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26
CHANGELOG.md
26
CHANGELOG.md
@@ -1,3 +1,29 @@
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## [4.1.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.3...4.1.4) (2022-07-01)
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### Bug Fixes
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* add `Enabled` toggle in overlay window ([f97e619](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f97e6195e62b5acfa8f3e97bfe3bc4a7dcadf38a))
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* if `m_Particles` contains null, an error will occur ([550d0c4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/550d0c43be35cd07e390ffd5749557c89fee0332)), closes [#214](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/214)
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* ParticleSystem reordering and refreshing in inspector does not work for prefab asset ([7eb4112](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/7eb41124db06ea794db76788b35ce82a0af2c402))
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* refresh button does not works in prefab edit mode ([c1538a8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c1538a83998608a30dc90944b05f8b75e165cf05)), closes [#214](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/214)
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* when `UIParticlrRenderer` destroy manually, an error will occur ([a11d2d0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a11d2d01ce5f67e3f430bcb0bfdee1ad9abf7cfe))
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## [4.1.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.2...4.1.3) (2022-06-28)
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### Bug Fixes
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* error on drag prefab to scene ([fa2f867](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fa2f867bcaff437bb9420da1abcef970cdb09ade)), closes [#211](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/211)
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## [4.1.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.1...4.1.2) (2022-06-27)
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### Bug Fixes
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* error on editor ([8034228](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/80342287137c07d58a7492875a401d80cb134073)), closes [#210](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/210)
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* incorrect position of world space trail particles ([fb7f308](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fb7f308f092db8a1512383857b80110cd626ecf9)), closes [#209](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/209)
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## [4.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.0...4.1.1) (2022-06-25)
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## [4.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.0...4.1.1) (2022-06-25)
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@@ -120,15 +120,15 @@ namespace Coffee.UIExtensions
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.Select(x => x.GetComponent<ParticleSystem>())
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.Select(x => x.GetComponent<ParticleSystem>())
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.Where(x => x)
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.Where(x => x)
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.Select(x => x.GetComponentInParent<UIParticle>())
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.Select(x => x.GetComponentInParent<UIParticle>())
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.Where(x => x)
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.Where(x => x && x.canvas)
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.Concat(
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.Concat(
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Selection.gameObjects
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Selection.gameObjects
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.Select(x => x.GetComponent<UIParticle>())
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.Select(x => x.GetComponent<UIParticle>())
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.Where(x => x)
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.Where(x => x && x.canvas)
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)
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)
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.Distinct()
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.Distinct()
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.ToArray();
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.ToArray();
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return uiParticles.Any() ? new SerializedObject(uiParticles) : null;
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return 0 < uiParticles.Length ? new SerializedObject(uiParticles) : null;
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};
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};
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s_SerializedObject = createSerializeObject();
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s_SerializedObject = createSerializeObject();
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@@ -155,9 +155,9 @@ namespace Coffee.UIExtensions
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var sp = serializedObject.FindProperty("m_Particles");
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var sp = serializedObject.FindProperty("m_Particles");
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_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true);
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_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true);
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_ro.elementHeight = EditorGUIUtility.singleLineHeight * 3 + 4;
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_ro.elementHeight = (EditorGUIUtility.singleLineHeight * 3) + 4;
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_ro.elementHeightCallback = _ => 3 * (EditorGUIUtility.singleLineHeight + 2);
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_ro.elementHeightCallback = _ => 3 * (EditorGUIUtility.singleLineHeight + 2);
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_ro.drawElementCallback = (rect, index, active, focused) =>
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_ro.drawElementCallback = (rect, index, _, __) =>
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{
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{
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EditorGUI.BeginDisabledGroup(sp.hasMultipleDifferentValues);
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EditorGUI.BeginDisabledGroup(sp.hasMultipleDifferentValues);
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rect.y += 1;
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rect.y += 1;
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@@ -175,7 +175,7 @@ namespace Coffee.UIExtensions
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rect.y += rect.height + 1;
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rect.y += rect.height + 1;
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MaterialField(rect, s_ContentTrailMaterial, materials, 1);
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MaterialField(rect, s_ContentTrailMaterial, materials, 1);
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EditorGUI.EndDisabledGroup();
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EditorGUI.EndDisabledGroup();
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if (materials != null)
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if (materials != null && materials.serializedObject.hasModifiedProperties)
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{
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{
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materials.serializedObject.ApplyModifiedProperties();
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materials.serializedObject.ApplyModifiedProperties();
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}
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}
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@@ -192,24 +192,16 @@ namespace Coffee.UIExtensions
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foreach (UIParticle t in targets)
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foreach (UIParticle t in targets)
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{
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{
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t.RefreshParticles();
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t.RefreshParticles();
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EditorUtility.SetDirty(t);
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}
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}
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}
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}
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};
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};
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_ro.onReorderCallback = _ =>
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{
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foreach (UIParticle t in targets)
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{
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t.RefreshParticles(t.particles);
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}
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|
||||||
};
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|
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// On select UIParticle, refresh particles.
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// On select UIParticle, refresh particles.
|
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if (!Application.isPlaying)
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foreach (UIParticle t in targets)
|
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{
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{
|
||||||
foreach (UIParticle t in targets)
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if (Application.isPlaying || PrefabUtility.GetPrefabAssetType(t) != PrefabAssetType.NotAPrefab) continue;
|
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{
|
t.RefreshParticles(t.particles);
|
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t.RefreshParticles(t.particles);
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||||||
}
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}
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}
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}
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}
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@@ -233,7 +225,7 @@ namespace Coffee.UIExtensions
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public override void OnInspectorGUI()
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public override void OnInspectorGUI()
|
||||||
{
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{
|
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var current = target as UIParticle;
|
var current = target as UIParticle;
|
||||||
if (current == null) return;
|
if (!current) return;
|
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|
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serializedObject.Update();
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serializedObject.Update();
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@@ -271,9 +263,18 @@ namespace Coffee.UIExtensions
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EditorGUILayout.PropertyField(m_AbsoluteMode);
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EditorGUILayout.PropertyField(m_AbsoluteMode);
|
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// Target ParticleSystems.
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// Target ParticleSystems.
|
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EditorGUI.BeginChangeCheck();
|
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EditorGUI.BeginDisabledGroup(targets.OfType<UIParticle>().Any(x => !x.canvas));
|
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_ro.DoLayoutList();
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_ro.DoLayoutList();
|
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EditorGUI.EndDisabledGroup();
|
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serializedObject.ApplyModifiedProperties();
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serializedObject.ApplyModifiedProperties();
|
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if (EditorGUI.EndChangeCheck())
|
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{
|
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foreach (var uip in targets.OfType<UIParticle>())
|
||||||
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{
|
||||||
|
uip.RefreshParticles(uip.particles);
|
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|
}
|
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|
}
|
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|
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// Does the shader support UI masks?
|
// Does the shader support UI masks?
|
||||||
if (current.maskable && current.GetComponentInParent<Mask>())
|
if (current.maskable && current.GetComponentInParent<Mask>())
|
||||||
@@ -321,7 +322,7 @@ namespace Coffee.UIExtensions
|
|||||||
// Check to use 'TEXCOORD*.zw' components as custom vertex stream.
|
// Check to use 'TEXCOORD*.zw' components as custom vertex stream.
|
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foreach (var psr in allPsRenderers)
|
foreach (var psr in allPsRenderers)
|
||||||
{
|
{
|
||||||
if (new SerializedObject(psr).FindProperty("m_UseCustomVertexStreams").boolValue == false) continue;
|
if (!new SerializedObject(psr).FindProperty("m_UseCustomVertexStreams").boolValue) continue;
|
||||||
if (psr.activeVertexStreamsCount == 0) continue;
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if (psr.activeVertexStreamsCount == 0) continue;
|
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psr.GetActiveVertexStreams(s_Streams);
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psr.GetActiveVertexStreams(s_Streams);
|
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||||||
@@ -429,16 +430,18 @@ namespace Coffee.UIExtensions
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{
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{
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try
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try
|
||||||
{
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{
|
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if (s_SerializedObject.targetObjects.Any(x => !x)) return;
|
if (s_SerializedObject.targetObjects.OfType<UIParticle>().Any(x => !x || !x.canvas)) return;
|
||||||
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|
||||||
s_SerializedObject.Update();
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s_SerializedObject.Update();
|
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GUILayout.BeginVertical(GUILayout.Width(220f));
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using (new EditorGUILayout.VerticalScope(GUILayout.Width(220f)))
|
||||||
var labelWidth = EditorGUIUtility.labelWidth;
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{
|
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EditorGUIUtility.labelWidth = 100;
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var labelWidth = EditorGUIUtility.labelWidth;
|
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_xyzMode = DrawFloatOrVector3Field(s_SerializedObject.FindProperty("m_Scale3D"), _xyzMode);
|
EditorGUIUtility.labelWidth = 100;
|
||||||
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_AbsoluteMode"));
|
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_Enabled"));
|
||||||
EditorGUIUtility.labelWidth = labelWidth;
|
_xyzMode = DrawFloatOrVector3Field(s_SerializedObject.FindProperty("m_Scale3D"), _xyzMode);
|
||||||
GUILayout.EndVertical();
|
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_AbsoluteMode"));
|
||||||
|
EditorGUIUtility.labelWidth = labelWidth;
|
||||||
|
}
|
||||||
s_SerializedObject.ApplyModifiedProperties();
|
s_SerializedObject.ApplyModifiedProperties();
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
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|||||||
@@ -2,6 +2,7 @@
|
|||||||
#define SERIALIZE_FIELD_MASKABLE
|
#define SERIALIZE_FIELD_MASKABLE
|
||||||
#endif
|
#endif
|
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using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
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using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
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using Coffee.UIParticleExtensions;
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using Coffee.UIParticleExtensions;
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using UnityEngine;
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using UnityEngine;
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@@ -290,6 +291,7 @@ namespace Coffee.UIExtensions
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var j = 0;
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var j = 0;
|
||||||
for (var i = 0; i < particles.Count; i++)
|
for (var i = 0; i < particles.Count; i++)
|
||||||
{
|
{
|
||||||
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if (!particles[i]) continue;
|
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GetRenderer(j++).Set(this, particles[i], false);
|
GetRenderer(j++).Set(this, particles[i], false);
|
||||||
if (particles[i].trails.enabled)
|
if (particles[i].trails.enabled)
|
||||||
{
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{
|
||||||
@@ -321,9 +323,15 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
if (!isActiveAndEnabled) return;
|
if (!isActiveAndEnabled) return;
|
||||||
|
|
||||||
|
if (m_Renderers.Any(x => !x))
|
||||||
|
{
|
||||||
|
RefreshParticles(particles);
|
||||||
|
}
|
||||||
|
|
||||||
var bakeCamera = GetBakeCamera();
|
var bakeCamera = GetBakeCamera();
|
||||||
for (var i = 0; i < m_Renderers.Count; i++)
|
for (var i = 0; i < m_Renderers.Count; i++)
|
||||||
{
|
{
|
||||||
|
if (!m_Renderers[i]) continue;
|
||||||
m_Renderers[i].UpdateMesh(bakeCamera);
|
m_Renderers[i].UpdateMesh(bakeCamera);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -332,6 +340,7 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
for (var i = 0; i < m_Renderers.Count; i++)
|
for (var i = 0; i < m_Renderers.Count; i++)
|
||||||
{
|
{
|
||||||
|
if (!m_Renderers[i]) continue;
|
||||||
m_Renderers[i].UpdateParticleCount();
|
m_Renderers[i].UpdateParticleCount();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -417,6 +426,10 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
m_Renderers.Add(UIParticleRenderer.AddRenderer(this, index));
|
m_Renderers.Add(UIParticleRenderer.AddRenderer(this, index));
|
||||||
}
|
}
|
||||||
|
if (!m_Renderers[index])
|
||||||
|
{
|
||||||
|
m_Renderers[index] = UIParticleRenderer.AddRenderer(this, index);
|
||||||
|
}
|
||||||
return m_Renderers[index];
|
return m_Renderers[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -461,14 +461,6 @@ namespace Coffee.UIExtensions
|
|||||||
_prewarm = false;
|
_prewarm = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Normal simulation for non-scaling or local spacing.
|
|
||||||
var isScaling = scale != Vector3.one;
|
|
||||||
if (!isScaling || _particleSystem.GetActualSimulationSpace() == ParticleSystemSimulationSpace.Local)
|
|
||||||
{
|
|
||||||
_particleSystem.Simulate(deltaTime, false, false, false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Emitted particles found.
|
// Emitted particles found.
|
||||||
if (_prevParticleCount != _particleSystem.particleCount)
|
if (_prevParticleCount != _particleSystem.particleCount)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ namespace Coffee.UIExtensions
|
|||||||
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
||||||
{
|
{
|
||||||
var uip = s_ActiveParticles[i];
|
var uip = s_ActiveParticles[i];
|
||||||
if (!uip.isPrimary || s_UpdatedGroupIds.Contains(uip.groupId)) continue;
|
if (!uip || !uip.canvas || !uip.isPrimary || s_UpdatedGroupIds.Contains(uip.groupId)) continue;
|
||||||
|
|
||||||
s_UpdatedGroupIds.Add(uip.groupId);
|
s_UpdatedGroupIds.Add(uip.groupId);
|
||||||
uip.UpdateTransformScale();
|
uip.UpdateTransformScale();
|
||||||
@@ -73,6 +73,8 @@ namespace Coffee.UIExtensions
|
|||||||
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
||||||
{
|
{
|
||||||
var uip = s_ActiveParticles[i];
|
var uip = s_ActiveParticles[i];
|
||||||
|
if (!uip || !uip.canvas) continue;
|
||||||
|
|
||||||
uip.UpdateTransformScale();
|
uip.UpdateTransformScale();
|
||||||
|
|
||||||
if (!uip.useMeshSharing)
|
if (!uip.useMeshSharing)
|
||||||
@@ -97,7 +99,10 @@ namespace Coffee.UIExtensions
|
|||||||
// UpdateParticleCount.
|
// UpdateParticleCount.
|
||||||
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
||||||
{
|
{
|
||||||
s_ActiveParticles[i].UpdateParticleCount();
|
var uip = s_ActiveParticles[i];
|
||||||
|
if (!uip || !uip.canvas) continue;
|
||||||
|
|
||||||
|
uip.UpdateParticleCount();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
"name": "com.coffee.ui-particle",
|
"name": "com.coffee.ui-particle",
|
||||||
"displayName": "UI Particle",
|
"displayName": "UI Particle",
|
||||||
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
|
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
|
||||||
"version": "4.1.1",
|
"version": "4.1.4",
|
||||||
"unity": "2018.2",
|
"unity": "2018.2",
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"repository": {
|
"repository": {
|
||||||
|
|||||||
Reference in New Issue
Block a user