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208
.editorconfig
Normal file
208
.editorconfig
Normal file
@@ -0,0 +1,208 @@
|
||||
root = true
|
||||
|
||||
[*.json]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
[*.asmdef]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
# C# files
|
||||
[*.cs]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
csharp_style_implicit_object_creation_when_type_is_apparent = false
|
||||
resharper_object_creation_when_type_evident = explicitly_typed
|
||||
|
||||
# Keep
|
||||
csharp_keep_existing_attribute_arrangement = true
|
||||
csharp_keep_existing_embedded_arrangement = true
|
||||
csharp_keep_user_linebreaks = true
|
||||
csharp_keep_existing_linebreaks = true
|
||||
csharp_place_simple_embedded_statement_on_same_line = false
|
||||
csharp_place_simple_blocks_on_single_line = false
|
||||
csharp_keep_existing_initializer_arrangement = true
|
||||
csharp_keep_existing_arrangement = true
|
||||
|
||||
# Standard properties
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
|
||||
# Brace preferences
|
||||
csharp_brace_style = next_line
|
||||
csharp_braces_for_ifelse = required_for_multiline_statement
|
||||
csharp_braces_for_for = required
|
||||
csharp_braces_for_foreach = required
|
||||
csharp_braces_for_while = required
|
||||
csharp_braces_for_dowhile = required
|
||||
csharp_braces_for_using = required
|
||||
csharp_case_block_braces = next_line
|
||||
csharp_initializer_braces = next_line
|
||||
|
||||
# New line preferences
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_finally = true
|
||||
csharp_new_line_before_members_in_object_initializers = true
|
||||
csharp_new_line_before_members_in_anonymous_types = true
|
||||
csharp_new_line_between_query_expression_clauses = true
|
||||
|
||||
# Indentation preferences
|
||||
csharp_indent_block_contents = true
|
||||
csharp_indent_braces = false
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_case_contents_when_block = false
|
||||
csharp_indent_switch_labels = true
|
||||
csharp_indent_labels = one_less_than_current
|
||||
|
||||
# Modifier preferences
|
||||
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:suggestion
|
||||
|
||||
# avoid this. unless absolutely necessary
|
||||
dotnet_style_qualification_for_field = false:suggestion
|
||||
dotnet_style_qualification_for_property = false:suggestion
|
||||
dotnet_style_qualification_for_method = false:suggestion
|
||||
dotnet_style_qualification_for_event = false:suggestion
|
||||
|
||||
# Types: use keywords instead of BCL types, and permit var only when the type is clear
|
||||
csharp_style_var_for_built_in_types = true:suggestion
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_elsewhere = true:suggestion
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
# Arguments
|
||||
csharp_arguments_literal = named:suggestion
|
||||
csharp_arguments_string_literal = named:suggestion
|
||||
|
||||
# Naming: public and protected fields -> camelCase
|
||||
dotnet_naming_rule.protected_public_fields.severity = suggestion
|
||||
dotnet_naming_rule.protected_public_fields.symbols = protected_public_fields
|
||||
dotnet_naming_rule.protected_public_fields.style = camel_case
|
||||
dotnet_naming_symbols.protected_public_fields.applicable_kinds = field, event
|
||||
dotnet_naming_symbols.protected_public_fields.applicable_accessibilities = public, protected
|
||||
dotnet_naming_style.camel_case.capitalization = camel_case
|
||||
|
||||
# Naming: properties -> camelCase
|
||||
dotnet_naming_rule.properties.severity = suggestion
|
||||
dotnet_naming_rule.properties.symbols = properties
|
||||
dotnet_naming_rule.properties.style = camel_case
|
||||
dotnet_naming_symbols.properties.applicable_kinds = property
|
||||
|
||||
# Naming: constant fields -> k_PascalCase
|
||||
dotnet_naming_rule.constant_fields.severity = suggestion
|
||||
dotnet_naming_rule.constant_fields.symbols = constant_fields
|
||||
dotnet_naming_rule.constant_fields.style = k_pascal_case
|
||||
dotnet_naming_symbols.constant_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.constant_fields.required_modifiers = const
|
||||
dotnet_naming_style.k_pascal_case.required_prefix = k_
|
||||
dotnet_naming_style.k_pascal_case.capitalization = pascal_case
|
||||
|
||||
# Naming: static fields -> s_PascalCase
|
||||
dotnet_naming_rule.static_fields_should_have_prefix.severity = suggestion
|
||||
dotnet_naming_rule.static_fields_should_have_prefix.symbols = static_fields
|
||||
dotnet_naming_rule.static_fields_should_have_prefix.style = s_pascal_case
|
||||
dotnet_naming_symbols.static_fields.applicable_kinds = field, property
|
||||
dotnet_naming_symbols.static_fields.required_modifiers = static
|
||||
dotnet_naming_symbols.static_fields.applicable_accessibilities = private, internal, private_protected
|
||||
dotnet_naming_style.s_pascal_case.required_prefix = s_
|
||||
dotnet_naming_style.s_pascal_case.capitalization = pascal_case
|
||||
|
||||
# Naming: internal and private fields -> _camelCase
|
||||
dotnet_naming_rule.private_internal_fields.severity = suggestion
|
||||
dotnet_naming_rule.private_internal_fields.symbols = private_internal_fields
|
||||
dotnet_naming_rule.private_internal_fields.style = _camel_case
|
||||
dotnet_naming_symbols.private_internal_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_internal_fields.applicable_accessibilities = private, internal
|
||||
dotnet_naming_style._camel_case.required_prefix = _
|
||||
dotnet_naming_style._camel_case.capitalization = camel_case
|
||||
|
||||
# Code style defaults
|
||||
dotnet_sort_system_directives_first = true
|
||||
csharp_preserve_single_line_statements = false:none
|
||||
csharp_prefer_static_local_function = true:suggestion
|
||||
csharp_prefer_simple_using_statement = false:none
|
||||
csharp_style_prefer_switch_expression = true:suggestion
|
||||
dotnet_style_readonly_field = true:suggestion
|
||||
|
||||
# Expression-level preferences
|
||||
dotnet_style_object_initializer = true:suggestion
|
||||
dotnet_style_collection_initializer = true:suggestion
|
||||
dotnet_style_explicit_tuple_names = true:suggestion
|
||||
dotnet_style_coalesce_expression = true:suggestion
|
||||
dotnet_style_null_propagation = true:suggestion
|
||||
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
|
||||
dotnet_style_prefer_inferred_tuple_names = true:suggestion
|
||||
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
|
||||
dotnet_style_prefer_auto_properties = true:suggestion
|
||||
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
|
||||
dotnet_style_prefer_conditional_expression_over_return = true:silent
|
||||
csharp_prefer_simple_default_expression = true:suggestion
|
||||
|
||||
# Expression-bodied members
|
||||
csharp_style_expression_bodied_accessors = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_methods = false:suggestion
|
||||
csharp_style_expression_bodied_constructors = false:suggestion
|
||||
csharp_style_expression_bodied_operators = false:suggestion
|
||||
csharp_style_expression_bodied_properties = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_indexers = false:suggestion
|
||||
csharp_style_expression_bodied_lambdas = when_on_single_line:silent
|
||||
csharp_style_expression_bodied_local_functions = false:suggestion
|
||||
|
||||
# Pattern matching
|
||||
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
||||
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
||||
csharp_style_inlined_variable_declaration = true:suggestion
|
||||
|
||||
# Null checking preferences
|
||||
csharp_style_throw_expression = true:suggestion
|
||||
csharp_style_conditional_delegate_call = true:suggestion
|
||||
|
||||
# Other features
|
||||
csharp_style_prefer_index_operator = false:none
|
||||
csharp_style_prefer_range_operator = false:none
|
||||
csharp_style_pattern_local_over_anonymous_function = false:none
|
||||
|
||||
# Space preferences
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_after_comma = true
|
||||
csharp_space_after_dot = false
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_after_semicolon_in_for_statement = true
|
||||
csharp_space_around_binary_operators = before_and_after
|
||||
csharp_space_around_declaration_statements = do_not_ignore
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_before_comma = false
|
||||
csharp_space_before_dot = false
|
||||
csharp_space_before_open_square_brackets = false
|
||||
csharp_space_before_semicolon_in_for_statement = false
|
||||
csharp_space_between_empty_square_brackets = false
|
||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||
csharp_space_between_parentheses = false
|
||||
csharp_space_between_square_brackets = false
|
||||
|
||||
# ReSharper inspection severities
|
||||
resharper_check_namespace_highlighting = none
|
||||
resharper_for_can_be_converted_to_foreach_highlighting = none
|
||||
resharper_xmldoc_indent_text = ZeroIndent
|
||||
86
.github/workflows/release.yml
vendored
Normal file
86
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,86 @@
|
||||
name: 🔖 Release
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- preview
|
||||
- release
|
||||
tags-ignore:
|
||||
- "**"
|
||||
|
||||
jobs:
|
||||
release:
|
||||
name: 🔖 Release (${{ github.ref_name }})
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
pull-requests: write
|
||||
issues: write
|
||||
outputs:
|
||||
channel: ${{ steps.release.outputs.new_release_channel }}
|
||||
released: ${{ steps.release.outputs.new_release_published }}
|
||||
tag: ${{ steps.release.outputs.new_release_git_tag }}
|
||||
version: ${{ steps.release.outputs.new_release_version }}
|
||||
notes: ${{ steps.release.outputs.new_release_notes }}
|
||||
steps:
|
||||
- name: 🚚 Checkout (${{ github.ref_name }})
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: 🔖 Run semantic release
|
||||
uses: cycjimmy/semantic-release-action@v4
|
||||
id: release
|
||||
with:
|
||||
working_directory: Packages/src
|
||||
extra_plugins: |
|
||||
@semantic-release/changelog
|
||||
@semantic-release/git
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
- run: |
|
||||
echo "🔖 New release published: '${{ steps.release.outputs.new_release_published }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
echo "🔖 New release version: '${{ steps.release.outputs.new_release_version }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
echo "🔖 New release channel: '${{ steps.release.outputs.new_release_channel }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
echo "🔖 New release git tag: '${{ steps.release.outputs.new_release_git_tag }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
|
||||
merge-to-develop:
|
||||
if: needs.release.outputs.released == 'true'
|
||||
needs: release
|
||||
name: 🔀 Merge to develop
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
- name: 🚚 Checkout (develop)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: develop
|
||||
fetch-depth: 0
|
||||
- name: 🔀 Merge '${{ needs.release.outputs.tag }}' into 'develop'
|
||||
run: |
|
||||
git config --local user.email "github-actions[bot]@users.noreply.github.com"
|
||||
git config --local user.name "github-actions[bot]"
|
||||
|
||||
git merge ${{ needs.release.outputs.tag }}
|
||||
git push origin develop
|
||||
|
||||
split-to-main:
|
||||
if: needs.release.outputs.released == 'true'
|
||||
needs: release
|
||||
name: 🔀 Split package
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
- name: 🚚 Checkout (${{ needs.release.outputs.tag }})
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ needs.release.outputs.tag }}
|
||||
fetch-depth: 0
|
||||
- name: 🔀 Split subtree 'Packages/src' to 'main'
|
||||
run: |
|
||||
git branch main origin/main
|
||||
git subtree split --prefix=Packages/src --branch main
|
||||
git tag ${{ needs.release.outputs.version }} main
|
||||
git push origin ${{ needs.release.outputs.version }} main:main
|
||||
94
.github/workflows/test.yml
vendored
Normal file
94
.github/workflows/test.yml
vendored
Normal file
@@ -0,0 +1,94 @@
|
||||
# Required secrets
|
||||
# UNITY_LICENSE: The contents of Unity license file
|
||||
# UNITY_EMAIL: Unity user email to login
|
||||
# UNITY_PASSWORD: Unity user password to login
|
||||
name: 🧪 Test
|
||||
|
||||
env:
|
||||
# MINIMUM_VERSION: The minimum version of Unity.
|
||||
MINIMUM_VERSION: 2019.4
|
||||
# EXCLUDE_FILTER: The excluded versions of Unity.
|
||||
EXCLUDE_FILTER: '(2020.2.0)'
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- develop
|
||||
- develop_v5
|
||||
tags:
|
||||
- "!*"
|
||||
paths-ignore:
|
||||
- "*.md"
|
||||
pull_request:
|
||||
types:
|
||||
- opened
|
||||
- synchronize
|
||||
|
||||
jobs:
|
||||
setup:
|
||||
name: ⚙️ Setup
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
unityVersions: ${{ steps.setup.outputs.unityVersions }}
|
||||
steps:
|
||||
- name: ⚙️ Find target Unity versions
|
||||
id: setup
|
||||
run: |
|
||||
echo "==== Target Unity Versions ===="
|
||||
LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
|
||||
# ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
|
||||
ADDITIONAL_VERSIONS=[]
|
||||
|
||||
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
|
||||
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
|
||||
echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT
|
||||
|
||||
test:
|
||||
name: 🧪 Run tests
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
permissions:
|
||||
checks: write
|
||||
contents: read
|
||||
needs: setup
|
||||
strategy:
|
||||
fail-fast: false
|
||||
max-parallel: 4
|
||||
matrix:
|
||||
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
|
||||
steps:
|
||||
- name: 🚚 Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: 📥 Cache library
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: Library
|
||||
key: Library-${{ matrix.unityVersion }}-${{ github.sha }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.unityVersion }}-
|
||||
Library-
|
||||
|
||||
- name: 🛠️ Build Unity Project
|
||||
uses: game-ci/unity-builder@v4
|
||||
timeout-minutes: 45
|
||||
with:
|
||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||
targetPlatform: StandaloneLinux64
|
||||
allowDirtyBuild: true
|
||||
customParameters: -nographics
|
||||
|
||||
- name: 🧪 Run tests
|
||||
uses: game-ci/unity-test-runner@v4
|
||||
timeout-minutes: 45
|
||||
with:
|
||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||
# unityVersion: ${{ matrix.unityVersion }}
|
||||
customParameters: -nographics
|
||||
checkName: ${{ matrix.unityVersion }} Test Results
|
||||
githubToken: ${{ github.token }}
|
||||
coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test"
|
||||
30
.gitignore
vendored
Normal file
30
.gitignore
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
# Windows
|
||||
Thumbs.db
|
||||
Desktop.ini
|
||||
/*.csproj
|
||||
/*.sln
|
||||
|
||||
# macOS
|
||||
.DS_Store
|
||||
|
||||
# Vim
|
||||
*.swp
|
||||
|
||||
# Unity
|
||||
/Logs
|
||||
/Library
|
||||
/Temp
|
||||
Assets/Plugins.meta
|
||||
Assets/JMO Assets.meta
|
||||
Assets/JMO Assets
|
||||
Assets/EffectExamples/
|
||||
Assets/EffectExamples.meta
|
||||
Assets/Plugins/
|
||||
|
||||
# VS
|
||||
.vs/
|
||||
.vscode/
|
||||
.idea/
|
||||
obj/
|
||||
bin/
|
||||
UserSettings/
|
||||
8
Assets/Demo.meta
Normal file
8
Assets/Demo.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7c9f7735cc2f24a7ca1c23043e63a6be
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Demo/Cartoon FX & War FX Demo.meta
Normal file
8
Assets/Demo/Cartoon FX & War FX Demo.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 15e5409f0334e479e91e672ae14567d3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
5622
Assets/Demo/Cartoon FX & War FX Demo/CFX Free Demo.unity
Normal file
5622
Assets/Demo/Cartoon FX & War FX Demo/CFX Free Demo.unity
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,4 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 064daa6b97d6846ec9334e98d642f081
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"name": "Coffee.CFX_Demo_With_UIParticle",
|
||||
"references": [
|
||||
"Coffee.UIParticle"
|
||||
],
|
||||
"optionalUnityReferences": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": []
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 67b89587ad4f645e18aa12053a6cc9b7
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
116
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs
Normal file
116
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs
Normal file
@@ -0,0 +1,116 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Coffee.UIExtensions.Demo
|
||||
{
|
||||
public class CFX_Demo_With_UIParticle : MonoBehaviour
|
||||
{
|
||||
private MonoBehaviour _demo;
|
||||
private string _demoType;
|
||||
private Toggle _spawnOnUI;
|
||||
private UIParticle _uiParticle;
|
||||
|
||||
// Start is called before the first frame update
|
||||
private void Start()
|
||||
{
|
||||
_uiParticle = GetComponentInChildren<UIParticle>();
|
||||
_spawnOnUI = GetComponentInChildren<Toggle>();
|
||||
_demo = FindObjectOfType("CFX_Demo_New") as MonoBehaviour
|
||||
?? FindObjectOfType("WFX_Demo_New") as MonoBehaviour
|
||||
?? FindObjectOfType("CFXR_Demo") as MonoBehaviour;
|
||||
_demoType = _demo?.GetType().Name;
|
||||
|
||||
SetCanvasWidth(800);
|
||||
SetCanvasRenderOverlay(true);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
private void Update()
|
||||
{
|
||||
if (!_spawnOnUI.isOn || !_demo || !Input.GetMouseButtonDown(0)) return;
|
||||
|
||||
if (_demoType == "CFX_Demo_New" || _demoType == "WFX_Demo_New")
|
||||
{
|
||||
SpawnParticleCFX();
|
||||
}
|
||||
else if (_demoType == "CFXR_Demo")
|
||||
{
|
||||
SpawnParticleCFXR();
|
||||
}
|
||||
}
|
||||
|
||||
private void SpawnParticleCFXR()
|
||||
{
|
||||
var particle = _demo.GetType()
|
||||
.GetField("currentEffect", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
||||
?.GetValue(_demo) as GameObject;
|
||||
if (!particle) return;
|
||||
|
||||
var instance = Instantiate(particle);
|
||||
foreach (var c in instance.GetComponentsInChildren<MonoBehaviour>())
|
||||
{
|
||||
if (c.GetType().Name == "CFXR_Effect")
|
||||
{
|
||||
c.enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
_uiParticle.SetParticleSystemInstance(instance, true);
|
||||
}
|
||||
|
||||
private void SpawnParticleCFX()
|
||||
{
|
||||
var particle = _demo.GetType()
|
||||
.GetMethod("spawnParticle", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
||||
?.Invoke(_demo, Array.Empty<object>()) as GameObject;
|
||||
if (!particle) return;
|
||||
|
||||
particle.transform.localScale = Vector3.one;
|
||||
_uiParticle.SetParticleSystemInstance(particle, true);
|
||||
}
|
||||
|
||||
private static Object FindObjectOfType(string typeName)
|
||||
{
|
||||
var type = AppDomain.CurrentDomain.GetAssemblies()
|
||||
.SelectMany(x => x.GetTypes())
|
||||
.FirstOrDefault(x => x.Name == typeName);
|
||||
|
||||
return type == null ? null : FindObjectOfType(type);
|
||||
}
|
||||
|
||||
public void SetCanvasWidth(int width)
|
||||
{
|
||||
var scaler = GetComponentInParent<CanvasScaler>();
|
||||
scaler.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
|
||||
scaler.matchWidthOrHeight = 0;
|
||||
var resolution = scaler.referenceResolution;
|
||||
resolution.x = width;
|
||||
scaler.referenceResolution = resolution;
|
||||
}
|
||||
|
||||
public void SetCanvasRenderOverlay(bool enable)
|
||||
{
|
||||
var canvas = GetComponentInParent<Canvas>();
|
||||
if (enable)
|
||||
{
|
||||
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||
}
|
||||
else
|
||||
{
|
||||
canvas.worldCamera = Camera.main;
|
||||
canvas.renderMode = RenderMode.ScreenSpaceCamera;
|
||||
canvas.planeDistance = 5;
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadScene(string scene)
|
||||
{
|
||||
SceneManager.LoadScene(scene);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f69dfb25b53b14addbd71dbebdbaa132
|
||||
guid: a845100b226da488ab9037ad254b5860
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
4044
Assets/Demo/Cartoon FX & War FX Demo/ParticleEffectForUGUI.prefab
Normal file
4044
Assets/Demo/Cartoon FX & War FX Demo/ParticleEffectForUGUI.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3432d66abba624d4fad1150154199656
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
4
Assets/Demo/Cartoon FX & War FX Demo/README.md
Normal file
4
Assets/Demo/Cartoon FX & War FX Demo/README.md
Normal file
@@ -0,0 +1,4 @@
|
||||
Cartoon FX & War FX Demo
|
||||
===
|
||||
|
||||
Please import assets "Cartoon FX Free" and/or "War FX Free" from Unity asset store.
|
||||
7
Assets/Demo/Cartoon FX & War FX Demo/README.md.meta
Normal file
7
Assets/Demo/Cartoon FX & War FX Demo/README.md.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8f3407e8e4c3c4cf0a8717c25bc1c790
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Demo/Performance Demo.meta
Normal file
8
Assets/Demo/Performance Demo.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ca0fd7c7ead2c49b1ae139b7963de126
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Demo/Performance Demo/Materials.meta
Normal file
8
Assets/Demo/Performance Demo/Materials.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 839afb79f79094e6c942050ec5413ebf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,88 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Coffee.UIExtensions.Demo
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{
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public class UIParticle_PerformanceDemo : MonoBehaviour
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{
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}
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{
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{
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}
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{
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foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
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{
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uip.meshSharing = flag
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? UIParticle.MeshSharing.Auto
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: UIParticle.MeshSharing.None;
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}
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}
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public void UIParticle_RandomGroup(bool flag)
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{
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foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
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{
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uip.groupMaxId = flag
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? 4
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: 0;
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}
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}
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{
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foreach (var ps in FindObjectsOfType<ParticleSystem>())
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{
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19
Assets/Tests/Editor/Coffee.UIParticle.Editor.Tests.asmdef
Normal file
19
Assets/Tests/Editor/Coffee.UIParticle.Editor.Tests.asmdef
Normal file
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Coffee.UIParticle.Editor.Tests",
|
||||
"references": [
|
||||
"Coffee.UIParticle",
|
||||
"Coffee.UIParticle.Editor"
|
||||
],
|
||||
"optionalUnityReferences": [
|
||||
"TestAssemblies"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": []
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78daa55fa55814a33a3377d6ede8c43d
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
26
Assets/Tests/Editor/NewTestScript.cs
Normal file
26
Assets/Tests/Editor/NewTestScript.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Coffee.UIParticle.Editor.Tests
|
||||
{
|
||||
public class NewTestScript
|
||||
{
|
||||
// A Test behaves as an ordinary method
|
||||
[Test]
|
||||
public void NewTestScriptSimplePasses()
|
||||
{
|
||||
// Use the Assert class to test conditions
|
||||
}
|
||||
|
||||
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
||||
// `yield return null;` to skip a frame.
|
||||
[UnityTest]
|
||||
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
||||
{
|
||||
// Use the Assert class to test conditions.
|
||||
// Use yield to skip a frame.
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Tests/Editor/NewTestScript.cs.meta
Normal file
11
Assets/Tests/Editor/NewTestScript.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5623180b85e024006b9a6772c3f241c5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
26
Assets/Tests/NewTestScript.cs
Normal file
26
Assets/Tests/NewTestScript.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Coffee.UIParticle.Tests
|
||||
{
|
||||
public class NewTestScript
|
||||
{
|
||||
// A Test behaves as an ordinary method
|
||||
[Test]
|
||||
public void NewTestScriptSimplePasses()
|
||||
{
|
||||
// Use the Assert class to test conditions
|
||||
}
|
||||
|
||||
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
||||
// `yield return null;` to skip a frame.
|
||||
[UnityTest]
|
||||
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
||||
{
|
||||
// Use the Assert class to test conditions.
|
||||
// Use yield to skip a frame.
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Tests/NewTestScript.cs.meta
Normal file
11
Assets/Tests/NewTestScript.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d52f7d64d782c421284267dd1c197210
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
179
CHANGELOG.md
179
CHANGELOG.md
@@ -1,179 +0,0 @@
|
||||
# Changelog
|
||||
|
||||
## [v2.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.2.0) (2019-02-23)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.1.1...v2.2.0)
|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- Display warning when material does not support Mask [\#43](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/43)
|
||||
- Support changing material property by AnimationClip [\#42](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/42)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- UV Animation is not work. [\#41](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/41)
|
||||
|
||||
## [v2.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.1) (2019-02-15)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.1.0...v2.1.1)
|
||||
|
||||
## [v2.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.0) (2019-02-07)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.0.0...v2.1.0)
|
||||
|
||||
World simulation bug is fixed.
|
||||

|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- When moving the transform in world simulation mode, particles don't behave as expected [\#37](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/37)
|
||||
|
||||
## [v2.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.0.0) (2019-01-17)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.3...v2.0.0)
|
||||
|
||||
**Install UIParticle with Unity Package Manager!**
|
||||
|
||||
Find the manifest.json file in the Packages folder of your project and edit it to look like this:
|
||||
```js
|
||||
{
|
||||
"dependencies": {
|
||||
"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0",
|
||||
...
|
||||
},
|
||||
}
|
||||
```
|
||||
To update the package, change `#2.0.0` to the target version.
|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- Integrate with UnityPackageManager [\#30](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/30)
|
||||
|
||||
## [v1.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.3) (2019-01-16)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.2...v1.3.3)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- On prefab edit mode, unnecessary UIParticleOverlayCamera is generated in the scene [\#35](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/35)
|
||||
- With 'Screen Space - Camera' render mode, sorting is incorrect [\#34](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/34)
|
||||
|
||||
## [v1.3.2](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.2) (2018-12-29)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.1...v1.3.2)
|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- Use shared material during play mode [\#29](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/29)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- Particle not showing on Android, while on editor it works [\#31](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/31)
|
||||
|
||||
## [v1.3.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.1) (2018-12-24)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.0...v1.3.1)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- OnSceneGUI has errors in Unity 2018.2 [\#27](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/27)
|
||||
- Demo scene crashes in Unity 2018.2 [\#26](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/26)
|
||||
|
||||
## [v1.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.0) (2018-12-21)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.2.1...v1.3.0)
|
||||
|
||||
With Gizmo you can control the scaled Shape.
|
||||

|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- In overlay, particle size is too small [\#23](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/23)
|
||||
- UIParticle.Scale does not affect the gizmo of shape module [\#21](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/21)
|
||||
|
||||
## [v1.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.2.1) (2018-12-13)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.2.0...v1.2.1)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- Rect mask 2D doesn't work on WebGL [\#20](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/20)
|
||||
|
||||
## [v1.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.2.0) (2018-12-13)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.1.0...v1.2.0)
|
||||
|
||||
New scaling system solves the particle effect scaling problem in most cases.
|
||||
* All ParticleSystem.ScalingModes are supported
|
||||
* All Canvas.RenderModes are supported
|
||||
* They look almost the same in all modes
|
||||
|
||||
New scaling system scales particle effect well even if you change the following parameters:
|
||||
* Camera.FieldOfView
|
||||
* CanvasScaler.MatchWidthOrHeight
|
||||
* Canvas.PlaneDistance
|
||||
|
||||

|
||||
|
||||
**NOTE: If upgrading from v1.1.0, readjust the UIParticle.Scale property.**
|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- New scaling system [\#18](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/18)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- Rect mask 2D doesn't work [\#17](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/17)
|
||||
- Using prefab view will cause a lot of errors [\#16](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/16)
|
||||
- Canvas.scaleFactor not take into account [\#15](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/15)
|
||||
|
||||
## [v1.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.1.0) (2018-11-28)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.0.0...v1.1.0)
|
||||
|
||||
Easily to use, easily to set up.
|
||||
|
||||
* Adjust the Scale property to change the size of the effect.
|
||||

|
||||
* If your effect consists of multiple ParticleSystems, you can quickly set up UIParticles by clicking "Fix".
|
||||

|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- Easy setup in editor [\#11](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/11)
|
||||
- Add a scale property independent of transform [\#10](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/10)
|
||||
|
||||
**Fixed bugs:**
|
||||
|
||||
- Raycast blocking is unnecessary [\#12](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/12)
|
||||
|
||||
## [v1.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.0.0) (2018-07-13)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v0.1.0...v1.0.0)
|
||||
|
||||
Let's use particle for your UI!
|
||||
UIParticle is use easy.
|
||||
The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
|
||||

|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- Supports sprites [\#5](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/5)
|
||||
- Use Canvas.willRenderCanvases event instead of LateUpdate [\#4](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/4)
|
||||
|
||||
## [v0.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v0.1.0) (2018-06-22)
|
||||
|
||||
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/6b89c14a5144e290e55d041bc0ad03756a113ae0...v0.1.0)
|
||||
|
||||

|
||||
|
||||
This plugin uses new APIs `MeshBake/MashTrailBake` (added with Unity 2018.2) to render particles by CanvasRenderer.
|
||||
You can mask and sort particles for uGUI without Camera, RenderTexture, Canvas.
|
||||
|
||||
**Implemented enhancements:**
|
||||
|
||||
- Bake particle mesh to render by CanvasRenderer [\#1](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/1)
|
||||
|
||||
|
||||
|
||||
\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)*
|
||||
12
Packages/manifest.json
Normal file
12
Packages/manifest.json
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.ide.rider": "3.0.27",
|
||||
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||
"com.coffee.simple-scene-navigator": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/SceneNavigator",
|
||||
"com.coffee.sub-asset-editor": "https://github.com/mob-sakai/SubAssetEditor.git",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
}
|
||||
}
|
||||
117
Packages/packages-lock.json
Normal file
117
Packages/packages-lock.json
Normal file
@@ -0,0 +1,117 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.coffee.development": {
|
||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {},
|
||||
"hash": "41a1b604af8769b600d9c75db02ff35ec30611dc"
|
||||
},
|
||||
"com.coffee.nano-monitor": {
|
||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"hash": "41a1b604af8769b600d9c75db02ff35ec30611dc"
|
||||
},
|
||||
"com.coffee.simple-scene-navigator": {
|
||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/SceneNavigator",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"hash": "41a1b604af8769b600d9c75db02ff35ec30611dc"
|
||||
},
|
||||
"com.coffee.sub-asset-editor": {
|
||||
"version": "https://github.com/mob-sakai/SubAssetEditor.git",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {},
|
||||
"hash": "01464178eec1e4dbe741c11c9baeb94a151c99ee"
|
||||
},
|
||||
"com.coffee.ui-particle": {
|
||||
"version": "file:src",
|
||||
"depth": 0,
|
||||
"source": "embedded",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "3.0.27",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.33",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.animation": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.imgui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.jsonserialize": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.particlesystem": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.physics": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.ui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 2,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
1
Packages/src/.coffee.internal.sed
Normal file
1
Packages/src/.coffee.internal.sed
Normal file
@@ -0,0 +1 @@
|
||||
s/Coffee.Internal/Coffee.UIParticleInternal/g
|
||||
12
Packages/src/.github/FUNDING.yml
vendored
Normal file
12
Packages/src/.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: mob-sakai # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: mob_sakai # Replace with a single Patreon username
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
||||
35
Packages/src/.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
35
Packages/src/.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: mob-sakai
|
||||
|
||||
---
|
||||
|
||||
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Environment (please complete the following information):**
|
||||
- Version [e.g. 4.0.0]
|
||||
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
||||
- Unity version: [e.g. 2022.3.0f1]
|
||||
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
22
Packages/src/.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
22
Packages/src/.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: ''
|
||||
labels: enhancement
|
||||
assignees: mob-sakai
|
||||
|
||||
---
|
||||
|
||||
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
16
Packages/src/.github/ISSUE_TEMPLATE/question.md
vendored
Normal file
16
Packages/src/.github/ISSUE_TEMPLATE/question.md
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
---
|
||||
name: Question
|
||||
about: Ask a question about this project
|
||||
title: ''
|
||||
labels: question
|
||||
assignees: mob-sakai
|
||||
|
||||
---
|
||||
|
||||
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
|
||||
|
||||
**Describe what help do you need**
|
||||
A description of the question.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the question here.
|
||||
9
Packages/src/.github/pull_request_template.md
vendored
Normal file
9
Packages/src/.github/pull_request_template.md
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
---
|
||||
name: Pull Request
|
||||
about: Create a pull request
|
||||
title: ''
|
||||
assignees: mob-sakai
|
||||
|
||||
---
|
||||
|
||||
**NOTE: Create a pull request to merge into `develop` branch**
|
||||
22
Packages/src/.releaserc.json
Normal file
22
Packages/src/.releaserc.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"branches": [
|
||||
"release",
|
||||
{
|
||||
"name": "preview",
|
||||
"prerelease": true
|
||||
}
|
||||
],
|
||||
"plugins": [
|
||||
"@semantic-release/commit-analyzer",
|
||||
"@semantic-release/release-notes-generator",
|
||||
"@semantic-release/changelog",
|
||||
[
|
||||
"@semantic-release/npm",
|
||||
{
|
||||
"npmPublish": false
|
||||
}
|
||||
],
|
||||
"@semantic-release/git",
|
||||
"@semantic-release/github"
|
||||
]
|
||||
}
|
||||
1060
Packages/src/CHANGELOG.md
Normal file
1060
Packages/src/CHANGELOG.md
Normal file
File diff suppressed because it is too large
Load Diff
84
Packages/src/CODE_OF_CONDUCT.md
Normal file
84
Packages/src/CODE_OF_CONDUCT.md
Normal file
@@ -0,0 +1,84 @@
|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
We as members, contributors, and leaders pledge to make participation in our community a harassment-free experience for everyone, regardless of age, body size, visible or invisible disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic status, nationality, personal appearance, race, religion, or sexual identity and orientation.
|
||||
|
||||
We pledge to act and interact in ways that contribute to an open, welcoming, diverse, inclusive, and healthy community.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to a positive environment for our community include:
|
||||
|
||||
* Demonstrating empathy and kindness toward other people
|
||||
* Being respectful of differing opinions, viewpoints, and experiences
|
||||
* Giving and gracefully accepting constructive feedback
|
||||
* Accepting responsibility and apologizing to those affected by our mistakes, and learning from the experience
|
||||
* Focusing on what is best not just for us as individuals, but for the overall community
|
||||
|
||||
Examples of unacceptable behavior include:
|
||||
|
||||
* The use of sexualized language or imagery, and sexual attention or
|
||||
advances of any kind
|
||||
* Trolling, insulting or derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or email
|
||||
address, without their explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Enforcement Responsibilities
|
||||
|
||||
Community leaders are responsible for clarifying and enforcing our standards of acceptable behavior and will take appropriate and fair corrective action in response to any behavior that they deem inappropriate, threatening, offensive, or harmful.
|
||||
|
||||
Community leaders have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, and will communicate reasons for moderation decisions when appropriate.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies within all community spaces, and also applies when an individual is officially representing the community in public spaces. Examples of representing our community include using an official e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported to the community leaders responsible for enforcement at sakai861104@gmail.com. All complaints will be reviewed and investigated promptly and fairly.
|
||||
|
||||
All community leaders are obligated to respect the privacy and security of the reporter of any incident.
|
||||
|
||||
## Enforcement Guidelines
|
||||
|
||||
Community leaders will follow these Community Impact Guidelines in determining the consequences for any action they deem in violation of this Code of Conduct:
|
||||
|
||||
### 1. Correction
|
||||
|
||||
**Community Impact**: Use of inappropriate language or other behavior deemed unprofessional or unwelcome in the community.
|
||||
|
||||
**Consequence**: A private, written warning from community leaders, providing clarity around the nature of the violation and an explanation of why the behavior was inappropriate. A public apology may be requested.
|
||||
|
||||
### 2. Warning
|
||||
|
||||
**Community Impact**: A violation through a single incident or series of actions.
|
||||
|
||||
**Consequence**: A warning with consequences for continued behavior. No interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, for a specified period of time. This includes avoiding interactions in community spaces as well as external channels like social media. Violating these terms may lead to a temporary or permanent ban.
|
||||
|
||||
### 3. Temporary Ban
|
||||
|
||||
**Community Impact**: A serious violation of community standards, including sustained inappropriate behavior.
|
||||
|
||||
**Consequence**: A temporary ban from any sort of interaction or public communication with the community for a specified period of time. No public or private interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, is allowed during this period. Violating these terms may lead to a permanent ban.
|
||||
|
||||
### 4. Permanent Ban
|
||||
|
||||
**Community Impact**: Demonstrating a pattern of violation of community standards, including sustained inappropriate behavior, harassment of an individual, or aggression toward or disparagement of classes of individuals.
|
||||
|
||||
**Consequence**: A permanent ban from any sort of public interaction within the community.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 2.0,
|
||||
available at https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
|
||||
|
||||
Community Impact Guidelines were inspired by [Mozilla's code of conduct enforcement ladder](https://github.com/mozilla/diversity).
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see the FAQ at
|
||||
https://www.contributor-covenant.org/faq. Translations are available at https://www.contributor-covenant.org/translations.
|
||||
7
Packages/src/CODE_OF_CONDUCT.md.meta
Normal file
7
Packages/src/CODE_OF_CONDUCT.md.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dced951d19ddf4b2c8f4a6053d82125a
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
43
Packages/src/CONTRIBUTING.md
Normal file
43
Packages/src/CONTRIBUTING.md
Normal file
@@ -0,0 +1,43 @@
|
||||
# Contributing
|
||||
|
||||
## How to Contribute
|
||||
|
||||
#### Code of Conduct
|
||||
|
||||
This repository has adopted the Contributor Covenant as it's
|
||||
Code of Conduct. It is expected that participants adhere to it.
|
||||
|
||||
#### Proposing a Change
|
||||
|
||||
If you are unsure about whether or not a change is desired,
|
||||
you can create an issue. This is useful because it creates
|
||||
the possibility for a discussion that's visible to everyone.
|
||||
|
||||
When fixing a bug it is fine to submit a pull request right away.
|
||||
|
||||
#### Sending a Pull Request
|
||||
|
||||
Steps to be performed to submit a pull request:
|
||||
|
||||
1. Fork the repository.
|
||||
2. Clone the repository.
|
||||
3. Checkout `develop` branch.
|
||||
4. Develop the package.
|
||||
5. Test the package with the test runner (`Window > Generals > Test Runner`).
|
||||
6. Commit with a message based
|
||||
on [Angular Commit Message Conventions](https://gist.github.com/stephenparish/9941e89d80e2bc58a153) as follows:
|
||||
|
||||
- `fix:` fix a bug
|
||||
- `feat:` new feature
|
||||
- `docs:` changes only in documentation
|
||||
- `style:` changes only in formatting, white-space, etc
|
||||
- `refactor:` changes only in code structure (extract method, rename variable, move method, etc)
|
||||
- `perf:` changes only in code performance
|
||||
- `test:` add or update tests
|
||||
- `chore:` changes to the build process or auxiliary tools and libraries such as documentation generation
|
||||
|
||||
7. Create a pull request on GitHub. Fill out the description, link any related issues and submit your pull request.
|
||||
|
||||
#### License
|
||||
|
||||
By contributing to this repository, you agree that your contributions will be licensed under its MIT license.
|
||||
7
Packages/src/CONTRIBUTING.md.meta
Normal file
7
Packages/src/CONTRIBUTING.md.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbeb9a981ffa640d7a1e88a19b66efb5
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
143
Packages/src/Editor/AnimatablePropertyEditor.cs
Normal file
143
Packages/src/Editor/AnimatablePropertyEditor.cs
Normal file
@@ -0,0 +1,143 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
internal static class AnimatablePropertyEditor
|
||||
{
|
||||
private static readonly GUIContent s_ContentNothing = new GUIContent("Nothing");
|
||||
private static readonly List<string> s_ActiveNames = new List<string>();
|
||||
private static readonly StringBuilder s_Sb = new StringBuilder();
|
||||
private static readonly HashSet<string> s_Names = new HashSet<string>();
|
||||
|
||||
private static string CollectActiveNames(SerializedProperty sp, List<string> result)
|
||||
{
|
||||
result.Clear();
|
||||
for (var i = 0; i < sp.arraySize; i++)
|
||||
{
|
||||
var spName = sp.GetArrayElementAtIndex(i).FindPropertyRelative("m_Name");
|
||||
if (spName == null) continue;
|
||||
|
||||
result.Add(spName.stringValue);
|
||||
}
|
||||
|
||||
s_Sb.Length = 0;
|
||||
if (result.Count == 0)
|
||||
{
|
||||
s_Sb.Append("Nothing");
|
||||
}
|
||||
else
|
||||
{
|
||||
result.Aggregate(s_Sb, (a, b) => s_Sb.AppendFormat("{0}, ", b));
|
||||
s_Sb.Length -= 2;
|
||||
}
|
||||
|
||||
return s_Sb.ToString();
|
||||
}
|
||||
|
||||
public static void Draw(SerializedProperty sp, Material[] mats)
|
||||
{
|
||||
bool isClicked;
|
||||
using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(false)))
|
||||
{
|
||||
var pos = EditorGUILayout.GetControlRect(true);
|
||||
var label = new GUIContent(sp.displayName, sp.tooltip);
|
||||
var rect = EditorGUI.PrefixLabel(pos, label);
|
||||
var text = sp.hasMultipleDifferentValues
|
||||
? "-"
|
||||
: CollectActiveNames(sp, s_ActiveNames);
|
||||
isClicked = GUI.Button(rect, text, EditorStyles.popup);
|
||||
}
|
||||
|
||||
if (!isClicked) return;
|
||||
|
||||
var gm = new GenericMenu();
|
||||
gm.AddItem(s_ContentNothing, s_ActiveNames.Count == 0, () =>
|
||||
{
|
||||
sp.ClearArray();
|
||||
sp.serializedObject.ApplyModifiedProperties();
|
||||
});
|
||||
|
||||
if (!sp.hasMultipleDifferentValues)
|
||||
{
|
||||
for (var i = 0; i < sp.arraySize; i++)
|
||||
{
|
||||
var p = sp.GetArrayElementAtIndex(i);
|
||||
var name = p.FindPropertyRelative("m_Name").stringValue;
|
||||
var type = (AnimatableProperty.ShaderPropertyType)p.FindPropertyRelative("m_Type").intValue;
|
||||
AddMenu(gm, sp, new ShaderProperty(name, type), false);
|
||||
}
|
||||
}
|
||||
|
||||
s_Names.Clear();
|
||||
for (var j = 0; j < mats.Length; j++)
|
||||
{
|
||||
var mat = mats[j];
|
||||
if (!mat || !mat.shader) continue;
|
||||
|
||||
for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
|
||||
{
|
||||
var name = ShaderUtil.GetPropertyName(mat.shader, i);
|
||||
var type = (AnimatableProperty.ShaderPropertyType)ShaderUtil.GetPropertyType(mat.shader, i);
|
||||
if (s_Names.Contains(name)) continue;
|
||||
s_Names.Add(name);
|
||||
|
||||
AddMenu(gm, sp, new ShaderProperty(name, type), true);
|
||||
|
||||
if (type != AnimatableProperty.ShaderPropertyType.Texture) continue;
|
||||
|
||||
AddMenu(gm, sp, new ShaderProperty($"{name}_ST"), true);
|
||||
AddMenu(gm, sp, new ShaderProperty($"{name}_HDR"), true);
|
||||
AddMenu(gm, sp, new ShaderProperty($"{name}_TexelSize"), true);
|
||||
}
|
||||
}
|
||||
|
||||
gm.ShowAsContext();
|
||||
}
|
||||
|
||||
private static void AddMenu(GenericMenu menu, SerializedProperty sp, ShaderProperty prop, bool add)
|
||||
{
|
||||
if (add && s_ActiveNames.Contains(prop.name)) return;
|
||||
|
||||
var label = new GUIContent($"{prop.name} ({prop.type})");
|
||||
menu.AddItem(label, s_ActiveNames.Contains(prop.name), () =>
|
||||
{
|
||||
var index = s_ActiveNames.IndexOf(prop.name);
|
||||
if (0 <= index)
|
||||
{
|
||||
sp.DeleteArrayElementAtIndex(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
sp.InsertArrayElementAtIndex(sp.arraySize);
|
||||
var p = sp.GetArrayElementAtIndex(sp.arraySize - 1);
|
||||
p.FindPropertyRelative("m_Name").stringValue = prop.name;
|
||||
p.FindPropertyRelative("m_Type").intValue = (int)prop.type;
|
||||
}
|
||||
|
||||
sp.serializedObject.ApplyModifiedProperties();
|
||||
});
|
||||
}
|
||||
|
||||
private struct ShaderProperty
|
||||
{
|
||||
public readonly string name;
|
||||
public readonly AnimatableProperty.ShaderPropertyType type;
|
||||
|
||||
public ShaderProperty(string name)
|
||||
{
|
||||
this.name = name;
|
||||
type = AnimatableProperty.ShaderPropertyType.Vector;
|
||||
}
|
||||
|
||||
public ShaderProperty(string name, AnimatableProperty.ShaderPropertyType type)
|
||||
{
|
||||
this.name = name;
|
||||
this.type = type;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Packages/src/Editor/AnimatablePropertyEditor.cs.meta
Normal file
11
Packages/src/Editor/AnimatablePropertyEditor.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 60feb9aeb134e4ec789c0e63b017997f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
3
Packages/src/Editor/AssetModification.meta
Normal file
3
Packages/src/Editor/AssetModification.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1006234332be4f329fc1830319b31aaa
|
||||
timeCreated: 1704502465
|
||||
@@ -0,0 +1,31 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleComponentModifier_AbsoluteMode : ComponentModifier<UIParticle>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticle uip, bool dryRun)
|
||||
{
|
||||
if (!uip.m_AbsoluteMode) return false;
|
||||
|
||||
uip.m_AbsoluteMode = false;
|
||||
uip.positionMode = UIParticle.PositionMode.Absolute;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
EditorUtility.SetDirty(uip);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return " -> UIParticle.absoluteMode is obsolete. Use UIParticle.positionMode instead.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d3378b5e701274218b04cb5588b8a3bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,36 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleComponentModifier_AutoScaling : ComponentModifier<UIParticle>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticle uip, bool dryRun)
|
||||
{
|
||||
if (!uip.m_AutoScaling) return false;
|
||||
|
||||
uip.m_AutoScaling = false;
|
||||
uip.autoScalingMode = UIParticle.AutoScalingMode.Transform;
|
||||
uip.transform.localScale = Vector3.one;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
EditorUtility.SetDirty(uip);
|
||||
EditorUtility.SetDirty(uip.transform);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return
|
||||
" -> UIParticle.ignoreCanvasScaler and UIParticle.autoScaling are obsolete." +
|
||||
" Use UIParticle.autoScalingMode instead.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d6d0ca7ae8c641aa98b66fd91c05264
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,31 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleComponentModifier_IsTrail : ComponentModifier<UIParticle>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticle uip, bool dryRun)
|
||||
{
|
||||
if (!uip.m_IsTrail) return false;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
var go = uip.gameObject;
|
||||
Object.DestroyImmediate(uip);
|
||||
EditorUtility.SetDirty(go);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return " -> UIParticle for trail is no longer needed. Removed.";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfbc9e244a2a040179e7f5b58ec0b978
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleModifierRunner : Runner
|
||||
{
|
||||
public UIParticleModifierRunner()
|
||||
: base("UIParticle v5", new List<(string, Func<string, Modifier>)>
|
||||
{
|
||||
(".unity", x => new SceneModifier
|
||||
{
|
||||
path = x,
|
||||
componentModifiers = new IComponentModifier[]
|
||||
{
|
||||
new UIParticleRendererComponentModifier(),
|
||||
new UIParticleComponentModifier_AutoScaling(),
|
||||
new UIParticleComponentModifier_AbsoluteMode(),
|
||||
new UIParticleComponentModifier_IsTrail()
|
||||
}
|
||||
}),
|
||||
(".prefab", x => new PrefabModifier
|
||||
{
|
||||
path = x,
|
||||
componentModifiers = new IComponentModifier[]
|
||||
{
|
||||
new UIParticleRendererComponentModifier(),
|
||||
new UIParticleComponentModifier_AutoScaling(),
|
||||
new UIParticleComponentModifier_AbsoluteMode(),
|
||||
new UIParticleComponentModifier_IsTrail()
|
||||
}
|
||||
})
|
||||
})
|
||||
{
|
||||
}
|
||||
|
||||
[MenuItem("UIParticleModifierRunner/Run")]
|
||||
private static void Run()
|
||||
{
|
||||
new UIParticleModifierRunner().RunIfUserWantsTo();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: edd678db452e49869caeca7e7d269e5d
|
||||
timeCreated: 1704502476
|
||||
@@ -0,0 +1,29 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleRendererComponentModifier : ComponentModifier<UIParticleRenderer>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticleRenderer c, bool dryRun)
|
||||
{
|
||||
if (c.hideFlags.HasFlag(HideFlags.DontSave | HideFlags.NotEditable)) return false;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
var go = c.gameObject;
|
||||
Object.DestroyImmediate(c);
|
||||
EditorUtility.SetDirty(go);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return " -> UIParticleRenderer component is now auto-generated object. Remove them.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2a025408e4a7486a941102775d2c73b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -8,5 +8,9 @@
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": true,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": []
|
||||
}
|
||||
8
Packages/src/Editor/Internal.meta
Normal file
8
Packages/src/Editor/Internal.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e440931f761e4e888510a4e6045287a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/src/Editor/Internal/AssetModification.meta
Normal file
8
Packages/src/Editor/Internal/AssetModification.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 269bcefd175184eebbfa31421171fadf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,33 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal abstract class ComponentModifier<T> : IComponentModifier where T : Component
|
||||
{
|
||||
private static readonly List<T> s_Components = new List<T>();
|
||||
|
||||
public bool isModified { get; private set; }
|
||||
|
||||
public bool ModifyComponent(GameObject root, bool dryRun)
|
||||
{
|
||||
root.GetComponentsInChildren(true, s_Components);
|
||||
foreach (var c in s_Components)
|
||||
{
|
||||
if (PrefabUtility.IsPartOfAnyPrefab(c.gameObject)) continue;
|
||||
|
||||
if (ModifyComponent(c, dryRun))
|
||||
{
|
||||
isModified = true;
|
||||
}
|
||||
}
|
||||
|
||||
return isModified;
|
||||
}
|
||||
|
||||
public abstract string Report();
|
||||
|
||||
protected abstract bool ModifyComponent(T component, bool dryRun);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 338da2d8cec784add924489fc4a7bb01
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,43 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal abstract class GameObjectModifier : Modifier
|
||||
{
|
||||
private static readonly StringBuilder s_ReportLog = new StringBuilder();
|
||||
public IComponentModifier[] componentModifiers;
|
||||
|
||||
protected bool ModifyGameObject(GameObject root, bool dryRun)
|
||||
{
|
||||
foreach (var modifier in componentModifiers)
|
||||
{
|
||||
modifier.ModifyComponent(root, dryRun);
|
||||
}
|
||||
|
||||
return componentModifiers.Any(x => x.isModified);
|
||||
}
|
||||
|
||||
protected override string ModificationReport()
|
||||
{
|
||||
if (!hasUpgraded) return string.Empty;
|
||||
|
||||
s_ReportLog.Length = 0;
|
||||
foreach (var componentModifier in componentModifiers)
|
||||
{
|
||||
if (componentModifier.isModified)
|
||||
{
|
||||
s_ReportLog.Append(componentModifier.Report());
|
||||
}
|
||||
}
|
||||
|
||||
if (0 < s_ReportLog.Length)
|
||||
{
|
||||
s_ReportLog.Length--;
|
||||
}
|
||||
|
||||
return s_ReportLog.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f16bc447ca4934ca3b9329d1d870440a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,11 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal interface IComponentModifier
|
||||
{
|
||||
bool isModified { get; }
|
||||
bool ModifyComponent(GameObject root, bool dryRun);
|
||||
string Report();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e50323d0799f4daf8ef476f7bf403a4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
using System.Text;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal interface ITextModifier
|
||||
{
|
||||
bool ModifyText(StringBuilder sb, string text);
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user