56 Commits

Author SHA1 Message Date
mob-sakai
7fb6cda06d fix: fix: second and subsequent bursts not displayed when world simulation and non-looping
close #326
2025-10-14 19:43:29 +09:00
mob-sakai
ba95fe74ad fix: fix icon 2025-06-14 09:41:44 +09:00
Serkan Şenkal
4532e358db fix: UIParticle in canvas with 0f-0.01f alpha value does not start to play until alpha value is greater than 0.01f, causes play calls to be delayed unintentionally if canvas alpha value is set to mentioned value range 2025-04-09 02:59:26 +09:00
mob-sakai
63ec8f61e3 fix: NRE on enable
close #359
2025-03-14 19:44:02 +09:00
mob-sakai
29eebf79fa fix: IL2CPP build fails on older versions of Unity 2025-03-14 19:29:41 +09:00
mob-sakai
4b6da7c218 chore: fix settings icon 2025-03-14 19:24:22 +09:00
mob-sakai
803af8113d fix: component icons will no longer be displayed in the scene view 2025-02-21 18:22:24 +09:00
mob-sakai
9832485c04 feat: add 'TimeScaleMultiplier' option 2025-02-21 16:10:06 +09:00
mob-sakai
12d604fedd fix: editor crashed on exit play mode (editor, windows)
close #351
2025-01-07 10:25:23 +09:00
mob-sakai
a0a2f4aece chore: update coffee.internal 2025-01-03 23:13:17 +09:00
mob-sakai
23cd448766 fix: sub-emitter particles may not render correctly in certain scenarios
close #348
2025-01-03 23:13:17 +09:00
mob-sakai
1c33dac125 fix: sub-emitter's inherit velocity module doubles at runtime
close #349
2025-01-03 23:13:17 +09:00
mob-sakai
ff179f0271 refactor: update coffee.internal 2024-12-23 12:53:15 +09:00
mob-sakai
ac3e147bd9 fix: rendering issues when playing with opening a prefab stage
close #345
2024-12-18 19:46:32 +09:00
mob-sakai
5f479902aa fix: if not configured as a preloaded asset, the project settings asset will be regenerated
close #342
2024-11-21 01:39:16 +09:00
mob-sakai
2a66393cb0 refactor: update coffee.internal 2024-11-21 01:36:51 +09:00
Jie
a4dd8c5776 fix: trail incorrect offset
close #335
2024-11-01 11:14:03 +09:00
mob-sakai
dd94bba43c refactor 2024-09-30 03:01:48 +09:00
mob-sakai
1b61904018 fix: mainTex will be ignored 2024-09-30 02:36:45 +09:00
mob-sakai
54da6b3bbf fix: component icon is not set 2024-09-30 01:56:54 +09:00
mob-sakai
dddbeff155 style: format 2024-09-30 01:56:54 +09:00
mob-sakai
20b9085ca1 feat: add project settings 2024-09-30 01:56:54 +09:00
mob-sakai
8c1bef4373 refactor: using Coffee.Internal 2024-09-30 01:48:06 +09:00
mob-sakai
a96b6915ef import Coffee.Internal 2024-09-30 01:48:06 +09:00
mob-sakai
162ee53180 fix: ParticleSystem trails gain offset on parent canvas change
close #323
2024-08-08 02:00:40 +09:00
mob-sakai
3052cab41b refactor: refactor multiple attractor
- Convert 'm_ParticleSystem' to 'm_ParticleSystems'
- Collect parent UIParticles on attract
- Improve performance
2024-07-18 00:56:13 +09:00
dogramacigokhan
a439248e1a feat: ParticleAttractor supports multiple ParticleSystems 2024-07-18 00:56:13 +09:00
mob-sakai
4d0cfd3510 refactor 2024-06-27 14:12:53 +09:00
mob-sakai
cbb37b0b3a feat: restore Transform.localScale when setting autoScalingMode to something other than Transform (again) 2024-06-27 10:48:27 +09:00
mob-sakai
3c54f6dc8d feat: add 'custom view' option.
Use this if the particles are not displayed correctly due to min/max particle size.
2024-06-27 10:48:05 +09:00
mob-sakai
d3532b9708 fix: generated baking-camera object remains in the prefab or scene (again) 2024-06-27 10:46:25 +09:00
mob-sakai
2ac8a1175b fix: SetParticleSystemInstance/Prefab APIs destroy generated objects
# Conflicts:
#	Packages/src/Runtime/UIParticle.cs
2024-06-27 10:46:10 +09:00
mob-sakai
929c0d686b fix: generated baking-camera object remains in the prefab or scene 2024-06-21 14:21:53 +09:00
mob-sakai
c43ba67a9b fix: despite not using the size module, particles become smaller based on their z position
close #316
2024-06-20 12:51:02 +09:00
mob-sakai
3619b4ff94 feat: reset previous position on start play for world space simulation
close #303
2024-06-19 11:07:29 +09:00
mob-sakai
cc3e95d8c7 fix: UIParticle.transform.localScale does not scale particles
close #313
2024-06-19 11:07:29 +09:00
mob-sakai
5c28e9a2f3 fix: UIParticle is scaled by canvas size even when AutoScalingMode.None and ScalingMode.Local
close #313
2024-06-19 11:07:29 +09:00
mob-sakai
b82f79c2de feat: restore Transform.localScale when setting autoScalingMode to something other than Transform 2024-06-19 11:07:29 +09:00
mob-sakai
f029b7508e fix: UIParticle is scaled incorrectly with nested canvases
close #313
2024-06-18 19:44:00 +09:00
mob-sakai
5c41c39847 refactor: refactor 2024-06-18 17:11:14 +09:00
SAMYTHEBIGJUICY
628b9582b2 fix: 'Resource ID out of range in GetResource' error in overlay rendering mode
close #308
2024-06-14 10:47:32 +09:00
mob-sakai
fa6881a028 fix: the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues
close #299, close #312
2024-05-24 17:37:32 +09:00
mob-sakai
50ba446cff fix: assertion failed on expression: 'ps->array_size()'
close #278
2024-05-22 17:11:38 +09:00
mob-sakai
d4ffadf599 fix: lost Material.mainTexture when using AnimatableProperties
close #311
2024-05-22 16:07:12 +09:00
mob-sakai
4a940d8e31 fix: remove unnecessary code 2024-04-05 21:02:45 +09:00
mob-sakai
67b384a1fe fix: if the UIParticle parents do not have Canvas, an exception is thrown in OnEnable
close #300
2024-04-04 17:24:20 +09:00
mob-sakai
990baacdf9 fix: particle size too small due to auto scaling
close #295
2024-04-04 15:29:33 +09:00
mob-sakai
f73a6777c4 fix: if only Trail Material is used, it will not be displayed
close #294
2024-02-02 03:45:10 +09:00
mob-sakai
841e449f78 fix: fix compile error in Unity 2021.1 or older 2024-02-01 16:18:17 +09:00
mob-sakai
9d04e41cde fix: fix warning 2024-02-01 16:14:15 +09:00