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feat: support 8+ materials
Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers. This feature allows the number of materials to be unlimited. close #122, close #152, close #186
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Scripts/UIParticleRenderer.cs.meta
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11
Scripts/UIParticleRenderer.cs.meta
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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