You've already forked ParticleEffectForUGUI
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https://github.com/mob-sakai/ParticleEffectForUGUI.git
synced 2026-05-14 12:10:08 +00:00
@@ -9,6 +9,7 @@ using UnityEngine.UI;
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using Random = UnityEngine.Random;
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using Random = UnityEngine.Random;
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor.Tests")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.PerformanceDemo")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.PerformanceDemo")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Demo")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Demo")]
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@@ -13,11 +13,7 @@ namespace Coffee.UIParticleInternal
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{
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{
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if (s_TmpParticles.Length < size)
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if (s_TmpParticles.Length < size)
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{
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{
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while (s_TmpParticles.Length < size)
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size = Mathf.NextPowerOfTwo(size);
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{
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size = Mathf.NextPowerOfTwo(size);
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}
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s_TmpParticles = new ParticleSystem.Particle[size];
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s_TmpParticles = new ParticleSystem.Particle[size];
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}
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}
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