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208
.editorconfig
Normal file
208
.editorconfig
Normal file
@@ -0,0 +1,208 @@
|
||||
root = true
|
||||
|
||||
[*.json]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
[*.asmdef]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
# C# files
|
||||
[*.cs]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
csharp_style_implicit_object_creation_when_type_is_apparent = false
|
||||
resharper_object_creation_when_type_evident = explicitly_typed
|
||||
|
||||
# Keep
|
||||
csharp_keep_existing_attribute_arrangement = true
|
||||
csharp_keep_existing_embedded_arrangement = true
|
||||
csharp_keep_user_linebreaks = true
|
||||
csharp_keep_existing_linebreaks = true
|
||||
csharp_place_simple_embedded_statement_on_same_line = false
|
||||
csharp_place_simple_blocks_on_single_line = false
|
||||
csharp_keep_existing_initializer_arrangement = true
|
||||
csharp_keep_existing_arrangement = true
|
||||
|
||||
# Standard properties
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
|
||||
# Brace preferences
|
||||
csharp_brace_style = next_line
|
||||
csharp_braces_for_ifelse = required_for_multiline_statement
|
||||
csharp_braces_for_for = required
|
||||
csharp_braces_for_foreach = required
|
||||
csharp_braces_for_while = required
|
||||
csharp_braces_for_dowhile = required
|
||||
csharp_braces_for_using = required
|
||||
csharp_case_block_braces = next_line
|
||||
csharp_initializer_braces = next_line
|
||||
|
||||
# New line preferences
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_finally = true
|
||||
csharp_new_line_before_members_in_object_initializers = true
|
||||
csharp_new_line_before_members_in_anonymous_types = true
|
||||
csharp_new_line_between_query_expression_clauses = true
|
||||
|
||||
# Indentation preferences
|
||||
csharp_indent_block_contents = true
|
||||
csharp_indent_braces = false
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_case_contents_when_block = false
|
||||
csharp_indent_switch_labels = true
|
||||
csharp_indent_labels = one_less_than_current
|
||||
|
||||
# Modifier preferences
|
||||
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:suggestion
|
||||
|
||||
# avoid this. unless absolutely necessary
|
||||
dotnet_style_qualification_for_field = false:suggestion
|
||||
dotnet_style_qualification_for_property = false:suggestion
|
||||
dotnet_style_qualification_for_method = false:suggestion
|
||||
dotnet_style_qualification_for_event = false:suggestion
|
||||
|
||||
# Types: use keywords instead of BCL types, and permit var only when the type is clear
|
||||
csharp_style_var_for_built_in_types = true:suggestion
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_elsewhere = true:suggestion
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
# Arguments
|
||||
csharp_arguments_literal = named:suggestion
|
||||
csharp_arguments_string_literal = named:suggestion
|
||||
|
||||
# Naming: public and protected fields -> camelCase
|
||||
dotnet_naming_rule.protected_public_fields.severity = suggestion
|
||||
dotnet_naming_rule.protected_public_fields.symbols = protected_public_fields
|
||||
dotnet_naming_rule.protected_public_fields.style = camel_case
|
||||
dotnet_naming_symbols.protected_public_fields.applicable_kinds = field, event
|
||||
dotnet_naming_symbols.protected_public_fields.applicable_accessibilities = public, protected
|
||||
dotnet_naming_style.camel_case.capitalization = camel_case
|
||||
|
||||
# Naming: properties -> camelCase
|
||||
dotnet_naming_rule.properties.severity = suggestion
|
||||
dotnet_naming_rule.properties.symbols = properties
|
||||
dotnet_naming_rule.properties.style = camel_case
|
||||
dotnet_naming_symbols.properties.applicable_kinds = property
|
||||
|
||||
# Naming: constant fields -> k_PascalCase
|
||||
dotnet_naming_rule.constant_fields.severity = suggestion
|
||||
dotnet_naming_rule.constant_fields.symbols = constant_fields
|
||||
dotnet_naming_rule.constant_fields.style = k_pascal_case
|
||||
dotnet_naming_symbols.constant_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.constant_fields.required_modifiers = const
|
||||
dotnet_naming_style.k_pascal_case.required_prefix = k_
|
||||
dotnet_naming_style.k_pascal_case.capitalization = pascal_case
|
||||
|
||||
# Naming: static fields -> s_PascalCase
|
||||
dotnet_naming_rule.static_fields_should_have_prefix.severity = suggestion
|
||||
dotnet_naming_rule.static_fields_should_have_prefix.symbols = static_fields
|
||||
dotnet_naming_rule.static_fields_should_have_prefix.style = s_pascal_case
|
||||
dotnet_naming_symbols.static_fields.applicable_kinds = field, property
|
||||
dotnet_naming_symbols.static_fields.required_modifiers = static
|
||||
dotnet_naming_symbols.static_fields.applicable_accessibilities = private, internal, private_protected
|
||||
dotnet_naming_style.s_pascal_case.required_prefix = s_
|
||||
dotnet_naming_style.s_pascal_case.capitalization = pascal_case
|
||||
|
||||
# Naming: internal and private fields -> _camelCase
|
||||
dotnet_naming_rule.private_internal_fields.severity = suggestion
|
||||
dotnet_naming_rule.private_internal_fields.symbols = private_internal_fields
|
||||
dotnet_naming_rule.private_internal_fields.style = _camel_case
|
||||
dotnet_naming_symbols.private_internal_fields.applicable_kinds = field
|
||||
dotnet_naming_symbols.private_internal_fields.applicable_accessibilities = private, internal
|
||||
dotnet_naming_style._camel_case.required_prefix = _
|
||||
dotnet_naming_style._camel_case.capitalization = camel_case
|
||||
|
||||
# Code style defaults
|
||||
dotnet_sort_system_directives_first = true
|
||||
csharp_preserve_single_line_statements = false:none
|
||||
csharp_prefer_static_local_function = true:suggestion
|
||||
csharp_prefer_simple_using_statement = false:none
|
||||
csharp_style_prefer_switch_expression = true:suggestion
|
||||
dotnet_style_readonly_field = true:suggestion
|
||||
|
||||
# Expression-level preferences
|
||||
dotnet_style_object_initializer = true:suggestion
|
||||
dotnet_style_collection_initializer = true:suggestion
|
||||
dotnet_style_explicit_tuple_names = true:suggestion
|
||||
dotnet_style_coalesce_expression = true:suggestion
|
||||
dotnet_style_null_propagation = true:suggestion
|
||||
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
|
||||
dotnet_style_prefer_inferred_tuple_names = true:suggestion
|
||||
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
|
||||
dotnet_style_prefer_auto_properties = true:suggestion
|
||||
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
|
||||
dotnet_style_prefer_conditional_expression_over_return = true:silent
|
||||
csharp_prefer_simple_default_expression = true:suggestion
|
||||
|
||||
# Expression-bodied members
|
||||
csharp_style_expression_bodied_accessors = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_methods = false:suggestion
|
||||
csharp_style_expression_bodied_constructors = false:suggestion
|
||||
csharp_style_expression_bodied_operators = false:suggestion
|
||||
csharp_style_expression_bodied_properties = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_indexers = false:suggestion
|
||||
csharp_style_expression_bodied_lambdas = when_on_single_line:silent
|
||||
csharp_style_expression_bodied_local_functions = false:suggestion
|
||||
|
||||
# Pattern matching
|
||||
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
||||
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
||||
csharp_style_inlined_variable_declaration = true:suggestion
|
||||
|
||||
# Null checking preferences
|
||||
csharp_style_throw_expression = true:suggestion
|
||||
csharp_style_conditional_delegate_call = true:suggestion
|
||||
|
||||
# Other features
|
||||
csharp_style_prefer_index_operator = false:none
|
||||
csharp_style_prefer_range_operator = false:none
|
||||
csharp_style_pattern_local_over_anonymous_function = false:none
|
||||
|
||||
# Space preferences
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_after_comma = true
|
||||
csharp_space_after_dot = false
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_after_semicolon_in_for_statement = true
|
||||
csharp_space_around_binary_operators = before_and_after
|
||||
csharp_space_around_declaration_statements = do_not_ignore
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_before_comma = false
|
||||
csharp_space_before_dot = false
|
||||
csharp_space_before_open_square_brackets = false
|
||||
csharp_space_before_semicolon_in_for_statement = false
|
||||
csharp_space_between_empty_square_brackets = false
|
||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||
csharp_space_between_parentheses = false
|
||||
csharp_space_between_square_brackets = false
|
||||
|
||||
# ReSharper inspection severities
|
||||
resharper_check_namespace_highlighting = none
|
||||
resharper_for_can_be_converted_to_foreach_highlighting = none
|
||||
resharper_xmldoc_indent_text = ZeroIndent
|
||||
72
.github/workflows/release.yml
vendored
72
.github/workflows/release.yml
vendored
@@ -1,24 +1,86 @@
|
||||
name: release
|
||||
name: 🔖 Release
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- preview
|
||||
- main
|
||||
- v*.x
|
||||
- release
|
||||
tags-ignore:
|
||||
- "**"
|
||||
|
||||
jobs:
|
||||
release:
|
||||
name: 🔖 Release (${{ github.ref_name }})
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
pull-requests: write
|
||||
issues: write
|
||||
outputs:
|
||||
channel: ${{ steps.release.outputs.new_release_channel }}
|
||||
released: ${{ steps.release.outputs.new_release_published }}
|
||||
tag: ${{ steps.release.outputs.new_release_git_tag }}
|
||||
version: ${{ steps.release.outputs.new_release_version }}
|
||||
notes: ${{ steps.release.outputs.new_release_notes }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: 🚚 Checkout (${{ github.ref_name }})
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- uses: cycjimmy/semantic-release-action@v2
|
||||
- name: 🔖 Run semantic release
|
||||
uses: cycjimmy/semantic-release-action@v4
|
||||
id: release
|
||||
with:
|
||||
working_directory: Packages/src
|
||||
extra_plugins: |
|
||||
@semantic-release/changelog
|
||||
@semantic-release/git
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
- run: |
|
||||
echo "🔖 New release published: '${{ steps.release.outputs.new_release_published }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
echo "🔖 New release version: '${{ steps.release.outputs.new_release_version }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
echo "🔖 New release channel: '${{ steps.release.outputs.new_release_channel }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
echo "🔖 New release git tag: '${{ steps.release.outputs.new_release_git_tag }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||
|
||||
merge-to-develop:
|
||||
if: needs.release.outputs.released == 'true'
|
||||
needs: release
|
||||
name: 🔀 Merge to develop
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
- name: 🚚 Checkout (develop)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: develop
|
||||
fetch-depth: 0
|
||||
- name: 🔀 Merge '${{ needs.release.outputs.tag }}' into 'develop'
|
||||
run: |
|
||||
git config --local user.email "github-actions[bot]@users.noreply.github.com"
|
||||
git config --local user.name "github-actions[bot]"
|
||||
|
||||
git merge ${{ needs.release.outputs.tag }}
|
||||
git push origin develop
|
||||
|
||||
split-to-main:
|
||||
if: needs.release.outputs.released == 'true'
|
||||
needs: release
|
||||
name: 🔀 Split package
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
steps:
|
||||
- name: 🚚 Checkout (${{ needs.release.outputs.tag }})
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ needs.release.outputs.tag }}
|
||||
fetch-depth: 0
|
||||
- name: 🔀 Split subtree 'Packages/src' to 'main'
|
||||
run: |
|
||||
git branch main origin/main
|
||||
git subtree split --prefix=Packages/src --branch main
|
||||
git tag ${{ needs.release.outputs.version }} main
|
||||
git push origin ${{ needs.release.outputs.version }} main:main
|
||||
|
||||
91
.github/workflows/test.yml
vendored
91
.github/workflows/test.yml
vendored
@@ -1,13 +1,25 @@
|
||||
# Secrets
|
||||
# UNITY_LICENSE:
|
||||
name: test
|
||||
# Required secrets
|
||||
# UNITY_LICENSE: The contents of Unity license file
|
||||
# UNITY_EMAIL: Unity user email to login
|
||||
# UNITY_PASSWORD: Unity user password to login
|
||||
name: 🧪 Test
|
||||
|
||||
env:
|
||||
# MINIMUM_VERSION: The minimum version of Unity.
|
||||
MINIMUM_VERSION: 2019.4
|
||||
# EXCLUDE_FILTER: The excluded versions of Unity.
|
||||
EXCLUDE_FILTER: '(2020.2.0)'
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- develop
|
||||
- develop_v5
|
||||
tags:
|
||||
- "!*"
|
||||
paths-ignore:
|
||||
- "*.md"
|
||||
pull_request:
|
||||
types:
|
||||
- opened
|
||||
@@ -15,55 +27,68 @@ on:
|
||||
|
||||
jobs:
|
||||
setup:
|
||||
name: ⚙️ Setup
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
versions: ${{ steps.setup.outputs.versions }}
|
||||
unityVersions: ${{ steps.setup.outputs.unityVersions }}
|
||||
steps:
|
||||
- id: setup
|
||||
- name: ⚙️ Find target Unity versions
|
||||
id: setup
|
||||
run: |
|
||||
VERSIONS=`npx unity-changeset list --versions --all --latest-patch --min 2018.3 --json`
|
||||
echo "==== Target Unity Versions ===="
|
||||
echo "${VERSIONS}"
|
||||
echo "::set-output name=versions::${VERSIONS}"
|
||||
LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
|
||||
# ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
|
||||
ADDITIONAL_VERSIONS=[]
|
||||
|
||||
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
|
||||
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
|
||||
echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT
|
||||
|
||||
test:
|
||||
name: 🧪 Run tests
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
permissions:
|
||||
checks: write
|
||||
contents: read
|
||||
needs: setup
|
||||
strategy:
|
||||
fail-fast: false
|
||||
max-parallel: 4
|
||||
matrix:
|
||||
version: ${{ fromJson(needs.setup.outputs.versions) }}
|
||||
|
||||
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
|
||||
steps:
|
||||
# Checkout sandbox project
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
ref: sandbox
|
||||
submodules: true
|
||||
fetch-depth: 0
|
||||
- name: 🚚 Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Update package submodule
|
||||
- name: "Update package submodule"
|
||||
working-directory: Packages/dev
|
||||
run: git checkout ${{ github.sha }}
|
||||
|
||||
# Cache
|
||||
- uses: actions/cache@v2
|
||||
- name: 📥 Cache library
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: Library
|
||||
key: Library-${{ matrix.version }}-${{ github.sha }}
|
||||
key: Library-${{ matrix.unityVersion }}-${{ github.sha }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.version }}-
|
||||
Library-${{ matrix.unityVersion }}-
|
||||
Library-
|
||||
|
||||
# Run tests
|
||||
- name: "Run tests"
|
||||
uses: game-ci/unity-test-runner@v2
|
||||
- name: 🛠️ Build Unity Project
|
||||
uses: game-ci/unity-builder@v4
|
||||
timeout-minutes: 45
|
||||
with:
|
||||
customImage: mobsakai/unity3d:${{ matrix.version }}
|
||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||
targetPlatform: StandaloneLinux64
|
||||
allowDirtyBuild: true
|
||||
customParameters: -nographics
|
||||
# unityVersion: ${{ matrix.version }}
|
||||
checkName: ${{ matrix.version }} Test Results
|
||||
|
||||
- name: 🧪 Run tests
|
||||
uses: game-ci/unity-test-runner@v4
|
||||
timeout-minutes: 45
|
||||
with:
|
||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||
# unityVersion: ${{ matrix.unityVersion }}
|
||||
customParameters: -nographics
|
||||
checkName: ${{ matrix.unityVersion }} Test Results
|
||||
githubToken: ${{ github.token }}
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test"
|
||||
|
||||
30
.gitignore
vendored
Normal file
30
.gitignore
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
# Windows
|
||||
Thumbs.db
|
||||
Desktop.ini
|
||||
/*.csproj
|
||||
/*.sln
|
||||
|
||||
# macOS
|
||||
.DS_Store
|
||||
|
||||
# Vim
|
||||
*.swp
|
||||
|
||||
# Unity
|
||||
/Logs
|
||||
/Library
|
||||
/Temp
|
||||
Assets/Plugins.meta
|
||||
Assets/JMO Assets.meta
|
||||
Assets/JMO Assets
|
||||
Assets/EffectExamples/
|
||||
Assets/EffectExamples.meta
|
||||
Assets/Plugins/
|
||||
|
||||
# VS
|
||||
.vs/
|
||||
.vscode/
|
||||
.idea/
|
||||
obj/
|
||||
bin/
|
||||
UserSettings/
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0b370726e57248da97c1c2f3bfd8bdf
|
||||
guid: 7c9f7735cc2f24a7ca1c23043e63a6be
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
File diff suppressed because it is too large
Load Diff
116
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs
Normal file
116
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs
Normal file
@@ -0,0 +1,116 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Coffee.UIExtensions.Demo
|
||||
{
|
||||
public class CFX_Demo_With_UIParticle : MonoBehaviour
|
||||
{
|
||||
private MonoBehaviour _demo;
|
||||
private string _demoType;
|
||||
private Toggle _spawnOnUI;
|
||||
private UIParticle _uiParticle;
|
||||
|
||||
// Start is called before the first frame update
|
||||
private void Start()
|
||||
{
|
||||
_uiParticle = GetComponentInChildren<UIParticle>();
|
||||
_spawnOnUI = GetComponentInChildren<Toggle>();
|
||||
_demo = FindObjectOfType("CFX_Demo_New") as MonoBehaviour
|
||||
?? FindObjectOfType("WFX_Demo_New") as MonoBehaviour
|
||||
?? FindObjectOfType("CFXR_Demo") as MonoBehaviour;
|
||||
_demoType = _demo?.GetType().Name;
|
||||
|
||||
SetCanvasWidth(800);
|
||||
SetCanvasRenderOverlay(true);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
private void Update()
|
||||
{
|
||||
if (!_spawnOnUI.isOn || !_demo || !Input.GetMouseButtonDown(0)) return;
|
||||
|
||||
if (_demoType == "CFX_Demo_New" || _demoType == "WFX_Demo_New")
|
||||
{
|
||||
SpawnParticleCFX();
|
||||
}
|
||||
else if (_demoType == "CFXR_Demo")
|
||||
{
|
||||
SpawnParticleCFXR();
|
||||
}
|
||||
}
|
||||
|
||||
private void SpawnParticleCFXR()
|
||||
{
|
||||
var particle = _demo.GetType()
|
||||
.GetField("currentEffect", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
||||
?.GetValue(_demo) as GameObject;
|
||||
if (!particle) return;
|
||||
|
||||
var instance = Instantiate(particle);
|
||||
foreach (var c in instance.GetComponentsInChildren<MonoBehaviour>())
|
||||
{
|
||||
if (c.GetType().Name == "CFXR_Effect")
|
||||
{
|
||||
c.enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
_uiParticle.SetParticleSystemInstance(instance, true);
|
||||
}
|
||||
|
||||
private void SpawnParticleCFX()
|
||||
{
|
||||
var particle = _demo.GetType()
|
||||
.GetMethod("spawnParticle", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
||||
?.Invoke(_demo, Array.Empty<object>()) as GameObject;
|
||||
if (!particle) return;
|
||||
|
||||
particle.transform.localScale = Vector3.one;
|
||||
_uiParticle.SetParticleSystemInstance(particle, true);
|
||||
}
|
||||
|
||||
private static Object FindObjectOfType(string typeName)
|
||||
{
|
||||
var type = AppDomain.CurrentDomain.GetAssemblies()
|
||||
.SelectMany(x => x.GetTypes())
|
||||
.FirstOrDefault(x => x.Name == typeName);
|
||||
|
||||
return type == null ? null : FindObjectOfType(type);
|
||||
}
|
||||
|
||||
public void SetCanvasWidth(int width)
|
||||
{
|
||||
var scaler = GetComponentInParent<CanvasScaler>();
|
||||
scaler.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
|
||||
scaler.matchWidthOrHeight = 0;
|
||||
var resolution = scaler.referenceResolution;
|
||||
resolution.x = width;
|
||||
scaler.referenceResolution = resolution;
|
||||
}
|
||||
|
||||
public void SetCanvasRenderOverlay(bool enable)
|
||||
{
|
||||
var canvas = GetComponentInParent<Canvas>();
|
||||
if (enable)
|
||||
{
|
||||
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||
}
|
||||
else
|
||||
{
|
||||
canvas.worldCamera = Camera.main;
|
||||
canvas.renderMode = RenderMode.ScreenSpaceCamera;
|
||||
canvas.planeDistance = 5;
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadScene(string scene)
|
||||
{
|
||||
SceneManager.LoadScene(scene);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
Cartoon FX & War FX Demo
|
||||
===
|
||||
|
||||
Please import assets "Cartoon FX Free" and/or "War FX Free" from Unity asset store.
|
||||
Please import assets "Cartoon FX Free" and/or "War FX Free" from Unity asset store.
|
||||
|
Before Width: | Height: | Size: 585 KiB After Width: | Height: | Size: 585 KiB |
@@ -0,0 +1,84 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace Coffee.UIExtensions.Demo
|
||||
{
|
||||
public class UIParticle_PerformanceDemo : MonoBehaviour
|
||||
{
|
||||
[FormerlySerializedAs("copyOrigin")]
|
||||
[SerializeField]
|
||||
private GameObject m_CopyOrigin;
|
||||
|
||||
[FormerlySerializedAs("copyCount")]
|
||||
[SerializeField]
|
||||
public int m_CopyCount;
|
||||
|
||||
[FormerlySerializedAs("root")]
|
||||
[SerializeField]
|
||||
public Canvas m_RootCanvas;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
Application.targetFrameRate = 60;
|
||||
|
||||
if (m_CopyOrigin)
|
||||
{
|
||||
m_CopyOrigin.SetActive(false);
|
||||
|
||||
var parent = m_CopyOrigin.transform.parent;
|
||||
for (var i = 0; i < m_CopyCount; i++)
|
||||
{
|
||||
var go = Instantiate(m_CopyOrigin, parent, false);
|
||||
go.name = string.Format("{0} {1}", m_CopyOrigin.name, i + 1);
|
||||
go.hideFlags = HideFlags.DontSave;
|
||||
|
||||
go.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void UIParticle_Enable(bool flag)
|
||||
{
|
||||
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
|
||||
{
|
||||
uip.enabled = flag;
|
||||
}
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
foreach (var ps in FindObjectsOfType<ParticleSystem>())
|
||||
{
|
||||
ps.Play(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void UIParticle_MeshSharing(bool flag)
|
||||
{
|
||||
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
|
||||
{
|
||||
uip.meshSharing = flag
|
||||
? UIParticle.MeshSharing.Auto
|
||||
: UIParticle.MeshSharing.None;
|
||||
}
|
||||
}
|
||||
|
||||
public void UIParticle_RandomGroup(bool flag)
|
||||
{
|
||||
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
|
||||
{
|
||||
uip.groupMaxId = flag
|
||||
? 4
|
||||
: 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void ParticleSystem_SetScale(float scale)
|
||||
{
|
||||
foreach (var ps in FindObjectsOfType<ParticleSystem>())
|
||||
{
|
||||
ps.transform.localScale = new Vector3(scale, scale, scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c5a6b37697e71473cb1ecc90047622d0
|
||||
guid: 64db617a76e9a4f1e90d0731175c1f7b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
33
Assets/ProjectSettings/NanoMonitor.asset
Normal file
33
Assets/ProjectSettings/NanoMonitor.asset
Normal file
@@ -0,0 +1,33 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 194d2f2eb25c64ec0af5c323c74eb518, type: 3}
|
||||
m_Name: NanoMonitor
|
||||
m_EditorClassIdentifier:
|
||||
m_NanoMonitorEnabled: 1
|
||||
m_BootSceneNameRegex: .*
|
||||
m_DevelopmentBuildOnly: 1
|
||||
m_EnabledInEditor: 1
|
||||
m_AlwaysIncludeAssembly: 1
|
||||
m_InstantiateOnLoad: 1
|
||||
m_Prefab: {fileID: 7211429669315726685, guid: b73940fc30a2f4eb9a73783e9c1f8da6,
|
||||
type: 3}
|
||||
m_Opened: 1
|
||||
m_Interval: 0.5
|
||||
m_Anchor: 1
|
||||
m_CustomMonitorItems:
|
||||
- m_Format: Screen:{0}x{1}
|
||||
m_Arg0:
|
||||
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;width
|
||||
m_Arg1:
|
||||
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;height
|
||||
m_Arg2:
|
||||
m_Path:
|
||||
8
Assets/ProjectSettings/NanoMonitor.asset.meta
Normal file
8
Assets/ProjectSettings/NanoMonitor.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 86087a0847f384b538391745dad4565c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 784696794bc6345bc80bf49623581c2e
|
||||
guid: b73940fc30a2f4eb9a73783e9c1f8da6
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
20
Assets/ProjectSettings/SimpleSceneNavigator.asset
Normal file
20
Assets/ProjectSettings/SimpleSceneNavigator.asset
Normal file
@@ -0,0 +1,20 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 94e8c16a26d334eafa227ee444387432, type: 3}
|
||||
m_Name: SimpleSceneNavigator
|
||||
m_EditorClassIdentifier:
|
||||
m_NavigatorEnabled: 1
|
||||
m_EnabledInEditor: 1
|
||||
m_AlwaysIncludeAssembly: 1
|
||||
m_InstantiateOnLoad: 1
|
||||
m_Prefab: {fileID: 7211429669315726685, guid: 46deb9632f6a14713b8460bd01e879c9,
|
||||
type: 3}
|
||||
8
Assets/ProjectSettings/SimpleSceneNavigator.asset.meta
Normal file
8
Assets/ProjectSettings/SimpleSceneNavigator.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be3e05903ef7041d39b3ef8ecdd47f08
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
513
Assets/ProjectSettings/SimpleSceneNavigator.prefab
Normal file
513
Assets/ProjectSettings/SimpleSceneNavigator.prefab
Normal file
@@ -0,0 +1,513 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3877588430955763108
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3877588430955763111}
|
||||
- component: {fileID: 3877588430955763105}
|
||||
- component: {fileID: 3877588430955763110}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3877588430955763111
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588430955763108}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3877588431231610297}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
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Assets/Samples
Symbolic link
1
Assets/Samples
Symbolic link
@@ -0,0 +1 @@
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"name": "Coffee.NanoMonitor",
|
||||
"references": [],
|
||||
"optionalUnityReferences": [],
|
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"name": "Coffee.UIParticle.Tests",
|
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"references": [
|
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"Coffee.UIParticle"
|
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],
|
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"optionalUnityReferences": [
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"TestAssemblies"
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"includePlatforms": [],
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Normal file
8
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Normal file
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19
Assets/Tests/Editor/Coffee.UIParticle.Editor.Tests.asmdef
Normal file
19
Assets/Tests/Editor/Coffee.UIParticle.Editor.Tests.asmdef
Normal file
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "Coffee.UIParticle.Editor.Tests",
|
||||
"references": [
|
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"Coffee.UIParticle",
|
||||
"Coffee.UIParticle.Editor"
|
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],
|
||||
"optionalUnityReferences": [
|
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"TestAssemblies"
|
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],
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"includePlatforms": [
|
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"Editor"
|
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],
|
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26
Assets/Tests/Editor/NewTestScript.cs
Normal file
26
Assets/Tests/Editor/NewTestScript.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Coffee.UIParticle.Editor.Tests
|
||||
{
|
||||
public class NewTestScript
|
||||
{
|
||||
// A Test behaves as an ordinary method
|
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[Test]
|
||||
public void NewTestScriptSimplePasses()
|
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{
|
||||
// Use the Assert class to test conditions
|
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}
|
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|
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// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
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// `yield return null;` to skip a frame.
|
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[UnityTest]
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public IEnumerator NewTestScriptWithEnumeratorPasses()
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{
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// Use the Assert class to test conditions.
|
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// Use yield to skip a frame.
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yield return null;
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}
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}
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}
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26
Assets/Tests/NewTestScript.cs
Normal file
26
Assets/Tests/NewTestScript.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Coffee.UIParticle.Tests
|
||||
{
|
||||
public class NewTestScript
|
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{
|
||||
// A Test behaves as an ordinary method
|
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[Test]
|
||||
public void NewTestScriptSimplePasses()
|
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{
|
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// Use the Assert class to test conditions
|
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}
|
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|
||||
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
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// `yield return null;` to skip a frame.
|
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[UnityTest]
|
||||
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
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{
|
||||
// Use the Assert class to test conditions.
|
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// Use yield to skip a frame.
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yield return null;
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}
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}
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}
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@@ -1,5 +1,5 @@
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@@ -1,30 +0,0 @@
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# Contributing
|
||||
|
||||
## How to Contribute
|
||||
|
||||
#### Code of Conduct
|
||||
|
||||
This repository has adopted the Contributor Covenant as it's
|
||||
Code of Conduct. It is expected that participants adhere to it.
|
||||
|
||||
#### Proposing a Change
|
||||
|
||||
If you are unsure about whether or not a change is desired,
|
||||
you can create an issue. This is useful because it creates
|
||||
the possibility for a discussion that's visible to everyone.
|
||||
|
||||
When fixing a bug it is fine to submit a pull request right away.
|
||||
|
||||
#### Sending a Pull Request
|
||||
|
||||
Steps to be performed to submit a pull request:
|
||||
|
||||
1. Fork the repository and create your branch from `develop`.
|
||||
2. If you have fixed a bug or added code that should be tested, add tests.
|
||||
3. Click `Window > Generals > Test Runner` to test
|
||||
4. Commit with a massage based on [Angular Commit Message Conventions](https://gist.github.com/stephenparish/9941e89d80e2bc58a153).
|
||||
5. Fill out the description, link any related issues and submit your pull request.
|
||||
|
||||
#### License
|
||||
|
||||
By contributing to this repository, you agree that your contributions will be licensed under its MIT license.
|
||||
12
Packages/manifest.json
Normal file
12
Packages/manifest.json
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.ide.rider": "3.0.27",
|
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"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||
"com.coffee.simple-scene-navigator": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/SceneNavigator",
|
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"com.coffee.sub-asset-editor": "https://github.com/mob-sakai/SubAssetEditor.git",
|
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"com.unity.test-framework": "1.1.33",
|
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.physics": "1.0.0"
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}
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}
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117
Packages/packages-lock.json
Normal file
117
Packages/packages-lock.json
Normal file
@@ -0,0 +1,117 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.coffee.development": {
|
||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
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"depth": 0,
|
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"source": "git",
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"dependencies": {},
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"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
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"depth": 0,
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"source": "git",
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"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/SceneNavigator",
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"depth": 0,
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"source": "git",
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"com.unity.ugui": "1.0.0"
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},
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|
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"version": "https://github.com/mob-sakai/SubAssetEditor.git",
|
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"dependencies": {},
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|
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"version": "file:src",
|
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"depth": 0,
|
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"source": "embedded",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
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|
||||
}
|
||||
},
|
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|
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"version": "1.0.6",
|
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"depth": 1,
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"source": "registry",
|
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"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.rider": {
|
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"version": "3.0.27",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.33",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0"
|
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}
|
||||
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|
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"com.unity.modules.animation": {
|
||||
"version": "1.0.0",
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|
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"com.unity.modules.imgui": {
|
||||
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|
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|
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|
||||
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|
||||
"com.unity.modules.jsonserialize": {
|
||||
"version": "1.0.0",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"version": "1.0.0",
|
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|
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|
||||
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|
||||
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|
||||
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|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.ui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 2,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
1
Packages/src/.coffee.internal.sed
Normal file
1
Packages/src/.coffee.internal.sed
Normal file
@@ -0,0 +1 @@
|
||||
s/Coffee.Internal/Coffee.UIParticleInternal/g
|
||||
@@ -26,9 +26,9 @@ A clear and concise description of what you expected to happen.
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Environment (please complete the following information):**
|
||||
- Version [e.g. 1.0.0]
|
||||
- Version [e.g. 4.0.0]
|
||||
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
||||
- Unity version: [e.g. 2018.2.8f1]
|
||||
- Unity version: [e.g. 2022.3.0f1]
|
||||
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
||||
|
||||
**Additional context**
|
||||
9
Packages/src/.github/pull_request_template.md
vendored
Normal file
9
Packages/src/.github/pull_request_template.md
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
---
|
||||
name: Pull Request
|
||||
about: Create a pull request
|
||||
title: ''
|
||||
assignees: mob-sakai
|
||||
|
||||
---
|
||||
|
||||
**NOTE: Create a pull request to merge into `develop` branch**
|
||||
@@ -1,14 +1,11 @@
|
||||
{
|
||||
"branches": [
|
||||
"+([0-9])?(.{+([0-9]),x}).x",
|
||||
"master",
|
||||
"main",
|
||||
"release",
|
||||
{
|
||||
"name": "preview",
|
||||
"prerelease": true
|
||||
}
|
||||
],
|
||||
"tagFormat": "${version}",
|
||||
"plugins": [
|
||||
"@semantic-release/commit-analyzer",
|
||||
"@semantic-release/release-notes-generator",
|
||||
@@ -1,3 +1,162 @@
|
||||
## [4.6.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.3...v4.6.4) (2024-05-22)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* assertion failed on expression: 'ps->array_size()' ([1b5c359](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1b5c359058289895caf5f245fe09abb643bc38eb)), closes [#278](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/278)
|
||||
* lost Material.mainTexture when using AnimatableProperties ([ea04352](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ea043524c0b00f67cba26a1f9ea537ee4a56d6ff)), closes [#311](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/311)
|
||||
* remove unnecessary code ([c37c014](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c37c01486499773e3d7e8296c95bb4c3fae94abb))
|
||||
|
||||
## [4.6.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.2...v4.6.3) (2024-04-04)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* if only Trail Material is used, it will not be displayed ([2eff411](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2eff411bd97eb4e6947d29a02b85b414bfdaee3a)), closes [#294](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/294)
|
||||
* if the UIParticle parents do not have Canvas, an exception is thrown in OnEnable ([e82c833](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e82c833d04b819f103984931ba29a3616ef50908)), closes [#300](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/300)
|
||||
* particle size too small due to auto scaling ([2ec3748](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ec374833614d64406e7c3207ca5fe234a749dcb)), closes [#295](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/295)
|
||||
|
||||
## [4.6.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.1...v4.6.2) (2024-02-01)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* fix compile error in Unity 2021.1 or older ([fcae60b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fcae60bf29079bac07463bd3a86f8644151d72ba))
|
||||
* fix demos ([ad20d12](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ad20d128a2ad033d9f30b98f0a0dab6091f5aa19))
|
||||
* fix warning ([7fd4a8e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/7fd4a8e343ce587dffa9db5ff186061b3ebb38a6))
|
||||
|
||||
## [4.6.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.0...v4.6.1) (2024-01-26)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* unintended scaling occurs when `AutoScalingMode=UIParticle` and `ScalingMode=Local` ([1627de1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1627de10eb1e742a015603ae9939071665a5bd89)), closes [#292](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/292)
|
||||
|
||||
# [4.6.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.5.2...v4.6.0) (2024-01-26)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* fix abnormal mesh bounds error ([772bf50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/772bf50d168982bd401c30e58172e0a60fbafe46)), closes [#213](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/213)
|
||||
* fix warning ([93d3919](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/93d3919b6fb6ac186b3e99f8baaef9a044f583f2))
|
||||
* fix warning ([8a78ec1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8a78ec13ad2aad9138a22b67c332871e064a38cc))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* "[generated]" GameObjects on the hierarchy is disturbing ([7c42421](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/7c4242150b591daf64390588afa27efa27368af3)), closes [#288](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/288)
|
||||
* add explicit dependencies ([9a0187a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9a0187a72a35d378ff7be965bfcb7475f423fe0f))
|
||||
* add icon ([0c1022c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0c1022c6224394713f62b41e5e4ef0c289610ae1))
|
||||
* remove samples ([f53a7fa](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f53a7faed3ee73ac22d745a778284e818624b510))
|
||||
|
||||
# [4.6.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.5.2...v4.6.0-preview.1) (2024-01-24)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* fix abnormal mesh bounds error ([772bf50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/772bf50d168982bd401c30e58172e0a60fbafe46)), closes [#213](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/213)
|
||||
* fix warning ([93d3919](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/93d3919b6fb6ac186b3e99f8baaef9a044f583f2))
|
||||
* fix warning ([8a78ec1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8a78ec13ad2aad9138a22b67c332871e064a38cc))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* "[generated]" GameObjects on the hierarchy is disturbing ([7c42421](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/7c4242150b591daf64390588afa27efa27368af3)), closes [#288](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/288)
|
||||
* add explicit dependencies ([9a0187a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9a0187a72a35d378ff7be965bfcb7475f423fe0f))
|
||||
* add icon ([0c1022c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0c1022c6224394713f62b41e5e4ef0c289610ae1))
|
||||
* remove samples ([f53a7fa](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f53a7faed3ee73ac22d745a778284e818624b510))
|
||||
|
||||
## [4.5.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.1...4.5.2) (2024-01-18)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* (editor) sometimes crashes when entering play mode ([b80c3e6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b80c3e6c9fdd2a8fb72ff233edb85df2e3dbba3d))
|
||||
|
||||
## [4.5.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.0...4.5.1) (2023-12-23)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* fix material for mesh sharing group ([6126af9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/6126af9f376dd4c100a1b9d19d9499bdef7d5566))
|
||||
* the changes made to the material used by the ParticleSystem are not immediately reflected ([3184ba9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3184ba94ae08264223c0c71443ad70acc1a1ccb2)), closes [#280](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/280)
|
||||
|
||||
# [4.5.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.4.0...4.5.0) (2023-12-23)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* incorrect rendering of world-space simulated particles while animating scale ([ac58475](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ac584755393d87bda2e80d9653370b7e4c68912f)), closes [#285](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/285)
|
||||
* remove obsolete warning ([5d5eb34](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5d5eb34590b7cefb0e4ac26c0441e104176ce522))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* Automatically generated objects are no longer editable (NotEditable). ([5607dc4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5607dc4eed0c086b4651941953df6c7d535712e0))
|
||||
* support IMeshModifier ([5c3232f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5c3232faf3d2cfad1e3e1a9349b8346c7982a608)), closes [#282](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/282)
|
||||
|
||||
# [4.4.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.3.0...4.4.0) (2023-11-08)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* support 'Active Apply Color Space' for linear color space ([45c56bb](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/45c56bbd850202365751ea019baf5131b2eb9fbe))
|
||||
|
||||
# [4.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.2...4.3.0) (2023-11-08)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling' ([107f901](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/107f901fe3232223322681edc4bf908642474298))
|
||||
* reset transform.localScale on upgrading v3.x to v4.x ([c710787](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c710787b5ba496cf73e7eb43458bb3958139baa9)), closes [#277](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/277)
|
||||
|
||||
## [4.2.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.1...4.2.2) (2023-10-25)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* il2cpp code stripping bug ([73f6dad](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/73f6dad0f33641a76ddd05ffc6812ced3f8a276d)), closes [#269](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/269)
|
||||
|
||||
## [4.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.0...4.2.1) (2023-08-18)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* autoScaling and PositionMode may be locked ([3f2f12d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3f2f12d2cf7541118c02830ec9fdea8183357487))
|
||||
|
||||
# [4.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.7...4.2.0) (2023-08-18)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* assertion 'ps->array_size()' in UpdateMesh() when using trails of type ribbon ([f75fcce](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f75fcce0dae0bc166bd01d36a150aded1fd721f3)), closes [#241](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/241)
|
||||
* built-in shaders are no longer supported ([c2119c1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c2119c171a1262431eac7fea6bf3125db2bcaaca)), closes [#233](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/233) [#257](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/257)
|
||||
* crash occurs when too many vertices are rendered ([723a04d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/723a04d0cfd156715a3c92b6d6bd75fdc1862c28))
|
||||
* error: SerializedObject target has been destroyed ([e930516](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e93051603e121732c92bcd89ded48087c2b0d7fb)), closes [#267](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/267)
|
||||
* excessive particle emitted on move ParticleSystem for local space simulation and emission over distance ([2fe0bde](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2fe0bde422f9769dfedaf6b053ea07f773646679)), closes [#265](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/265)
|
||||
* fix typos ([52f2ef1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/52f2ef1f2471a2e1c29fca96255c04b222d9c848))
|
||||
* generated GameObject will be named '[generated] *' ([9b2e5c1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9b2e5c1d1024e091de6d18a4578cd18b43563e48))
|
||||
* inactive ParticleSystems are removed from the list on refresh ([4851a18](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4851a1880eef9f385dd9db644ea7e544f95da4fc))
|
||||
* mesh sharing not working ([8b4ca1a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8b4ca1add5c409601e840253e1c0dbcdbf536da8)), closes [#236](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/236)
|
||||
* nullptr exceptions when using nested UIParticle components in hierarchy ([e67e948](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e67e9482e2cb840b16e2cfe76e04f7423fcbd3a3)), closes [#246](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/246)
|
||||
* nullReferenceException after copy-n-paste ([425aad0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/425aad0cbab475635c72bee84ecbf3f2acedccc2)), closes [#258](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/258)
|
||||
* remove unnecessary per-frame allocation. ([e92b514](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e92b514624cc362e53ddeae5ade20fa732f94c7c))
|
||||
* scaling ParticleSystem puts prewarmed particles in wrong location ([fb31db4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fb31db47f2debb3aadbdc4d1b88d0efd9c4ad7bd)), closes [#235](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/235)
|
||||
* sub-emitters option is not work in editor playing ([b308b26](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b308b2683372662bb834b6f6d23ea3435a68d1b3)), closes [#231](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/231)
|
||||
* the camera under UIParticle will be assigned as _orthoCamera ([c42f8c8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c42f8c8ab0ff033689349a81e02a4808e071a8a2))
|
||||
* UIParticleAttractor attracts the particles at wrong position when in RelativeMode ([68d9925](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/68d9925a16237df3c7b07b4781172cbd03425421)), closes [#262](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/262)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* 'AbsoluteMode' option is renamed to 'PositionMode' ([67eff61](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/67eff610736344ba0122163ff5ee63b25c43f555))
|
||||
* 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x) ([4103041](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/410304125f3f25f3f543c7bc01dcc661eab00609))
|
||||
* add 'AutoScaling' option for UIParticle ([35325c8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/35325c88996fa6aea19a6dd1395c05884e1f84ae))
|
||||
* add 'UpdateMode' option for UIParticleAttractor ([903f702](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/903f702d7be38228841a5a693e3afdceb4a59d9f)), closes [#250](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/250)
|
||||
* add particle system getter and setter for attractor ([a4bcf93](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a4bcf93022d2729f3d2a74a2cac4f52e68641b18)), closes [#253](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/253)
|
||||
* add public properties for UIParticleAttractor ([392ab6d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/392ab6dd76c36e815320d3a50744d19faa631260)), closes [#253](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/253)
|
||||
* add Start/StopEmission API for UIParticle ([e499836](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e4998365c9825fa385e0a317768ce073a1f15b48)), closes [#240](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/240)
|
||||
|
||||
## [4.1.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.1.6...4.1.7) (2022-08-30)
|
||||
|
||||
|
||||
@@ -81,4 +81,4 @@ Community Impact Guidelines were inspired by [Mozilla's code of conduct enforcem
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see the FAQ at
|
||||
https://www.contributor-covenant.org/faq. Translations are available at https://www.contributor-covenant.org/translations.
|
||||
https://www.contributor-covenant.org/faq. Translations are available at https://www.contributor-covenant.org/translations.
|
||||
43
Packages/src/CONTRIBUTING.md
Normal file
43
Packages/src/CONTRIBUTING.md
Normal file
@@ -0,0 +1,43 @@
|
||||
# Contributing
|
||||
|
||||
## How to Contribute
|
||||
|
||||
#### Code of Conduct
|
||||
|
||||
This repository has adopted the Contributor Covenant as it's
|
||||
Code of Conduct. It is expected that participants adhere to it.
|
||||
|
||||
#### Proposing a Change
|
||||
|
||||
If you are unsure about whether or not a change is desired,
|
||||
you can create an issue. This is useful because it creates
|
||||
the possibility for a discussion that's visible to everyone.
|
||||
|
||||
When fixing a bug it is fine to submit a pull request right away.
|
||||
|
||||
#### Sending a Pull Request
|
||||
|
||||
Steps to be performed to submit a pull request:
|
||||
|
||||
1. Fork the repository.
|
||||
2. Clone the repository.
|
||||
3. Checkout `develop` branch.
|
||||
4. Develop the package.
|
||||
5. Test the package with the test runner (`Window > Generals > Test Runner`).
|
||||
6. Commit with a message based
|
||||
on [Angular Commit Message Conventions](https://gist.github.com/stephenparish/9941e89d80e2bc58a153) as follows:
|
||||
|
||||
- `fix:` fix a bug
|
||||
- `feat:` new feature
|
||||
- `docs:` changes only in documentation
|
||||
- `style:` changes only in formatting, white-space, etc
|
||||
- `refactor:` changes only in code structure (extract method, rename variable, move method, etc)
|
||||
- `perf:` changes only in code performance
|
||||
- `test:` add or update tests
|
||||
- `chore:` changes to the build process or auxiliary tools and libraries such as documentation generation
|
||||
|
||||
7. Create a pull request on GitHub. Fill out the description, link any related issues and submit your pull request.
|
||||
|
||||
#### License
|
||||
|
||||
By contributing to this repository, you agree that your contributions will be licensed under its MIT license.
|
||||
143
Packages/src/Editor/AnimatablePropertyEditor.cs
Normal file
143
Packages/src/Editor/AnimatablePropertyEditor.cs
Normal file
@@ -0,0 +1,143 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
internal static class AnimatablePropertyEditor
|
||||
{
|
||||
private static readonly GUIContent s_ContentNothing = new GUIContent("Nothing");
|
||||
private static readonly List<string> s_ActiveNames = new List<string>();
|
||||
private static readonly StringBuilder s_Sb = new StringBuilder();
|
||||
private static readonly HashSet<string> s_Names = new HashSet<string>();
|
||||
|
||||
private static string CollectActiveNames(SerializedProperty sp, List<string> result)
|
||||
{
|
||||
result.Clear();
|
||||
for (var i = 0; i < sp.arraySize; i++)
|
||||
{
|
||||
var spName = sp.GetArrayElementAtIndex(i).FindPropertyRelative("m_Name");
|
||||
if (spName == null) continue;
|
||||
|
||||
result.Add(spName.stringValue);
|
||||
}
|
||||
|
||||
s_Sb.Length = 0;
|
||||
if (result.Count == 0)
|
||||
{
|
||||
s_Sb.Append("Nothing");
|
||||
}
|
||||
else
|
||||
{
|
||||
result.Aggregate(s_Sb, (a, b) => s_Sb.AppendFormat("{0}, ", b));
|
||||
s_Sb.Length -= 2;
|
||||
}
|
||||
|
||||
return s_Sb.ToString();
|
||||
}
|
||||
|
||||
public static void Draw(SerializedProperty sp, Material[] mats)
|
||||
{
|
||||
bool isClicked;
|
||||
using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(false)))
|
||||
{
|
||||
var pos = EditorGUILayout.GetControlRect(true);
|
||||
var label = new GUIContent(sp.displayName, sp.tooltip);
|
||||
var rect = EditorGUI.PrefixLabel(pos, label);
|
||||
var text = sp.hasMultipleDifferentValues
|
||||
? "-"
|
||||
: CollectActiveNames(sp, s_ActiveNames);
|
||||
isClicked = GUI.Button(rect, text, EditorStyles.popup);
|
||||
}
|
||||
|
||||
if (!isClicked) return;
|
||||
|
||||
var gm = new GenericMenu();
|
||||
gm.AddItem(s_ContentNothing, s_ActiveNames.Count == 0, () =>
|
||||
{
|
||||
sp.ClearArray();
|
||||
sp.serializedObject.ApplyModifiedProperties();
|
||||
});
|
||||
|
||||
if (!sp.hasMultipleDifferentValues)
|
||||
{
|
||||
for (var i = 0; i < sp.arraySize; i++)
|
||||
{
|
||||
var p = sp.GetArrayElementAtIndex(i);
|
||||
var name = p.FindPropertyRelative("m_Name").stringValue;
|
||||
var type = (AnimatableProperty.ShaderPropertyType)p.FindPropertyRelative("m_Type").intValue;
|
||||
AddMenu(gm, sp, new ShaderProperty(name, type), false);
|
||||
}
|
||||
}
|
||||
|
||||
s_Names.Clear();
|
||||
for (var j = 0; j < mats.Length; j++)
|
||||
{
|
||||
var mat = mats[j];
|
||||
if (!mat || !mat.shader) continue;
|
||||
|
||||
for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
|
||||
{
|
||||
var name = ShaderUtil.GetPropertyName(mat.shader, i);
|
||||
var type = (AnimatableProperty.ShaderPropertyType)ShaderUtil.GetPropertyType(mat.shader, i);
|
||||
if (s_Names.Contains(name)) continue;
|
||||
s_Names.Add(name);
|
||||
|
||||
AddMenu(gm, sp, new ShaderProperty(name, type), true);
|
||||
|
||||
if (type != AnimatableProperty.ShaderPropertyType.Texture) continue;
|
||||
|
||||
AddMenu(gm, sp, new ShaderProperty($"{name}_ST"), true);
|
||||
AddMenu(gm, sp, new ShaderProperty($"{name}_HDR"), true);
|
||||
AddMenu(gm, sp, new ShaderProperty($"{name}_TexelSize"), true);
|
||||
}
|
||||
}
|
||||
|
||||
gm.ShowAsContext();
|
||||
}
|
||||
|
||||
private static void AddMenu(GenericMenu menu, SerializedProperty sp, ShaderProperty prop, bool add)
|
||||
{
|
||||
if (add && s_ActiveNames.Contains(prop.name)) return;
|
||||
|
||||
var label = new GUIContent($"{prop.name} ({prop.type})");
|
||||
menu.AddItem(label, s_ActiveNames.Contains(prop.name), () =>
|
||||
{
|
||||
var index = s_ActiveNames.IndexOf(prop.name);
|
||||
if (0 <= index)
|
||||
{
|
||||
sp.DeleteArrayElementAtIndex(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
sp.InsertArrayElementAtIndex(sp.arraySize);
|
||||
var p = sp.GetArrayElementAtIndex(sp.arraySize - 1);
|
||||
p.FindPropertyRelative("m_Name").stringValue = prop.name;
|
||||
p.FindPropertyRelative("m_Type").intValue = (int)prop.type;
|
||||
}
|
||||
|
||||
sp.serializedObject.ApplyModifiedProperties();
|
||||
});
|
||||
}
|
||||
|
||||
private struct ShaderProperty
|
||||
{
|
||||
public readonly string name;
|
||||
public readonly AnimatableProperty.ShaderPropertyType type;
|
||||
|
||||
public ShaderProperty(string name)
|
||||
{
|
||||
this.name = name;
|
||||
type = AnimatableProperty.ShaderPropertyType.Vector;
|
||||
}
|
||||
|
||||
public ShaderProperty(string name, AnimatableProperty.ShaderPropertyType type)
|
||||
{
|
||||
this.name = name;
|
||||
this.type = type;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Packages/src/Editor/AssetModification.meta
Normal file
3
Packages/src/Editor/AssetModification.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1006234332be4f329fc1830319b31aaa
|
||||
timeCreated: 1704502465
|
||||
@@ -0,0 +1,31 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleComponentModifier_AbsoluteMode : ComponentModifier<UIParticle>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticle uip, bool dryRun)
|
||||
{
|
||||
if (!uip.m_AbsoluteMode) return false;
|
||||
|
||||
uip.m_AbsoluteMode = false;
|
||||
uip.positionMode = UIParticle.PositionMode.Absolute;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
EditorUtility.SetDirty(uip);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return " -> UIParticle.absoluteMode is obsolete. Use UIParticle.positionMode instead.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 87fefa9f373e8411596b00238a65f3c3
|
||||
guid: d3378b5e701274218b04cb5588b8a3bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,36 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleComponentModifier_AutoScaling : ComponentModifier<UIParticle>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticle uip, bool dryRun)
|
||||
{
|
||||
if (!uip.m_AutoScaling) return false;
|
||||
|
||||
uip.m_AutoScaling = false;
|
||||
uip.autoScalingMode = UIParticle.AutoScalingMode.Transform;
|
||||
uip.transform.localScale = Vector3.one;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
EditorUtility.SetDirty(uip);
|
||||
EditorUtility.SetDirty(uip.transform);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return
|
||||
" -> UIParticle.ignoreCanvasScaler and UIParticle.autoScaling are obsolete." +
|
||||
" Use UIParticle.autoScalingMode instead.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6ea9606f69cee413e9f96f52de99fa5e
|
||||
guid: 3d6d0ca7ae8c641aa98b66fd91c05264
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,31 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleComponentModifier_IsTrail : ComponentModifier<UIParticle>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticle uip, bool dryRun)
|
||||
{
|
||||
if (!uip.m_IsTrail) return false;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
var go = uip.gameObject;
|
||||
Object.DestroyImmediate(uip);
|
||||
EditorUtility.SetDirty(go);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return " -> UIParticle for trail is no longer needed. Removed.";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfbc9e244a2a040179e7f5b58ec0b978
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleModifierRunner : Runner
|
||||
{
|
||||
public UIParticleModifierRunner()
|
||||
: base("UIParticle v5", new List<(string, Func<string, Modifier>)>
|
||||
{
|
||||
(".unity", x => new SceneModifier
|
||||
{
|
||||
path = x,
|
||||
componentModifiers = new IComponentModifier[]
|
||||
{
|
||||
new UIParticleRendererComponentModifier(),
|
||||
new UIParticleComponentModifier_AutoScaling(),
|
||||
new UIParticleComponentModifier_AbsoluteMode(),
|
||||
new UIParticleComponentModifier_IsTrail()
|
||||
}
|
||||
}),
|
||||
(".prefab", x => new PrefabModifier
|
||||
{
|
||||
path = x,
|
||||
componentModifiers = new IComponentModifier[]
|
||||
{
|
||||
new UIParticleRendererComponentModifier(),
|
||||
new UIParticleComponentModifier_AutoScaling(),
|
||||
new UIParticleComponentModifier_AbsoluteMode(),
|
||||
new UIParticleComponentModifier_IsTrail()
|
||||
}
|
||||
})
|
||||
})
|
||||
{
|
||||
}
|
||||
|
||||
[MenuItem("UIParticleModifierRunner/Run")]
|
||||
private static void Run()
|
||||
{
|
||||
new UIParticleModifierRunner().RunIfUserWantsTo();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: edd678db452e49869caeca7e7d269e5d
|
||||
timeCreated: 1704502476
|
||||
@@ -0,0 +1,29 @@
|
||||
using Coffee.UIExtensions;
|
||||
using Coffee.UIParticleInternal.AssetModification;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class UIParticleRendererComponentModifier : ComponentModifier<UIParticleRenderer>
|
||||
{
|
||||
protected override bool ModifyComponent(UIParticleRenderer c, bool dryRun)
|
||||
{
|
||||
if (c.hideFlags.HasFlag(HideFlags.DontSave | HideFlags.NotEditable)) return false;
|
||||
|
||||
if (!dryRun)
|
||||
{
|
||||
var go = c.gameObject;
|
||||
Object.DestroyImmediate(c);
|
||||
EditorUtility.SetDirty(go);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string Report()
|
||||
{
|
||||
return " -> UIParticleRenderer component is now auto-generated object. Remove them.\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2a025408e4a7486a941102775d2c73b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/src/Editor/Internal.meta
Normal file
8
Packages/src/Editor/Internal.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e440931f761e4e888510a4e6045287a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Packages/src/Editor/Internal/AssetModification.meta
Normal file
8
Packages/src/Editor/Internal/AssetModification.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 269bcefd175184eebbfa31421171fadf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,33 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal abstract class ComponentModifier<T> : IComponentModifier where T : Component
|
||||
{
|
||||
private static readonly List<T> s_Components = new List<T>();
|
||||
|
||||
public bool isModified { get; private set; }
|
||||
|
||||
public bool ModifyComponent(GameObject root, bool dryRun)
|
||||
{
|
||||
root.GetComponentsInChildren(true, s_Components);
|
||||
foreach (var c in s_Components)
|
||||
{
|
||||
if (PrefabUtility.IsPartOfAnyPrefab(c.gameObject)) continue;
|
||||
|
||||
if (ModifyComponent(c, dryRun))
|
||||
{
|
||||
isModified = true;
|
||||
}
|
||||
}
|
||||
|
||||
return isModified;
|
||||
}
|
||||
|
||||
public abstract string Report();
|
||||
|
||||
protected abstract bool ModifyComponent(T component, bool dryRun);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 338da2d8cec784add924489fc4a7bb01
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,43 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal abstract class GameObjectModifier : Modifier
|
||||
{
|
||||
private static readonly StringBuilder s_ReportLog = new StringBuilder();
|
||||
public IComponentModifier[] componentModifiers;
|
||||
|
||||
protected bool ModifyGameObject(GameObject root, bool dryRun)
|
||||
{
|
||||
foreach (var modifier in componentModifiers)
|
||||
{
|
||||
modifier.ModifyComponent(root, dryRun);
|
||||
}
|
||||
|
||||
return componentModifiers.Any(x => x.isModified);
|
||||
}
|
||||
|
||||
protected override string ModificationReport()
|
||||
{
|
||||
if (!hasUpgraded) return string.Empty;
|
||||
|
||||
s_ReportLog.Length = 0;
|
||||
foreach (var componentModifier in componentModifiers)
|
||||
{
|
||||
if (componentModifier.isModified)
|
||||
{
|
||||
s_ReportLog.Append(componentModifier.Report());
|
||||
}
|
||||
}
|
||||
|
||||
if (0 < s_ReportLog.Length)
|
||||
{
|
||||
s_ReportLog.Length--;
|
||||
}
|
||||
|
||||
return s_ReportLog.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f16bc447ca4934ca3b9329d1d870440a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,11 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal interface IComponentModifier
|
||||
{
|
||||
bool isModified { get; }
|
||||
bool ModifyComponent(GameObject root, bool dryRun);
|
||||
string Report();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e50323d0799f4daf8ef476f7bf403a4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
using System.Text;
|
||||
|
||||
namespace Coffee.UIParticleInternal.AssetModification
|
||||
{
|
||||
internal interface ITextModifier
|
||||
{
|
||||
bool ModifyText(StringBuilder sb, string text);
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user