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v4.11.0
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@@ -1,3 +1,25 @@
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# [4.11.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.7...v4.11.0) (2025-02-21)
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### Features
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* add 'TimeScaleMultiplier' option ([925af0b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/925af0b6046f65f23a778f67cefa8ff9cbedb513))
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## [4.10.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.6...v4.10.7) (2025-01-14)
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### Bug Fixes
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* editor crashed on exit play mode (editor, windows) ([47ee45c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/47ee45cbbe651a8f87ca2b8a3948f8b88db8211e)), closes [#351](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/351)
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## [4.10.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.5...v4.10.6) (2025-01-03)
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### Bug Fixes
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* sub-emitter particles may not render correctly in certain scenarios ([8276684](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8276684c3b1646f0490ed64557547ba15281664a)), closes [#348](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/348)
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* sub-emitter's `inherit velocity` module doubles at runtime ([67de3d1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/67de3d1bd3e16dc9b564625cb990c53d75769506)), closes [#349](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/349)
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## [4.10.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.4...v4.10.5) (2024-12-23)
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@@ -62,6 +62,7 @@ namespace Coffee.UIExtensions
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private SerializedProperty _autoScalingMode;
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private SerializedProperty _useCustomView;
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private SerializedProperty _customViewSize;
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private SerializedProperty _timeScaleMultiplier;
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private ReorderableList _ro;
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private bool _showMax;
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private bool _is3DScaleMode;
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@@ -100,6 +101,7 @@ namespace Coffee.UIExtensions
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_autoScalingMode = serializedObject.FindProperty("m_AutoScalingMode");
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_useCustomView = serializedObject.FindProperty("m_UseCustomView");
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_customViewSize = serializedObject.FindProperty("m_CustomViewSize");
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_timeScaleMultiplier = serializedObject.FindProperty("m_TimeScaleMultiplier");
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var sp = serializedObject.FindProperty("m_Particles");
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_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true)
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@@ -244,6 +246,9 @@ namespace Coffee.UIExtensions
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_customViewSize.floatValue = Mathf.Max(0.1f, _customViewSize.floatValue);
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}
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// Time Scale Multiplier
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EditorGUILayout.PropertyField(_timeScaleMultiplier);
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// Target ParticleSystems.
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EditorGUI.BeginChangeCheck();
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_ro.DoLayoutList();
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@@ -119,6 +119,10 @@ namespace Coffee.UIExtensions
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"Change the bake view size.")]
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private float m_CustomViewSize = 10;
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[SerializeField]
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[Tooltip("Time scale multiplier.")]
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private float m_TimeScaleMultiplier = 1;
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private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
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private Camera _bakeCamera;
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private int _groupId;
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@@ -257,6 +261,15 @@ namespace Coffee.UIExtensions
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set => m_CustomViewSize = Mathf.Max(0.1f, value);
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}
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/// <summary>
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/// Time scale multiplier.
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/// </summary>
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public float timeScaleMultiplier
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{
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get => m_TimeScaleMultiplier;
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set => m_TimeScaleMultiplier = value;
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}
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internal bool useMeshSharing => m_MeshSharing != MeshSharing.None;
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internal bool isPrimary =>
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@@ -628,6 +628,7 @@ namespace Coffee.UIExtensions
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: main.useUnscaledTime
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? Time.unscaledDeltaTime
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: Time.deltaTime;
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deltaTime *= _parent.timeScaleMultiplier;
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// Pre-warm:
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if (0 < deltaTime && _preWarm)
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@@ -40,13 +40,26 @@ namespace Coffee.UIExtensions
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#if UNITY_EDITOR
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[InitializeOnLoadMethod]
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private static void InitializeOnLoad()
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{
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UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
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EditorApplication.playModeStateChanged += state =>
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{
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UIExtraCallbacks.onAfterCanvasRebuild -= Refresh;
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if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
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{
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UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
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}
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};
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}
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#else
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
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#endif
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private static void InitializeOnLoad()
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{
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UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
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}
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#endif
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private static void Refresh()
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{
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@@ -2,7 +2,7 @@
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
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"version": "4.10.5",
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"version": "4.11.0",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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