Compare commits

..

2 Commits
4.1.2 ... 4.1.3

Author SHA1 Message Date
semantic-release-bot
65c60000c2 chore(release): 4.1.3 [skip ci]
## [4.1.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.2...4.1.3) (2022-06-28)

### Bug Fixes

* error on drag prefab to scene ([fa2f867](fa2f867bca)), closes [#211](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/211)
2022-06-28 08:07:32 +00:00
mob-sakai
fa2f867bca fix: error on drag prefab to scene
close #211
2022-06-28 14:26:09 +09:00
3 changed files with 15 additions and 3 deletions

View File

@@ -1,3 +1,10 @@
## [4.1.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.2...4.1.3) (2022-06-28)
### Bug Fixes
* error on drag prefab to scene ([fa2f867](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fa2f867bcaff437bb9420da1abcef970cdb09ade)), closes [#211](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/211)
## [4.1.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.1...4.1.2) (2022-06-27)

View File

@@ -62,7 +62,7 @@ namespace Coffee.UIExtensions
for (var i = 0; i < s_ActiveParticles.Count; i++)
{
var uip = s_ActiveParticles[i];
if (!uip.isPrimary || s_UpdatedGroupIds.Contains(uip.groupId)) continue;
if (!uip || !uip.canvas || !uip.isPrimary || s_UpdatedGroupIds.Contains(uip.groupId)) continue;
s_UpdatedGroupIds.Add(uip.groupId);
uip.UpdateTransformScale();
@@ -73,6 +73,8 @@ namespace Coffee.UIExtensions
for (var i = 0; i < s_ActiveParticles.Count; i++)
{
var uip = s_ActiveParticles[i];
if (!uip || !uip.canvas) continue;
uip.UpdateTransformScale();
if (!uip.useMeshSharing)
@@ -97,7 +99,10 @@ namespace Coffee.UIExtensions
// UpdateParticleCount.
for (var i = 0; i < s_ActiveParticles.Count; i++)
{
s_ActiveParticles[i].UpdateParticleCount();
var uip = s_ActiveParticles[i];
if (!uip || !uip.canvas) continue;
uip.UpdateParticleCount();
}
}

View File

@@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "4.1.2",
"version": "4.1.3",
"unity": "2018.2",
"license": "MIT",
"repository": {