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update internal code
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@@ -34,7 +34,7 @@ namespace Coffee.UIParticleInternal
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}
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// If there are no instances in the pool, create a new one.
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Logging.Log(this, $"A new instance is created (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
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Logger.Log(this, $"A new instance is created (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
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return _pool.Get();
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}
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@@ -47,7 +47,7 @@ namespace Coffee.UIParticleInternal
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if (instance == null) return; // Ignore if already pooled or null.
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_pool.Release(instance);
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Logging.Log(this, $"An instance is released (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
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Logger.Log(this, $"An instance is released (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
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instance = default; // Set the reference to null.
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}
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#else
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@@ -80,7 +80,7 @@ namespace Coffee.UIParticleInternal
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}
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// If there are no instances in the pool, create a new one.
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Logging.Log(this, $"A new instance is created (pooled: {_pool.Count}, created: {++_count}).");
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Logger.Log(this, $"A new instance is created (pooled: {_pool.Count}, created: {++_count}).");
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return _onCreate();
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}
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@@ -94,7 +94,7 @@ namespace Coffee.UIParticleInternal
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_onReturn(instance); // Return the instance to the pool.
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_pool.Push(instance);
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Logging.Log(this, $"An instance is released (pooled: {_pool.Count}, created: {_count}).");
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Logger.Log(this, $"An instance is released (pooled: {_pool.Count}, created: {_count}).");
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instance = default; // Set the reference to null.
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}
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#endif
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