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3.2.0 ... 3.3.0

Author SHA1 Message Date
semantic-release-bot
429ff2dd09 chore(release): 3.3.0 [skip ci]
# [3.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.2.0...3.3.0) (2020-11-20)

### Bug Fixes

* the particles may disappear unintentionally ([2ec81da](2ec81da048)), closes [#117](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/117)

### Features

* ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial ([08c4aba](08c4aba8ab)), closes [#118](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/118)
* show/hide materials in inspector ([4b4aebf](4b4aebff8c))
* shrink rendering by material ([46a7ddd](46a7dddd11)), closes [#113](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/113)
2020-11-20 07:28:45 +00:00
mob-sakai
3f16943ccd docs: update readme 2020-11-20 16:25:37 +09:00
mob-sakai
4b4aebff8c feat: show/hide materials in inspector 2020-11-20 16:25:37 +09:00
mob-sakai
46a7dddd11 feat: shrink rendering by material
NOTE: Performance will be improved, but in some cases the rendering is not correct.

Close #113
2020-11-20 15:17:43 +09:00
mob-sakai
2ec81da048 fix: the particles may disappear unintentionally
Close #117
2020-11-20 13:12:07 +09:00
mob-sakai
08c4aba8ab feat: ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial
Close #118
2020-11-20 13:12:07 +09:00
mob-sakai
44889c8a33 build: support main branch 2020-11-16 03:12:06 +09:00
8 changed files with 79 additions and 28 deletions

View File

@@ -4,7 +4,7 @@ on:
push:
branches:
- preview
- master
- main
- v*.x
tags-ignore:
- "**"

View File

@@ -1,3 +1,17 @@
# [3.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.2.0...3.3.0) (2020-11-20)
### Bug Fixes
* the particles may disappear unintentionally ([2ec81da](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ec81da04877d63593dd863133b6da149dcd79e6)), closes [#117](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/117)
### Features
* ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial ([08c4aba](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/08c4aba8ab9b5a041d4350a72dae62d25530afca)), closes [#118](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/118)
* show/hide materials in inspector ([4b4aebf](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4b4aebff8cdaff9acc696a1094e170e65631135f))
* shrink rendering by material ([46a7ddd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/46a7dddd11c3e030192cd998ae1a79441f5e5c14)), closes [#113](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/113)
# [3.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.1.1...3.2.0) (2020-11-15)

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@@ -95,14 +95,11 @@ openupm add com.coffee.ui-particle
Find the manifest.json file in the Packages folder of your project and add a line to `dependencies` field.
* Major version: ![](https://img.shields.io/github/v/release/mob-sakai/ParticleEffectForUGUI)
`"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git"`
* Preview version: ![](https://img.shields.io/github/v/release/mob-sakai/ParticleEffectForUGUI?include_prereleases)
`"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#preview"`
* `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git"`
To update the package, change suffix `#{version}` to the target version.
* e.g. `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#3.0.0",`
* `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#3.3.0",`
Or, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension) to install and update the package.
@@ -150,11 +147,16 @@ Unity 2018.2 supports embedded packages.
`UIParticle` controls the ParticleSystems that is attached to its own game objects and child game objects.
| Properties | Screenshot |
| -- | -- |
| **Ignore Canvas Scale:** Ignore the scale of the root canvas. This prevents it from displaying small even in hierarchy scaling mode of ParticleSystem. <br>**Scale:** Scale the rendering. When the `3D` toggle is enabled, 3D scale (x,y,z) is supported. <br>**AnimatableProperties:** If you want update material properties (e.g. `_MainTex_ST`, `_Color`) in AnimationClip, use this to mark the changes. <br>**Rendering Order:** The ParticleSystems to be rendered. You can change the rendering order and the materials. | ![][inspector] |
![](https://user-images.githubusercontent.com/12690315/99765566-af129a80-2b42-11eb-88f6-661182d0b619.png)
[inspector]:https://user-images.githubusercontent.com/12690315/95017219-1cea2c00-0693-11eb-9490-c52b8d0fdbb6.png
| Properties | Description |
| -- | -- |
| Maskable | Does this graphic allow masking. |
| Ignore Canvas Scale | Ignore the scale of the root canvas.<br>This prevents it from displaying small even in hierarchy scaling mode of `ParticleSystem`. |
| Scale | Scale the rendering.<br>When the `3D` toggle is enabled, 3D scale (x,y,z) is supported. |
| Animatable Properties | If you want update material properties (e.g. `_MainTex_ST`, `_Color`) in AnimationClip, use this to mark the changes. |
| Shrink By Material | Shrink rendering by material.<br>Performance will be improved, but in some cases the rendering is not correct. |
| Rendering Order | The ParticleSystems to be rendered.<br>You can change the rendering order and the materials. |
NOTE: Press `Refresh` button to reconstruct rendering order based on children ParticleSystem's sorting order and z position.

View File

@@ -29,9 +29,11 @@ namespace Coffee.UIExtensions
private SerializedProperty _spScale;
private SerializedProperty _spIgnoreCanvasScaler;
private SerializedProperty _spAnimatableProperties;
private SerializedProperty _spShrinkByMaterial;
private ReorderableList _ro;
private bool _xyzMode;
private bool _showMaterials;
private static readonly List<string> s_MaskablePropertyNames = new List<string>
{
@@ -57,10 +59,15 @@ namespace Coffee.UIExtensions
_spScale = serializedObject.FindProperty("m_Scale3D");
_spIgnoreCanvasScaler = serializedObject.FindProperty("m_IgnoreCanvasScaler");
_spAnimatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
_spShrinkByMaterial = serializedObject.FindProperty("m_ShrinkByMaterial");
_showMaterials = EditorPrefs.GetBool("Coffee.UIExtensions.UIParticleEditor._showMaterials", true);
var sp = serializedObject.FindProperty("m_Particles");
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true);
_ro.elementHeight = EditorGUIUtility.singleLineHeight * 3 + 4;
_ro.elementHeightCallback = _ => _showMaterials
? 3 * (EditorGUIUtility.singleLineHeight + 2)
: EditorGUIUtility.singleLineHeight + 2;
_ro.drawElementCallback = (rect, index, active, focused) =>
{
EditorGUI.BeginDisabledGroup(sp.hasMultipleDifferentValues);
@@ -68,6 +75,7 @@ namespace Coffee.UIExtensions
rect.height = EditorGUIUtility.singleLineHeight;
var p = sp.GetArrayElementAtIndex(index);
EditorGUI.ObjectField(rect, p, GUIContent.none);
if (!_showMaterials) return;
rect.x += 15;
rect.width -= 15;
@@ -87,15 +95,15 @@ namespace Coffee.UIExtensions
};
_ro.drawHeaderCallback += rect =>
{
#if !UNITY_2019_3_OR_NEWER
rect.y -= 1;
#endif
EditorGUI.LabelField(new Rect(rect.x, rect.y, 150, rect.height), s_ContentRenderingOrder);
#if UNITY_2019_3_OR_NEWER
rect = new Rect(rect.width - 55, rect.y, 80, rect.height);
#else
rect = new Rect(rect.width - 55, rect.y - 1, 80, rect.height);
#endif
var content = EditorGUIUtility.IconContent(_showMaterials ? "VisibilityOn" : "VisibilityOff");
_showMaterials = GUI.Toggle(new Rect(rect.width - 55, rect.y, 24, 20), _showMaterials, content, EditorStyles.label);
if (GUI.Button(rect, s_ContentRefresh, EditorStyles.miniButton))
if (GUI.Button(new Rect(rect.width - 35, rect.y, 60, rect.height), s_ContentRefresh, EditorStyles.miniButton))
{
foreach (UIParticle t in targets)
{
@@ -164,6 +172,9 @@ namespace Coffee.UIExtensions
t.SetMaterialDirty();
}
// ShrinkByMaterial
EditorGUILayout.PropertyField(_spShrinkByMaterial);
// Target ParticleSystems.
_ro.DoLayoutList();

View File

@@ -41,6 +41,9 @@ namespace Coffee.UIExtensions
[Tooltip("Particles")] [SerializeField]
private List<ParticleSystem> m_Particles = new List<ParticleSystem>();
[Tooltip("Shrink rendering by material on refresh.\nNOTE: Performance will be improved, but in some cases the rendering is not correct.")] [SerializeField]
bool m_ShrinkByMaterial = false;
#if !SERIALIZE_FIELD_MASKABLE
[SerializeField] private bool m_Maskable = true;
#endif
@@ -81,6 +84,17 @@ namespace Coffee.UIExtensions
}
}
public bool shrinkByMaterial
{
get { return m_ShrinkByMaterial; }
set
{
if (m_ShrinkByMaterial == value) return;
m_ShrinkByMaterial = value;
RefreshParticles();
}
}
/// <summary>
/// Particle effect scale.
/// </summary>
@@ -217,7 +231,7 @@ namespace Coffee.UIExtensions
}
particles.Exec(p => p.GetComponent<ParticleSystemRenderer>().enabled = !enabled);
particles.SortForRendering(transform);
particles.SortForRendering(transform, m_ShrinkByMaterial);
SetMaterialDirty();
}
@@ -245,12 +259,7 @@ namespace Coffee.UIExtensions
if (count == 0 || !isActiveAndEnabled || particles.Count == 0)
{
canvasRenderer.Clear();
foreach (var m in s_PrevMaskMaterials)
StencilMaterial.Remove(m);
foreach (var m in s_PrevModifiedMaterials)
ModifiedMaterial.Remove(m);
ClearPreviousMaterials();
return;
}
@@ -293,11 +302,18 @@ namespace Coffee.UIExtensions
}
}
ClearPreviousMaterials();
}
private void ClearPreviousMaterials()
{
foreach (var m in s_PrevMaskMaterials)
StencilMaterial.Remove(m);
s_PrevMaskMaterials.Clear();
foreach (var m in s_PrevModifiedMaterials)
ModifiedMaterial.Remove(m);
s_PrevModifiedMaterials.Clear();
}
private Material GetModifiedMaterial(Material baseMaterial, Texture2D texture)

View File

@@ -164,6 +164,8 @@ namespace Coffee.UIExtensions
// No particle to render.
var currentPs = particle.particles[i];
if (!currentPs || !currentPs.IsAlive() || currentPs.particleCount == 0) continue;
var r = currentPs.GetComponent<ParticleSystemRenderer>();
if (!r.sharedMaterial && !r.trailMaterial) continue;
// Calc matrix.
Profiler.BeginSample("[UIParticle] Bake Mesh > Calc matrix");
@@ -218,7 +220,6 @@ namespace Coffee.UIExtensions
#endif
// Bake main particles.
var r = currentPs.GetComponent<ParticleSystemRenderer>();
if (CanBakeMesh(r))
{
Profiler.BeginSample("[UIParticle] Bake Mesh > Bake Main Particles");

View File

@@ -185,7 +185,7 @@ namespace Coffee.UIParticleExtensions
internal static class ParticleSystemExtensions
{
public static void SortForRendering(this List<ParticleSystem> self, Transform transform)
public static void SortForRendering(this List<ParticleSystem> self, Transform transform, bool sortByMaterial)
{
self.Sort((a, b) =>
{
@@ -194,8 +194,15 @@ namespace Coffee.UIParticleExtensions
var bRenderer = b.GetComponent<ParticleSystemRenderer>();
// Render queue: ascending
var aMat = aRenderer.sharedMaterial;
var bMat = bRenderer.sharedMaterial;
var aMat = aRenderer.sharedMaterial ?? aRenderer.trailMaterial;
var bMat = bRenderer.sharedMaterial ?? bRenderer.trailMaterial;
if (!aMat && !bMat) return 0;
if (!aMat) return -1;
if (!bMat) return 1;
if (sortByMaterial)
return aMat.GetInstanceID() - bMat.GetInstanceID();
if (aMat.renderQueue != bMat.renderQueue)
return aMat.renderQueue - bMat.renderQueue;

View File

@@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "3.2.0",
"version": "3.3.0",
"unity": "2018.2",
"license": "MIT",
"repository": {