You've already forked ParticleEffectForUGUI
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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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12 Commits
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97
.github/workflows/unity-test.yml
vendored
97
.github/workflows/unity-test.yml
vendored
@@ -1,5 +1,3 @@
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# Secrets
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# ULF_REPO: Git repository url contains ulf files. https://mob-sakai:{{token}}@github.com/mob-sakai/ulfs.git
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name: unity-test
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on:
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@@ -14,29 +12,20 @@ on:
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- synchronize
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jobs:
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release-test:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- run: |
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npm i --no-save https://gist.github.com/mob-sakai/c90044338361af97a7e8c8a78425bdb3
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npx semantic-release -e @mob-sakai/semantic-release-upm --dry-run --branches develop
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env:
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GITHUB_TOKEN: ${{ github.token }}
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unity-test:
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strategy:
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fail-fast: false
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matrix:
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unity:
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[
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"2018.3.14f1",
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"2018.4.25f1",
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"2019.4.10f1",
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"2019.1.14f1",
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"2019.2.11f1",
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"2019.3.15f1",
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"2019.4.8f1",
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"2020.1.5f1",
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]
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env:
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RUN_UNITY: "xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' /opt/Unity/Editor/Unity -batchmode -nographics -silent-crashes -logFile -projectPath ."
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runs-on: ubuntu-latest
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container:
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@@ -48,41 +37,13 @@ jobs:
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- name: Activate Unity Editor
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id: activation
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run: |
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# Clone ulfs.
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apt-get update
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apt-get install software-properties-common -y
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apt-add-repository ppa:git-core/ppa -y
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apt-get update
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apt-get install git -y
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git clone --depth 1 ${ULF_REPO} .ulfs
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# Activate with ulf.
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ULF_FILE=.ulfs/Unity_v${UNITY_VERSION}.ulf
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echo $ULF_FILE
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if [ -e ${ULF_FILE} ]; then
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/opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile ${ULF_FILE} \
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| grep -E 'LICENSE SYSTEM.*\w{32} != \w{32}' && FAILED=true
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else
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echo "::error:: ulf file '${ULF_FILE}' is not found."
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FAILED=true
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fi
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# Activation failed.
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if [ $FAILED ]; then
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echo "::error:: the unity activation may have failed. manual activation is required.%0A \
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1. download the artifact's .alf file.%0A \
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2. Go to https://license.unity3d.com/manual to activate manually.%0A \
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3. Generate a .ulf file from the .alf file and download it.%0A \
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4. Rename .ulf to 'Unity_v${UNITY_VERSION}.ulf'.%0A \
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5. Add file to ulfs repository.%0A \
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5. Re-run the jobs."
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/opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile
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exit 1
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fi
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env:
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ULF_REPO: ${{ secrets.ULF_REPO }}
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UNITY_VERSION: ${{ matrix.unity }}
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apt-get update > /dev/null
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apt-get install software-properties-common -y > /dev/null
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apt-add-repository ppa:git-core/ppa -y > /dev/null
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apt-get update > /dev/null
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apt-get install git -y > /dev/null
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git clone https://gist.github.com/135c940b45ec4e385861c8711777db7f.git .ulfs
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chmod 755 .ulfs/activate.sh && .ulfs/activate.sh ${{ matrix.unity }}
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# (On failed activation) Upload unity activation file
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- name: Upload unity activation file
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@@ -92,40 +53,46 @@ jobs:
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name: Unity_v${{ matrix.unity }}.alf
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path: ./*.alf
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|
||||
# Setup testspace
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- uses: testspace-com/setup-testspace@v1
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with:
|
||||
domain: ${{ github.repository_owner }}
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# Checkout sandbox project
|
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- uses: actions/checkout@v2
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with:
|
||||
ref: "sandbox"
|
||||
submodules: "true"
|
||||
fetch-depth: "1"
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||||
|
||||
# Update package submodule
|
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- name: "Update package submodule"
|
||||
working-directory: Packages/dev
|
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run: git checkout ${{ github.head_ref }}
|
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|
||||
# Install codecoverage package
|
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- name: "Install codecoverage package"
|
||||
if: always() && steps.activation.conclusion == 'success'
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||||
run: |
|
||||
[ -n "`echo ${{ matrix.unity }} | grep -e '\(2017.\|2018.\|2019.1.\|2019.2.\)'`" ] && exit 0
|
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npm i -g openupm-cli
|
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openupm add com.unity.testtools.codecoverage
|
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||||
# Run playmode tests
|
||||
- name: "Run playmode tests"
|
||||
if: always() && steps.activation.conclusion == 'success'
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run: |
|
||||
# Install codecoverage
|
||||
if [ -z "`echo ${{ matrix.unity }} | grep 2018.`" ]; then
|
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npm i -g openupm-cli
|
||||
openupm add com.unity.testtools.codecoverage
|
||||
fi
|
||||
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||||
$RUN_UNITY -runTests -testPlatform playmode -enableCodeCoverage || exit 0
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||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
||||
/opt/Unity/Editor/Unity -batchmode -nographics -silent-crashes -logFile -projectPath . \
|
||||
-runTests -testPlatform playmode -enableCodeCoverage
|
||||
|
||||
# Run editmode tests
|
||||
- name: "Run editmode tests"
|
||||
if: always() && steps.activation.conclusion == 'success'
|
||||
run: |
|
||||
$RUN_UNITY -runTests -testPlatform editmode -enableCodeCoverage || exit 0
|
||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
||||
/opt/Unity/Editor/Unity -batchmode -nographics -silent-crashes -logFile -projectPath . \
|
||||
-runTests -testPlatform editmode -enableCodeCoverage
|
||||
|
||||
# Setup testspace
|
||||
- uses: testspace-com/setup-testspace@v1
|
||||
if: always() && steps.activation.conclusion == 'success'
|
||||
with:
|
||||
domain: ${{ github.repository_owner }}
|
||||
|
||||
# Push test results
|
||||
- name: Push test results
|
||||
|
||||
27
CHANGELOG.md
27
CHANGELOG.md
@@ -1,3 +1,30 @@
|
||||
# [3.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.1.1...3.2.0) (2020-11-15)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* compatibility with other IMaterialModifier ([08273cb](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/08273cb0c340ccb4f35120dc804c37d758da9ce1)), closes [#115](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/115)
|
||||
|
||||
## [3.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.1.0...3.1.1) (2020-11-09)
|
||||
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||||
|
||||
### Bug Fixes
|
||||
|
||||
* error on build in Unity 2019.3.11-15 ([68669c7](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/68669c739676f2354db4913a0e2296ab1715ee1f)), closes [#114](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/114)
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||||
* null Reference when creating New Scene after Prefab was open in PrefabMode ([22bcecd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/22bcecd0abd6ad651fcf066e5c9efe9a43fd217a)), closes [#111](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/111)
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||||
|
||||
# [3.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.0.1...3.1.0) (2020-10-28)
|
||||
|
||||
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||||
### Bug Fixes
|
||||
|
||||
* compile error in 2018.2 ([82f81ef](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/82f81efd7e4ea06465e24f44f96d9726a1a60cc8))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* maskable option to ignore masking ([af5f7e9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/af5f7e90b0570d5c7fcf045fd6b81036a060e493)), closes [#109](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/109)
|
||||
|
||||
## [3.0.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.0.0...3.0.1) (2020-10-28)
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
Particle Effect For UGUI (UI Particle)
|
||||
===
|
||||
|
||||
**:warning: NOTE: Do not use [the obsolete tags and branches](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/108) to reference the package. They will be removed in near future. :warning:**
|
||||
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||||
This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later.
|
||||
The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
|
||||
|
||||
@@ -58,7 +60,7 @@ Compares this "Baking mesh" approach with the conventional approach:
|
||||
|
||||
## Demo
|
||||
|
||||
* [WebGL Demo](http://mob-sakai.github.io/ParticleEffectForUGUI)
|
||||
* [WebGL Demo](https://mob-sakai.github.io/Demos/ParticleEffectForUGUI)
|
||||
* [WebGL Demo (Cartoon FX & War FX)](https://mob-sakai.github.io/Demos/ParticleEffectForUGUI_CFX)
|
||||
* [Cartoon FX Free][CFX] & [War FX][WFX] (by [Jean Moreno (JMO)][JMO]) with UIParticle
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ namespace Coffee.UIExtensions
|
||||
private static readonly List<UIParticle> s_TempParents = new List<UIParticle>();
|
||||
private static readonly List<UIParticle> s_TempChildren = new List<UIParticle>();
|
||||
|
||||
private SerializedProperty _spMaskable;
|
||||
private SerializedProperty _spScale;
|
||||
private SerializedProperty _spIgnoreCanvasScaler;
|
||||
private SerializedProperty _spAnimatableProperties;
|
||||
@@ -52,6 +53,7 @@ namespace Coffee.UIExtensions
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
_spMaskable = serializedObject.FindProperty("m_Maskable");
|
||||
_spScale = serializedObject.FindProperty("m_Scale3D");
|
||||
_spIgnoreCanvasScaler = serializedObject.FindProperty("m_IgnoreCanvasScaler");
|
||||
_spAnimatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
|
||||
@@ -87,11 +89,11 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
EditorGUI.LabelField(new Rect(rect.x, rect.y, 150, rect.height), s_ContentRenderingOrder);
|
||||
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
rect = new Rect(rect.width - 55, rect.y, 80, rect.height);
|
||||
#else
|
||||
#else
|
||||
rect = new Rect(rect.width - 55, rect.y - 1, 80, rect.height);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (GUI.Button(rect, s_ContentRefresh, EditorStyles.miniButton))
|
||||
{
|
||||
@@ -127,6 +129,9 @@ namespace Coffee.UIExtensions
|
||||
|
||||
serializedObject.Update();
|
||||
|
||||
// Maskable
|
||||
EditorGUILayout.PropertyField(_spMaskable);
|
||||
|
||||
// IgnoreCanvasScaler
|
||||
using (var ccs = new EditorGUI.ChangeCheckScope())
|
||||
{
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
#if UNITY_2019_3_11 || UNITY_2019_3_12 || UNITY_2019_3_13 || UNITY_2019_3_14 || UNITY_2019_3_15 || UNITY_2019_4_OR_NEWER
|
||||
#define SERIALIZE_FIELD_MASKABLE
|
||||
#endif
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Coffee.UIParticleExtensions;
|
||||
@@ -38,6 +41,10 @@ namespace Coffee.UIExtensions
|
||||
[Tooltip("Particles")] [SerializeField]
|
||||
private List<ParticleSystem> m_Particles = new List<ParticleSystem>();
|
||||
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
[SerializeField] private bool m_Maskable = true;
|
||||
#endif
|
||||
|
||||
private bool _shouldBeRemoved;
|
||||
private DrivenRectTransformTracker _tracker;
|
||||
private Mesh _bakedMesh;
|
||||
@@ -49,6 +56,7 @@ namespace Coffee.UIExtensions
|
||||
private static MaterialPropertyBlock s_Mpb;
|
||||
private static readonly List<Material> s_PrevMaskMaterials = new List<Material>();
|
||||
private static readonly List<Material> s_PrevModifiedMaterials = new List<Material>();
|
||||
private static readonly List<Component> s_Components = new List<Component>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
@@ -116,6 +124,11 @@ namespace Coffee.UIExtensions
|
||||
get { return _modifiedMaterials; }
|
||||
}
|
||||
|
||||
public override Material materialForRendering
|
||||
{
|
||||
get { return canvasRenderer.GetMaterial(0); }
|
||||
}
|
||||
|
||||
public List<bool> activeMeshIndices
|
||||
{
|
||||
get { return _activeMeshIndices; }
|
||||
@@ -242,6 +255,7 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
//
|
||||
GetComponents(typeof(IMaterialModifier), s_Components);
|
||||
var materialCount = Mathf.Max(8, count);
|
||||
canvasRenderer.materialCount = materialCount;
|
||||
var j = 0;
|
||||
@@ -260,6 +274,8 @@ namespace Coffee.UIExtensions
|
||||
if (activeMeshIndices[index] && 0 < s_TempMaterials.Count)
|
||||
{
|
||||
var mat = GetModifiedMaterial(s_TempMaterials[0], ps.GetTextureForSprite());
|
||||
for (var k = 1; k < s_Components.Count; k++)
|
||||
mat = (s_Components[k] as IMaterialModifier).GetModifiedMaterial(mat);
|
||||
canvasRenderer.SetMaterial(mat, j);
|
||||
UpdateMaterialProperties(r, j);
|
||||
j++;
|
||||
@@ -271,6 +287,8 @@ namespace Coffee.UIExtensions
|
||||
if (activeMeshIndices[index] && 1 < s_TempMaterials.Count)
|
||||
{
|
||||
var mat = GetModifiedMaterial(s_TempMaterials[1], null);
|
||||
for (var k = 1; k < s_Components.Count; k++)
|
||||
mat = (s_Components[k] as IMaterialModifier).GetModifiedMaterial(mat);
|
||||
canvasRenderer.SetMaterial(mat, j++);
|
||||
}
|
||||
}
|
||||
@@ -350,6 +368,9 @@ namespace Coffee.UIExtensions
|
||||
/// </summary>
|
||||
protected override void OnEnable()
|
||||
{
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
maskable = m_Maskable;
|
||||
#endif
|
||||
_cachedPosition = transform.localPosition;
|
||||
activeMeshIndices.Clear();
|
||||
|
||||
@@ -440,6 +461,9 @@ namespace Coffee.UIExtensions
|
||||
SetVerticesDirty();
|
||||
m_ShouldRecalculateStencil = true;
|
||||
RecalculateClipping();
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
maskable = m_Maskable;
|
||||
#endif
|
||||
}
|
||||
|
||||
void ISerializationCallbackReceiver.OnBeforeSerialize()
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
private static void Refresh(UIParticle particle)
|
||||
{
|
||||
if (!particle || !particle.canvas || !particle.canvasRenderer) return;
|
||||
if (!particle || !particle.bakedMesh || !particle.canvas || !particle.canvasRenderer) return;
|
||||
|
||||
Profiler.BeginSample("[UIParticle] Modify scale");
|
||||
ModifyScale(particle);
|
||||
@@ -211,9 +211,11 @@ namespace Coffee.UIExtensions
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
// #102: Do not bake particle system to mesh when the alpha is zero.
|
||||
if (Mathf.Approximately(particle.canvasRenderer.GetInheritedAlpha(), 0))
|
||||
continue;
|
||||
#endif
|
||||
|
||||
// Bake main particles.
|
||||
var r = currentPs.GetComponent<ParticleSystemRenderer>();
|
||||
|
||||
@@ -210,10 +210,10 @@ namespace Coffee.UIParticleExtensions
|
||||
// Z position & sortingFudge: descending
|
||||
var aTransform = a.transform;
|
||||
var bTransform = b.transform;
|
||||
var aPos = tr.InverseTransformPoint(aTransform.position).z+ aRenderer.sortingFudge;
|
||||
var bPos = tr.InverseTransformPoint(bTransform.position).z+ bRenderer.sortingFudge;
|
||||
var aPos = tr.InverseTransformPoint(aTransform.position).z + aRenderer.sortingFudge;
|
||||
var bPos = tr.InverseTransformPoint(bTransform.position).z + bRenderer.sortingFudge;
|
||||
if (!Mathf.Approximately(aPos, bPos))
|
||||
return (int)Mathf.Sign(bPos - aPos);
|
||||
return (int) Mathf.Sign(bPos - aPos);
|
||||
|
||||
// Material instance ID: match
|
||||
if (aMat.GetInstanceID() == bMat.GetInstanceID())
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"name": "com.coffee.ui-particle",
|
||||
"displayName": "UI Particle",
|
||||
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
|
||||
"version": "3.0.1",
|
||||
"version": "3.2.0",
|
||||
"unity": "2018.2",
|
||||
"license": "MIT",
|
||||
"repository": {
|
||||
|
||||
Reference in New Issue
Block a user