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refactor: using Coffee.Internal
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@@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using Coffee.UIParticleExtensions;
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using Coffee.UIParticleInternal;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Serialization;
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@@ -119,7 +119,6 @@ namespace Coffee.UIExtensions
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private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
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private Camera _bakeCamera;
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private Canvas _canvas;
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private int _groupId;
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private bool _isScaleStored;
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private Vector3 _storedScale;
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