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17ce81eb0e |
@@ -1,3 +1,10 @@
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## [3.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.2...3.3.3) (2021-02-03)
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### Bug Fixes
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* particle trails draw in wrong transform ([17ce81e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/17ce81eb0eccb103c21fa553183df97429cf5c6f)), closes [#145](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/145)
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## [3.3.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.1...3.3.2) (2021-02-01)
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@@ -241,7 +241,7 @@ namespace Coffee.UIExtensions
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var hash = currentPs.GetMaterialHash(true);
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if (hash != 0)
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{
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matrix = currentPs.main.simulationSpace == ParticleSystemSimulationSpace.Local
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matrix = currentPs.main.simulationSpace == ParticleSystemSimulationSpace.Local && currentPs.trails.worldSpace
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? matrix * Matrix4x4.Translate(-currentPs.transform.position)
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: matrix;
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@@ -2,7 +2,7 @@
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"version": "3.3.2",
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"version": "3.3.3",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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