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chore(release): 4.0.0 [skip ci]
# [4.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.12...4.0.0) (2022-06-21) ### Bug Fixes * correct world space particle position when changing screen size ([c6644a2](c6644a2132)) * keep properly canvas batches ([d8e96e6](d8e96e69a6)) ### Features * adaptive scaling for UI ([aa0d56f](aa0d56f9fa)) * add overlay window for UIParticle ([7b21c50](7b21c500ef)) * add particle attractor component ([386170c](386170cbf6)) * display warning in inspector if using 'TEXCOORD*.zw' components as custom vertex stream ([59221d5](59221d5821)) * mesh sharing group ([9afeebf](9afeebf672)) * random mesh sharing group ([4fa43ed](4fa43eda4b)) * support 8+ materials ([b76bf5a](b76bf5a5ad)), closes [#122](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/122) [#152](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/152) [#186](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/186) ### BREAKING CHANGES * If you update to v4, you may be required to adjust your UIParticle.scale.
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"version": "4.0.0-preview.1",
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"version": "4.0.0",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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