Commit Graph

74 Commits

Author SHA1 Message Date
mob-sakai
dc120884f6 fix: support "disable domain reload" on Unity 6.6 or later 2026-06-28 13:28:24 +09:00
mob-sakai
bad976cf01 fix: ParticleSystemPreviewer is no longer included in build 2026-06-26 11:55:28 +09:00
mob-sakai
26fd3da20b fix: add support for Unity 6.7
close #408
2026-06-26 11:51:43 +09:00
mob-sakai
ea2fcfd809 feat: add fields located outside the Properties block in the shader as Animatable Properties
close #399
2026-06-25 19:40:46 +09:00
mob-sakai
8e0ff10c73 feat: project-wide default view size for baking
close #360
2026-06-25 19:40:46 +09:00
mob-sakai
b7bb1124f6 fix: Support for skipping "reload domain"
close #406
2026-06-25 13:07:47 +09:00
mob-sakai
10f82a8579 fix: rename UIParticleProjectSettings.enableLinearToGamma to autoColorCorrection 2026-06-25 13:07:47 +09:00
mob-sakai
c327632e1e fix: there is a compilation error in Unity 2019.2 or earlier
close #407
2026-06-25 13:07:46 +09:00
mob-sakai
25b2e3b632 chore: update internal 2026-06-25 13:07:46 +09:00
mob-sakai
108bcfbd24 feat: preview the ParticleSystem playback when selecting a UIParticle in the Editor 2026-06-25 13:07:46 +09:00
mob-sakai
48b38ec34f update internal code 2026-06-08 15:55:42 +09:00
mob-sakai
b740dd662d fix: potential access to UIParticleRenderer that has already been destroyed
close #403
2026-06-08 13:28:24 +09:00
tako
a5ee687821 fix: fix Unity6.5 compile errors and warnings
close #400
2026-06-08 13:28:24 +09:00
Minhyuk Kim
859fa20d29 fix: add meshCleared flag to optimize mesh clearing 2026-06-08 11:33:57 +09:00
mob-sakai
031d46a321 fix: ignore "EditorOnly" tagged gameObjects on refresh 2026-03-24 17:53:01 +09:00
mob-sakai
5384f61c56 feat: explicit null checks 2026-03-24 17:32:31 +09:00
mob-sakai
eb2e862e80 fix: avoid endless loop
close #392
2025-12-24 20:10:01 +09:00
mob-sakai
d1386a1221 fix: add early return for case where subEmitter module is disabled 2025-12-05 09:58:23 +09:00
mob-sakai
df2f3caafb fix: fix: second and subsequent bursts not displayed when world simulation and non-looping
close #326
2025-10-14 19:43:29 +09:00
mob-sakai
a9461ecb4d fix: fix icon 2025-06-14 09:41:44 +09:00
Serkan Şenkal
38aec2ea1a fix: UIParticle in canvas with 0f-0.01f alpha value does not start to play until alpha value is greater than 0.01f, causes play calls to be delayed unintentionally if canvas alpha value is set to mentioned value range 2025-04-09 02:59:26 +09:00
mob-sakai
0cff50ef69 fix: NRE on enable
close #359
2025-03-14 19:44:02 +09:00
mob-sakai
0da652520c fix: IL2CPP build fails on older versions of Unity 2025-03-14 19:29:41 +09:00
mob-sakai
1f88bb255e chore: fix settings icon 2025-03-14 19:24:22 +09:00
mob-sakai
6dfbdae38d fix: component icons will no longer be displayed in the scene view 2025-02-21 18:22:24 +09:00
mob-sakai
925af0b604 feat: add 'TimeScaleMultiplier' option 2025-02-21 16:10:06 +09:00
mob-sakai
47ee45cbbe fix: editor crashed on exit play mode (editor, windows)
close #351
2025-01-07 10:25:23 +09:00
mob-sakai
a1ca74f854 chore: update coffee.internal 2025-01-03 23:13:17 +09:00
mob-sakai
8276684c3b fix: sub-emitter particles may not render correctly in certain scenarios
close #348
2025-01-03 23:13:17 +09:00
mob-sakai
67de3d1bd3 fix: sub-emitter's inherit velocity module doubles at runtime
close #349
2025-01-03 23:13:17 +09:00
mob-sakai
0036b03d12 refactor: update coffee.internal 2024-12-23 12:53:15 +09:00
mob-sakai
95235a929b fix: rendering issues when playing with opening a prefab stage
close #345
2024-12-18 19:46:32 +09:00
mob-sakai
abe09485f6 fix: if not configured as a preloaded asset, the project settings asset will be regenerated
close #342
2024-11-21 01:39:16 +09:00
mob-sakai
253fb52650 refactor: update coffee.internal 2024-11-21 01:36:51 +09:00
Jie
afe00a1dde fix: trail incorrect offset
close #335
2024-11-01 11:14:03 +09:00
mob-sakai
c1e3d68f60 refactor 2024-09-30 03:01:48 +09:00
mob-sakai
2ee69d0424 fix: mainTex will be ignored 2024-09-30 02:36:45 +09:00
mob-sakai
5ff6ec815a fix: component icon is not set 2024-09-30 01:56:54 +09:00
mob-sakai
6a7f08c056 style: format 2024-09-30 01:56:54 +09:00
mob-sakai
1ce4e31a96 feat: add project settings 2024-09-30 01:56:54 +09:00
mob-sakai
c08f0d492f refactor: using Coffee.Internal 2024-09-30 01:48:06 +09:00
mob-sakai
7069b396e4 import Coffee.Internal 2024-09-30 01:48:06 +09:00
mob-sakai
2a1cd502b4 fix: ParticleSystem trails gain offset on parent canvas change
close #323
2024-08-08 02:00:40 +09:00
mob-sakai
10a7fb4b7b refactor: refactor multiple attractor
- Convert 'm_ParticleSystem' to 'm_ParticleSystems'
- Collect parent UIParticles on attract
- Improve performance
2024-07-18 00:56:13 +09:00
dogramacigokhan
3834780fdb feat: ParticleAttractor supports multiple ParticleSystems 2024-07-18 00:56:13 +09:00
mob-sakai
a182709472 refactor 2024-06-27 14:12:53 +09:00
mob-sakai
88a970d93a feat: restore Transform.localScale when setting autoScalingMode to something other than Transform (again) 2024-06-27 10:48:27 +09:00
mob-sakai
a703c2921c feat: add 'custom view' option.
Use this if the particles are not displayed correctly due to min/max particle size.
2024-06-27 10:48:05 +09:00
mob-sakai
de35cba34c fix: generated baking-camera object remains in the prefab or scene (again) 2024-06-27 10:46:25 +09:00
mob-sakai
ae3f3a8e62 fix: SetParticleSystemInstance/Prefab APIs destroy generated objects
# Conflicts:
#	Packages/src/Runtime/UIParticle.cs
2024-06-27 10:46:10 +09:00