refactor: refactor

This commit is contained in:
mob-sakai
2020-10-28 03:14:26 +09:00
parent f1338813ca
commit d7a7d1b5b6

View File

@@ -53,6 +53,7 @@ namespace Coffee.UIExtensions
Debug.LogException(e); Debug.LogException(e);
} }
} }
Profiler.EndSample(); Profiler.EndSample();
} }
@@ -140,7 +141,7 @@ namespace Coffee.UIExtensions
var rootMatrix = Matrix4x4.Rotate(root.rotation).inverse var rootMatrix = Matrix4x4.Rotate(root.rotation).inverse
* Matrix4x4.Scale(root.lossyScale).inverse; * Matrix4x4.Scale(root.lossyScale).inverse;
var scale = particle.ignoreCanvasScaler var scale = particle.ignoreCanvasScaler
? Vector3.Scale( particle.canvas.rootCanvas.transform.localScale, particle.scale3D) ? Vector3.Scale(particle.canvas.rootCanvas.transform.localScale, particle.scale3D)
: particle.scale3D; : particle.scale3D;
var scaleMatrix = Matrix4x4.Scale(scale); var scaleMatrix = Matrix4x4.Scale(scale);
@@ -211,7 +212,7 @@ namespace Coffee.UIExtensions
} }
// #102: Do not bake particle system to mesh when the alpha is zero. // #102: Do not bake particle system to mesh when the alpha is zero.
if (Mathf.Approximately( particle.canvasRenderer.GetInheritedAlpha(), 0)) if (Mathf.Approximately(particle.canvasRenderer.GetInheritedAlpha(), 0))
continue; continue;
// Bake main particles. // Bake main particles.