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chore: update internal
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@@ -44,7 +44,7 @@ namespace Coffee.UIExtensions
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break;
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case ShaderPropertyType.Float:
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case ShaderPropertyType.Range:
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material.SetFloat(id, mpb.GetFloat(id));
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material.SetFloat(id, mpb.GetFloat(id));
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break;
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case ShaderPropertyType.Texture:
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material.SetTexture(id, mpb.GetTexture(id));
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