fix: support "disable domain reload" on Unity 6.6 or later

This commit is contained in:
mob-sakai
2026-06-28 13:28:24 +09:00
parent 16ab8d7bb8
commit e19638f0ec
3 changed files with 12 additions and 31 deletions

View File

@@ -59,21 +59,6 @@ namespace Coffee.UIParticleInternal
s_BuildingPlayer = false; s_BuildingPlayer = false;
Initialize(); Initialize();
} }
#if UNITY_2019_3_OR_NEWER
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
private static void OnDomainReload()
{
foreach (var t in TypeCache.GetTypesDerivedFrom(typeof(PreloadedProjectSettings<>)))
{
var defaultSettings = GetDefaultSettings(t);
if (defaultSettings != null)
{
defaultSettings.OnDomainReload();
}
}
}
#endif
} }
private static void Initialize() private static void Initialize()
@@ -166,10 +151,6 @@ namespace Coffee.UIParticleInternal
protected virtual void OnInitialize() protected virtual void OnInitialize()
{ {
} }
protected virtual void OnDomainReload()
{
}
} }
internal abstract class PreloadedProjectSettingsEditor : Editor internal abstract class PreloadedProjectSettingsEditor : Editor
@@ -255,11 +236,6 @@ namespace Coffee.UIParticleInternal
break; break;
} }
} }
protected override void OnDomainReload()
{
s_Instance = null;
}
#else #else
public static T instance => s_Instance != null ? s_Instance : s_Instance = CreateInstance<T>(); public static T instance => s_Instance != null ? s_Instance : s_Instance = CreateInstance<T>();
#endif #endif

View File

@@ -1,5 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEditor;
using UnityEngine; using UnityEngine;
namespace Coffee.UIParticleInternal namespace Coffee.UIParticleInternal
@@ -9,6 +10,7 @@ namespace Coffee.UIParticleInternal
private static readonly Dictionary<Type, IFrameCache> s_Caches = new Dictionary<Type, IFrameCache>(); private static readonly Dictionary<Type, IFrameCache> s_Caches = new Dictionary<Type, IFrameCache>();
#if UNITY_EDITOR && UNITY_2019_3_OR_NEWER #if UNITY_EDITOR && UNITY_2019_3_OR_NEWER
[InitializeOnLoadMethod]
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
#elif UNITY_EDITOR #elif UNITY_EDITOR
[InitializeOnLoadMethod] [InitializeOnLoadMethod]

View File

@@ -18,12 +18,6 @@ namespace Coffee.UIParticleInternal
private static readonly FastAction s_OnScreenSizeChangedAction = new FastAction(); private static readonly FastAction s_OnScreenSizeChangedAction = new FastAction();
private static Vector2Int s_LastScreenSize; private static Vector2Int s_LastScreenSize;
static UIExtraCallbacks()
{
Canvas.willRenderCanvases += OnBeforeCanvasRebuild;
Logger.LogMulticast(typeof(Canvas), "willRenderCanvases", message: "ctor");
}
/// <summary> /// <summary>
/// Event that occurs after canvas rebuilds. /// Event that occurs after canvas rebuilds.
/// </summary> /// </summary>
@@ -72,7 +66,7 @@ namespace Coffee.UIParticleInternal
CanvasUpdateRegistry.IsRebuildingLayout(); CanvasUpdateRegistry.IsRebuildingLayout();
#if TMP_ENABLE #if TMP_ENABLE
// Explicitly set `Canvas.willRenderCanvases += TMP_UpdateManager.DoRebuilds`. // Explicitly set `Canvas.willRenderCanvases += TMP_UpdateManager.DoRebuilds`.
typeof(TMPro.TMP_UpdateManager) var _ = typeof(TMPro.TMP_UpdateManager)
.GetProperty("instance", BindingFlags.NonPublic | BindingFlags.Static) .GetProperty("instance", BindingFlags.NonPublic | BindingFlags.Static)
.GetValue(null); .GetValue(null);
#endif #endif
@@ -83,6 +77,7 @@ namespace Coffee.UIParticleInternal
} }
#if UNITY_EDITOR && UNITY_2019_3_OR_NEWER #if UNITY_EDITOR && UNITY_2019_3_OR_NEWER
[InitializeOnLoadMethod]
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
#elif UNITY_EDITOR #elif UNITY_EDITOR
[InitializeOnLoadMethod] [InitializeOnLoadMethod]
@@ -91,9 +86,17 @@ namespace Coffee.UIParticleInternal
#endif #endif
private static void InitializeOnLoad() private static void InitializeOnLoad()
{ {
#if UNITY_2019_4 || UNITY_2020_2_OR_NEWER
Canvas.preWillRenderCanvases -= OnBeforeCanvasRebuild;
Canvas.preWillRenderCanvases += OnBeforeCanvasRebuild;
#else
Canvas.willRenderCanvases -= OnBeforeCanvasRebuild;
Canvas.willRenderCanvases += OnBeforeCanvasRebuild;
#endif
Canvas.willRenderCanvases -= OnAfterCanvasRebuild; Canvas.willRenderCanvases -= OnAfterCanvasRebuild;
s_IsInitializedAfterCanvasRebuild = false; s_IsInitializedAfterCanvasRebuild = false;
s_LastScreenSize = default; s_LastScreenSize = default;
Logger.LogMulticast(typeof(Canvas), "willRenderCanvases", message: "ctor");
} }
/// <summary> /// <summary>