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17 Commits
4.2.2 ... 4.5.2

Author SHA1 Message Date
semantic-release-bot
32b93d3eeb chore(release): 4.5.2 [skip ci]
## [4.5.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.1...4.5.2) (2024-01-18)

### Bug Fixes

* (editor) sometimes crashes when entering play mode ([b80c3e6](b80c3e6c9f))
2024-01-18 10:41:58 +00:00
mob-sakai
86de8b6e03 Merge pull request #289 from wmltogether/fix-deserialize-crash
Fix Editor sometimes crashes when entering Play Mode
2024-01-18 19:41:27 +09:00
wmltogether
b80c3e6c9f fix: (editor) sometimes crashes when entering play mode
If there are particle prefabs created using version 3.x in the project, there is a possibility that the editor may crash when entering Play Mode due to deserialization.
2024-01-18 19:40:12 +09:00
semantic-release-bot
6a1fef4150 chore(release): 4.5.1 [skip ci]
## [4.5.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.0...4.5.1) (2023-12-23)

### Bug Fixes

* fix material for mesh sharing group ([6126af9](6126af9f37))
* the changes made to the material used by the ParticleSystem are not immediately reflected ([3184ba9](3184ba94ae)), closes [#280](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/280)
2023-12-23 10:48:34 +00:00
mob-sakai
3184ba94ae fix: the changes made to the material used by the ParticleSystem are not immediately reflected
close #280
2023-12-23 19:43:50 +09:00
mob-sakai
6126af9f37 fix: fix material for mesh sharing group 2023-12-23 19:23:20 +09:00
semantic-release-bot
c6b816c312 chore(release): 4.5.0 [skip ci]
# [4.5.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.4.0...4.5.0) (2023-12-23)

### Bug Fixes

* incorrect rendering of world-space simulated particles while animating scale ([ac58475](ac58475539)), closes [#285](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/285)
* remove obsolete warning ([5d5eb34](5d5eb34590))

### Features

* Automatically generated objects are no longer editable (NotEditable). ([5607dc4](5607dc4eed))
* support IMeshModifier ([5c3232f](5c3232faf3)), closes [#282](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/282)
2023-12-23 07:32:51 +00:00
mob-sakai
5d5eb34590 fix: remove obsolete warning 2023-12-23 14:48:37 +09:00
mob-sakai
5c3232faf3 feat: support IMeshModifier
Custom vertex effects and CompositeCanvasRenderer are supported
close #282
2023-12-23 14:46:39 +09:00
mob-sakai
ac58475539 fix: incorrect rendering of world-space simulated particles while animating scale
close #285
2023-12-23 14:32:04 +09:00
mob-sakai
5607dc4eed feat: Automatically generated objects are no longer editable (NotEditable).
The automatically generated objects (UIParticleRenderer, UIParticleOverlayCamera) are not editable and will not be saved in scenes or prefabs.
2023-12-23 14:28:55 +09:00
mob-sakai
4e4b9eb2a7 doc: update readme 2023-11-09 14:18:16 +09:00
semantic-release-bot
3fac6e4773 chore(release): 4.4.0 [skip ci]
# [4.4.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.3.0...4.4.0) (2023-11-08)

### Features

* support 'Active Apply Color Space' for linear color space ([45c56bb](45c56bbd85))
2023-11-08 11:31:04 +00:00
mob-sakai
45c56bbd85 feat: support 'Active Apply Color Space' for linear color space 2023-11-08 20:24:38 +09:00
semantic-release-bot
2b8d3b1385 chore(release): 4.3.0 [skip ci]
# [4.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.2...4.3.0) (2023-11-08)

### Features

* added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling' ([107f901](107f901fe3))
* reset transform.localScale on upgrading v3.x to v4.x ([c710787](c710787b5b)), closes [#277](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/277)
2023-11-08 03:26:34 +00:00
mob-sakai
c710787b5b feat: reset transform.localScale on upgrading v3.x to v4.x
close #277
2023-11-08 11:53:16 +09:00
mob-sakai
107f901fe3 feat: added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling'
fixed issue when upgrading from 3.x to 4.x
2023-11-07 17:48:02 +09:00
9 changed files with 214 additions and 45 deletions

View File

@@ -1,3 +1,47 @@
## [4.5.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.1...4.5.2) (2024-01-18)
### Bug Fixes
* (editor) sometimes crashes when entering play mode ([b80c3e6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b80c3e6c9fdd2a8fb72ff233edb85df2e3dbba3d))
## [4.5.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.5.0...4.5.1) (2023-12-23)
### Bug Fixes
* fix material for mesh sharing group ([6126af9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/6126af9f376dd4c100a1b9d19d9499bdef7d5566))
* the changes made to the material used by the ParticleSystem are not immediately reflected ([3184ba9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3184ba94ae08264223c0c71443ad70acc1a1ccb2)), closes [#280](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/280)
# [4.5.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.4.0...4.5.0) (2023-12-23)
### Bug Fixes
* incorrect rendering of world-space simulated particles while animating scale ([ac58475](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ac584755393d87bda2e80d9653370b7e4c68912f)), closes [#285](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/285)
* remove obsolete warning ([5d5eb34](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5d5eb34590b7cefb0e4ac26c0441e104176ce522))
### Features
* Automatically generated objects are no longer editable (NotEditable). ([5607dc4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5607dc4eed0c086b4651941953df6c7d535712e0))
* support IMeshModifier ([5c3232f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5c3232faf3d2cfad1e3e1a9349b8346c7982a608)), closes [#282](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/282)
# [4.4.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.3.0...4.4.0) (2023-11-08)
### Features
* support 'Active Apply Color Space' for linear color space ([45c56bb](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/45c56bbd850202365751ea019baf5131b2eb9fbe))
# [4.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.2...4.3.0) (2023-11-08)
### Features
* added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling' ([107f901](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/107f901fe3232223322681edc4bf908642474298))
* reset transform.localScale on upgrading v3.x to v4.x ([c710787](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c710787b5ba496cf73e7eb43458bb3958139baa9)), closes [#277](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/277)
## [4.2.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/4.2.1...4.2.2) (2023-10-25)

View File

@@ -286,13 +286,13 @@ UIParticle does not support all built-in shaders except for `UI/Default`.
If their use is detected, an error is displayed in the inspector.
Use UI shaders instead.
#### UV.zw components will be discarded
#### (2019.4 or earlier) UV.zw components will be discarded
UIParticleRenderer renders the particles based on UIVertex.
Therefore, only xy components is available for each UV in the shader. (zw components will be discarded).
So unfortunately UIParticles will not work well with some shaders.
#### Custom vertex streams
#### (2019.4 or earlier) Custom vertex streams
When using custom vertex streams, you can fill zw components with "unnecessary" data.
https://github.com/mob-sakai/ParticleEffectForUGUI/issues/191

View File

@@ -70,7 +70,7 @@ namespace Coffee.UIExtensions
private SerializedProperty _groupId;
private SerializedProperty _groupMaxId;
private SerializedProperty _positionMode;
private SerializedProperty _autoScaling;
private SerializedProperty _autoScalingMode;
private ReorderableList _ro;
private bool _showMax;
@@ -153,7 +153,7 @@ namespace Coffee.UIExtensions
_groupId = serializedObject.FindProperty("m_GroupId");
_groupMaxId = serializedObject.FindProperty("m_GroupMaxId");
_positionMode = serializedObject.FindProperty("m_PositionMode");
_autoScaling = serializedObject.FindProperty("m_AutoScaling");
_autoScalingMode = serializedObject.FindProperty("m_AutoScalingMode");
var sp = serializedObject.FindProperty("m_Particles");
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true)
@@ -271,7 +271,7 @@ namespace Coffee.UIExtensions
EditorGUILayout.PropertyField(_positionMode);
// Auto Scaling
DrawAutoScaling(_autoScaling, targets.OfType<UIParticle>());
DrawAutoScaling(_autoScalingMode, targets.OfType<UIParticle>());
// Target ParticleSystems.
EditorGUI.BeginChangeCheck();
@@ -332,8 +332,6 @@ namespace Coffee.UIExtensions
DestroyUIParticle(current);
}
// #203: When using linear color space, the particle colors are not output correctly.
// To fix, set 'Apply Active Color Space' in renderer module to false.
var allPsRenderers = targets.OfType<UIParticle>()
.SelectMany(x => x.particles)
.Where(x => x)
@@ -341,16 +339,6 @@ namespace Coffee.UIExtensions
.ToArray();
if (0 < allPsRenderers.Length)
{
var so = new SerializedObject(allPsRenderers);
var sp = so.FindProperty("m_ApplyActiveColorSpace");
label = "When using linear color space, the particle colors are not output correctly.\n" +
"To fix, set 'Apply Active Color Space' in renderer module to false.";
if (FixButton(sp.boolValue || sp.hasMultipleDifferentValues, label))
{
sp.boolValue = false;
so.ApplyModifiedProperties();
}
// Check to use 'TEXCOORD*.zw' components as custom vertex stream.
foreach (var psr in allPsRenderers)
{
@@ -478,16 +466,17 @@ namespace Coffee.UIExtensions
private static void DrawAutoScaling(SerializedProperty prop, IEnumerable<UIParticle> uiParticles)
{
var isTransformMode = prop.intValue == (int)UIParticle.AutoScalingMode.Transform;
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(prop);
if (!EditorGUI.EndChangeCheck()) return;
if (!EditorGUI.EndChangeCheck() || !isTransformMode) return;
// on changed true->false, reset scale.
EditorApplication.delayCall += () =>
{
foreach (var uip in uiParticles)
{
if (!uip || uip.autoScaling) continue;
if (!uip) continue;
uip.transform.localScale = Vector3.one;
}
};
@@ -509,7 +498,7 @@ namespace Coffee.UIExtensions
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_Enabled"));
s_XYZMode = DrawFloatOrVector3Field(s_SerializedObject.FindProperty("m_Scale3D"), s_XYZMode);
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_PositionMode"));
DrawAutoScaling(s_SerializedObject.FindProperty("m_AutoScaling"), uiParticles);
DrawAutoScaling(s_SerializedObject.FindProperty("m_AutoScalingMode"), uiParticles);
EditorGUIUtility.labelWidth = labelWidth;
}

View File

@@ -7,13 +7,13 @@ namespace Coffee.UIParticleExtensions
{
private static readonly List<MatEntry> s_Entries = new List<MatEntry>();
public static Material Add(Material baseMat, Texture texture, int id)
public static Material Add(Material baseMat, Texture texture, int id, int props)
{
MatEntry e;
for (var i = 0; i < s_Entries.Count; i++)
{
e = s_Entries[i];
if (e.baseMat != baseMat || e.texture != texture || e.id != id) continue;
if (e.baseMat != baseMat || e.texture != texture || e.id != id || e.props != props) continue;
++e.count;
return e.customMat;
}
@@ -24,6 +24,7 @@ namespace Coffee.UIParticleExtensions
baseMat = baseMat,
texture = texture,
id = id,
props = props,
customMat = new Material(baseMat)
{
name = $"{baseMat.name}_{id}",
@@ -64,6 +65,7 @@ namespace Coffee.UIParticleExtensions
public int count;
public Material customMat;
public int id;
public int props;
public Texture texture;
}
}

View File

@@ -1,10 +1,13 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Coffee.UIParticleExtensions;
using UnityEditor;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Serialization;
using UnityEngine.UI;
using Random = UnityEngine.Random;
[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
@@ -33,6 +36,13 @@ namespace Coffee.UIExtensions
Absolute
}
public enum AutoScalingMode
{
None,
UIParticle,
Transform
}
[HideInInspector]
[SerializeField]
internal bool m_IsTrail;
@@ -82,10 +92,17 @@ namespace Coffee.UIExtensions
private PositionMode m_PositionMode = PositionMode.Relative;
[SerializeField]
[Tooltip("Transform.lossyScale (=world scale) is automatically set to (1, 1, 1), " +
"to prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.")]
[Tooltip("Prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.")]
private bool m_AutoScaling = true;
[SerializeField]
[Tooltip("Transform: Transform.lossyScale (=world scale) will be set to (1, 1, 1)." +
"UIParticle: UIParticle.scale will be adjusted.")]
private AutoScalingMode m_AutoScalingMode = AutoScalingMode.Transform;
[SerializeField]
private bool m_ResetScaleOnEnable;
private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
private int _groupId;
private Camera _orthoCamera;
@@ -166,16 +183,30 @@ namespace Coffee.UIExtensions
}
/// <summary>
/// Transform.lossyScale (=world scale) will be set to (1, 1, 1) on update.
/// It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
/// Prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
/// </summary>
[Obsolete("The autoScaling is now obsolete. Please use the autoScalingMode instead.", false)]
public bool autoScaling
{
get { return m_AutoScaling; }
get { return m_AutoScalingMode != AutoScalingMode.None; }
set
{
if (m_AutoScaling == value) return;
m_AutoScaling = value;
autoScalingMode = value ? AutoScalingMode.Transform : AutoScalingMode.None;
}
}
/// <summary>
/// Auto scaling mode.
/// Transform: Transform.lossyScale (=world scale) will be set to (1, 1, 1).
/// UIParticle: UIParticle.scale will be adjusted.
/// </summary>
public AutoScalingMode autoScalingMode
{
get { return m_AutoScalingMode; }
set
{
if (m_AutoScalingMode == value) return;
m_AutoScalingMode = value;
UpdateTracker();
}
}
@@ -234,6 +265,14 @@ namespace Coffee.UIExtensions
set { m_Scale3D = value; }
}
/// <summary>
/// Particle effect scale.
/// </summary>
public Vector3 scale3DForCalc
{
get { return autoScalingMode == AutoScalingMode.UIParticle ? m_Scale3D.GetScaled(canvasScale) : m_Scale3D; }
}
public List<ParticleSystem> particles
{
get { return m_Particles; }
@@ -267,6 +306,8 @@ namespace Coffee.UIExtensions
public Vector3 parentScale { get; private set; }
public Vector3 canvasScale { get; private set; }
protected override void OnEnable()
{
ResetGroupId();
@@ -284,6 +325,13 @@ namespace Coffee.UIExtensions
}
base.OnEnable();
// Reset scale for upgrade.
if (m_ResetScaleOnEnable)
{
m_ResetScaleOnEnable = false;
transform.localScale = Vector3.one;
}
}
/// <summary>
@@ -320,10 +368,22 @@ namespace Coffee.UIExtensions
void ISerializationCallbackReceiver.OnAfterDeserialize()
{
if (m_IgnoreCanvasScaler)
if (m_IgnoreCanvasScaler || m_AutoScaling)
{
m_IgnoreCanvasScaler = false;
m_AutoScaling = false;
m_AutoScalingMode = AutoScalingMode.Transform;
m_ResetScaleOnEnable = true;
#if UNITY_EDITOR
EditorApplication.delayCall += () =>
{
if (!this || !gameObject || !transform || Application.isPlaying) return;
transform.localScale = Vector3.one;
m_ResetScaleOnEnable = false;
EditorUtility.SetDirty(this);
};
#endif
}
if (m_AbsoluteMode)
@@ -471,8 +531,9 @@ namespace Coffee.UIExtensions
internal void UpdateTransformScale()
{
canvasScale = canvas.rootCanvas.transform.localScale.Inverse();
parentScale = transform.parent.lossyScale;
if (!autoScaling) return;
if (autoScalingMode != AutoScalingMode.Transform) return;
var newScale = parentScale.Inverse();
if (transform.localScale != newScale)
@@ -586,7 +647,7 @@ namespace Coffee.UIExtensions
// Create ortho-camera.
if (!_orthoCamera)
{
var go = new GameObject("[generated] UIParticleOverlayCamera") { hideFlags = HideFlags.DontSave };
var go = new GameObject("[generated] UIParticleOverlayCamera") { hideFlags = HideFlags.DontSave | HideFlags.NotEditable };
go.SetActive(false);
go.transform.SetParent(transform, false);
_orthoCamera = go.AddComponent<Camera>();
@@ -606,7 +667,9 @@ namespace Coffee.UIExtensions
private void UpdateTracker()
{
if (!enabled || !autoScaling)
#pragma warning disable CS0618 // Type or member is obsolete
if (!enabled || !autoScaling || autoScalingMode != AutoScalingMode.Transform)
#pragma warning restore CS0618 // Type or member is obsolete
{
_tracker.Clear();
}

View File

@@ -182,21 +182,22 @@ namespace Coffee.UIExtensions
if (isUI)
{
var inverseScale = _uiParticle.parentScale.Inverse();
dstPos = dstPos.GetScaled(inverseScale, _uiParticle.scale3D.Inverse());
var scale3d = _uiParticle.scale3DForCalc;
dstPos = dstPos.GetScaled(inverseScale, scale3d.Inverse());
// Relative mode
if (_uiParticle.positionMode == UIParticle.PositionMode.Relative)
{
var diff = _uiParticle.transform.position - psPos;
diff.Scale(_uiParticle.scale3D - inverseScale);
diff.Scale(_uiParticle.scale3D.Inverse());
diff.Scale(scale3d - inverseScale);
diff.Scale(scale3d.Inverse());
dstPos += diff;
}
#if UNITY_EDITOR
if (!Application.isPlaying && !isLocalSpace)
{
dstPos += psPos - psPos.GetScaled(inverseScale, _uiParticle.scale3D.Inverse());
dstPos += psPos - psPos.GetScaled(inverseScale, scale3d.Inverse());
}
#endif
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using Coffee.UIParticleExtensions;
using UnityEditor;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Rendering;
@@ -14,10 +15,12 @@ namespace Coffee.UIExtensions
[AddComponentMenu("")]
internal class UIParticleRenderer : MaskableGraphic
{
private static readonly List<Component> s_Components = new List<Component>();
private static readonly CombineInstance[] s_CombineInstances = { new CombineInstance() };
private static readonly List<Material> s_Materials = new List<Material>(2);
private static MaterialPropertyBlock s_Mpb;
private static readonly List<UIParticleRenderer> s_Renderers = new List<UIParticleRenderer>();
private static readonly List<Color32> s_Colors = new List<Color32>();
private static readonly Vector3[] s_Corners = new Vector3[4];
private Material _currentMaterialForRendering;
private bool _delay;
@@ -31,6 +34,7 @@ namespace Coffee.UIExtensions
private Vector3 _prevPsPos;
private Vector3 _prevScale;
private Vector2Int _prevScreenSize;
private float _prevCanvasScale;
private bool _prewarm;
private ParticleSystemRenderer _renderer;
@@ -151,7 +155,7 @@ namespace Coffee.UIExtensions
// Create renderer object.
var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer))
{
hideFlags = HideFlags.DontSave,
hideFlags = HideFlags.DontSave | HideFlags.NotEditable,
layer = parent.gameObject.layer
};
@@ -197,7 +201,12 @@ namespace Coffee.UIExtensions
//
var id = _parent.m_AnimatableProperties.Length == 0 ? 0 : GetInstanceID();
modifiedMaterial = ModifiedMaterial.Add(modifiedMaterial, texture, id);
#if UNITY_EDITOR
var props = EditorJsonUtility.ToJson(modifiedMaterial).GetHashCode();
#else
var props = 0;
#endif
modifiedMaterial = ModifiedMaterial.Add(modifiedMaterial, texture, id, props);
ModifiedMaterial.Remove(_modifiedMaterial);
_modifiedMaterial = modifiedMaterial;
@@ -245,6 +254,7 @@ namespace Coffee.UIExtensions
_prevScale = GetWorldScale();
_prevPsPos = _particleSystem.transform.position;
_prevScreenSize = new Vector2Int(Screen.width, Screen.height);
_prevCanvasScale = canvas ? canvas.scaleFactor : 1f;
_delay = true;
_prevParticleCount = 0;
@@ -260,7 +270,7 @@ namespace Coffee.UIExtensions
!isActiveAndEnabled || !_particleSystem || !_parent
|| !canvasRenderer || !canvas || !bakeCamera
|| _parent.meshSharing == UIParticle.MeshSharing.Replica
|| !transform.lossyScale.GetScaled(_parent.scale3D).IsVisible() // Scale is not visible.
|| !transform.lossyScale.GetScaled(_parent.scale3DForCalc).IsVisible() // Scale is not visible.
|| (!_particleSystem.IsAlive() && !_particleSystem.isPlaying) // No particle.
|| (_isTrail && !_particleSystem.trails.enabled) // Trail, but it is not enabled.
#if UNITY_2018_3_OR_NEWER
@@ -380,6 +390,34 @@ namespace Coffee.UIExtensions
bounds.extents = extents;
workerMesh.bounds = bounds;
_lastBounds = bounds;
// Convert linear color to gamma color.
if (QualitySettings.activeColorSpace == ColorSpace.Linear)
{
Profiler.BeginSample("[UIParticleRenderer] Convert Linear to Gamma");
workerMesh.GetColors(s_Colors);
var count_c = s_Colors.Count;
for (var i = 0; i < count_c; i++)
{
var c = s_Colors[i];
c.r = c.r.LinearToGamma();
c.g = c.g.LinearToGamma();
c.b = c.b.LinearToGamma();
s_Colors[i] = c;
}
workerMesh.SetColors(s_Colors);
Profiler.EndSample();
}
GetComponents(typeof(IMeshModifier), s_Components);
for (var i = 0; i < s_Components.Count; i++)
{
#pragma warning disable CS0618 // Type or member is obsolete
((IMeshModifier)s_Components[i]).ModifyMesh(workerMesh);
#pragma warning restore CS0618 // Type or member is obsolete
}
s_Components.Clear();
}
Profiler.EndSample();
@@ -411,8 +449,19 @@ namespace Coffee.UIExtensions
// Update animatable material properties.
Profiler.BeginSample("[UIParticleRenderer] Update Animatable Material Properties");
#if UNITY_EDITOR
if (_modifiedMaterial != material)
{
_renderer.GetSharedMaterials(s_Materials);
material = s_Materials[_isTrail ? 1 : 0];
s_Materials.Clear();
SetMaterialDirty();
}
#endif
UpdateMaterialProperties();
if (!_parent.useMeshSharing)
if (_parent.useMeshSharing)
{
if (!_currentMaterialForRendering)
{
@@ -462,7 +511,7 @@ namespace Coffee.UIExtensions
private Vector3 GetWorldScale()
{
Profiler.BeginSample("[UIParticleRenderer] GetWorldScale");
var scale = _parent.scale3D.GetScaled(_parent.parentScale);
var scale = _parent.scale3DForCalc.GetScaled(_parent.parentScale);
Profiler.EndSample();
return scale;
}
@@ -515,7 +564,8 @@ namespace Coffee.UIExtensions
{
var screenSize = new Vector2Int(Screen.width, Screen.height);
var isWorldSpace = _particleSystem.IsWorldSpace();
var resolutionChanged = _prevScreenSize != screenSize || _prevScale != scale;
var canvasScale = _parent.canvas ? _parent.canvas.scaleFactor : 1f;
var resolutionChanged = _prevScreenSize != screenSize || _prevCanvasScale != canvasScale;
if (resolutionChanged && isWorldSpace)
{
// Update particle array size and get particles.
@@ -544,6 +594,7 @@ namespace Coffee.UIExtensions
_prevPsPos = psPos;
}
_prevCanvasScale = canvas ? canvas.scaleFactor : 1f;
_prevScreenSize = screenSize;
}

View File

@@ -6,6 +6,25 @@ using Object = UnityEngine.Object;
namespace Coffee.UIParticleExtensions
{
public static class Color32Extensions
{
private static byte[] s_LinearToGammaLut;
public static byte LinearToGamma(this byte self)
{
if (s_LinearToGammaLut == null)
{
s_LinearToGammaLut = new byte[256];
for (var i = 0; i < 256; i++)
{
s_LinearToGammaLut[i] = (byte)(Mathf.LinearToGammaSpace(i / 255f) * 255f);
}
}
return s_LinearToGammaLut[self];
}
}
public static class Vector3Extensions
{
public static Vector3 Inverse(this Vector3 self)

View File

@@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "4.2.2",
"version": "4.5.2",
"unity": "2018.2",
"license": "MIT",
"repository": {