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212
.editorconfig
@@ -1,212 +0,0 @@
|
|||||||
root = true
|
|
||||||
|
|
||||||
[*.json]
|
|
||||||
charset = utf-8
|
|
||||||
end_of_line = lf
|
|
||||||
indent_style = space
|
|
||||||
indent_size = 2
|
|
||||||
trim_trailing_whitespace = true
|
|
||||||
insert_final_newline = true
|
|
||||||
|
|
||||||
[*.asmdef]
|
|
||||||
charset = utf-8
|
|
||||||
end_of_line = lf
|
|
||||||
indent_style = space
|
|
||||||
indent_size = 4
|
|
||||||
trim_trailing_whitespace = true
|
|
||||||
insert_final_newline = true
|
|
||||||
|
|
||||||
# C# files
|
|
||||||
[*.cs]
|
|
||||||
charset = utf-8
|
|
||||||
end_of_line = lf
|
|
||||||
indent_style = space
|
|
||||||
indent_size = 4
|
|
||||||
trim_trailing_whitespace = true
|
|
||||||
insert_final_newline = true
|
|
||||||
|
|
||||||
csharp_style_namespace_declarations = block_scoped
|
|
||||||
csharp_style_implicit_object_creation_when_type_is_apparent = false
|
|
||||||
resharper_object_creation_when_type_evident = explicitly_typed
|
|
||||||
|
|
||||||
# Keep
|
|
||||||
csharp_keep_existing_attribute_arrangement = true
|
|
||||||
csharp_keep_existing_embedded_arrangement = true
|
|
||||||
csharp_keep_user_linebreaks = true
|
|
||||||
csharp_keep_existing_linebreaks = true
|
|
||||||
csharp_place_simple_embedded_statement_on_same_line = false
|
|
||||||
csharp_place_simple_blocks_on_single_line = false
|
|
||||||
csharp_keep_existing_initializer_arrangement = true
|
|
||||||
csharp_keep_existing_arrangement = true
|
|
||||||
|
|
||||||
# Standard properties
|
|
||||||
end_of_line = lf
|
|
||||||
insert_final_newline = true
|
|
||||||
|
|
||||||
# Brace preferences
|
|
||||||
csharp_brace_style = next_line
|
|
||||||
csharp_braces_for_ifelse = required_for_multiline_statement
|
|
||||||
csharp_braces_for_for = required
|
|
||||||
csharp_braces_for_foreach = required
|
|
||||||
csharp_braces_for_while = required
|
|
||||||
csharp_braces_for_dowhile = required
|
|
||||||
csharp_braces_for_using = required
|
|
||||||
csharp_case_block_braces = next_line
|
|
||||||
csharp_initializer_braces = next_line
|
|
||||||
|
|
||||||
# New line preferences
|
|
||||||
csharp_new_line_before_open_brace = all
|
|
||||||
csharp_new_line_before_else = true
|
|
||||||
csharp_new_line_before_catch = true
|
|
||||||
csharp_new_line_before_finally = true
|
|
||||||
csharp_new_line_before_members_in_object_initializers = true
|
|
||||||
csharp_new_line_before_members_in_anonymous_types = true
|
|
||||||
csharp_new_line_between_query_expression_clauses = true
|
|
||||||
|
|
||||||
# Indentation preferences
|
|
||||||
csharp_indent_block_contents = true
|
|
||||||
csharp_indent_braces = false
|
|
||||||
csharp_indent_case_contents = true
|
|
||||||
csharp_indent_case_contents_when_block = false
|
|
||||||
csharp_indent_switch_labels = true
|
|
||||||
csharp_indent_labels = one_less_than_current
|
|
||||||
|
|
||||||
# Modifier preferences
|
|
||||||
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:suggestion
|
|
||||||
|
|
||||||
# avoid this. unless absolutely necessary
|
|
||||||
dotnet_style_qualification_for_field = false:suggestion
|
|
||||||
dotnet_style_qualification_for_property = false:suggestion
|
|
||||||
dotnet_style_qualification_for_method = false:suggestion
|
|
||||||
dotnet_style_qualification_for_event = false:suggestion
|
|
||||||
|
|
||||||
# Types: use keywords instead of BCL types, and permit var only when the type is clear
|
|
||||||
csharp_style_var_for_built_in_types = true:suggestion
|
|
||||||
csharp_style_var_when_type_is_apparent = true:none
|
|
||||||
csharp_style_var_elsewhere = true:suggestion
|
|
||||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
|
||||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
|
||||||
|
|
||||||
#
|
|
||||||
resharper_keep_existing_embedded_arrangement = true
|
|
||||||
|
|
||||||
# Arguments
|
|
||||||
csharp_arguments_literal = named:suggestion
|
|
||||||
csharp_arguments_string_literal = named:suggestion
|
|
||||||
|
|
||||||
# Naming: public and protected fields -> camelCase
|
|
||||||
dotnet_naming_rule.protected_public_fields.severity = suggestion
|
|
||||||
dotnet_naming_rule.protected_public_fields.symbols = protected_public_fields
|
|
||||||
dotnet_naming_rule.protected_public_fields.style = camel_case
|
|
||||||
dotnet_naming_symbols.protected_public_fields.applicable_kinds = field, event
|
|
||||||
dotnet_naming_symbols.protected_public_fields.applicable_accessibilities = public, protected
|
|
||||||
dotnet_naming_style.camel_case.capitalization = camel_case
|
|
||||||
|
|
||||||
# Naming: properties -> camelCase
|
|
||||||
dotnet_naming_rule.properties.severity = suggestion
|
|
||||||
dotnet_naming_rule.properties.symbols = properties
|
|
||||||
dotnet_naming_rule.properties.style = camel_case
|
|
||||||
dotnet_naming_symbols.properties.applicable_kinds = property
|
|
||||||
|
|
||||||
# Naming: constant fields -> k_PascalCase
|
|
||||||
dotnet_naming_rule.constant_fields.severity = suggestion
|
|
||||||
dotnet_naming_rule.constant_fields.symbols = constant_fields
|
|
||||||
dotnet_naming_rule.constant_fields.style = k_pascal_case
|
|
||||||
dotnet_naming_symbols.constant_fields.applicable_kinds = field
|
|
||||||
dotnet_naming_symbols.constant_fields.required_modifiers = const
|
|
||||||
dotnet_naming_style.k_pascal_case.required_prefix = k_
|
|
||||||
dotnet_naming_style.k_pascal_case.capitalization = pascal_case
|
|
||||||
|
|
||||||
# Naming: static fields -> s_PascalCase
|
|
||||||
dotnet_naming_rule.static_fields_should_have_prefix.severity = suggestion
|
|
||||||
dotnet_naming_rule.static_fields_should_have_prefix.symbols = static_fields
|
|
||||||
dotnet_naming_rule.static_fields_should_have_prefix.style = s_pascal_case
|
|
||||||
dotnet_naming_symbols.static_fields.applicable_kinds = field, property
|
|
||||||
dotnet_naming_symbols.static_fields.required_modifiers = static
|
|
||||||
dotnet_naming_symbols.static_fields.applicable_accessibilities = private, internal, private_protected
|
|
||||||
dotnet_naming_style.s_pascal_case.required_prefix = s_
|
|
||||||
dotnet_naming_style.s_pascal_case.capitalization = pascal_case
|
|
||||||
|
|
||||||
# Naming: internal and private fields -> _camelCase
|
|
||||||
dotnet_naming_rule.private_internal_fields.severity = suggestion
|
|
||||||
dotnet_naming_rule.private_internal_fields.symbols = private_internal_fields
|
|
||||||
dotnet_naming_rule.private_internal_fields.style = _camel_case
|
|
||||||
dotnet_naming_symbols.private_internal_fields.applicable_kinds = field
|
|
||||||
dotnet_naming_symbols.private_internal_fields.applicable_accessibilities = private, internal
|
|
||||||
dotnet_naming_style._camel_case.required_prefix = _
|
|
||||||
dotnet_naming_style._camel_case.capitalization = camel_case
|
|
||||||
|
|
||||||
# Code style defaults
|
|
||||||
dotnet_sort_system_directives_first = true
|
|
||||||
csharp_preserve_single_line_statements = false
|
|
||||||
csharp_prefer_static_local_function = true:suggestion
|
|
||||||
csharp_prefer_simple_using_statement = false:none
|
|
||||||
csharp_style_prefer_switch_expression = true:suggestion
|
|
||||||
dotnet_style_readonly_field = true:suggestion
|
|
||||||
|
|
||||||
# Expression-level preferences
|
|
||||||
dotnet_style_object_initializer = true:suggestion
|
|
||||||
dotnet_style_collection_initializer = true:suggestion
|
|
||||||
dotnet_style_explicit_tuple_names = true:suggestion
|
|
||||||
dotnet_style_coalesce_expression = true:suggestion
|
|
||||||
dotnet_style_null_propagation = true:suggestion
|
|
||||||
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
|
|
||||||
dotnet_style_prefer_inferred_tuple_names = true:suggestion
|
|
||||||
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
|
|
||||||
dotnet_style_prefer_auto_properties = true:suggestion
|
|
||||||
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
|
|
||||||
dotnet_style_prefer_conditional_expression_over_return = true:silent
|
|
||||||
csharp_prefer_simple_default_expression = true:suggestion
|
|
||||||
|
|
||||||
# Expression-bodied members
|
|
||||||
csharp_style_expression_bodied_accessors = when_on_single_line:suggestion
|
|
||||||
csharp_style_expression_bodied_methods = false:suggestion
|
|
||||||
csharp_style_expression_bodied_constructors = false:suggestion
|
|
||||||
csharp_style_expression_bodied_operators = false:suggestion
|
|
||||||
csharp_style_expression_bodied_properties = when_on_single_line:suggestion
|
|
||||||
csharp_style_expression_bodied_indexers = false:suggestion
|
|
||||||
csharp_style_expression_bodied_lambdas = when_on_single_line:silent
|
|
||||||
csharp_style_expression_bodied_local_functions = false:suggestion
|
|
||||||
|
|
||||||
# Pattern matching
|
|
||||||
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
|
||||||
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
|
||||||
csharp_style_inlined_variable_declaration = true:suggestion
|
|
||||||
|
|
||||||
# Null checking preferences
|
|
||||||
csharp_style_throw_expression = true:suggestion
|
|
||||||
csharp_style_conditional_delegate_call = true:suggestion
|
|
||||||
|
|
||||||
# Other features
|
|
||||||
csharp_style_prefer_index_operator = false:none
|
|
||||||
csharp_style_prefer_range_operator = false:none
|
|
||||||
csharp_style_pattern_local_over_anonymous_function = false:none
|
|
||||||
|
|
||||||
# Space preferences
|
|
||||||
csharp_space_after_cast = false
|
|
||||||
csharp_space_after_colon_in_inheritance_clause = true
|
|
||||||
csharp_space_after_comma = true
|
|
||||||
csharp_space_after_dot = false
|
|
||||||
csharp_space_after_keywords_in_control_flow_statements = true
|
|
||||||
csharp_space_after_semicolon_in_for_statement = true
|
|
||||||
csharp_space_around_binary_operators = before_and_after
|
|
||||||
csharp_space_around_declaration_statements = false
|
|
||||||
csharp_space_before_colon_in_inheritance_clause = true
|
|
||||||
csharp_space_before_comma = false
|
|
||||||
csharp_space_before_dot = false
|
|
||||||
csharp_space_before_open_square_brackets = false
|
|
||||||
csharp_space_before_semicolon_in_for_statement = false
|
|
||||||
csharp_space_between_empty_square_brackets = false
|
|
||||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
|
||||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
|
||||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
|
||||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
|
||||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
|
||||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
|
||||||
csharp_space_between_parentheses = false
|
|
||||||
csharp_space_between_square_brackets = false
|
|
||||||
|
|
||||||
# ReSharper inspection severities
|
|
||||||
resharper_check_namespace_highlighting = none
|
|
||||||
resharper_for_can_be_converted_to_foreach_highlighting = none
|
|
||||||
resharper_xmldoc_indent_text = ZeroIndent
|
|
||||||
6
.github/CODEOWNERS
vendored
@@ -1,6 +0,0 @@
|
|||||||
# This is a comment.
|
|
||||||
# Each line is a file pattern followed by one or more owners.
|
|
||||||
# https://docs.github.com/ja/repositories/managing-your-repositorys-settings-and-features/customizing-your-repository/about-code-owners
|
|
||||||
|
|
||||||
# Default owners
|
|
||||||
* @mob-sakai
|
|
||||||
4
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -26,9 +26,9 @@ A clear and concise description of what you expected to happen.
|
|||||||
If applicable, add screenshots to help explain your problem.
|
If applicable, add screenshots to help explain your problem.
|
||||||
|
|
||||||
**Environment (please complete the following information):**
|
**Environment (please complete the following information):**
|
||||||
- Version [e.g. 1.0.0]
|
- Version [e.g. 4.0.0]
|
||||||
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
||||||
- Unity version: [e.g. 2018.2.8f1]
|
- Unity version: [e.g. 2022.3.0f1]
|
||||||
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
||||||
|
|
||||||
**Additional context**
|
**Additional context**
|
||||||
|
|||||||
42
.github/pull_request_template.md
vendored
@@ -1,37 +1,9 @@
|
|||||||
|
---
|
||||||
|
name: Pull Request
|
||||||
|
about: Create a pull request
|
||||||
|
title: ''
|
||||||
|
assignees: mob-sakai
|
||||||
|
|
||||||
# Pull Request Template
|
---
|
||||||
|
|
||||||
## Description
|
**NOTE: Create a pull request to merge into `develop` branch**
|
||||||
|
|
||||||
- Please include a summary of the change and which issue is fixed.
|
|
||||||
- Please also include relevant motivation and context.
|
|
||||||
- List any dependencies that are required for this change.
|
|
||||||
|
|
||||||
Fixes #{issue_number}
|
|
||||||
|
|
||||||
## Type of change
|
|
||||||
|
|
||||||
Please write the commit message in the format corresponding to the change type.
|
|
||||||
Please see [Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0/) for more information.
|
|
||||||
|
|
||||||
- [ ] Bug fix (non-breaking change which fixes an issue)
|
|
||||||
- [ ] New feature (non-breaking change which adds functionality)
|
|
||||||
- [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
|
|
||||||
- [ ] Update documentations
|
|
||||||
- [ ] Others (refactoring, style changes, etc.)
|
|
||||||
|
|
||||||
## Test environment
|
|
||||||
|
|
||||||
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
|
||||||
- Unity version: [e.g. 2022.2.0f1]
|
|
||||||
- Build options: [e.g. IL2CPP, .Net 4.x, URP/HDRP]
|
|
||||||
|
|
||||||
## Checklist
|
|
||||||
|
|
||||||
- [ ] This pull request is for merging into the `develop` branch
|
|
||||||
- [ ] My code follows the style guidelines of this project
|
|
||||||
- [ ] I have performed a self-review of my own code
|
|
||||||
- [ ] I have commented my code, particularly in hard-to-understand areas
|
|
||||||
- [ ] I have made corresponding changes to the documentation
|
|
||||||
- [ ] My changes generate no new warnings
|
|
||||||
- [ ] I have checked my code and corrected any misspellings
|
|
||||||
|
|||||||
28
.github/workflows/deploy.yml
vendored
@@ -1,28 +0,0 @@
|
|||||||
name: 🚀 Deploy with Zip
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
inputs:
|
|
||||||
zip:
|
|
||||||
description: "The url to the zip file"
|
|
||||||
required: true
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
deploy:
|
|
||||||
name: 🚀 Deploy
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
permissions:
|
|
||||||
pages: write
|
|
||||||
id-token: write
|
|
||||||
steps:
|
|
||||||
- name: 📦 Download zip file To '_site'
|
|
||||||
run: |
|
|
||||||
curl -L ${{ github.event.inputs.zip }} -o _site.zip
|
|
||||||
unzip _site.zip -d _site
|
|
||||||
find _site -name __MACOSX | xargs rm -rf
|
|
||||||
|
|
||||||
- name: 📦 Upload '_site'
|
|
||||||
uses: actions/upload-pages-artifact@v3
|
|
||||||
|
|
||||||
- name: 🚀 Deploy To GitHub Pages
|
|
||||||
uses: actions/deploy-pages@v4
|
|
||||||
44
.github/workflows/release.yml
vendored
@@ -1,44 +0,0 @@
|
|||||||
name: 🔖 Release
|
|
||||||
run-name: 🔖 Release (${{ github.ref_name }})
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
push:
|
|
||||||
branches:
|
|
||||||
- preview
|
|
||||||
- main
|
|
||||||
- v*.x
|
|
||||||
tags-ignore:
|
|
||||||
- "**"
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
release:
|
|
||||||
name: 🔖 Release (${{ github.ref_name }})
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
permissions:
|
|
||||||
contents: write
|
|
||||||
pull-requests: write
|
|
||||||
issues: write
|
|
||||||
outputs:
|
|
||||||
channel: ${{ steps.release.outputs.new_release_channel }}
|
|
||||||
released: ${{ steps.release.outputs.new_release_published }}
|
|
||||||
tag: ${{ steps.release.outputs.new_release_git_tag }}
|
|
||||||
steps:
|
|
||||||
- name: 🚚 Checkout (${{ github.ref_name }})
|
|
||||||
uses: actions/checkout@v6
|
|
||||||
|
|
||||||
- name: 🔖 Run semantic release
|
|
||||||
uses: cycjimmy/semantic-release-action@v6
|
|
||||||
id: release
|
|
||||||
with:
|
|
||||||
working_directory: Packages/src
|
|
||||||
extra_plugins: |
|
|
||||||
@semantic-release/changelog
|
|
||||||
@semantic-release/git
|
|
||||||
env:
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }}
|
|
||||||
|
|
||||||
- run: |
|
|
||||||
echo "🔖 New release published: '${{ steps.release.outputs.new_release_published }}'" | tee -a $GITHUB_STEP_SUMMARY
|
|
||||||
echo "🔖 New release channel: '${{ steps.release.outputs.new_release_channel }}'" | tee -a $GITHUB_STEP_SUMMARY
|
|
||||||
echo "🔖 New release git tag: '${{ steps.release.outputs.new_release_git_tag }}'" | tee -a $GITHUB_STEP_SUMMARY
|
|
||||||
128
.github/workflows/test.yml
vendored
@@ -1,128 +0,0 @@
|
|||||||
# Required secrets
|
|
||||||
# UNITY_LICENSE: The contents of Unity license file
|
|
||||||
# UNITY_EMAIL: Unity user email to login
|
|
||||||
# UNITY_PASSWORD: Unity user password to login
|
|
||||||
name: 🧪 Test
|
|
||||||
run-name: 🧪 Test (${{ github.event.pull_request.title || github.ref_name }})
|
|
||||||
|
|
||||||
env:
|
|
||||||
# MINIMUM_VERSION: The minimum version of Unity.
|
|
||||||
MINIMUM_VERSION: 2020.3
|
|
||||||
# EXCLUDE_FILTER: The excluded versions of Unity.
|
|
||||||
EXCLUDE_FILTER: "(2017|2018|2023.3)"
|
|
||||||
PROJECT_PATH: .
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
inputs:
|
|
||||||
usePeriodVersions:
|
|
||||||
description: "Use the period versions (.0f1, .10f1, 20f1, ...)."
|
|
||||||
required: false
|
|
||||||
default: "true"
|
|
||||||
push:
|
|
||||||
branches:
|
|
||||||
- develop
|
|
||||||
- "develop-*"
|
|
||||||
tags:
|
|
||||||
- "!*"
|
|
||||||
paths-ignore:
|
|
||||||
- "**.md"
|
|
||||||
pull_request_target:
|
|
||||||
types:
|
|
||||||
- opened
|
|
||||||
- reopened
|
|
||||||
- synchronize
|
|
||||||
paths-ignore:
|
|
||||||
- "**.md"
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
setup:
|
|
||||||
name: ⚙️ Setup
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
outputs:
|
|
||||||
unityVersions: ${{ steps.setup.outputs.unityVersions }}
|
|
||||||
steps:
|
|
||||||
- name: ⚙️ Find target Unity versions
|
|
||||||
id: setup
|
|
||||||
run: |
|
|
||||||
echo "==== Target Unity Versions ===="
|
|
||||||
LATEST_VERSIONS=`npx unity-changeset@latest list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all --ignore-alpha`
|
|
||||||
if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then
|
|
||||||
ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json --ignore-alpha`
|
|
||||||
else
|
|
||||||
ADDITIONAL_VERSIONS=[]
|
|
||||||
fi
|
|
||||||
|
|
||||||
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
|
|
||||||
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
|
|
||||||
echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT
|
|
||||||
|
|
||||||
test:
|
|
||||||
name: 🧪 Run tests
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
permissions:
|
|
||||||
checks: write
|
|
||||||
contents: read
|
|
||||||
needs: setup
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
max-parallel: 6
|
|
||||||
matrix:
|
|
||||||
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
|
|
||||||
steps:
|
|
||||||
- name: 🚚 Checkout ($${{ github.ref }})
|
|
||||||
if: github.event_name == 'push'
|
|
||||||
uses: actions/checkout@v6
|
|
||||||
|
|
||||||
- name: 🚚 Checkout pull request (pull_request_target)
|
|
||||||
if: github.event_name == 'pull_request_target'
|
|
||||||
uses: actions/checkout@v6
|
|
||||||
with:
|
|
||||||
ref: ${{ github.event.pull_request.head.sha }}
|
|
||||||
fetch-depth: 0
|
|
||||||
|
|
||||||
- name: 🚚 Marge pull request (pull_request_target)
|
|
||||||
if: github.event_name == 'pull_request_target'
|
|
||||||
run: |
|
|
||||||
git config user.name "GitHub Actions"
|
|
||||||
git config user.email "actions@github.com"
|
|
||||||
git rebase ${{ github.event.pull_request.base.sha }}
|
|
||||||
git log --oneline -n 10
|
|
||||||
|
|
||||||
- name: 📥 Cache library
|
|
||||||
uses: actions/cache@v5
|
|
||||||
with:
|
|
||||||
path: ${{ env.PROJECT_PATH }}/Library
|
|
||||||
key: ${{ env.PROJECT_PATH }}-Library-${{ matrix.unityVersion }}-${{ github.event.pull_request.head.sha || github.sha }}
|
|
||||||
restore-keys: |
|
|
||||||
${{ env.PROJECT_PATH }}-Library-${{ matrix.unityVersion }}-
|
|
||||||
${{ env.PROJECT_PATH }}-Library-
|
|
||||||
|
|
||||||
- name: 🛠️ Build Unity Project (Test)
|
|
||||||
uses: game-ci/unity-builder@v5
|
|
||||||
timeout-minutes: 45
|
|
||||||
with:
|
|
||||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
|
||||||
targetPlatform: StandaloneLinux64
|
|
||||||
allowDirtyBuild: true
|
|
||||||
customParameters: -nographics
|
|
||||||
projectPath: ${{ env.PROJECT_PATH }}
|
|
||||||
env:
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
|
||||||
|
|
||||||
- name: 🧪 Run tests
|
|
||||||
uses: game-ci/unity-test-runner@v4
|
|
||||||
timeout-minutes: 45
|
|
||||||
with:
|
|
||||||
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
|
||||||
# unityVersion: ${{ matrix.unityVersion }}
|
|
||||||
customParameters: -nographics
|
|
||||||
checkName: ${{ matrix.unityVersion }} Test Results
|
|
||||||
githubToken: ${{ github.token }}
|
|
||||||
projectPath: ${{ env.PROJECT_PATH }}
|
|
||||||
env:
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
|
||||||
31
.gitignore
vendored
@@ -1,31 +0,0 @@
|
|||||||
# Windows
|
|
||||||
Thumbs.db
|
|
||||||
Desktop.ini
|
|
||||||
/*.csproj
|
|
||||||
/*.sln
|
|
||||||
|
|
||||||
# macOS
|
|
||||||
.DS_Store
|
|
||||||
|
|
||||||
# Vim
|
|
||||||
*.swp
|
|
||||||
|
|
||||||
# Unity
|
|
||||||
/Logs
|
|
||||||
/Library
|
|
||||||
/Temp
|
|
||||||
Assets/Plugins.meta
|
|
||||||
Assets/JMO Assets.meta
|
|
||||||
Assets/JMO Assets
|
|
||||||
Assets/EffectExamples/
|
|
||||||
Assets/EffectExamples.meta
|
|
||||||
Assets/Plugins/
|
|
||||||
|
|
||||||
# VS
|
|
||||||
.vs/
|
|
||||||
.vscode/
|
|
||||||
.idea/
|
|
||||||
obj/
|
|
||||||
bin/
|
|
||||||
UserSettings/
|
|
||||||
*.app
|
|
||||||
@@ -1,13 +1,12 @@
|
|||||||
{
|
{
|
||||||
"branches": [
|
"branches": [
|
||||||
"main",
|
"release",
|
||||||
"[0-9]+.x",
|
"release-4.x",
|
||||||
{
|
{
|
||||||
"name": "preview",
|
"name": "release-preview",
|
||||||
"prerelease": true
|
"prerelease": "preview"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"tagFormat": "${version}",
|
|
||||||
"plugins": [
|
"plugins": [
|
||||||
"@semantic-release/commit-analyzer",
|
"@semantic-release/commit-analyzer",
|
||||||
"@semantic-release/release-notes-generator",
|
"@semantic-release/release-notes-generator",
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 15e5409f0334e479e91e672ae14567d3
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 064daa6b97d6846ec9334e98d642f081
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e34a092899a9547189add96707de1b5a
|
|
||||||
DefaultImporter:
|
|
||||||
userData:
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "Coffee.CFX_Demo_With_UIParticle",
|
|
||||||
"references": [
|
|
||||||
"Coffee.UIParticle"
|
|
||||||
],
|
|
||||||
"optionalUnityReferences": [],
|
|
||||||
"includePlatforms": [],
|
|
||||||
"excludePlatforms": [],
|
|
||||||
"allowUnsafeCode": false,
|
|
||||||
"overrideReferences": false,
|
|
||||||
"precompiledReferences": [],
|
|
||||||
"autoReferenced": true,
|
|
||||||
"defineConstraints": []
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 67b89587ad4f645e18aa12053a6cc9b7
|
|
||||||
AssemblyDefinitionImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,120 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.SceneManagement;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using Object = UnityEngine.Object;
|
|
||||||
|
|
||||||
namespace Coffee.UIExtensions.Demo
|
|
||||||
{
|
|
||||||
public class CFX_Demo_With_UIParticle : MonoBehaviour
|
|
||||||
{
|
|
||||||
private MonoBehaviour _demo;
|
|
||||||
private string _demoType;
|
|
||||||
private Toggle _spawnOnUI;
|
|
||||||
private UIParticle _uiParticle;
|
|
||||||
|
|
||||||
// Start is called before the first frame update
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
_uiParticle = GetComponentInChildren<UIParticle>();
|
|
||||||
_spawnOnUI = GetComponentInChildren<Toggle>();
|
|
||||||
_demo = FindObjectOfType("CFX_Demo_New") as MonoBehaviour
|
|
||||||
?? FindObjectOfType("WFX_Demo_New") as MonoBehaviour
|
|
||||||
?? FindObjectOfType("CFXR_Demo") as MonoBehaviour;
|
|
||||||
_demoType = _demo?.GetType().Name;
|
|
||||||
|
|
||||||
SetCanvasWidth(800);
|
|
||||||
SetCanvasRenderOverlay(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (!_spawnOnUI.isOn || !_demo || !Input.GetMouseButtonDown(0)) return;
|
|
||||||
|
|
||||||
if (_demoType == "CFX_Demo_New" || _demoType == "WFX_Demo_New")
|
|
||||||
{
|
|
||||||
SpawnParticleCFX();
|
|
||||||
}
|
|
||||||
else if (_demoType == "CFXR_Demo")
|
|
||||||
{
|
|
||||||
SpawnParticleCFXR();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SpawnParticleCFXR()
|
|
||||||
{
|
|
||||||
var particle = _demo.GetType()
|
|
||||||
.GetField("currentEffect", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
|
||||||
?.GetValue(_demo) as GameObject;
|
|
||||||
if (!particle) return;
|
|
||||||
|
|
||||||
var instance = Instantiate(particle);
|
|
||||||
foreach (var c in instance.GetComponentsInChildren<MonoBehaviour>())
|
|
||||||
{
|
|
||||||
if (c.GetType().Name == "CFXR_Effect")
|
|
||||||
{
|
|
||||||
c.enabled = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_uiParticle.SetParticleSystemInstance(instance, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SpawnParticleCFX()
|
|
||||||
{
|
|
||||||
var particle = _demo.GetType()
|
|
||||||
.GetMethod("spawnParticle", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
|
||||||
?.Invoke(_demo, Array.Empty<object>()) as GameObject;
|
|
||||||
if (!particle) return;
|
|
||||||
|
|
||||||
particle.transform.localScale = Vector3.one;
|
|
||||||
_uiParticle.SetParticleSystemInstance(particle, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Object FindObjectOfType(string typeName)
|
|
||||||
{
|
|
||||||
var type = AppDomain.CurrentDomain.GetAssemblies()
|
|
||||||
.SelectMany(x => x.GetTypes())
|
|
||||||
.FirstOrDefault(x => x.Name == typeName);
|
|
||||||
|
|
||||||
#if UNITY_2023_2_OR_NEWER
|
|
||||||
return type == null ? null : FindFirstObjectByType(type);
|
|
||||||
#else
|
|
||||||
return type == null ? null : FindObjectOfType(type);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetCanvasWidth(int width)
|
|
||||||
{
|
|
||||||
var scaler = GetComponentInParent<CanvasScaler>();
|
|
||||||
scaler.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
|
|
||||||
scaler.matchWidthOrHeight = 0;
|
|
||||||
var resolution = scaler.referenceResolution;
|
|
||||||
resolution.x = width;
|
|
||||||
scaler.referenceResolution = resolution;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetCanvasRenderOverlay(bool enable)
|
|
||||||
{
|
|
||||||
var canvas = GetComponentInParent<Canvas>();
|
|
||||||
if (enable)
|
|
||||||
{
|
|
||||||
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
canvas.worldCamera = Camera.main;
|
|
||||||
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||||||
canvas.planeDistance = 5;
|
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||||||
}
|
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||||||
}
|
|
||||||
|
|
||||||
public void LoadScene(string scene)
|
|
||||||
{
|
|
||||||
SceneManager.LoadScene(scene);
|
|
||||||
}
|
|
||||||
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@@ -1,4 +0,0 @@
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Cartoon FX & War FX Demo
|
|
||||||
===
|
|
||||||
|
|
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Please import assets "Cartoon FX Free" and/or "War FX Free" from Unity asset store.
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@@ -1,177 +0,0 @@
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Shader "UI/Color"
|
|
||||||
{
|
|
||||||
Properties
|
|
||||||
{
|
|
||||||
_MainTex ("Main Texture", 2D) = "white" {}
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_Color ("Tint", Color) = (1,1,1,1)
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[KeywordEnum(Multipry, Additive, Subtract, Fill)] _ColorMode ("Color Mode", Int) = 0
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[Enum(UnityEngine.Rendering.BlendMode)] _SrcBlend ("Src Blend Mode", Int) = 1
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[Enum(UnityEngine.Rendering.BlendMode)] _DstBlend ("Dst Blend Mode", Int) = 10
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_StencilComp ("Stencil Comparison", Float) = 8
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_Stencil ("Stencil ID", Float) = 0
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_StencilOp ("Stencil Operation", Float) = 0
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_StencilWriteMask ("Stencil Write Mask", Float) = 255
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_StencilReadMask ("Stencil Read Mask", Float) = 255
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_ColorMask ("Color Mask", Float) = 15
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|
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[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
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}
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SubShader
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{
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Tags
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{
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"Queue"="Transparent"
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"IgnoreProjector"="True"
|
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"RenderType"="Transparent"
|
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"PreviewType"="Plane"
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"CanUseSpriteAtlas"="True"
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}
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Stencil
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{
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Ref [_Stencil]
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Comp [_StencilComp]
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Pass [_StencilOp]
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|
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ReadMask [_StencilReadMask]
|
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WriteMask [_StencilWriteMask]
|
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}
|
|
||||||
|
|
||||||
Cull Off
|
|
||||||
Lighting Off
|
|
||||||
ZWrite Off
|
|
||||||
ZTest [unity_GUIZTestMode]
|
|
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Blend [_SrcBlend] [_DstBlend]
|
|
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ColorMask [_ColorMask]
|
|
||||||
|
|
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Pass
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|
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{
|
|
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Name "Default"
|
|
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CGPROGRAM
|
|
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#pragma vertex vert
|
|
||||||
#pragma fragment frag
|
|
||||||
#pragma target 2.0
|
|
||||||
|
|
||||||
#include "UnityCG.cginc"
|
|
||||||
#include "UnityUI.cginc"
|
|
||||||
|
|
||||||
#pragma multi_compile_local _ UNITY_UI_CLIP_RECT
|
|
||||||
#pragma multi_compile_local _ UNITY_UI_ALPHACLIP
|
|
||||||
|
|
||||||
sampler2D _MainTex;
|
|
||||||
fixed4 _Color;
|
|
||||||
fixed4 _TextureSampleAdd;
|
|
||||||
float4 _ClipRect;
|
|
||||||
float4 _MainTex_ST;
|
|
||||||
float _UIMaskSoftnessX;
|
|
||||||
float _UIMaskSoftnessY;
|
|
||||||
int _UIVertexColorAlwaysGammaSpace;
|
|
||||||
int _ColorMode;
|
|
||||||
|
|
||||||
struct appdata_t
|
|
||||||
{
|
|
||||||
float4 vertex : POSITION;
|
|
||||||
float4 color : COLOR;
|
|
||||||
float2 texcoord : TEXCOORD0;
|
|
||||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
|
||||||
};
|
|
||||||
|
|
||||||
struct v2f
|
|
||||||
{
|
|
||||||
float4 vertex : SV_POSITION;
|
|
||||||
fixed4 color : COLOR;
|
|
||||||
float2 texcoord : TEXCOORD0;
|
|
||||||
float4 worldPosition : TEXCOORD1;
|
|
||||||
float4 mask : TEXCOORD2;
|
|
||||||
UNITY_VERTEX_OUTPUT_STEREO
|
|
||||||
};
|
|
||||||
|
|
||||||
v2f vert(appdata_t v)
|
|
||||||
{
|
|
||||||
v2f OUT;
|
|
||||||
UNITY_SETUP_INSTANCE_ID(v);
|
|
||||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
|
|
||||||
float4 vPosition = UnityObjectToClipPos(v.vertex);
|
|
||||||
OUT.worldPosition = v.vertex;
|
|
||||||
OUT.vertex = vPosition;
|
|
||||||
|
|
||||||
float2 pixelSize = vPosition.w;
|
|
||||||
pixelSize /= float2(1, 1) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy));
|
|
||||||
|
|
||||||
float4 clampedRect = clamp(_ClipRect, -2e10, 2e10);
|
|
||||||
float2 maskUV = (v.vertex.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy);
|
|
||||||
OUT.texcoord = TRANSFORM_TEX(v.texcoord.xy, _MainTex);
|
|
||||||
OUT.mask = float4(v.vertex.xy * 2 - clampedRect.xy - clampedRect.zw,
|
|
||||||
0.25 / (0.25 * half2(_UIMaskSoftnessX, _UIMaskSoftnessY) + abs(pixelSize.xy)));
|
|
||||||
|
|
||||||
if (_UIVertexColorAlwaysGammaSpace)
|
|
||||||
{
|
|
||||||
if (!IsGammaSpace())
|
|
||||||
{
|
|
||||||
v.color.rgb = GammaToLinearSpace(v.color.rgb);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
OUT.color = v.color * _Color;
|
|
||||||
return OUT;
|
|
||||||
}
|
|
||||||
|
|
||||||
half4 apply_color(half4 color, const half4 factor, const int mode)
|
|
||||||
{
|
|
||||||
const half3 c = factor.rgb * color.a;
|
|
||||||
// Mode 1: Additive
|
|
||||||
if (mode == 1)
|
|
||||||
{
|
|
||||||
color.rgb += c;
|
|
||||||
}
|
|
||||||
// Mode 2: Subtract
|
|
||||||
else if (mode == 2)
|
|
||||||
{
|
|
||||||
color.rgb -= c;
|
|
||||||
}
|
|
||||||
// Mode 3: Replace
|
|
||||||
else if (mode == 3)
|
|
||||||
{
|
|
||||||
color.rgb = c;
|
|
||||||
}
|
|
||||||
// Default: Multiply
|
|
||||||
else
|
|
||||||
{
|
|
||||||
color.rgb *= c;
|
|
||||||
}
|
|
||||||
|
|
||||||
return color * factor.a;
|
|
||||||
}
|
|
||||||
|
|
||||||
fixed4 frag(v2f IN) : SV_Target
|
|
||||||
{
|
|
||||||
//Round up the alpha color coming from the interpolator (to 1.0/256.0 steps)
|
|
||||||
//The incoming alpha could have numerical instability, which makes it very sensible to
|
|
||||||
//HDR color transparency blend, when it blends with the world's texture.
|
|
||||||
const half alphaPrecision = half(0xff);
|
|
||||||
const half invAlphaPrecision = half(1.0 / alphaPrecision);
|
|
||||||
float2 uv = IN.texcoord;
|
|
||||||
|
|
||||||
IN.color.a = round(IN.color.a * alphaPrecision) * invAlphaPrecision;
|
|
||||||
half4 color = tex2D(_MainTex, uv) + _TextureSampleAdd;
|
|
||||||
|
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using Coffee.UIParticleInternal;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.Serialization;
|
|
||||||
|
|
||||||
namespace Coffee.UIExtensions.Demo
|
|
||||||
{
|
|
||||||
public class UIParticle_PerformanceDemo : MonoBehaviour
|
|
||||||
{
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[FormerlySerializedAs("copyOrigin")]
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[SerializeField]
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[SerializeField]
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[SerializeField]
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public Canvas m_RootCanvas;
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private void Start()
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{
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Application.targetFrameRate = 60;
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if (m_CopyOrigin)
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}
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}
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}
|
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public void UIParticle_Enable(bool flag)
|
|
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{
|
|
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foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
|
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{
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uip.enabled = flag;
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}
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if (!flag)
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{
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foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
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{
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ps.Play(false);
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}
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}
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}
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public void UIParticle_MeshSharing(bool flag)
|
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{
|
|
||||||
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
|
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||||||
{
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||||||
uip.meshSharing = flag
|
|
||||||
? UIParticle.MeshSharing.Auto
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||||||
: UIParticle.MeshSharing.None;
|
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||||||
}
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||||||
}
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||||||
|
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||||||
public void UIParticle_RandomGroup(bool flag)
|
|
||||||
{
|
|
||||||
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
|
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||||||
{
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||||||
uip.groupMaxId = flag
|
|
||||||
? 4
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||||||
: 0;
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||||||
}
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||||||
}
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||||||
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|
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public void ParticleSystem_SetScale(float scale)
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|
||||||
{
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|
||||||
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
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|
||||||
{
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||||||
ps.transform.localScale = new Vector3(scale, scale, scale);
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}
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}
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}
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- m_Format: Screen:{0}x{1}
|
|
||||||
m_Arg0:
|
|
||||||
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;width
|
|
||||||
m_Arg1:
|
|
||||||
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;height
|
|
||||||
m_Arg2:
|
|
||||||
m_Path:
|
|
||||||
- m_Format: UIParticles:{0} Materials:{1}
|
|
||||||
m_Arg0:
|
|
||||||
m_Path: Coffee.UIExtensions.UIParticleUpdater, Coffee.UIParticle;uiParticleCount
|
|
||||||
m_Arg1:
|
|
||||||
m_Path: Coffee.UIParticleInternal.MaterialRepository, Coffee.UIParticle;count
|
|
||||||
m_Arg2:
|
|
||||||
m_Path:
|
|
||||||
@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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||||||
guid: 86087a0847f384b538391745dad4565c
|
|
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NativeFormatImporter:
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externalObjects: {}
|
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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|
||||||
assetBundleVariant:
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|
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@@ -1,16 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!114 &11400000
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3}
|
|
||||||
m_Name: UIParticleProjectSettings
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_EnableLinearToGamma: 1
|
|
||||||
m_HideGeneratedObjects: 1
|
|
||||||
@@ -1,8 +0,0 @@
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|||||||
fileFormatVersion: 2
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guid: a5b9278dfbd194d04b1c6ae7031928c1
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userData:
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assetBundleName:
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assetBundleVariant:
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|
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@@ -1 +0,0 @@
|
|||||||
../Packages/src/Samples~
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
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|
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guid: 2132c9464acf94912a959f8cc6a68fa6
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|
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 57d832714402a4bc5a0ed550741823ad
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folderAsset: yes
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userData:
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assetBundleVariant:
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|
||||||
@@ -1,16 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "Coffee.UIParticle.Tests",
|
|
||||||
"references": [
|
|
||||||
"Coffee.UIParticle"
|
|
||||||
],
|
|
||||||
"optionalUnityReferences": [
|
|
||||||
"TestAssemblies"
|
|
||||||
],
|
|
||||||
"includePlatforms": [],
|
|
||||||
"excludePlatforms": [],
|
|
||||||
"allowUnsafeCode": false,
|
|
||||||
"overrideReferences": false,
|
|
||||||
"precompiledReferences": [],
|
|
||||||
"autoReferenced": false,
|
|
||||||
"defineConstraints": []
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
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|
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guid: 0253956e76ec342d49f1377578eb86be
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|
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleVariant:
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
|
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guid: c49dbc815ad044a919bd5b7d4e6c59cf
|
|
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folderAsset: yes
|
|
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DefaultImporter:
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|
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externalObjects: {}
|
|
||||||
userData:
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|
||||||
assetBundleName:
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|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "Coffee.UIParticle.Editor.Tests",
|
|
||||||
"references": [
|
|
||||||
"Coffee.UIParticle",
|
|
||||||
"Coffee.UIParticle.Editor"
|
|
||||||
],
|
|
||||||
"optionalUnityReferences": [
|
|
||||||
"TestAssemblies"
|
|
||||||
],
|
|
||||||
"includePlatforms": [
|
|
||||||
"Editor"
|
|
||||||
],
|
|
||||||
"excludePlatforms": [],
|
|
||||||
"allowUnsafeCode": false,
|
|
||||||
"overrideReferences": false,
|
|
||||||
"precompiledReferences": [],
|
|
||||||
"autoReferenced": false,
|
|
||||||
"defineConstraints": []
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 78daa55fa55814a33a3377d6ede8c43d
|
|
||||||
AssemblyDefinitionImporter:
|
|
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externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using Coffee.UIParticleInternal;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.TestTools;
|
|
||||||
|
|
||||||
namespace Coffee.UIParticle.Editor.Tests
|
|
||||||
{
|
|
||||||
public class NewTestScript
|
|
||||||
{
|
|
||||||
[TestCase(-1)]
|
|
||||||
[TestCase(0)]
|
|
||||||
[TestCase(2048)]
|
|
||||||
[TestCase(3000)]
|
|
||||||
public void GetParticleArray(int requiredSize)
|
|
||||||
{
|
|
||||||
var array = ParticleSystemExtensions.GetParticleArray(requiredSize);
|
|
||||||
Debug.Log($"requiredSize: {requiredSize}, array.Length: {array.Length}");
|
|
||||||
}
|
|
||||||
|
|
||||||
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
|
||||||
// `yield return null;` to skip a frame.
|
|
||||||
[UnityTest]
|
|
||||||
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
|
||||||
{
|
|
||||||
// Use the Assert class to test conditions.
|
|
||||||
// Use yield to skip a frame.
|
|
||||||
yield return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using UnityEngine.TestTools;
|
|
||||||
|
|
||||||
namespace Coffee.UIParticle.Tests
|
|
||||||
{
|
|
||||||
public class NewTestScript
|
|
||||||
{
|
|
||||||
// A Test behaves as an ordinary method
|
|
||||||
[Test]
|
|
||||||
public void NewTestScriptSimplePasses()
|
|
||||||
{
|
|
||||||
// Use the Assert class to test conditions
|
|
||||||
}
|
|
||||||
|
|
||||||
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
|
||||||
// `yield return null;` to skip a frame.
|
|
||||||
[UnityTest]
|
|
||||||
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
|
||||||
{
|
|
||||||
// Use the Assert class to test conditions.
|
|
||||||
// Use yield to skip a frame.
|
|
||||||
yield return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,195 +1,65 @@
|
|||||||
# [5.0.0-preview.17](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.16...5.0.0-preview.17) (2026-06-08)
|
# [5.0.0-preview.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.4...v5.0.0-preview.5) (2024-07-18)
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* add `meshCleared` flag to optimize mesh clearing ([859fa20](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/859fa20d297c3f44e3361f20dbb7ce966407e03e))
|
|
||||||
* add early return for case where subEmitter module is disabled ([d1386a1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/d1386a12216743a6e09f1b9b87bea1dfcf7702e4))
|
|
||||||
* avoid endless loop ([eb2e862](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/eb2e862e80e549c8cf16ddfed776c101c2413bac)), closes [#392](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/392)
|
|
||||||
* fix icon ([a9461ec](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a9461ecb4d40d7fe878e12465d6e38faae7ae65b))
|
|
||||||
* fix Unity6.5 compile errors and warnings ([a5ee687](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a5ee6878212be2fc4d7b48879426f239e8753009)), closes [#400](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/400)
|
|
||||||
* fix URL link in README ([a79ffb2](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a79ffb2c2b4c26f23d2925cb18674fda5d8bc9cb))
|
|
||||||
* fix URL link in README ([1c8c65d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1c8c65d25e7f6fe7b1d20da4461333df8fc7578e)), closes [#376](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/376)
|
|
||||||
* fix: second and subsequent bursts not displayed when world simulation and non-looping ([df2f3ca](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/df2f3caafbe279f1457d74f8183cb561ac14aa17)), closes [#326](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/326)
|
|
||||||
* ignore "EditorOnly" tagged gameObjects on refresh ([031d46a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/031d46a3216c942d2d1a6ccfadf5f0b9e3ce3006))
|
|
||||||
* potential access to UIParticleRenderer that has already been destroyed ([b740dd6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b740dd662d423c6bef849662ce1b0bfbb4940ed4)), closes [#403](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/403)
|
|
||||||
* UIParticle in canvas with 0f-0.01f alpha value does not start to play until alpha value is greater than 0.01f, causes play calls to be delayed unintentionally if canvas alpha value is set to mentioned value range ([38aec2e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/38aec2ea1afd77677d629c86665a3342d92e49d9))
|
|
||||||
* updated support for some changed menu paths ([f8ac986](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f8ac9869f141238169730e74f5d65c4fc6081f51)), closes [#397](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/397)
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
### Features
|
||||||
|
|
||||||
* explicit null checks ([5384f61](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5384f61c569e9f78ff9d5b45acfc6f5c2f021a87))
|
* ParticleAttractor supports multiple ParticleSystems ([e0a6381](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e0a63817e1e31b0f7c400dcdc67e255f0714273d))
|
||||||
|
|
||||||
# [5.0.0-preview.16](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.15...5.0.0-preview.16) (2025-03-15)
|
# [5.0.0-preview.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.3...v5.0.0-preview.4) (2024-06-27)
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
|
||||||
* IL2CPP build fails on older versions of Unity ([0da6525](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0da652520cd165b43de7404c0b0ab1fbcf9349d1))
|
* generated baking-camera object remains in the prefab or scene (again) ([5babd6d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5babd6d07b2ac17341a29964baf552785cefd90e))
|
||||||
* NRE on enable ([0cff50e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0cff50ef696aa53fb7c46a9a737b7cf3a05b7b9b)), closes [#359](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/359)
|
* SetParticleSystemInstance/Prefab APIs destroy generated objects ([4b30c16](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4b30c16b9a48531873f9be91eec2a573370d17a1))
|
||||||
|
|
||||||
# [5.0.0-preview.15](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.14...5.0.0-preview.15) (2025-02-21)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* component icons will no longer be displayed in the scene view ([6dfbdae](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/6dfbdae38d3822ab9c2c6f0e4ca1ca32ee98a239))
|
|
||||||
* editor crashed on exit play mode (editor, windows) ([47ee45c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/47ee45cbbe651a8f87ca2b8a3948f8b88db8211e)), closes [#351](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/351)
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
### Features
|
||||||
|
|
||||||
* add 'TimeScaleMultiplier' option ([925af0b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/925af0b6046f65f23a778f67cefa8ff9cbedb513))
|
* add 'custom view' option. ([4252f11](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4252f1199b8a7038a6fb447989534c512ec40283))
|
||||||
|
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([04232b6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/04232b67491e4506dbf84ce77c1dee7127936a3a))
|
||||||
|
* the rendering order list in inspector is now more compact ([9212eaa](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9212eaa84c85524c00f9228ff8ba887e028838dc))
|
||||||
|
|
||||||
# [5.0.0-preview.14](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.13...5.0.0-preview.14) (2025-01-03)
|
# [5.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.2...v5.0.0-preview.3) (2024-06-21)
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
|
||||||
* sub-emitter particles may not render correctly in certain scenarios ([8276684](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8276684c3b1646f0490ed64557547ba15281664a)), closes [#348](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/348)
|
* generated baking-camera object remains in the prefab or scene ([fd66928](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fd66928efe584aeb4f6347b9a9dca97d9512eb88))
|
||||||
* sub-emitter's `inherit velocity` module doubles at runtime ([67de3d1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/67de3d1bd3e16dc9b564625cb990c53d75769506)), closes [#349](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/349)
|
|
||||||
|
|
||||||
# [5.0.0-preview.13](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.12...5.0.0-preview.13) (2025-01-03)
|
# [5.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.1...v5.0.0-preview.2) (2024-06-20)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* 'Resource ID out of range in GetResource' error in overlay rendering mode ([ff78b6f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ff78b6fe32ceed8ddad50e63dcb7a202eab95266)), closes [#308](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/308)
|
||||||
|
* `UIParticle.transform.localScale` does not scale particles ([491ee7b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/491ee7b0c3e528e1e577ae5ff2588d7c3bd8ecdb)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||||
|
* despite not using the size module, particles become smaller based on their z position ([c96ddf2](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c96ddf293e855f7ebccaaaf3b112092955545e61)), closes [#316](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/316)
|
||||||
|
* the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues ([a9c2b19](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a9c2b19edf00e1c86c928ef23405906952ede852)), closes [#299](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/299) [#312](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/312)
|
||||||
|
* UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local` ([63b24d8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/63b24d8a8b478b3165733ece3eec524e88b28855)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||||
|
* UIParticle is scaled incorrectly with nested canvases ([c95d8c6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c95d8c6b1774396ff252d13121ad32a3cab0fe5c)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||||
|
|
||||||
|
|
||||||
### Features
|
### Features
|
||||||
|
|
||||||
* change the default value of `UIParticle.scale` from `10` to `1` ([9955eef](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9955eefdc22cf565502f85c87cd2efd3a25fbe50))
|
* remove overlay window (editor) ([fc3fbdd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fc3fbdd230595ad3471875ec6fec384a3dad0d17))
|
||||||
* UIParticle no longer inherits from MaskableGraphic ([c09bfb8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c09bfb81abc9179bf5fc49d29eaf7fc4ed01a4dc))
|
* reset previous position on start play for world space simulation ([e741584](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e7415845074143abae23e3ae7eedc767a01d020d)), closes [#303](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/303)
|
||||||
|
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` ([dfb94f4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/dfb94f4badfb3035a4374579c53293460b4fd946))
|
||||||
|
|
||||||
|
# [5.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.6...v5.0.0-preview.1) (2024-05-23)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* add project settings for UIParticle ([b6e6185](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b6e6185c521fef0f118f61cfdfdac07b87555c01))
|
||||||
|
* change the default value of `UIParticle.scale` from `10` to `1` ([1b3c0f9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1b3c0f92dcc6a1974d1ea074821e5264200e9711)), closes [#310](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/310)
|
||||||
|
* UIParticle no longer inherits from MaskableGraphic ([b6d921b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b6d921b3e47f749b5028d22b0e89b6eb3a1af7de))
|
||||||
|
|
||||||
|
|
||||||
### BREAKING CHANGES
|
### BREAKING CHANGES
|
||||||
|
|
||||||
* Some members inherited from MaskableGraphic will no longer be available.
|
* Some members inherited from MaskableGraphic will no longer be available.
|
||||||
|
|
||||||
## [4.10.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.4...v4.10.5) (2024-12-23)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* '3D' scale toggle in the inspector does not keep on reload ([934f4b8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/934f4b8f1c61f8ff20228d0ebcea9f636a3758ed)), closes [#346](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/346)
|
|
||||||
|
|
||||||
## [4.10.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.3...v4.10.4) (2024-12-19)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* rendering issues when playing with opening a prefab stage ([95235a9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/95235a929b82cf681365ed6eba837d857f83e3d2)), closes [#345](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/345)
|
|
||||||
|
|
||||||
## [4.10.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.2...v4.10.3) (2024-11-20)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* if not configured as a preloaded asset, the project settings asset will be regenerated ([abe0948](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/abe09485f65dd4efd18e74675e752e0213bdf3be)), closes [#342](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/342)
|
|
||||||
|
|
||||||
## [4.10.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.1...v4.10.2) (2024-11-01)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* trail incorrect offset ([afe00a1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/afe00a1dde80eb1c0a7bb668b75f4c3733d3fa43)), closes [#335](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/335)
|
|
||||||
|
|
||||||
## [4.10.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.0...v4.10.1) (2024-09-29)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* mainTex will be ignored ([2ee69d0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ee69d04245fabce185f67dc9bd68c870e556564))
|
|
||||||
|
|
||||||
# [4.10.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.1...v4.10.0) (2024-09-29)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* component icon is not set ([5ff6ec8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5ff6ec815a174de5d3f16d424f1204c60912a8d8))
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* add project settings ([1ce4e31](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1ce4e31a9681bf1a201d2723c8d97e07ecc16592))
|
|
||||||
|
|
||||||
## [4.9.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.0...v4.9.1) (2024-08-07)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* ParticleSystem trails gain offset on parent canvas change ([2a1cd50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2a1cd502b452b5b56edf8bcfe91adf99d1bb5147)), closes [#323](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/323)
|
|
||||||
|
|
||||||
# [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18)
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* ParticleAttractor supports multiple ParticleSystems ([3834780](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3834780fdb43443fe6e1ef89df54d26a24d62a91))
|
|
||||||
|
|
||||||
## [4.8.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.0...v4.8.1) (2024-06-27)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* remove debug code ([669deb4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/669deb41d4ac589d9db93b29bc8e95383e7f28a5))
|
|
||||||
|
|
||||||
# [4.8.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.2...v4.8.0) (2024-06-27)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* generated baking-camera object remains in the prefab or scene (again) ([de35cba](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/de35cba34c6312c1405ed522e9927c620c78e72d))
|
|
||||||
* SetParticleSystemInstance/Prefab APIs destroy generated objects ([ae3f3a8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ae3f3a8e62cc733420354d237ab765ac777127c8))
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* add 'custom view' option. ([a703c29](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a703c2921ca08c2280d0c8fde01e4c0b33b5c69e))
|
|
||||||
* remove overlay window (editor) ([8358170](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/835817049f4fcf00dd2bf98dbada14f041ad3544))
|
|
||||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([88a970d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/88a970d93a2b69cf011d86bd1807569e90538e0e))
|
|
||||||
* the rendering order list in inspector is now more compact ([be90172](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/be901724e064befacf617f4940b0331e1d31e1ca))
|
|
||||||
|
|
||||||
## [4.7.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.1...v4.7.2) (2024-06-21)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* generated baking-camera object remains in the prefab or scene ([0bb8438](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0bb843830197d8c1252232928becc211c0ada08d))
|
|
||||||
|
|
||||||
## [4.7.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.0...v4.7.1) (2024-06-20)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* despite not using the size module, particles become smaller based on their z position ([a8ed6e6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a8ed6e68584e1d9e45ed852eefcc03979ea7e0e1)), closes [#316](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/316)
|
|
||||||
|
|
||||||
# [4.7.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.8...v4.7.0) (2024-06-19)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* `UIParticle.transform.localScale` does not scale particles ([1d40e24](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1d40e24c742741e97f03c55468ccb1e505341133)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
|
||||||
* UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local` ([54a4b1c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/54a4b1cdfd06400c7be89c1ee704bb42a659c7c2)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
|
||||||
* UIParticle is scaled incorrectly with nested canvases ([f26920f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f26920f9825547222a4afbb31cc5dc5a002c3e9b)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* reset previous position on start play for world space simulation ([3880484](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3880484ce5190c42fc79c81d0b69e3fbeda09dd0)), closes [#303](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/303)
|
|
||||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` ([5505247](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5505247a94a929ff89635fde512a9b95691e0043))
|
|
||||||
|
|
||||||
## [4.6.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.7...v4.6.8) (2024-06-14)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* 'Resource ID out of range in GetResource' error in overlay rendering mode ([05286ce](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/05286cedfd17b1a0cb90a5e918513644f47cd831)), closes [#308](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/308)
|
|
||||||
|
|
||||||
## [4.6.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.6...v4.6.7) (2024-05-24)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
|
||||||
|
|
||||||
* the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues ([e924eb4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e924eb45968a112347471cabaeabc274e4c37ce4)), closes [#299](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/299) [#312](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/312)
|
|
||||||
|
|
||||||
## [4.6.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.5...v4.6.6) (2024-05-23)
|
## [4.6.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.5...v4.6.6) (2024-05-23)
|
||||||
|
|
||||||
|
|
||||||
@@ -76,21 +76,12 @@ namespace Coffee.UIExtensions
|
|||||||
for (var j = 0; j < mats.Count; j++)
|
for (var j = 0; j < mats.Count; j++)
|
||||||
{
|
{
|
||||||
var mat = mats[j];
|
var mat = mats[j];
|
||||||
if (mat == null || mat.shader == null) continue;
|
if (!mat || !mat.shader) continue;
|
||||||
|
|
||||||
#if UNITY_6000_5_OR_NEWER
|
|
||||||
for (var i = 0; i < mat.shader.GetPropertyCount(); i++)
|
|
||||||
#else
|
|
||||||
for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
|
for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
#if UNITY_6000_5_OR_NEWER
|
|
||||||
var name = mat.shader.GetPropertyName(i);
|
|
||||||
var type = (AnimatableProperty.ShaderPropertyType)mat.shader.GetPropertyType(i);
|
|
||||||
#else
|
|
||||||
var name = ShaderUtil.GetPropertyName(mat.shader, i);
|
var name = ShaderUtil.GetPropertyName(mat.shader, i);
|
||||||
var type = (AnimatableProperty.ShaderPropertyType)ShaderUtil.GetPropertyType(mat.shader, i);
|
var type = (AnimatableProperty.ShaderPropertyType)ShaderUtil.GetPropertyType(mat.shader, i);
|
||||||
#endif
|
|
||||||
if (!s_Names.Add(name)) continue;
|
if (!s_Names.Add(name)) continue;
|
||||||
|
|
||||||
AddMenu(gm, sp, new ShaderProperty(name, type), true);
|
AddMenu(gm, sp, new ShaderProperty(name, type), true);
|
||||||
@@ -6,14 +6,16 @@ using UnityEditorInternal;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Profiling;
|
using UnityEngine.Profiling;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using Coffee.UIParticleInternal;
|
|
||||||
#if UNITY_2021_2_OR_NEWER
|
#if UNITY_2021_2_OR_NEWER
|
||||||
using UnityEditor.Overlays;
|
using UnityEditor.Overlays;
|
||||||
#else
|
#else
|
||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using Coffee.UIParticleInternal;
|
||||||
using Object = UnityEngine.Object;
|
using Object = UnityEngine.Object;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if UNITY_2021_2_OR_NEWER
|
#if UNITY_2021_2_OR_NEWER
|
||||||
using UnityEditor.SceneManagement;
|
using UnityEditor.SceneManagement;
|
||||||
|
|
||||||
@@ -27,11 +29,6 @@ namespace Coffee.UIExtensions
|
|||||||
[CanEditMultipleObjects]
|
[CanEditMultipleObjects]
|
||||||
internal class UIParticleEditor : Editor
|
internal class UIParticleEditor : Editor
|
||||||
{
|
{
|
||||||
internal class State : ScriptableSingleton<State>
|
|
||||||
{
|
|
||||||
public bool is3DScaleMode;
|
|
||||||
}
|
|
||||||
|
|
||||||
//################################
|
//################################
|
||||||
// Constant or Static Members.
|
// Constant or Static Members.
|
||||||
//################################
|
//################################
|
||||||
@@ -50,6 +47,7 @@ namespace Coffee.UIExtensions
|
|||||||
private static readonly GUIContent s_ContentPrimary = new GUIContent("Primary");
|
private static readonly GUIContent s_ContentPrimary = new GUIContent("Primary");
|
||||||
private static readonly Regex s_RegexBuiltInGuid = new Regex(@"^0{16}.0{15}$", RegexOptions.Compiled);
|
private static readonly Regex s_RegexBuiltInGuid = new Regex(@"^0{16}.0{15}$", RegexOptions.Compiled);
|
||||||
private static readonly List<Material> s_TempMaterials = new List<Material>();
|
private static readonly List<Material> s_TempMaterials = new List<Material>();
|
||||||
|
private static bool s_XYZMode;
|
||||||
|
|
||||||
private SerializedProperty _maskable;
|
private SerializedProperty _maskable;
|
||||||
private SerializedProperty _scale3D;
|
private SerializedProperty _scale3D;
|
||||||
@@ -61,10 +59,8 @@ namespace Coffee.UIExtensions
|
|||||||
private SerializedProperty _autoScalingMode;
|
private SerializedProperty _autoScalingMode;
|
||||||
private SerializedProperty _useCustomView;
|
private SerializedProperty _useCustomView;
|
||||||
private SerializedProperty _customViewSize;
|
private SerializedProperty _customViewSize;
|
||||||
private SerializedProperty _timeScaleMultiplier;
|
|
||||||
private ReorderableList _ro;
|
private ReorderableList _ro;
|
||||||
private bool _showMax;
|
private bool _showMax;
|
||||||
private bool _is3DScaleMode;
|
|
||||||
|
|
||||||
private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>();
|
private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>();
|
||||||
#if UNITY_2018 || UNITY_2019
|
#if UNITY_2018 || UNITY_2019
|
||||||
@@ -98,7 +94,6 @@ namespace Coffee.UIExtensions
|
|||||||
_autoScalingMode = serializedObject.FindProperty("m_AutoScalingMode");
|
_autoScalingMode = serializedObject.FindProperty("m_AutoScalingMode");
|
||||||
_useCustomView = serializedObject.FindProperty("m_UseCustomView");
|
_useCustomView = serializedObject.FindProperty("m_UseCustomView");
|
||||||
_customViewSize = serializedObject.FindProperty("m_CustomViewSize");
|
_customViewSize = serializedObject.FindProperty("m_CustomViewSize");
|
||||||
_timeScaleMultiplier = serializedObject.FindProperty("m_TimeScaleMultiplier");
|
|
||||||
|
|
||||||
var sp = serializedObject.FindProperty("m_Particles");
|
var sp = serializedObject.FindProperty("m_Particles");
|
||||||
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true)
|
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true)
|
||||||
@@ -107,7 +102,7 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
var ps = sp.GetArrayElementAtIndex(index).objectReferenceValue as ParticleSystem;
|
var ps = sp.GetArrayElementAtIndex(index).objectReferenceValue as ParticleSystem;
|
||||||
var materialCount = 0;
|
var materialCount = 0;
|
||||||
if (ps != null && ps.TryGetComponent<ParticleSystemRenderer>(out var psr))
|
if (ps && ps.TryGetComponent<ParticleSystemRenderer>(out var psr))
|
||||||
{
|
{
|
||||||
materialCount = psr.sharedMaterials.Length;
|
materialCount = psr.sharedMaterials.Length;
|
||||||
}
|
}
|
||||||
@@ -121,7 +116,7 @@ namespace Coffee.UIExtensions
|
|||||||
var p = sp.GetArrayElementAtIndex(index);
|
var p = sp.GetArrayElementAtIndex(index);
|
||||||
EditorGUI.ObjectField(rect, p, GUIContent.none);
|
EditorGUI.ObjectField(rect, p, GUIContent.none);
|
||||||
var ps = p.objectReferenceValue as ParticleSystem;
|
var ps = p.objectReferenceValue as ParticleSystem;
|
||||||
if (ps == null || !ps.TryGetComponent<ParticleSystemRenderer>(out var psr)) return;
|
if (!ps || !ps.TryGetComponent<ParticleSystemRenderer>(out var psr)) return;
|
||||||
|
|
||||||
rect.x += 15;
|
rect.x += 15;
|
||||||
rect.width -= 15;
|
rect.width -= 15;
|
||||||
@@ -167,19 +162,6 @@ namespace Coffee.UIExtensions
|
|||||||
uip.RefreshParticles(uip.particles);
|
uip.RefreshParticles(uip.particles);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Initialize 3D scale mode.
|
|
||||||
_is3DScaleMode = State.instance.is3DScaleMode;
|
|
||||||
if (!_is3DScaleMode)
|
|
||||||
{
|
|
||||||
var x = _scale3D.FindPropertyRelative("x");
|
|
||||||
var y = _scale3D.FindPropertyRelative("y");
|
|
||||||
var z = _scale3D.FindPropertyRelative("z");
|
|
||||||
_is3DScaleMode = !Mathf.Approximately(x.floatValue, y.floatValue) ||
|
|
||||||
!Mathf.Approximately(y.floatValue, z.floatValue) ||
|
|
||||||
y.hasMultipleDifferentValues ||
|
|
||||||
z.hasMultipleDifferentValues;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -188,7 +170,7 @@ namespace Coffee.UIExtensions
|
|||||||
public override void OnInspectorGUI()
|
public override void OnInspectorGUI()
|
||||||
{
|
{
|
||||||
var current = target as UIParticle;
|
var current = target as UIParticle;
|
||||||
if (current == null) return;
|
if (!current) return;
|
||||||
|
|
||||||
Profiler.BeginSample("(UIP:E) OnInspectorGUI");
|
Profiler.BeginSample("(UIP:E) OnInspectorGUI");
|
||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
@@ -198,11 +180,7 @@ namespace Coffee.UIExtensions
|
|||||||
|
|
||||||
// Scale
|
// Scale
|
||||||
EditorGUI.BeginDisabledGroup(!_meshSharing.hasMultipleDifferentValues && _meshSharing.intValue == 4);
|
EditorGUI.BeginDisabledGroup(!_meshSharing.hasMultipleDifferentValues && _meshSharing.intValue == 4);
|
||||||
if (DrawFloatOrVector3Field(_scale3D, _is3DScaleMode) != _is3DScaleMode)
|
s_XYZMode = DrawFloatOrVector3Field(_scale3D, s_XYZMode);
|
||||||
{
|
|
||||||
State.instance.is3DScaleMode = _is3DScaleMode = !_is3DScaleMode;
|
|
||||||
}
|
|
||||||
|
|
||||||
EditorGUI.EndDisabledGroup();
|
EditorGUI.EndDisabledGroup();
|
||||||
|
|
||||||
// AnimatableProperties
|
// AnimatableProperties
|
||||||
@@ -243,9 +221,6 @@ namespace Coffee.UIExtensions
|
|||||||
_customViewSize.floatValue = Mathf.Max(0.1f, _customViewSize.floatValue);
|
_customViewSize.floatValue = Mathf.Max(0.1f, _customViewSize.floatValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Time Scale Multiplier
|
|
||||||
EditorGUILayout.PropertyField(_timeScaleMultiplier);
|
|
||||||
|
|
||||||
// Target ParticleSystems.
|
// Target ParticleSystems.
|
||||||
EditorGUI.BeginChangeCheck();
|
EditorGUI.BeginChangeCheck();
|
||||||
_ro.DoLayoutList();
|
_ro.DoLayoutList();
|
||||||
@@ -264,7 +239,7 @@ namespace Coffee.UIExtensions
|
|||||||
Profiler.BeginSample("(UIP:E) Non-UI built-in shader is not supported.");
|
Profiler.BeginSample("(UIP:E) Non-UI built-in shader is not supported.");
|
||||||
foreach (var mat in s_TempMaterials)
|
foreach (var mat in s_TempMaterials)
|
||||||
{
|
{
|
||||||
if (mat == null || mat.shader == null) continue;
|
if (!mat || !mat.shader) continue;
|
||||||
var shader = mat.shader;
|
var shader = mat.shader;
|
||||||
if (IsBuiltInObject(shader) && !shader.name.StartsWith("UI/"))
|
if (IsBuiltInObject(shader) && !shader.name.StartsWith("UI/"))
|
||||||
{
|
{
|
||||||
@@ -283,7 +258,7 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
foreach (var mat in s_TempMaterials)
|
foreach (var mat in s_TempMaterials)
|
||||||
{
|
{
|
||||||
if (mat == null || mat.shader == null) continue;
|
if (!mat || !mat.shader) continue;
|
||||||
var shader = mat.shader;
|
var shader = mat.shader;
|
||||||
if (!s_Shaders.Add(shader)) continue;
|
if (!s_Shaders.Add(shader)) continue;
|
||||||
|
|
||||||
@@ -461,11 +436,7 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
if (!p || (ignoreCurrent && target == p)) return;
|
if (!p || (ignoreCurrent && target == p)) return;
|
||||||
|
|
||||||
Misc.DestroyImmediate(p);
|
DestroyImmediate(p);
|
||||||
if (p.TryGetComponent<CanvasRenderer>(out var cr))
|
|
||||||
{
|
|
||||||
Misc.DestroyImmediate(cr);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_2018_3_OR_NEWER
|
#if UNITY_2018_3_OR_NEWER
|
||||||
var stage = PrefabStageUtility.GetCurrentPrefabStage();
|
var stage = PrefabStageUtility.GetCurrentPrefabStage();
|
||||||
@@ -6,22 +6,11 @@ namespace Coffee.UIExtensions
|
|||||||
{
|
{
|
||||||
internal class UIParticleMenu
|
internal class UIParticleMenu
|
||||||
{
|
{
|
||||||
#if UNITY_6000_5_OR_NEWER
|
[MenuItem("GameObject/UI/Particle System (Empty)", false, 2018)]
|
||||||
private const string k_MenuPathToCreateParticleSystem = "GameObject/Visual Effects/Particle System";
|
|
||||||
#else
|
|
||||||
private const string k_MenuPathToCreateParticleSystem = "GameObject/Effects/Particle System";
|
|
||||||
#endif
|
|
||||||
#if UNITY_6000_3_OR_NEWER
|
|
||||||
private const string k_MenuPathForUgui = "GameObject/UI (Canvas)";
|
|
||||||
#else
|
|
||||||
private const string k_MenuPathForUgui = "GameObject/UI";
|
|
||||||
#endif
|
|
||||||
|
|
||||||
[MenuItem(k_MenuPathForUgui + "/Particle System (Empty)", false, 2018)]
|
|
||||||
private static void AddParticleEmpty(MenuCommand menuCommand)
|
private static void AddParticleEmpty(MenuCommand menuCommand)
|
||||||
{
|
{
|
||||||
// Create empty UI element.
|
// Create empty UI element.
|
||||||
EditorApplication.ExecuteMenuItem(k_MenuPathForUgui + "/Image");
|
EditorApplication.ExecuteMenuItem("GameObject/UI/Image");
|
||||||
var ui = Selection.activeGameObject;
|
var ui = Selection.activeGameObject;
|
||||||
Object.DestroyImmediate(ui.GetComponent<Image>());
|
Object.DestroyImmediate(ui.GetComponent<Image>());
|
||||||
|
|
||||||
@@ -32,7 +21,7 @@ namespace Coffee.UIExtensions
|
|||||||
uiParticle.rectTransform.sizeDelta = Vector2.zero;
|
uiParticle.rectTransform.sizeDelta = Vector2.zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
[MenuItem(k_MenuPathForUgui + "/Particle System", false, 2019)]
|
[MenuItem("GameObject/UI/Particle System", false, 2019)]
|
||||||
private static void AddParticle(MenuCommand menuCommand)
|
private static void AddParticle(MenuCommand menuCommand)
|
||||||
{
|
{
|
||||||
// Create empty UIEffect.
|
// Create empty UIEffect.
|
||||||
@@ -40,7 +29,7 @@ namespace Coffee.UIExtensions
|
|||||||
var uiParticle = Selection.activeGameObject.GetComponent<UIParticle>();
|
var uiParticle = Selection.activeGameObject.GetComponent<UIParticle>();
|
||||||
|
|
||||||
// Create ParticleSystem.
|
// Create ParticleSystem.
|
||||||
EditorApplication.ExecuteMenuItem(k_MenuPathToCreateParticleSystem);
|
EditorApplication.ExecuteMenuItem("GameObject/Effects/Particle System");
|
||||||
var ps = Selection.activeGameObject;
|
var ps = Selection.activeGameObject;
|
||||||
ps.transform.SetParent(uiParticle.transform, false);
|
ps.transform.SetParent(uiParticle.transform, false);
|
||||||
ps.transform.localPosition = Vector3.zero;
|
ps.transform.localPosition = Vector3.zero;
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 7c9f7735cc2f24a7ca1c23043e63a6be
|
guid: 7a55e246f37df405bac88eac692e3a86
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
Before Width: | Height: | Size: 418 B After Width: | Height: | Size: 418 B |
@@ -1,11 +0,0 @@
|
|||||||
{
|
|
||||||
"dependencies": {
|
|
||||||
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
|
||||||
"com.coffee.minimal-resource": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
|
|
||||||
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
|
||||||
"com.unity.ide.rider": "3.0.31",
|
|
||||||
"com.unity.test-framework": "1.1.33",
|
|
||||||
"com.unity.modules.animation": "1.0.0",
|
|
||||||
"com.unity.modules.physics": "1.0.0"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,108 +0,0 @@
|
|||||||
{
|
|
||||||
"dependencies": {
|
|
||||||
"com.coffee.development": {
|
|
||||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "git",
|
|
||||||
"dependencies": {},
|
|
||||||
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
|
||||||
},
|
|
||||||
"com.coffee.minimal-resource": {
|
|
||||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "git",
|
|
||||||
"dependencies": {},
|
|
||||||
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
|
||||||
},
|
|
||||||
"com.coffee.nano-monitor": {
|
|
||||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "git",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ugui": "1.0.0"
|
|
||||||
},
|
|
||||||
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
|
||||||
},
|
|
||||||
"com.coffee.ui-particle": {
|
|
||||||
"version": "file:src",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "embedded",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ugui": "1.0.0",
|
|
||||||
"com.unity.modules.particlesystem": "1.0.0"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.ext.nunit": {
|
|
||||||
"version": "1.0.6",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.ide.rider": {
|
|
||||||
"version": "3.0.31",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ext.nunit": "1.0.6"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.test-framework": {
|
|
||||||
"version": "1.1.33",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.ext.nunit": "1.0.6",
|
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
|
||||||
"com.unity.modules.jsonserialize": "1.0.0"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.ugui": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.modules.ui": "1.0.0",
|
|
||||||
"com.unity.modules.imgui": "1.0.0"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.modules.animation": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {}
|
|
||||||
},
|
|
||||||
"com.unity.modules.imgui": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {}
|
|
||||||
},
|
|
||||||
"com.unity.modules.jsonserialize": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {}
|
|
||||||
},
|
|
||||||
"com.unity.modules.particlesystem": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {}
|
|
||||||
},
|
|
||||||
"com.unity.modules.physics": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 0,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {}
|
|
||||||
},
|
|
||||||
"com.unity.modules.ui": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 2,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
12
Packages/src/.github/FUNDING.yml
vendored
@@ -1,12 +0,0 @@
|
|||||||
# These are supported funding model platforms
|
|
||||||
|
|
||||||
github: mob-sakai # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
|
||||||
patreon: mob_sakai # Replace with a single Patreon username
|
|
||||||
open_collective: # Replace with a single Open Collective username
|
|
||||||
ko_fi: # Replace with a single Ko-fi username
|
|
||||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
|
||||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
|
||||||
liberapay: # Replace with a single Liberapay username
|
|
||||||
issuehunt: # Replace with a single IssueHunt username
|
|
||||||
otechie: # Replace with a single Otechie username
|
|
||||||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
|
||||||