You've already forked ParticleEffectForUGUI
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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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import Coffee.Internal
This commit is contained in:
134
Runtime/Internal/Extensions/CanvasExtensions.cs
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134
Runtime/Internal/Extensions/CanvasExtensions.cs
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@@ -0,0 +1,134 @@
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#if UNITY_2021_3_0 || UNITY_2021_3_1 || UNITY_2021_3_2 || UNITY_2021_3_3 || UNITY_2021_3_4 || UNITY_2021_3_5 || UNITY_2021_3_6 || UNITY_2021_3_7 || UNITY_2021_3_8 || UNITY_2021_3_9
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#elif UNITY_2021_3_10 || UNITY_2021_3_11 || UNITY_2021_3_12 || UNITY_2021_3_13 || UNITY_2021_3_14 || UNITY_2021_3_15 || UNITY_2021_3_16 || UNITY_2021_3_17 || UNITY_2021_3_18 || UNITY_2021_3_19
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#elif UNITY_2021_3_20 || UNITY_2021_3_21 || UNITY_2021_3_22 || UNITY_2021_3_23 || UNITY_2021_3_24 || UNITY_2021_3_25 || UNITY_2021_3_26 || UNITY_2021_3_27 || UNITY_2021_3_28 || UNITY_2021_3_29
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#elif UNITY_2021_3_30 || UNITY_2021_3_31 || UNITY_2021_3_32 || UNITY_2021_3_33
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#elif UNITY_2022_2_0 || UNITY_2022_2_1 || UNITY_2022_2_2 || UNITY_2022_2_3 || UNITY_2022_2_4 || UNITY_2022_2_5 || UNITY_2022_2_6 || UNITY_2022_2_7 || UNITY_2022_2_8 || UNITY_2022_2_9
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#elif UNITY_2022_2_10 || UNITY_2022_2_11 || UNITY_2022_2_12 || UNITY_2022_2_13 || UNITY_2022_2_14
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#elif UNITY_2021_3 || UNITY_2022_2 || UNITY_2022_3 || UNITY_2023_2_OR_NEWER
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#define CANVAS_SUPPORT_ALWAYS_GAMMA
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#endif
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using UnityEngine;
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using UnityEngine.Profiling;
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#if UNITY_MODULE_VR
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using UnityEngine.XR;
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#endif
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namespace Coffee.UIParticleInternal
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{
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internal static class CanvasExtensions
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{
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public static bool ShouldGammaToLinearInShader(this Canvas canvas)
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{
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return QualitySettings.activeColorSpace == ColorSpace.Linear &&
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#if CANVAS_SUPPORT_ALWAYS_GAMMA
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canvas.vertexColorAlwaysGammaSpace;
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#else
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false;
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#endif
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}
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public static bool ShouldGammaToLinearInMesh(this Canvas canvas)
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{
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return QualitySettings.activeColorSpace == ColorSpace.Linear &&
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#if CANVAS_SUPPORT_ALWAYS_GAMMA
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!canvas.vertexColorAlwaysGammaSpace;
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#else
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true;
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#endif
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}
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public static bool IsStereoCanvas(this Canvas canvas)
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{
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#if UNITY_MODULE_VR
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if (FrameCache.TryGet<bool>(canvas, nameof(IsStereoCanvas), out var stereo)) return stereo;
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stereo =
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canvas != null && canvas.renderMode != RenderMode.ScreenSpaceOverlay && canvas.worldCamera != null
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&& XRSettings.enabled && !string.IsNullOrEmpty(XRSettings.loadedDeviceName);
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FrameCache.Set(canvas, nameof(IsStereoCanvas), stereo);
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return stereo;
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#else
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return false;
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#endif
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}
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/// <summary>
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/// Gets the view-projection matrix for a Canvas.
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/// </summary>
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public static void GetViewProjectionMatrix(this Canvas canvas, out Matrix4x4 vpMatrix)
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{
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canvas.GetViewProjectionMatrix(Camera.MonoOrStereoscopicEye.Mono, out vpMatrix);
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}
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/// <summary>
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/// Gets the view-projection matrix for a Canvas.
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/// </summary>
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public static void GetViewProjectionMatrix(this Canvas canvas, Camera.MonoOrStereoscopicEye eye,
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out Matrix4x4 vpMatrix)
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{
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if (FrameCache.TryGet(canvas, nameof(GetViewProjectionMatrix), out vpMatrix)) return;
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canvas.GetViewProjectionMatrix(eye, out var viewMatrix, out var projectionMatrix);
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vpMatrix = viewMatrix * projectionMatrix;
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FrameCache.Set(canvas, nameof(GetViewProjectionMatrix), vpMatrix);
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}
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/// <summary>
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/// Gets the view and projection matrices for a Canvas.
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/// </summary>
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public static void GetViewProjectionMatrix(this Canvas canvas, out Matrix4x4 vMatrix, out Matrix4x4 pMatrix)
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{
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canvas.GetViewProjectionMatrix(Camera.MonoOrStereoscopicEye.Mono, out vMatrix, out pMatrix);
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}
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/// <summary>
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/// Gets the view and projection matrices for a Canvas.
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/// </summary>
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public static void GetViewProjectionMatrix(this Canvas canvas, Camera.MonoOrStereoscopicEye eye,
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out Matrix4x4 vMatrix, out Matrix4x4 pMatrix)
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{
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if (FrameCache.TryGet(canvas, "GetViewMatrix", (int)eye, out vMatrix) &&
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FrameCache.TryGet(canvas, "GetProjectionMatrix", (int)eye, out pMatrix))
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{
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return;
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}
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// Get view and projection matrices.
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Profiler.BeginSample("(COF)[CanvasExt] GetViewProjectionMatrix");
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var rootCanvas = canvas.rootCanvas;
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var cam = rootCanvas.worldCamera;
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if (rootCanvas && rootCanvas.renderMode != RenderMode.ScreenSpaceOverlay && cam)
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{
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if (eye == Camera.MonoOrStereoscopicEye.Mono)
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{
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vMatrix = cam.worldToCameraMatrix;
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pMatrix = GL.GetGPUProjectionMatrix(cam.projectionMatrix, false);
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}
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else
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{
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pMatrix = cam.GetStereoProjectionMatrix((Camera.StereoscopicEye)eye);
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vMatrix = cam.GetStereoViewMatrix((Camera.StereoscopicEye)eye);
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pMatrix = GL.GetGPUProjectionMatrix(pMatrix, false);
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}
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}
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else
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{
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var pos = rootCanvas.transform.position;
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vMatrix = Matrix4x4.TRS(
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new Vector3(-pos.x, -pos.y, -1000),
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Quaternion.identity,
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new Vector3(1, 1, -1f));
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pMatrix = Matrix4x4.TRS(
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new Vector3(0, 0, -1),
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Quaternion.identity,
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new Vector3(1 / pos.x, 1 / pos.y, -2 / 10000f));
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}
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FrameCache.Set(canvas, "GetViewMatrix", (int)eye, vMatrix);
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FrameCache.Set(canvas, "GetProjectionMatrix", (int)eye, pMatrix);
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Profiler.EndSample();
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}
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}
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}
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11
Runtime/Internal/Extensions/CanvasExtensions.cs.meta
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11
Runtime/Internal/Extensions/CanvasExtensions.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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||||
guid: 9dd767b8c0f95478386e7d5079cd44df
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
77
Runtime/Internal/Extensions/Color32Extensions.cs
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77
Runtime/Internal/Extensions/Color32Extensions.cs
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@@ -0,0 +1,77 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Profiling;
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namespace Coffee.UIParticleInternal
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{
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internal static class Color32Extensions
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{
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private static readonly List<Color32> s_Colors = new List<Color32>();
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private static byte[] s_LinearToGammaLut;
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private static byte[] s_GammaToLinearLut;
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public static byte LinearToGamma(this byte self)
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{
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if (s_LinearToGammaLut == null)
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{
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s_LinearToGammaLut = new byte[256];
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for (var i = 0; i < 256; i++)
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{
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s_LinearToGammaLut[i] = (byte)(Mathf.LinearToGammaSpace(i / 255f) * 255f);
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}
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}
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return s_LinearToGammaLut[self];
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}
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public static byte GammaToLinear(this byte self)
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{
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if (s_GammaToLinearLut == null)
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{
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s_GammaToLinearLut = new byte[256];
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for (var i = 0; i < 256; i++)
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{
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s_GammaToLinearLut[i] = (byte)(Mathf.GammaToLinearSpace(i / 255f) * 255f);
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}
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}
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return s_GammaToLinearLut[self];
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}
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public static void LinearToGamma(this Mesh self)
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{
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Profiler.BeginSample("(COF)[ColorExt] LinearToGamma (Mesh)");
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self.GetColors(s_Colors);
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var count = s_Colors.Count;
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for (var i = 0; i < count; i++)
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{
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var c = s_Colors[i];
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c.r = c.r.LinearToGamma();
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c.g = c.g.LinearToGamma();
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c.b = c.b.LinearToGamma();
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s_Colors[i] = c;
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}
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self.SetColors(s_Colors);
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Profiler.EndSample();
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}
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public static void GammaToLinear(this Mesh self)
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{
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Profiler.BeginSample("(COF)[ColorExt] GammaToLinear (Mesh)");
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self.GetColors(s_Colors);
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var count = s_Colors.Count;
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for (var i = 0; i < count; i++)
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{
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var c = s_Colors[i];
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c.r = c.r.GammaToLinear();
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c.g = c.g.GammaToLinear();
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c.b = c.b.GammaToLinear();
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s_Colors[i] = c;
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}
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self.SetColors(s_Colors);
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Profiler.EndSample();
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}
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}
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}
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11
Runtime/Internal/Extensions/Color32Extensions.cs.meta
Normal file
11
Runtime/Internal/Extensions/Color32Extensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
|
||||
guid: 0ef431b9df32c410ea5fa46be81def6b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
198
Runtime/Internal/Extensions/ComponentExtensions.cs
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198
Runtime/Internal/Extensions/ComponentExtensions.cs
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@@ -0,0 +1,198 @@
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using System;
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using System.Collections.Generic;
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using UnityEditor;
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||||
using UnityEngine;
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using UnityEngine.Profiling;
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using Object = UnityEngine.Object;
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namespace Coffee.UIParticleInternal
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{
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/// <summary>
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/// Extension methods for Component class.
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/// </summary>
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internal static class ComponentExtensions
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{
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/// <summary>
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/// Get components in children of a specific type in the hierarchy of a GameObject.
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/// </summary>
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public static T[] GetComponentsInChildren<T>(this Component self, int depth)
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where T : Component
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{
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var results = ListPool<T>.Rent();
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self.GetComponentsInChildren_Internal(results, depth);
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var array = results.ToArray();
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ListPool<T>.Return(ref results);
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return array;
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}
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/// <summary>
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/// Get components in children of a specific type in the hierarchy of a GameObject.
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/// </summary>
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public static void GetComponentsInChildren<T>(this Component self, List<T> results, int depth)
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where T : Component
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{
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results.Clear();
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self.GetComponentsInChildren_Internal(results, depth);
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}
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private static void GetComponentsInChildren_Internal<T>(this Component self, List<T> results, int depth)
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where T : Component
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{
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if (!self || results == null || depth < 0) return;
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var tr = self.transform;
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if (tr.TryGetComponent<T>(out var t))
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{
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results.Add(t);
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||||
}
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if (depth - 1 < 0) return;
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||||
var childCount = tr.childCount;
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for (var i = 0; i < childCount; i++)
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{
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tr.GetChild(i).GetComponentsInChildren_Internal(results, depth - 1);
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}
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}
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/// <summary>
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/// Get or add a component of a specific type to a GameObject.
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/// </summary>
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||||
public static T GetOrAddComponent<T>(this Component self) where T : Component
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||||
{
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||||
if (!self) return null;
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||||
return self.TryGetComponent<T>(out var component)
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||||
? component
|
||||
: self.gameObject.AddComponent<T>();
|
||||
}
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||||
|
||||
/// <summary>
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||||
/// Get the root component of a specific type in the hierarchy of a GameObject.
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||||
/// </summary>
|
||||
public static T GetRootComponent<T>(this Component self) where T : Component
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||||
{
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||||
T component = null;
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var transform = self.transform;
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while (transform)
|
||||
{
|
||||
if (transform.TryGetComponent<T>(out var c))
|
||||
{
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||||
component = c;
|
||||
}
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||||
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||||
transform = transform.parent;
|
||||
}
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||||
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||||
return component;
|
||||
}
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||||
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||||
/// <summary>
|
||||
/// Get a component of a specific type in the parent hierarchy of a GameObject.
|
||||
/// </summary>
|
||||
public static T GetComponentInParent<T>(this Component self, bool includeSelf, Transform stopAfter,
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||||
Predicate<T> valid)
|
||||
where T : Component
|
||||
{
|
||||
var tr = includeSelf ? self.transform : self.transform.parent;
|
||||
while (tr)
|
||||
{
|
||||
if (tr.TryGetComponent<T>(out var c) && valid(c)) return c;
|
||||
if (tr == stopAfter) return null;
|
||||
tr = tr.parent;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a component of a specific type to the children of a GameObject.
|
||||
/// </summary>
|
||||
public static void AddComponentOnChildren<T>(this Component self, HideFlags hideFlags, bool includeSelf)
|
||||
where T : Component
|
||||
{
|
||||
if (self == null) return;
|
||||
|
||||
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Self");
|
||||
if (includeSelf && !self.TryGetComponent<T>(out _))
|
||||
{
|
||||
var c = self.gameObject.AddComponent<T>();
|
||||
c.hideFlags = hideFlags;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Child");
|
||||
var childCount = self.transform.childCount;
|
||||
for (var i = 0; i < childCount; i++)
|
||||
{
|
||||
var child = self.transform.GetChild(i);
|
||||
if (child.TryGetComponent<T>(out _)) continue;
|
||||
|
||||
var c = child.gameObject.AddComponent<T>();
|
||||
c.hideFlags = hideFlags;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
#if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48
|
||||
public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component
|
||||
{
|
||||
if (!self) return null;
|
||||
if (!includeInactive) return self.GetComponentInParent<T>();
|
||||
|
||||
var current = self.transform;
|
||||
while (current)
|
||||
{
|
||||
if (current.TryGetComponent<T>(out var c)) return c;
|
||||
current = current.parent;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if UNITY_EDITOR
|
||||
/// <summary>
|
||||
/// Verify whether it can be converted to the specified component.
|
||||
/// </summary>
|
||||
internal static bool CanConvertTo<T>(this Object context) where T : MonoBehaviour
|
||||
{
|
||||
return context && context.GetType() != typeof(T);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert to the specified component.
|
||||
/// </summary>
|
||||
internal static void ConvertTo<T>(this Object context) where T : MonoBehaviour
|
||||
{
|
||||
var target = context as MonoBehaviour;
|
||||
if (target == null) return;
|
||||
|
||||
var so = new SerializedObject(target);
|
||||
so.Update();
|
||||
|
||||
var oldEnable = target.enabled;
|
||||
target.enabled = false;
|
||||
|
||||
// Find MonoScript of the specified component.
|
||||
foreach (var script in Resources.FindObjectsOfTypeAll<MonoScript>())
|
||||
{
|
||||
if (script.GetClass() != typeof(T))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set 'm_Script' to convert.
|
||||
so.FindProperty("m_Script").objectReferenceValue = script;
|
||||
so.ApplyModifiedProperties();
|
||||
break;
|
||||
}
|
||||
|
||||
if (so.targetObject is MonoBehaviour mb)
|
||||
{
|
||||
mb.enabled = oldEnable;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
11
Runtime/Internal/Extensions/ComponentExtensions.cs.meta
Normal file
11
Runtime/Internal/Extensions/ComponentExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8455ee485a5ee4cacbdf558f66af65fb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
125
Runtime/Internal/Extensions/GraphicExtensions.cs
Normal file
125
Runtime/Internal/Extensions/GraphicExtensions.cs
Normal file
@@ -0,0 +1,125 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Profiling;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
/// <summary>
|
||||
/// Extension methods for Graphic class.
|
||||
/// </summary>
|
||||
internal static class GraphicExtensions
|
||||
{
|
||||
private static readonly Vector3[] s_WorldCorners = new Vector3[4];
|
||||
private static readonly Bounds s_ScreenBounds = new Bounds(new Vector3(0.5f, 0.5f, 0.5f), new Vector3(1, 1, 1));
|
||||
|
||||
/// <summary>
|
||||
/// Check if a Graphic component is currently in the screen view.
|
||||
/// </summary>
|
||||
public static void GetMaterialsForRendering(this Graphic self, List<Material> result)
|
||||
{
|
||||
result.Clear();
|
||||
if (!self) return;
|
||||
|
||||
var cr = self.canvasRenderer;
|
||||
var count = cr.materialCount;
|
||||
var popCount = cr.popMaterialCount;
|
||||
|
||||
if (result.Capacity < count + popCount)
|
||||
{
|
||||
result.Capacity = count + popCount;
|
||||
}
|
||||
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
result.Add(cr.GetMaterial(i));
|
||||
}
|
||||
|
||||
for (var i = 0; i < popCount; i++)
|
||||
{
|
||||
result.Add(cr.GetPopMaterial(i));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if a Graphic component is currently in the screen view.
|
||||
/// </summary>
|
||||
public static bool IsInScreen(this Graphic self)
|
||||
{
|
||||
if (!self || !self.canvas) return false;
|
||||
|
||||
if (FrameCache.TryGet(self, nameof(IsInScreen), out bool result))
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
Profiler.BeginSample("(COF)[GraphicExt] IsInScreen");
|
||||
var cam = self.canvas.renderMode != RenderMode.ScreenSpaceOverlay
|
||||
? self.canvas.worldCamera
|
||||
: null;
|
||||
var min = new Vector3(float.MaxValue, float.MaxValue, float.MaxValue);
|
||||
var max = new Vector3(float.MinValue, float.MinValue, float.MinValue);
|
||||
self.rectTransform.GetWorldCorners(s_WorldCorners);
|
||||
var screenSize = GetScreenSize();
|
||||
for (var i = 0; i < 4; i++)
|
||||
{
|
||||
if (cam)
|
||||
{
|
||||
s_WorldCorners[i] = cam.WorldToViewportPoint(s_WorldCorners[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
s_WorldCorners[i] = RectTransformUtility.WorldToScreenPoint(null, s_WorldCorners[i]);
|
||||
s_WorldCorners[i].x /= screenSize.x;
|
||||
s_WorldCorners[i].y /= screenSize.y;
|
||||
}
|
||||
|
||||
s_WorldCorners[i].z = 0;
|
||||
min = Vector3.Min(s_WorldCorners[i], min);
|
||||
max = Vector3.Max(s_WorldCorners[i], max);
|
||||
}
|
||||
|
||||
var bounds = new Bounds(min, Vector3.zero);
|
||||
bounds.Encapsulate(max);
|
||||
result = bounds.Intersects(s_ScreenBounds);
|
||||
FrameCache.Set(self, nameof(IsInScreen), result);
|
||||
Profiler.EndSample();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the actual main texture of a Graphic component.
|
||||
/// </summary>
|
||||
public static Texture GetActualMainTexture(this Graphic self)
|
||||
{
|
||||
var image = self as Image;
|
||||
if (image == null) return self.mainTexture;
|
||||
|
||||
var sprite = image.overrideSprite;
|
||||
return sprite ? sprite.GetActualTexture() : self.mainTexture;
|
||||
}
|
||||
|
||||
private static Vector2Int GetScreenSize()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying && !Camera.current)
|
||||
{
|
||||
var res = UnityStats.screenRes.Split('x');
|
||||
return new Vector2Int(int.Parse(res[0]), int.Parse(res[1]));
|
||||
}
|
||||
#endif
|
||||
return new Vector2Int(Screen.width, Screen.height);
|
||||
}
|
||||
|
||||
public static float GetParentGroupAlpha(this Graphic self)
|
||||
{
|
||||
var alpha = self.canvasRenderer.GetAlpha();
|
||||
if (Mathf.Approximately(alpha, 0)) return 1;
|
||||
|
||||
var inheritedAlpha = self.canvasRenderer.GetInheritedAlpha();
|
||||
return Mathf.Clamp01(inheritedAlpha / alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Runtime/Internal/Extensions/GraphicExtensions.cs.meta
Normal file
11
Runtime/Internal/Extensions/GraphicExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3803b037cd2ed45459dd660072f223dd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
48
Runtime/Internal/Extensions/Misc.cs
Normal file
48
Runtime/Internal/Extensions/Misc.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System.Diagnostics;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal static class Misc
|
||||
{
|
||||
public static void Destroy(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DestroyImmediate(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (Application.isEditor)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
public static void SetDirty(Object obj)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!obj) return;
|
||||
EditorUtility.SetDirty(obj);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Runtime/Internal/Extensions/Misc.cs.meta
Normal file
11
Runtime/Internal/Extensions/Misc.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39ed6a6b0a72e482488bd298b2ae762e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
58
Runtime/Internal/Extensions/SpriteExtensions.cs
Normal file
58
Runtime/Internal/Extensions/SpriteExtensions.cs
Normal file
@@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.U2D;
|
||||
#if UNITY_EDITOR
|
||||
using System.Reflection;
|
||||
#endif
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
/// <summary>
|
||||
/// Extension methods for Sprite class.
|
||||
/// </summary>
|
||||
internal static class SpriteExtensions
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
private static readonly Type s_SpriteEditorExtensionType =
|
||||
Type.GetType("UnityEditor.Experimental.U2D.SpriteEditorExtension, UnityEditor")
|
||||
?? Type.GetType("UnityEditor.U2D.SpriteEditorExtension, UnityEditor");
|
||||
|
||||
private static readonly MethodInfo s_GetActiveAtlasTextureMethod = s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlasTexture", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private static readonly MethodInfo s_GetActiveAtlasMethod = s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlas", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
/// <summary>
|
||||
/// Get the actual texture of a sprite in play mode or edit mode.
|
||||
/// </summary>
|
||||
public static Texture2D GetActualTexture(this Sprite self)
|
||||
{
|
||||
if (!self) return null;
|
||||
|
||||
if (Application.isPlaying) return self.texture;
|
||||
|
||||
var ret = s_GetActiveAtlasTextureMethod.Invoke(null, new object[] { self }) as Texture2D;
|
||||
return ret ? ret : self.texture;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the active sprite atlas of a sprite in play mode or edit mode.
|
||||
/// </summary>
|
||||
public static SpriteAtlas GetActiveAtlas(this Sprite self)
|
||||
{
|
||||
if (!self) return null;
|
||||
|
||||
return s_GetActiveAtlasMethod.Invoke(null, new object[] { self }) as SpriteAtlas;
|
||||
}
|
||||
#else
|
||||
/// <summary>
|
||||
/// Get the actual texture of a sprite in play mode.
|
||||
/// </summary>
|
||||
internal static Texture2D GetActualTexture(this Sprite self)
|
||||
{
|
||||
return self ? self.texture : null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
11
Runtime/Internal/Extensions/SpriteExtensions.cs.meta
Normal file
11
Runtime/Internal/Extensions/SpriteExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a7a2e11131111447cb7fc0394a14da65
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
46
Runtime/Internal/Extensions/Vector3Extensions.cs
Normal file
46
Runtime/Internal/Extensions/Vector3Extensions.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal static class Vector3Extensions
|
||||
{
|
||||
public static Vector3 Inverse(this Vector3 self)
|
||||
{
|
||||
self.x = Mathf.Approximately(self.x, 0) ? 1 : 1 / self.x;
|
||||
self.y = Mathf.Approximately(self.y, 0) ? 1 : 1 / self.y;
|
||||
self.z = Mathf.Approximately(self.z, 0) ? 1 : 1 / self.z;
|
||||
return self;
|
||||
}
|
||||
|
||||
public static Vector3 GetScaled(this Vector3 self, Vector3 other1)
|
||||
{
|
||||
self.Scale(other1);
|
||||
return self;
|
||||
}
|
||||
|
||||
public static Vector3 GetScaled(this Vector3 self, Vector3 other1, Vector3 other2)
|
||||
{
|
||||
self.Scale(other1);
|
||||
self.Scale(other2);
|
||||
return self;
|
||||
}
|
||||
|
||||
public static Vector3 GetScaled(this Vector3 self, Vector3 other1, Vector3 other2, Vector3 other3)
|
||||
{
|
||||
self.Scale(other1);
|
||||
self.Scale(other2);
|
||||
self.Scale(other3);
|
||||
return self;
|
||||
}
|
||||
|
||||
public static bool IsVisible(this Vector3 self)
|
||||
{
|
||||
return 0 < Mathf.Abs(self.x * self.y * self.z);
|
||||
}
|
||||
|
||||
public static bool IsVisible2D(this Vector3 self)
|
||||
{
|
||||
return 0 < Mathf.Abs(self.x * self.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Runtime/Internal/Extensions/Vector3Extensions.cs.meta
Normal file
11
Runtime/Internal/Extensions/Vector3Extensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6a7b5fb989e4b48c8bc7ecce834060f5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user