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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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21 Commits
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3bb5241275 |
9
.github/workflows/release.yml
vendored
9
.github/workflows/release.yml
vendored
@@ -12,12 +12,13 @@ on:
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
if: "! contains(github.event.head_commit.message, '[skip ci]') && ! contains(github.event.head_commit.message, '[ci skip]')"
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- run: |
|
||||
npm i --no-save https://gist.github.com/mob-sakai/c90044338361af97a7e8c8a78425bdb3
|
||||
npx semantic-release -e @mob-sakai/semantic-release-upm
|
||||
- uses: cycjimmy/semantic-release-action@v2
|
||||
with:
|
||||
extra_plugins: |
|
||||
@semantic-release/changelog
|
||||
@semantic-release/git
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
8
.github/workflows/test.yml
vendored
8
.github/workflows/test.yml
vendored
@@ -29,8 +29,6 @@ jobs:
|
||||
"2020.1.17f1",
|
||||
"2020.2.1f1",
|
||||
]
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
|
||||
steps:
|
||||
# Checkout sandbox project
|
||||
@@ -64,9 +62,9 @@ jobs:
|
||||
uses: game-ci/unity-test-runner@main
|
||||
with:
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||
customParameters: -enableCodeCoverage
|
||||
# customParameters: -enableCodeCoverage -coverageOptions assemblyFilters:+CSharpCompilerSettings_,-*-CSharp,-*.Tests,-IgnoreAccessibility
|
||||
customParameters: -nographics -enableCodeCoverage -coverageOptions assemblyFilters:+Coffee.UIParticle.*Tests
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
if: always()
|
||||
|
||||
25
.releaserc.json
Normal file
25
.releaserc.json
Normal file
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"branches": [
|
||||
"+([0-9])?(.{+([0-9]),x}).x",
|
||||
"master",
|
||||
"main",
|
||||
{
|
||||
"name": "preview",
|
||||
"prerelease": true
|
||||
}
|
||||
],
|
||||
"tagFormat": "${version}",
|
||||
"plugins": [
|
||||
"@semantic-release/commit-analyzer",
|
||||
"@semantic-release/release-notes-generator",
|
||||
"@semantic-release/changelog",
|
||||
[
|
||||
"@semantic-release/npm",
|
||||
{
|
||||
"npmPublish": false
|
||||
}
|
||||
],
|
||||
"@semantic-release/git",
|
||||
"@semantic-release/github"
|
||||
]
|
||||
}
|
||||
39
CHANGELOG.md
39
CHANGELOG.md
@@ -1,3 +1,42 @@
|
||||
## [3.3.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.7...3.3.8) (2021-06-08)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* improve performance ([e352d15](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e352d153cef8c1efb2792e35010d7eed1e31a040))
|
||||
|
||||
## [3.3.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.6...3.3.7) (2021-06-02)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* Refresh() will be called multiple times in the same frame, due to external assets ([0b9d80d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0b9d80da939580c72ca1471081d7a034edc985d4))
|
||||
|
||||
## [3.3.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.5...3.3.6) (2021-05-11)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* In rare cases, the generated camera (for baking) will not be deactivated ([12c748a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/12c748a8cd4adfd2dc5f085cec77050431f261a4))
|
||||
* remove from "Add Component" menu ([476c402](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/476c4027ff5f70fb9b4c026dd5fc59bf5a876227))
|
||||
|
||||
## [3.3.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.4...3.3.5) (2021-02-28)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* fix cached position for pre-warmed particles ([e3f42d7](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e3f42d747a7fd973b5813cc72a9444943a6c3ad0))
|
||||
* ParticleSystem creates particles in wrong position during pre-warm ([b93e0e4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b93e0e4701c7011176eeec5c109dda7f4ea632e0)), closes [#147](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/147)
|
||||
|
||||
## [3.3.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.3...3.3.4) (2021-02-22)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* Multiselecting sets all scales to the same value ([13223b2](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/13223b2d747609cf88b424ad590bda7f857b387d))
|
||||
* support sub emitter with 'PlayOnAwake' ([d5ce78a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/d5ce78ae5acf2740ba7fdc6cde9f197c4e165484))
|
||||
* The maximum material count is 8 ([3bb5241](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3bb52412751360409747192150188ae904f2c3d3))
|
||||
|
||||
## [3.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/3.3.2...3.3.3) (2021-02-03)
|
||||
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
namespace Coffee.UIParticleExtensions
|
||||
{
|
||||
[AddComponentMenu("")]
|
||||
internal class BakingCamera : MonoBehaviour
|
||||
{
|
||||
static BakingCamera s_Instance;
|
||||
@@ -40,12 +41,11 @@ namespace Coffee.UIParticleExtensions
|
||||
// Find instance in scene, or create new one.
|
||||
return s_Instance
|
||||
? s_Instance
|
||||
: (s_Instance = FindObjectOfType<BakingCamera>() ?? Create());
|
||||
: (s_Instance = Create());
|
||||
}
|
||||
}
|
||||
|
||||
private Camera _camera;
|
||||
// private int _refCount;
|
||||
|
||||
private static BakingCamera Create()
|
||||
{
|
||||
@@ -56,6 +56,7 @@ namespace Coffee.UIParticleExtensions
|
||||
|
||||
var inst = gameObject.AddComponent<BakingCamera>();
|
||||
inst._camera = gameObject.AddComponent<Camera>();
|
||||
inst._camera.enabled = false;
|
||||
inst._camera.orthographic = true;
|
||||
|
||||
// Turn camera off because particle mesh baker will use only camera matrix
|
||||
|
||||
@@ -22,8 +22,6 @@ namespace Coffee.UIExtensions
|
||||
private static readonly GUIContent s_ContentTrailMaterial = new GUIContent("Trail Material");
|
||||
private static readonly GUIContent s_Content3D = new GUIContent("3D");
|
||||
private static readonly GUIContent s_ContentScale = new GUIContent("Scale");
|
||||
private static readonly List<UIParticle> s_TempParents = new List<UIParticle>();
|
||||
private static readonly List<UIParticle> s_TempChildren = new List<UIParticle>();
|
||||
|
||||
private SerializedProperty _spMaskable;
|
||||
private SerializedProperty _spScale;
|
||||
@@ -250,20 +248,27 @@ namespace Coffee.UIExtensions
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (showXyz)
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(sp);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
x.floatValue = Mathf.Max(0.001f, x.floatValue);
|
||||
y.floatValue = Mathf.Max(0.001f, y.floatValue);
|
||||
z.floatValue = Mathf.Max(0.001f, z.floatValue);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(x, s_ContentScale);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
z.floatValue = y.floatValue = x.floatValue;
|
||||
{
|
||||
x.floatValue = Mathf.Max(0.001f, x.floatValue);
|
||||
y.floatValue = Mathf.Max(0.001f, x.floatValue);
|
||||
z.floatValue = Mathf.Max(0.001f, x.floatValue);
|
||||
}
|
||||
}
|
||||
|
||||
x.floatValue = Mathf.Max(0.001f, x.floatValue);
|
||||
y.floatValue = Mathf.Max(0.001f, y.floatValue);
|
||||
z.floatValue = Mathf.Max(0.001f, z.floatValue);
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
showXyz = GUILayout.Toggle(showXyz, s_Content3D, EditorStyles.miniButton, GUILayout.Width(30));
|
||||
if (EditorGUI.EndChangeCheck() && !showXyz)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#if UNITY_2019_3_11 || UNITY_2019_3_12 || UNITY_2019_3_13 || UNITY_2019_3_14 || UNITY_2019_3_15 || UNITY_2019_4_OR_NEWER
|
||||
#define SERIALIZE_FIELD_MASKABLE
|
||||
#endif
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Coffee.UIParticleExtensions;
|
||||
@@ -60,6 +61,7 @@ namespace Coffee.UIExtensions
|
||||
private static readonly List<Material> s_PrevMaskMaterials = new List<Material>();
|
||||
private static readonly List<Material> s_PrevModifiedMaterials = new List<Material>();
|
||||
private static readonly List<Component> s_Components = new List<Component>();
|
||||
private static readonly List<ParticleSystem> s_ParticleSystems = new List<ParticleSystem>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
@@ -176,6 +178,11 @@ namespace Coffee.UIExtensions
|
||||
particles.Exec(p => p.Stop());
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
particles.Exec(p => p.Clear());
|
||||
}
|
||||
|
||||
public void SetParticleSystemInstance(GameObject instance)
|
||||
{
|
||||
SetParticleSystemInstance(instance, true);
|
||||
@@ -266,7 +273,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
//
|
||||
GetComponents(typeof(IMaterialModifier), s_Components);
|
||||
var materialCount = Mathf.Max(8, count);
|
||||
var materialCount = Mathf.Min(8, count);
|
||||
canvasRenderer.materialCount = materialCount;
|
||||
var j = 0;
|
||||
for (var i = 0; i < particles.Count; i++)
|
||||
@@ -388,7 +395,6 @@ namespace Coffee.UIExtensions
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
maskable = m_Maskable;
|
||||
#endif
|
||||
_cachedPosition = transform.position;
|
||||
activeMeshIndices.Clear();
|
||||
|
||||
UIParticleUpdater.Register(this);
|
||||
@@ -407,6 +413,25 @@ namespace Coffee.UIExtensions
|
||||
InitializeIfNeeded();
|
||||
}
|
||||
|
||||
private new IEnumerator Start()
|
||||
{
|
||||
// #147: ParticleSystem creates Particles in wrong position during prewarm
|
||||
// #148: Particle Sub Emitter not showing when start game
|
||||
var delayToPlay = particles.AnyFast(ps =>
|
||||
{
|
||||
ps.GetComponentsInChildren(false, s_ParticleSystems);
|
||||
return s_ParticleSystems.AnyFast(p => p.isPlaying && (p.subEmitters.enabled || p.main.prewarm));
|
||||
});
|
||||
s_ParticleSystems.Clear();
|
||||
if (!delayToPlay) yield break;
|
||||
|
||||
Stop();
|
||||
Clear();
|
||||
yield return null;
|
||||
|
||||
Play();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function is called when the behaviour becomes disabled.
|
||||
/// </summary>
|
||||
|
||||
@@ -11,6 +11,7 @@ namespace Coffee.UIExtensions
|
||||
static readonly List<UIParticle> s_ActiveParticles = new List<UIParticle>();
|
||||
static MaterialPropertyBlock s_Mpb;
|
||||
static ParticleSystem.Particle[] s_Particles = new ParticleSystem.Particle[2048];
|
||||
private static int frameCount = 0;
|
||||
|
||||
|
||||
public static void Register(UIParticle particle)
|
||||
@@ -41,6 +42,10 @@ namespace Coffee.UIExtensions
|
||||
|
||||
private static void Refresh()
|
||||
{
|
||||
// Do not allow it to be called in the same frame.
|
||||
if (frameCount == Time.frameCount) return;
|
||||
frameCount = Time.frameCount;
|
||||
|
||||
Profiler.BeginSample("[UIParticle] Refresh");
|
||||
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
||||
{
|
||||
@@ -69,12 +74,12 @@ namespace Coffee.UIExtensions
|
||||
BakeMesh(particle);
|
||||
Profiler.EndSample();
|
||||
|
||||
if (QualitySettings.activeColorSpace == ColorSpace.Linear)
|
||||
{
|
||||
Profiler.BeginSample("[UIParticle] Modify color space to linear");
|
||||
particle.bakedMesh.ModifyColorSpaceToLinear();
|
||||
Profiler.EndSample();
|
||||
}
|
||||
// if (QualitySettings.activeColorSpace == ColorSpace.Linear)
|
||||
// {
|
||||
// Profiler.BeginSample("[UIParticle] Modify color space to linear");
|
||||
// particle.bakedMesh.ModifyColorSpaceToLinear();
|
||||
// Profiler.EndSample();
|
||||
// }
|
||||
|
||||
Profiler.BeginSample("[UIParticle] Set mesh to CanvasRenderer");
|
||||
particle.canvasRenderer.SetMesh(particle.bakedMesh);
|
||||
@@ -154,6 +159,9 @@ namespace Coffee.UIExtensions
|
||||
|
||||
particle.cachedPosition = position;
|
||||
|
||||
if (particle.activeMeshIndices.CountFast() == 0)
|
||||
diff = Vector3.zero;
|
||||
|
||||
for (var i = 0; i < particle.particles.Count; i++)
|
||||
{
|
||||
Profiler.BeginSample("[UIParticle] Bake Mesh > Push index");
|
||||
|
||||
@@ -65,22 +65,32 @@ namespace Coffee.UIParticleExtensions
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool AnyFast<T>(this List<T> self, Predicate<T> predicate) where T : Object
|
||||
{
|
||||
for (var i = 0; i < self.Count; ++i)
|
||||
{
|
||||
if (self[i] && predicate(self[i])) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal static class MeshExtensions
|
||||
{
|
||||
static readonly List<Color32> s_Colors = new List<Color32>();
|
||||
// static readonly List<Color32> s_Colors = new List<Color32>();
|
||||
|
||||
public static void ModifyColorSpaceToLinear(this Mesh self)
|
||||
{
|
||||
self.GetColors(s_Colors);
|
||||
|
||||
for (var i = 0; i < s_Colors.Count; i++)
|
||||
s_Colors[i] = ((Color) s_Colors[i]).gamma;
|
||||
|
||||
self.SetColors(s_Colors);
|
||||
s_Colors.Clear();
|
||||
}
|
||||
// public static void ModifyColorSpaceToLinear(this Mesh self)
|
||||
// {
|
||||
// self.GetColors(s_Colors);
|
||||
//
|
||||
// for (var i = 0; i < s_Colors.Count; i++)
|
||||
// s_Colors[i] = ((Color) s_Colors[i]).gamma;
|
||||
//
|
||||
// self.SetColors(s_Colors);
|
||||
// s_Colors.Clear();
|
||||
// }
|
||||
|
||||
public static void Clear(this CombineInstance[] self)
|
||||
{
|
||||
@@ -94,7 +104,8 @@ namespace Coffee.UIParticleExtensions
|
||||
|
||||
internal static class MeshPool
|
||||
{
|
||||
private static readonly Stack<Mesh> s_Pool = new Stack<Mesh>();
|
||||
private static readonly Stack<Mesh> s_Pool = new Stack<Mesh>(32);
|
||||
private static readonly HashSet<int> s_HashPool = new HashSet<int>();
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
@@ -107,6 +118,7 @@ namespace Coffee.UIParticleExtensions
|
||||
var m = new Mesh();
|
||||
m.MarkDynamic();
|
||||
s_Pool.Push(m);
|
||||
s_HashPool.Add(m.GetInstanceID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -116,7 +128,11 @@ namespace Coffee.UIParticleExtensions
|
||||
while (0 < s_Pool.Count)
|
||||
{
|
||||
m = s_Pool.Pop();
|
||||
if (m) return m;
|
||||
if (m)
|
||||
{
|
||||
s_HashPool.Remove(m.GetInstanceID());
|
||||
return m;
|
||||
}
|
||||
}
|
||||
|
||||
m = new Mesh();
|
||||
@@ -126,9 +142,14 @@ namespace Coffee.UIParticleExtensions
|
||||
|
||||
public static void Return(Mesh mesh)
|
||||
{
|
||||
if (!mesh || s_Pool.Contains(mesh)) return;
|
||||
if (!mesh) return;
|
||||
|
||||
var id = mesh.GetInstanceID();
|
||||
if (s_HashPool.Contains(id)) return;
|
||||
|
||||
mesh.Clear(false);
|
||||
s_Pool.Push(mesh);
|
||||
s_HashPool.Add(id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"name": "com.coffee.ui-particle",
|
||||
"displayName": "UI Particle",
|
||||
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
|
||||
"version": "3.3.3",
|
||||
"version": "3.3.8",
|
||||
"unity": "2018.2",
|
||||
"license": "MIT",
|
||||
"repository": {
|
||||
|
||||
Reference in New Issue
Block a user