Compare commits

...

22 Commits
3.3.1 ... 3.3.7

Author SHA1 Message Date
semantic-release-bot
4f9bbf57bc chore(release): 3.3.7 [skip ci]
## [3.3.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.6...3.3.7) (2021-06-02)

### Bug Fixes

* Refresh() will be called multiple times in the same frame, due to external assets ([0b9d80d](0b9d80da93))
2021-06-02 18:15:36 +00:00
mob-sakai
0b9d80da93 fix: Refresh() will be called multiple times in the same frame, due to external assets 2021-06-03 03:04:07 +09:00
semantic-release-bot
24d32d8441 chore(release): 3.3.6 [skip ci]
## [3.3.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.5...3.3.6) (2021-05-11)

### Bug Fixes

* In rare cases, the generated camera (for baking) will not be deactivated ([12c748a](12c748a8cd))
* remove from "Add Component" menu ([476c402](476c4027ff))
2021-05-11 08:24:08 +00:00
mob-sakai
476c4027ff fix: remove from "Add Component" menu 2021-05-11 17:22:02 +09:00
mob-sakai
12c748a8cd fix: In rare cases, the generated camera (for baking) will not be deactivated 2021-05-11 17:21:10 +09:00
mob-sakai
0259ad2464 refactor 2021-05-11 16:20:50 +09:00
semantic-release-bot
5f3ead2086 chore(release): 3.3.5 [skip ci]
## [3.3.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.4...3.3.5) (2021-02-28)

### Bug Fixes

* fix cached position for pre-warmed particles ([e3f42d7](e3f42d747a))
* ParticleSystem creates particles in wrong position during pre-warm ([b93e0e4](b93e0e4701)), closes [#147](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/147)
2021-02-28 04:21:18 +00:00
mob-sakai
e3f42d747a fix: fix cached position for pre-warmed particles 2021-02-24 16:22:37 +09:00
mob-sakai
b93e0e4701 fix: ParticleSystem creates particles in wrong position during pre-warm
Close #147
2021-02-23 13:30:46 +09:00
semantic-release-bot
9f9e04724d chore(release): 3.3.4 [skip ci]
## [3.3.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.3...3.3.4) (2021-02-22)

### Bug Fixes

* Multiselecting sets all scales to the same value ([13223b2](13223b2d74))
* support sub emitter with 'PlayOnAwake' ([d5ce78a](d5ce78ae5a))
* The maximum material count is 8 ([3bb5241](3bb5241275))
2021-02-22 12:24:08 +00:00
mob-sakai
5981af6c0a build: update release workflow 2021-02-22 18:32:39 +09:00
mob-sakai
f38240f527 test: update test workflow 2021-02-22 18:32:39 +09:00
mob-sakai
d775e805fb Merge pull request #150 from Tointer/fix_multiselecting_bug
fix: Multiselecting sets all scales to the same value
2021-02-19 09:57:37 +09:00
mob-sakai
d9eb91c120 refactor: modify the value when the field is changed 2021-02-19 09:57:02 +09:00
ibragimov.i
13223b2d74 fix: Multiselecting sets all scales to the same value 2021-02-18 23:28:06 +03:00
mob-sakai
d5ce78ae5a fix: support sub emitter with 'PlayOnAwake' 2021-02-18 13:48:37 +09:00
mob-sakai
3bb5241275 fix: The maximum material count is 8 2021-02-18 13:44:47 +09:00
semantic-release-bot
41e895a2db chore(release): 3.3.3 [skip ci]
## [3.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.2...3.3.3) (2021-02-03)

### Bug Fixes

* particle trails draw in wrong transform ([17ce81e](17ce81eb0e)), closes [#145](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/145)
2021-02-03 02:17:19 +00:00
mob-sakai
17ce81eb0e fix: particle trails draw in wrong transform
Close #145
2021-02-03 11:16:16 +09:00
semantic-release-bot
ba3b80db7a chore(release): 3.3.2 [skip ci]
## [3.3.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.1...3.3.2) (2021-02-01)

### Bug Fixes

* _cachedPosition defaults to localPosition ([c0aa89b](c0aa89bd6f)), closes [#121](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/121)
* submeshes can't over 8 ([2a1f334](2a1f3345ba)), closes [#122](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/122)
2021-02-01 15:39:59 +00:00
mob-sakai
2a1f3345ba fix: submeshes can't over 8
Close #122
2021-02-02 00:38:19 +09:00
mob-sakai
c0aa89bd6f fix: _cachedPosition defaults to localPosition
Close #121
2021-02-01 23:51:35 +09:00
10 changed files with 143 additions and 41 deletions

View File

@@ -12,12 +12,13 @@ on:
jobs:
release:
runs-on: ubuntu-latest
if: "! contains(github.event.head_commit.message, '[skip ci]') && ! contains(github.event.head_commit.message, '[ci skip]')"
steps:
- uses: actions/checkout@v2
- run: |
npm i --no-save https://gist.github.com/mob-sakai/c90044338361af97a7e8c8a78425bdb3
npx semantic-release -e @mob-sakai/semantic-release-upm
- uses: cycjimmy/semantic-release-action@v2
with:
extra_plugins: |
@semantic-release/changelog
@semantic-release/git
env:
GITHUB_TOKEN: ${{ github.token }}

View File

@@ -29,8 +29,6 @@ jobs:
"2020.1.17f1",
"2020.2.1f1",
]
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
steps:
# Checkout sandbox project
@@ -64,9 +62,9 @@ jobs:
uses: game-ci/unity-test-runner@main
with:
unityVersion: ${{ matrix.unityVersion }}
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
customParameters: -enableCodeCoverage
# customParameters: -enableCodeCoverage -coverageOptions assemblyFilters:+CSharpCompilerSettings_,-*-CSharp,-*.Tests,-IgnoreAccessibility
customParameters: -nographics -enableCodeCoverage -coverageOptions assemblyFilters:+Coffee.UIParticle.*Tests
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
- uses: actions/upload-artifact@v2
if: always()

25
.releaserc.json Normal file
View File

@@ -0,0 +1,25 @@
{
"branches": [
"+([0-9])?(.{+([0-9]),x}).x",
"master",
"main",
{
"name": "preview",
"prerelease": true
}
],
"tagFormat": "${version}",
"plugins": [
"@semantic-release/commit-analyzer",
"@semantic-release/release-notes-generator",
"@semantic-release/changelog",
[
"@semantic-release/npm",
{
"npmPublish": false
}
],
"@semantic-release/git",
"@semantic-release/github"
]
}

View File

@@ -1,3 +1,50 @@
## [3.3.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.6...3.3.7) (2021-06-02)
### Bug Fixes
* Refresh() will be called multiple times in the same frame, due to external assets ([0b9d80d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0b9d80da939580c72ca1471081d7a034edc985d4))
## [3.3.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.5...3.3.6) (2021-05-11)
### Bug Fixes
* In rare cases, the generated camera (for baking) will not be deactivated ([12c748a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/12c748a8cd4adfd2dc5f085cec77050431f261a4))
* remove from "Add Component" menu ([476c402](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/476c4027ff5f70fb9b4c026dd5fc59bf5a876227))
## [3.3.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.4...3.3.5) (2021-02-28)
### Bug Fixes
* fix cached position for pre-warmed particles ([e3f42d7](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e3f42d747a7fd973b5813cc72a9444943a6c3ad0))
* ParticleSystem creates particles in wrong position during pre-warm ([b93e0e4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b93e0e4701c7011176eeec5c109dda7f4ea632e0)), closes [#147](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/147)
## [3.3.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.3...3.3.4) (2021-02-22)
### Bug Fixes
* Multiselecting sets all scales to the same value ([13223b2](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/13223b2d747609cf88b424ad590bda7f857b387d))
* support sub emitter with 'PlayOnAwake' ([d5ce78a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/d5ce78ae5acf2740ba7fdc6cde9f197c4e165484))
* The maximum material count is 8 ([3bb5241](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3bb52412751360409747192150188ae904f2c3d3))
## [3.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.2...3.3.3) (2021-02-03)
### Bug Fixes
* particle trails draw in wrong transform ([17ce81e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/17ce81eb0eccb103c21fa553183df97429cf5c6f)), closes [#145](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/145)
## [3.3.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.1...3.3.2) (2021-02-01)
### Bug Fixes
* _cachedPosition defaults to localPosition ([c0aa89b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c0aa89bd6f7847723a4702b6ca70fa202e8a8304)), closes [#121](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/121)
* submeshes can't over 8 ([2a1f334](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2a1f3345bacdecf38e8890781a181a1392224e35)), closes [#122](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/122)
## [3.3.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.0...3.3.1) (2021-02-01)

View File

@@ -2,6 +2,7 @@
namespace Coffee.UIParticleExtensions
{
[AddComponentMenu("")]
internal class BakingCamera : MonoBehaviour
{
static BakingCamera s_Instance;
@@ -40,12 +41,11 @@ namespace Coffee.UIParticleExtensions
// Find instance in scene, or create new one.
return s_Instance
? s_Instance
: (s_Instance = FindObjectOfType<BakingCamera>() ?? Create());
: (s_Instance = Create());
}
}
private Camera _camera;
// private int _refCount;
private static BakingCamera Create()
{
@@ -56,6 +56,7 @@ namespace Coffee.UIParticleExtensions
var inst = gameObject.AddComponent<BakingCamera>();
inst._camera = gameObject.AddComponent<Camera>();
inst._camera.enabled = false;
inst._camera.orthographic = true;
// Turn camera off because particle mesh baker will use only camera matrix

View File

@@ -204,19 +204,6 @@ namespace Coffee.UIExtensions
DestroyUIParticle(current);
return;
}
current.GetComponentsInParent(true, s_TempParents);
if (FixButton(1 < s_TempParents.Count, "This UIParticle component should be removed. The parent UIParticle exists."))
{
DestroyUIParticle(current);
return;
}
current.GetComponentsInChildren(true, s_TempChildren);
if (FixButton(1 < s_TempChildren.Count, "The children UIParticle component should be removed."))
{
s_TempChildren.ForEach(child => DestroyUIParticle(child, true));
}
}
void DestroyUIParticle(UIParticle p, bool ignoreCurrent = false)
@@ -263,20 +250,27 @@ namespace Coffee.UIExtensions
EditorGUILayout.BeginHorizontal();
if (showXyz)
{
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(sp);
if (EditorGUI.EndChangeCheck())
{
x.floatValue = Mathf.Max(0.001f, x.floatValue);
y.floatValue = Mathf.Max(0.001f, y.floatValue);
z.floatValue = Mathf.Max(0.001f, z.floatValue);
}
}
else
{
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(x, s_ContentScale);
if (EditorGUI.EndChangeCheck())
z.floatValue = y.floatValue = x.floatValue;
{
x.floatValue = Mathf.Max(0.001f, x.floatValue);
y.floatValue = Mathf.Max(0.001f, x.floatValue);
z.floatValue = Mathf.Max(0.001f, x.floatValue);
}
}
x.floatValue = Mathf.Max(0.001f, x.floatValue);
y.floatValue = Mathf.Max(0.001f, y.floatValue);
z.floatValue = Mathf.Max(0.001f, z.floatValue);
EditorGUI.BeginChangeCheck();
showXyz = GUILayout.Toggle(showXyz, s_Content3D, EditorStyles.miniButton, GUILayout.Width(30));
if (EditorGUI.EndChangeCheck() && !showXyz)

View File

@@ -1,6 +1,7 @@
#if UNITY_2019_3_11 || UNITY_2019_3_12 || UNITY_2019_3_13 || UNITY_2019_3_14 || UNITY_2019_3_15 || UNITY_2019_4_OR_NEWER
#define SERIALIZE_FIELD_MASKABLE
#endif
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Coffee.UIParticleExtensions;
@@ -60,6 +61,7 @@ namespace Coffee.UIExtensions
private static readonly List<Material> s_PrevMaskMaterials = new List<Material>();
private static readonly List<Material> s_PrevModifiedMaterials = new List<Material>();
private static readonly List<Component> s_Components = new List<Component>();
private static readonly List<ParticleSystem> s_ParticleSystems = new List<ParticleSystem>();
/// <summary>
@@ -176,6 +178,11 @@ namespace Coffee.UIExtensions
particles.Exec(p => p.Stop());
}
public void Clear()
{
particles.Exec(p => p.Clear());
}
public void SetParticleSystemInstance(GameObject instance)
{
SetParticleSystemInstance(instance, true);
@@ -222,6 +229,7 @@ namespace Coffee.UIExtensions
{
if (!root) return;
root.GetComponentsInChildren(particles);
particles.RemoveAll(x => x.GetComponentInParent<UIParticle>() != this);
foreach (var ps in particles)
{
@@ -265,7 +273,7 @@ namespace Coffee.UIExtensions
//
GetComponents(typeof(IMaterialModifier), s_Components);
var materialCount = Mathf.Max(8, count);
var materialCount = Mathf.Min(8, count);
canvasRenderer.materialCount = materialCount;
var j = 0;
for (var i = 0; i < particles.Count; i++)
@@ -387,7 +395,6 @@ namespace Coffee.UIExtensions
#if !SERIALIZE_FIELD_MASKABLE
maskable = m_Maskable;
#endif
_cachedPosition = transform.localPosition;
activeMeshIndices.Clear();
UIParticleUpdater.Register(this);
@@ -406,6 +413,25 @@ namespace Coffee.UIExtensions
InitializeIfNeeded();
}
private new IEnumerator Start()
{
// #147: ParticleSystem creates Particles in wrong position during prewarm
// #148: Particle Sub Emitter not showing when start game
var delayToPlay = particles.AnyFast(ps =>
{
ps.GetComponentsInChildren(false, s_ParticleSystems);
return s_ParticleSystems.AnyFast(p => p.isPlaying && (p.subEmitters.enabled || p.main.prewarm));
});
s_ParticleSystems.Clear();
if (!delayToPlay) yield break;
Stop();
Clear();
yield return null;
Play();
}
/// <summary>
/// This function is called when the behaviour becomes disabled.
/// </summary>
@@ -447,14 +473,6 @@ namespace Coffee.UIExtensions
enabled = false;
return;
}
else if (enabled && transform.parent && transform.parent.GetComponentInParent<UIParticle>())
{
UnityEngine.Debug.LogWarningFormat(this, "[UIParticle] The UIParticle component should be removed: {0}\nReason: The parent UIParticle exists.", name);
gameObject.hideFlags = HideFlags.None;
_shouldBeRemoved = true;
enabled = false;
return;
}
if (!this || particles.AnyFast()) return;

View File

@@ -11,6 +11,7 @@ namespace Coffee.UIExtensions
static readonly List<UIParticle> s_ActiveParticles = new List<UIParticle>();
static MaterialPropertyBlock s_Mpb;
static ParticleSystem.Particle[] s_Particles = new ParticleSystem.Particle[2048];
private static int frameCount = 0;
public static void Register(UIParticle particle)
@@ -41,6 +42,10 @@ namespace Coffee.UIExtensions
private static void Refresh()
{
// Do not allow it to be called in the same frame.
if (frameCount == Time.frameCount) return;
frameCount = Time.frameCount;
Profiler.BeginSample("[UIParticle] Refresh");
for (var i = 0; i < s_ActiveParticles.Count; i++)
{
@@ -154,6 +159,9 @@ namespace Coffee.UIExtensions
particle.cachedPosition = position;
if (particle.activeMeshIndices.CountFast() == 0)
diff = Vector3.zero;
for (var i = 0; i < particle.particles.Count; i++)
{
Profiler.BeginSample("[UIParticle] Bake Mesh > Push index");
@@ -241,7 +249,7 @@ namespace Coffee.UIExtensions
var hash = currentPs.GetMaterialHash(true);
if (hash != 0)
{
matrix = currentPs.main.simulationSpace == ParticleSystemSimulationSpace.Local
matrix = currentPs.main.simulationSpace == ParticleSystemSimulationSpace.Local && currentPs.trails.worldSpace
? matrix * Matrix4x4.Translate(-currentPs.transform.position)
: matrix;

View File

@@ -65,6 +65,16 @@ namespace Coffee.UIParticleExtensions
return false;
}
public static bool AnyFast<T>(this List<T> self, Predicate<T> predicate) where T : Object
{
for (var i = 0; i < self.Count; ++i)
{
if (self[i] && predicate(self[i])) return true;
}
return false;
}
}
internal static class MeshExtensions

View File

@@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "3.3.1",
"version": "3.3.7",
"unity": "2018.2",
"license": "MIT",
"repository": {