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## [4.2.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.1...4.2.2) (2023-10-25)
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### Bug Fixes
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* il2cpp code stripping bug ([73f6dad](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/73f6dad0f33641a76ddd05ffc6812ced3f8a276d)), closes [#269](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/269)
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## [4.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.0...4.2.1) (2023-08-18)
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## [4.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.0...4.2.1) (2023-08-18)
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#if UNITY_2019_3_11 || UNITY_2019_3_12 || UNITY_2019_3_13 || UNITY_2019_3_14 || UNITY_2019_3_15 || UNITY_2019_4_OR_NEWER
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#define SERIALIZE_FIELD_MASKABLE
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#endif
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using Coffee.UIParticleExtensions;
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using Coffee.UIParticleExtensions;
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@@ -89,10 +86,6 @@ namespace Coffee.UIExtensions
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"to prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.")]
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"to prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.")]
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private bool m_AutoScaling = true;
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private bool m_AutoScaling = true;
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#if !SERIALIZE_FIELD_MASKABLE
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[SerializeField]
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private bool m_Maskable = true;
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#endif
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private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
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private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
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private int _groupId;
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private int _groupId;
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private Camera _orthoCamera;
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private Camera _orthoCamera;
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@@ -276,9 +269,6 @@ namespace Coffee.UIExtensions
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protected override void OnEnable()
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protected override void OnEnable()
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{
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{
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#if !SERIALIZE_FIELD_MASKABLE
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maskable = m_Maskable;
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#endif
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ResetGroupId();
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ResetGroupId();
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UpdateTracker();
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UpdateTracker();
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UIParticleUpdater.Register(this);
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UIParticleUpdater.Register(this);
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@@ -2,7 +2,7 @@
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"name": "com.coffee.ui-particle",
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"displayName": "UI Particle",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
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"version": "4.2.1",
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"version": "4.2.2",
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"unity": "2018.2",
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"unity": "2018.2",
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"license": "MIT",
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"license": "MIT",
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"repository": {
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"repository": {
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