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5.0.0-prev
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develop-pr
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212
.editorconfig
Normal file
@@ -0,0 +1,212 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
[*.json]
|
||||||
|
charset = utf-8
|
||||||
|
end_of_line = lf
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = true
|
||||||
|
|
||||||
|
[*.asmdef]
|
||||||
|
charset = utf-8
|
||||||
|
end_of_line = lf
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 4
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = true
|
||||||
|
|
||||||
|
# C# files
|
||||||
|
[*.cs]
|
||||||
|
charset = utf-8
|
||||||
|
end_of_line = lf
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 4
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = true
|
||||||
|
|
||||||
|
csharp_style_namespace_declarations = block_scoped
|
||||||
|
csharp_style_implicit_object_creation_when_type_is_apparent = false
|
||||||
|
resharper_object_creation_when_type_evident = explicitly_typed
|
||||||
|
|
||||||
|
# Keep
|
||||||
|
csharp_keep_existing_attribute_arrangement = true
|
||||||
|
csharp_keep_existing_embedded_arrangement = true
|
||||||
|
csharp_keep_user_linebreaks = true
|
||||||
|
csharp_keep_existing_linebreaks = true
|
||||||
|
csharp_place_simple_embedded_statement_on_same_line = false
|
||||||
|
csharp_place_simple_blocks_on_single_line = false
|
||||||
|
csharp_keep_existing_initializer_arrangement = true
|
||||||
|
csharp_keep_existing_arrangement = true
|
||||||
|
|
||||||
|
# Standard properties
|
||||||
|
end_of_line = lf
|
||||||
|
insert_final_newline = true
|
||||||
|
|
||||||
|
# Brace preferences
|
||||||
|
csharp_brace_style = next_line
|
||||||
|
csharp_braces_for_ifelse = required_for_multiline_statement
|
||||||
|
csharp_braces_for_for = required
|
||||||
|
csharp_braces_for_foreach = required
|
||||||
|
csharp_braces_for_while = required
|
||||||
|
csharp_braces_for_dowhile = required
|
||||||
|
csharp_braces_for_using = required
|
||||||
|
csharp_case_block_braces = next_line
|
||||||
|
csharp_initializer_braces = next_line
|
||||||
|
|
||||||
|
# New line preferences
|
||||||
|
csharp_new_line_before_open_brace = all
|
||||||
|
csharp_new_line_before_else = true
|
||||||
|
csharp_new_line_before_catch = true
|
||||||
|
csharp_new_line_before_finally = true
|
||||||
|
csharp_new_line_before_members_in_object_initializers = true
|
||||||
|
csharp_new_line_before_members_in_anonymous_types = true
|
||||||
|
csharp_new_line_between_query_expression_clauses = true
|
||||||
|
|
||||||
|
# Indentation preferences
|
||||||
|
csharp_indent_block_contents = true
|
||||||
|
csharp_indent_braces = false
|
||||||
|
csharp_indent_case_contents = true
|
||||||
|
csharp_indent_case_contents_when_block = false
|
||||||
|
csharp_indent_switch_labels = true
|
||||||
|
csharp_indent_labels = one_less_than_current
|
||||||
|
|
||||||
|
# Modifier preferences
|
||||||
|
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:suggestion
|
||||||
|
|
||||||
|
# avoid this. unless absolutely necessary
|
||||||
|
dotnet_style_qualification_for_field = false:suggestion
|
||||||
|
dotnet_style_qualification_for_property = false:suggestion
|
||||||
|
dotnet_style_qualification_for_method = false:suggestion
|
||||||
|
dotnet_style_qualification_for_event = false:suggestion
|
||||||
|
|
||||||
|
# Types: use keywords instead of BCL types, and permit var only when the type is clear
|
||||||
|
csharp_style_var_for_built_in_types = true:suggestion
|
||||||
|
csharp_style_var_when_type_is_apparent = true:none
|
||||||
|
csharp_style_var_elsewhere = true:suggestion
|
||||||
|
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||||
|
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||||
|
|
||||||
|
#
|
||||||
|
resharper_keep_existing_embedded_arrangement = true
|
||||||
|
|
||||||
|
# Arguments
|
||||||
|
csharp_arguments_literal = named:suggestion
|
||||||
|
csharp_arguments_string_literal = named:suggestion
|
||||||
|
|
||||||
|
# Naming: public and protected fields -> camelCase
|
||||||
|
dotnet_naming_rule.protected_public_fields.severity = suggestion
|
||||||
|
dotnet_naming_rule.protected_public_fields.symbols = protected_public_fields
|
||||||
|
dotnet_naming_rule.protected_public_fields.style = camel_case
|
||||||
|
dotnet_naming_symbols.protected_public_fields.applicable_kinds = field, event
|
||||||
|
dotnet_naming_symbols.protected_public_fields.applicable_accessibilities = public, protected
|
||||||
|
dotnet_naming_style.camel_case.capitalization = camel_case
|
||||||
|
|
||||||
|
# Naming: properties -> camelCase
|
||||||
|
dotnet_naming_rule.properties.severity = suggestion
|
||||||
|
dotnet_naming_rule.properties.symbols = properties
|
||||||
|
dotnet_naming_rule.properties.style = camel_case
|
||||||
|
dotnet_naming_symbols.properties.applicable_kinds = property
|
||||||
|
|
||||||
|
# Naming: constant fields -> k_PascalCase
|
||||||
|
dotnet_naming_rule.constant_fields.severity = suggestion
|
||||||
|
dotnet_naming_rule.constant_fields.symbols = constant_fields
|
||||||
|
dotnet_naming_rule.constant_fields.style = k_pascal_case
|
||||||
|
dotnet_naming_symbols.constant_fields.applicable_kinds = field
|
||||||
|
dotnet_naming_symbols.constant_fields.required_modifiers = const
|
||||||
|
dotnet_naming_style.k_pascal_case.required_prefix = k_
|
||||||
|
dotnet_naming_style.k_pascal_case.capitalization = pascal_case
|
||||||
|
|
||||||
|
# Naming: static fields -> s_PascalCase
|
||||||
|
dotnet_naming_rule.static_fields_should_have_prefix.severity = suggestion
|
||||||
|
dotnet_naming_rule.static_fields_should_have_prefix.symbols = static_fields
|
||||||
|
dotnet_naming_rule.static_fields_should_have_prefix.style = s_pascal_case
|
||||||
|
dotnet_naming_symbols.static_fields.applicable_kinds = field, property
|
||||||
|
dotnet_naming_symbols.static_fields.required_modifiers = static
|
||||||
|
dotnet_naming_symbols.static_fields.applicable_accessibilities = private, internal, private_protected
|
||||||
|
dotnet_naming_style.s_pascal_case.required_prefix = s_
|
||||||
|
dotnet_naming_style.s_pascal_case.capitalization = pascal_case
|
||||||
|
|
||||||
|
# Naming: internal and private fields -> _camelCase
|
||||||
|
dotnet_naming_rule.private_internal_fields.severity = suggestion
|
||||||
|
dotnet_naming_rule.private_internal_fields.symbols = private_internal_fields
|
||||||
|
dotnet_naming_rule.private_internal_fields.style = _camel_case
|
||||||
|
dotnet_naming_symbols.private_internal_fields.applicable_kinds = field
|
||||||
|
dotnet_naming_symbols.private_internal_fields.applicable_accessibilities = private, internal
|
||||||
|
dotnet_naming_style._camel_case.required_prefix = _
|
||||||
|
dotnet_naming_style._camel_case.capitalization = camel_case
|
||||||
|
|
||||||
|
# Code style defaults
|
||||||
|
dotnet_sort_system_directives_first = true
|
||||||
|
csharp_preserve_single_line_statements = false
|
||||||
|
csharp_prefer_static_local_function = true:suggestion
|
||||||
|
csharp_prefer_simple_using_statement = false:none
|
||||||
|
csharp_style_prefer_switch_expression = true:suggestion
|
||||||
|
dotnet_style_readonly_field = true:suggestion
|
||||||
|
|
||||||
|
# Expression-level preferences
|
||||||
|
dotnet_style_object_initializer = true:suggestion
|
||||||
|
dotnet_style_collection_initializer = true:suggestion
|
||||||
|
dotnet_style_explicit_tuple_names = true:suggestion
|
||||||
|
dotnet_style_coalesce_expression = true:suggestion
|
||||||
|
dotnet_style_null_propagation = true:suggestion
|
||||||
|
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
|
||||||
|
dotnet_style_prefer_inferred_tuple_names = true:suggestion
|
||||||
|
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
|
||||||
|
dotnet_style_prefer_auto_properties = true:suggestion
|
||||||
|
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
|
||||||
|
dotnet_style_prefer_conditional_expression_over_return = true:silent
|
||||||
|
csharp_prefer_simple_default_expression = true:suggestion
|
||||||
|
|
||||||
|
# Expression-bodied members
|
||||||
|
csharp_style_expression_bodied_accessors = when_on_single_line:suggestion
|
||||||
|
csharp_style_expression_bodied_methods = false:suggestion
|
||||||
|
csharp_style_expression_bodied_constructors = false:suggestion
|
||||||
|
csharp_style_expression_bodied_operators = false:suggestion
|
||||||
|
csharp_style_expression_bodied_properties = when_on_single_line:suggestion
|
||||||
|
csharp_style_expression_bodied_indexers = false:suggestion
|
||||||
|
csharp_style_expression_bodied_lambdas = when_on_single_line:silent
|
||||||
|
csharp_style_expression_bodied_local_functions = false:suggestion
|
||||||
|
|
||||||
|
# Pattern matching
|
||||||
|
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
|
||||||
|
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
|
||||||
|
csharp_style_inlined_variable_declaration = true:suggestion
|
||||||
|
|
||||||
|
# Null checking preferences
|
||||||
|
csharp_style_throw_expression = true:suggestion
|
||||||
|
csharp_style_conditional_delegate_call = true:suggestion
|
||||||
|
|
||||||
|
# Other features
|
||||||
|
csharp_style_prefer_index_operator = false:none
|
||||||
|
csharp_style_prefer_range_operator = false:none
|
||||||
|
csharp_style_pattern_local_over_anonymous_function = false:none
|
||||||
|
|
||||||
|
# Space preferences
|
||||||
|
csharp_space_after_cast = false
|
||||||
|
csharp_space_after_colon_in_inheritance_clause = true
|
||||||
|
csharp_space_after_comma = true
|
||||||
|
csharp_space_after_dot = false
|
||||||
|
csharp_space_after_keywords_in_control_flow_statements = true
|
||||||
|
csharp_space_after_semicolon_in_for_statement = true
|
||||||
|
csharp_space_around_binary_operators = before_and_after
|
||||||
|
csharp_space_around_declaration_statements = false
|
||||||
|
csharp_space_before_colon_in_inheritance_clause = true
|
||||||
|
csharp_space_before_comma = false
|
||||||
|
csharp_space_before_dot = false
|
||||||
|
csharp_space_before_open_square_brackets = false
|
||||||
|
csharp_space_before_semicolon_in_for_statement = false
|
||||||
|
csharp_space_between_empty_square_brackets = false
|
||||||
|
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||||
|
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||||
|
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||||
|
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||||
|
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
||||||
|
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||||
|
csharp_space_between_parentheses = false
|
||||||
|
csharp_space_between_square_brackets = false
|
||||||
|
|
||||||
|
# ReSharper inspection severities
|
||||||
|
resharper_check_namespace_highlighting = none
|
||||||
|
resharper_for_can_be_converted_to_foreach_highlighting = none
|
||||||
|
resharper_xmldoc_indent_text = ZeroIndent
|
||||||
6
.github/CODEOWNERS
vendored
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
# This is a comment.
|
||||||
|
# Each line is a file pattern followed by one or more owners.
|
||||||
|
# https://docs.github.com/ja/repositories/managing-your-repositorys-settings-and-features/customizing-your-repository/about-code-owners
|
||||||
|
|
||||||
|
# Default owners
|
||||||
|
* @mob-sakai
|
||||||
4
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -26,9 +26,9 @@ A clear and concise description of what you expected to happen.
|
|||||||
If applicable, add screenshots to help explain your problem.
|
If applicable, add screenshots to help explain your problem.
|
||||||
|
|
||||||
**Environment (please complete the following information):**
|
**Environment (please complete the following information):**
|
||||||
- Version [e.g. 4.0.0]
|
- Version [e.g. 1.0.0]
|
||||||
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
||||||
- Unity version: [e.g. 2022.3.0f1]
|
- Unity version: [e.g. 2018.2.8f1]
|
||||||
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
||||||
|
|
||||||
**Additional context**
|
**Additional context**
|
||||||
|
|||||||
42
.github/pull_request_template.md
vendored
@@ -1,9 +1,37 @@
|
|||||||
---
|
|
||||||
name: Pull Request
|
|
||||||
about: Create a pull request
|
|
||||||
title: ''
|
|
||||||
assignees: mob-sakai
|
|
||||||
|
|
||||||
---
|
# Pull Request Template
|
||||||
|
|
||||||
**NOTE: Create a pull request to merge into `develop` branch**
|
## Description
|
||||||
|
|
||||||
|
- Please include a summary of the change and which issue is fixed.
|
||||||
|
- Please also include relevant motivation and context.
|
||||||
|
- List any dependencies that are required for this change.
|
||||||
|
|
||||||
|
Fixes #{issue_number}
|
||||||
|
|
||||||
|
## Type of change
|
||||||
|
|
||||||
|
Please write the commit message in the format corresponding to the change type.
|
||||||
|
Please see [Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0/) for more information.
|
||||||
|
|
||||||
|
- [ ] Bug fix (non-breaking change which fixes an issue)
|
||||||
|
- [ ] New feature (non-breaking change which adds functionality)
|
||||||
|
- [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
|
||||||
|
- [ ] Update documentations
|
||||||
|
- [ ] Others (refactoring, style changes, etc.)
|
||||||
|
|
||||||
|
## Test environment
|
||||||
|
|
||||||
|
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
||||||
|
- Unity version: [e.g. 2022.2.0f1]
|
||||||
|
- Build options: [e.g. IL2CPP, .Net 4.x, URP/HDRP]
|
||||||
|
|
||||||
|
## Checklist
|
||||||
|
|
||||||
|
- [ ] This pull request is for merging into the `develop` branch
|
||||||
|
- [ ] My code follows the style guidelines of this project
|
||||||
|
- [ ] I have performed a self-review of my own code
|
||||||
|
- [ ] I have commented my code, particularly in hard-to-understand areas
|
||||||
|
- [ ] I have made corresponding changes to the documentation
|
||||||
|
- [ ] My changes generate no new warnings
|
||||||
|
- [ ] I have checked my code and corrected any misspellings
|
||||||
|
|||||||
28
.github/workflows/deploy.yml
vendored
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
name: 🚀 Deploy with Zip
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
zip:
|
||||||
|
description: "The url to the zip file"
|
||||||
|
required: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
deploy:
|
||||||
|
name: 🚀 Deploy
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
permissions:
|
||||||
|
pages: write
|
||||||
|
id-token: write
|
||||||
|
steps:
|
||||||
|
- name: 📦 Download zip file To '_site'
|
||||||
|
run: |
|
||||||
|
curl -L ${{ github.event.inputs.zip }} -o _site.zip
|
||||||
|
unzip _site.zip -d _site
|
||||||
|
find _site -name __MACOSX | xargs rm -rf
|
||||||
|
|
||||||
|
- name: 📦 Upload '_site'
|
||||||
|
uses: actions/upload-pages-artifact@v3
|
||||||
|
|
||||||
|
- name: 🚀 Deploy To GitHub Pages
|
||||||
|
uses: actions/deploy-pages@v4
|
||||||
44
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
name: 🔖 Release
|
||||||
|
run-name: 🔖 Release (${{ github.ref_name }})
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- preview
|
||||||
|
- main
|
||||||
|
- v*.x
|
||||||
|
tags-ignore:
|
||||||
|
- "**"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
release:
|
||||||
|
name: 🔖 Release (${{ github.ref_name }})
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
permissions:
|
||||||
|
contents: write
|
||||||
|
pull-requests: write
|
||||||
|
issues: write
|
||||||
|
outputs:
|
||||||
|
channel: ${{ steps.release.outputs.new_release_channel }}
|
||||||
|
released: ${{ steps.release.outputs.new_release_published }}
|
||||||
|
tag: ${{ steps.release.outputs.new_release_git_tag }}
|
||||||
|
steps:
|
||||||
|
- name: 🚚 Checkout (${{ github.ref_name }})
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: 🔖 Run semantic release
|
||||||
|
uses: cycjimmy/semantic-release-action@v4
|
||||||
|
id: release
|
||||||
|
with:
|
||||||
|
working_directory: Packages/src
|
||||||
|
extra_plugins: |
|
||||||
|
@semantic-release/changelog
|
||||||
|
@semantic-release/git
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }}
|
||||||
|
|
||||||
|
- run: |
|
||||||
|
echo "🔖 New release published: '${{ steps.release.outputs.new_release_published }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||||
|
echo "🔖 New release channel: '${{ steps.release.outputs.new_release_channel }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||||
|
echo "🔖 New release git tag: '${{ steps.release.outputs.new_release_git_tag }}'" | tee -a $GITHUB_STEP_SUMMARY
|
||||||
128
.github/workflows/test.yml
vendored
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
# Required secrets
|
||||||
|
# UNITY_LICENSE: The contents of Unity license file
|
||||||
|
# UNITY_EMAIL: Unity user email to login
|
||||||
|
# UNITY_PASSWORD: Unity user password to login
|
||||||
|
name: 🧪 Test
|
||||||
|
run-name: 🧪 Test (${{ github.event.pull_request.title || github.ref_name }})
|
||||||
|
|
||||||
|
env:
|
||||||
|
# MINIMUM_VERSION: The minimum version of Unity.
|
||||||
|
MINIMUM_VERSION: 2019.4
|
||||||
|
# EXCLUDE_FILTER: The excluded versions of Unity.
|
||||||
|
EXCLUDE_FILTER: "(2020.2.0|2021.1|2023.3)"
|
||||||
|
PROJECT_PATH: .
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
usePeriodVersions:
|
||||||
|
description: "Use the period versions (.0f1, .10f1, 20f1, ...)."
|
||||||
|
required: false
|
||||||
|
default: "true"
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- develop
|
||||||
|
- "develop-*"
|
||||||
|
tags:
|
||||||
|
- "!*"
|
||||||
|
paths-ignore:
|
||||||
|
- "**.md"
|
||||||
|
pull_request_target:
|
||||||
|
types:
|
||||||
|
- opened
|
||||||
|
- reopened
|
||||||
|
- synchronize
|
||||||
|
paths-ignore:
|
||||||
|
- "**.md"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
setup:
|
||||||
|
name: ⚙️ Setup
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
outputs:
|
||||||
|
unityVersions: ${{ steps.setup.outputs.unityVersions }}
|
||||||
|
steps:
|
||||||
|
- name: ⚙️ Find target Unity versions
|
||||||
|
id: setup
|
||||||
|
run: |
|
||||||
|
echo "==== Target Unity Versions ===="
|
||||||
|
LATEST_VERSIONS=`npx unity-changeset@latest list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
|
||||||
|
if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then
|
||||||
|
ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
|
||||||
|
else
|
||||||
|
ADDITIONAL_VERSIONS=[]
|
||||||
|
fi
|
||||||
|
|
||||||
|
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
|
||||||
|
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
|
||||||
|
echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
test:
|
||||||
|
name: 🧪 Run tests
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
permissions:
|
||||||
|
checks: write
|
||||||
|
contents: read
|
||||||
|
needs: setup
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
max-parallel: 6
|
||||||
|
matrix:
|
||||||
|
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
|
||||||
|
steps:
|
||||||
|
- name: 🚚 Checkout ($${{ github.ref }})
|
||||||
|
if: github.event_name == 'push'
|
||||||
|
uses: actions/checkout@v5
|
||||||
|
|
||||||
|
- name: 🚚 Checkout pull request (pull_request_target)
|
||||||
|
if: github.event_name == 'pull_request_target'
|
||||||
|
uses: actions/checkout@v5
|
||||||
|
with:
|
||||||
|
ref: ${{ github.event.pull_request.head.sha }}
|
||||||
|
fetch-depth: 0
|
||||||
|
|
||||||
|
- name: 🚚 Marge pull request (pull_request_target)
|
||||||
|
if: github.event_name == 'pull_request_target'
|
||||||
|
run: |
|
||||||
|
git config user.name "GitHub Actions"
|
||||||
|
git config user.email "actions@github.com"
|
||||||
|
git rebase ${{ github.event.pull_request.base.sha }}
|
||||||
|
git log --oneline -n 10
|
||||||
|
|
||||||
|
- name: 📥 Cache library
|
||||||
|
uses: actions/cache@v4
|
||||||
|
with:
|
||||||
|
path: ${{ env.PROJECT_PATH }}/Library
|
||||||
|
key: ${{ env.PROJECT_PATH }}-Library-${{ matrix.unityVersion }}-${{ github.event.pull_request.head.sha || github.sha }}
|
||||||
|
restore-keys: |
|
||||||
|
${{ env.PROJECT_PATH }}-Library-${{ matrix.unityVersion }}-
|
||||||
|
${{ env.PROJECT_PATH }}-Library-
|
||||||
|
|
||||||
|
- name: 🛠️ Build Unity Project (Test)
|
||||||
|
uses: game-ci/unity-builder@main
|
||||||
|
timeout-minutes: 45
|
||||||
|
with:
|
||||||
|
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||||
|
targetPlatform: StandaloneLinux64
|
||||||
|
allowDirtyBuild: true
|
||||||
|
customParameters: -nographics
|
||||||
|
projectPath: ${{ env.PROJECT_PATH }}
|
||||||
|
env:
|
||||||
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
|
|
||||||
|
- name: 🧪 Run tests
|
||||||
|
uses: game-ci/unity-test-runner@v4
|
||||||
|
timeout-minutes: 45
|
||||||
|
with:
|
||||||
|
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
|
||||||
|
# unityVersion: ${{ matrix.unityVersion }}
|
||||||
|
customParameters: -nographics
|
||||||
|
checkName: ${{ matrix.unityVersion }} Test Results
|
||||||
|
githubToken: ${{ github.token }}
|
||||||
|
projectPath: ${{ env.PROJECT_PATH }}
|
||||||
|
env:
|
||||||
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
31
.gitignore
vendored
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
# Windows
|
||||||
|
Thumbs.db
|
||||||
|
Desktop.ini
|
||||||
|
/*.csproj
|
||||||
|
/*.sln
|
||||||
|
|
||||||
|
# macOS
|
||||||
|
.DS_Store
|
||||||
|
|
||||||
|
# Vim
|
||||||
|
*.swp
|
||||||
|
|
||||||
|
# Unity
|
||||||
|
/Logs
|
||||||
|
/Library
|
||||||
|
/Temp
|
||||||
|
Assets/Plugins.meta
|
||||||
|
Assets/JMO Assets.meta
|
||||||
|
Assets/JMO Assets
|
||||||
|
Assets/EffectExamples/
|
||||||
|
Assets/EffectExamples.meta
|
||||||
|
Assets/Plugins/
|
||||||
|
|
||||||
|
# VS
|
||||||
|
.vs/
|
||||||
|
.vscode/
|
||||||
|
.idea/
|
||||||
|
obj/
|
||||||
|
bin/
|
||||||
|
UserSettings/
|
||||||
|
*.app
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 7a55e246f37df405bac88eac692e3a86
|
guid: 7c9f7735cc2f24a7ca1c23043e63a6be
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
8
Assets/Demo/Cartoon FX & War FX Demo.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 15e5409f0334e479e91e672ae14567d3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
5622
Assets/Demo/Cartoon FX & War FX Demo/CFX Free Demo.unity
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 064daa6b97d6846ec9334e98d642f081
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
7046
Assets/Demo/Cartoon FX & War FX Demo/CFXRF Demo.unity
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e34a092899a9547189add96707de1b5a
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
{
|
||||||
|
"name": "Coffee.CFX_Demo_With_UIParticle",
|
||||||
|
"references": [
|
||||||
|
"Coffee.UIParticle"
|
||||||
|
],
|
||||||
|
"optionalUnityReferences": [],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": []
|
||||||
|
}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 67b89587ad4f645e18aa12053a6cc9b7
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
120
Assets/Demo/Cartoon FX & War FX Demo/CFX_Demo_With_UIParticle.cs
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using Object = UnityEngine.Object;
|
||||||
|
|
||||||
|
namespace Coffee.UIExtensions.Demo
|
||||||
|
{
|
||||||
|
public class CFX_Demo_With_UIParticle : MonoBehaviour
|
||||||
|
{
|
||||||
|
private MonoBehaviour _demo;
|
||||||
|
private string _demoType;
|
||||||
|
private Toggle _spawnOnUI;
|
||||||
|
private UIParticle _uiParticle;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_uiParticle = GetComponentInChildren<UIParticle>();
|
||||||
|
_spawnOnUI = GetComponentInChildren<Toggle>();
|
||||||
|
_demo = FindObjectOfType("CFX_Demo_New") as MonoBehaviour
|
||||||
|
?? FindObjectOfType("WFX_Demo_New") as MonoBehaviour
|
||||||
|
?? FindObjectOfType("CFXR_Demo") as MonoBehaviour;
|
||||||
|
_demoType = _demo?.GetType().Name;
|
||||||
|
|
||||||
|
SetCanvasWidth(800);
|
||||||
|
SetCanvasRenderOverlay(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!_spawnOnUI.isOn || !_demo || !Input.GetMouseButtonDown(0)) return;
|
||||||
|
|
||||||
|
if (_demoType == "CFX_Demo_New" || _demoType == "WFX_Demo_New")
|
||||||
|
{
|
||||||
|
SpawnParticleCFX();
|
||||||
|
}
|
||||||
|
else if (_demoType == "CFXR_Demo")
|
||||||
|
{
|
||||||
|
SpawnParticleCFXR();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SpawnParticleCFXR()
|
||||||
|
{
|
||||||
|
var particle = _demo.GetType()
|
||||||
|
.GetField("currentEffect", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
||||||
|
?.GetValue(_demo) as GameObject;
|
||||||
|
if (!particle) return;
|
||||||
|
|
||||||
|
var instance = Instantiate(particle);
|
||||||
|
foreach (var c in instance.GetComponentsInChildren<MonoBehaviour>())
|
||||||
|
{
|
||||||
|
if (c.GetType().Name == "CFXR_Effect")
|
||||||
|
{
|
||||||
|
c.enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_uiParticle.SetParticleSystemInstance(instance, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SpawnParticleCFX()
|
||||||
|
{
|
||||||
|
var particle = _demo.GetType()
|
||||||
|
.GetMethod("spawnParticle", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
|
||||||
|
?.Invoke(_demo, Array.Empty<object>()) as GameObject;
|
||||||
|
if (!particle) return;
|
||||||
|
|
||||||
|
particle.transform.localScale = Vector3.one;
|
||||||
|
_uiParticle.SetParticleSystemInstance(particle, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Object FindObjectOfType(string typeName)
|
||||||
|
{
|
||||||
|
var type = AppDomain.CurrentDomain.GetAssemblies()
|
||||||
|
.SelectMany(x => x.GetTypes())
|
||||||
|
.FirstOrDefault(x => x.Name == typeName);
|
||||||
|
|
||||||
|
#if UNITY_2023_2_OR_NEWER
|
||||||
|
return type == null ? null : FindFirstObjectByType(type);
|
||||||
|
#else
|
||||||
|
return type == null ? null : FindObjectOfType(type);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetCanvasWidth(int width)
|
||||||
|
{
|
||||||
|
var scaler = GetComponentInParent<CanvasScaler>();
|
||||||
|
scaler.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight;
|
||||||
|
scaler.matchWidthOrHeight = 0;
|
||||||
|
var resolution = scaler.referenceResolution;
|
||||||
|
resolution.x = width;
|
||||||
|
scaler.referenceResolution = resolution;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetCanvasRenderOverlay(bool enable)
|
||||||
|
{
|
||||||
|
var canvas = GetComponentInParent<Canvas>();
|
||||||
|
if (enable)
|
||||||
|
{
|
||||||
|
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
canvas.worldCamera = Camera.main;
|
||||||
|
canvas.renderMode = RenderMode.ScreenSpaceCamera;
|
||||||
|
canvas.planeDistance = 5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadScene(string scene)
|
||||||
|
{
|
||||||
|
SceneManager.LoadScene(scene);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
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|
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fileFormatVersion: 2
|
fileFormatVersion: 2
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guid: f22a23b9d98e440478697f4adf30e61c
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guid: a845100b226da488ab9037ad254b5860
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
4044
Assets/Demo/Cartoon FX & War FX Demo/ParticleEffectForUGUI.prefab
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: 3432d66abba624d4fad1150154199656
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|
assetBundleVariant:
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4
Assets/Demo/Cartoon FX & War FX Demo/README.md
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
Cartoon FX & War FX Demo
|
||||||
|
===
|
||||||
|
|
||||||
|
Please import assets "Cartoon FX Free" and/or "War FX Free" from Unity asset store.
|
||||||
7
Assets/Demo/Cartoon FX & War FX Demo/README.md.meta
Normal file
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|
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userData:
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assetBundleVariant:
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8
Assets/Demo/CustomView.meta
Normal file
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|
fileFormatVersion: 2
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|
guid: 157d70e6cb69d4581b4ed450c7ffd33d
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folderAsset: yes
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|
DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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||||||
|
assetBundleVariant:
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20178
Assets/Demo/CustomView/CustomView.unity
Normal file
7
Assets/Demo/CustomView/CustomView.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: dfba9a6f2258941f5b4429fba806d8e9
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Assets/Demo/CustomView/UI-Cloud.mat
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
%YAML 1.1
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||||||
|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!21 &2100000
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|
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m_PrefabAsset: {fileID: 0}
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m_Name: UI-Cloud
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m_InvalidKeywords:
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- _COLORMODE_MULTIPRY
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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||||||
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||||||
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m_Colors:
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||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
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||||||
|
m_BuildTextureStacks: []
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Assets/Demo/CustomView/UI-Cloud.mat.meta
Normal file
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fileFormatVersion: 2
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guid: 607b55fe0d4534a56902644d3797abed
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userData:
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assetBundleName:
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|
assetBundleVariant:
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BIN
Assets/Demo/CustomView/UI-Cloud.png
Normal file
|
After Width: | Height: | Size: 27 KiB |
147
Assets/Demo/CustomView/UI-Cloud.png.meta
Normal file
@@ -0,0 +1,147 @@
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|
fileFormatVersion: 2
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|
guid: 48901c5d75f8c456aa8f4cd3a6b0160e
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 12
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|
mipmaps:
|
||||||
|
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|
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|
enableMipMap: 0
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|
sRGBTexture: 1
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|
linearTexture: 0
|
||||||
|
fadeOut: 0
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||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
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|
streamingMipmapsPriority: 0
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|
vTOnly: 0
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|
ignoreMasterTextureLimit: 0
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|
grayScaleToAlpha: 0
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|
generateCubemap: 6
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|
cubemapConvolution: 0
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|
seamlessCubemap: 0
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|
textureFormat: 1
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|
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|
textureSettings:
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|
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|
filterMode: 1
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|
aniso: 1
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|
mipBias: 0
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|
wrapU: 1
|
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|
wrapV: 1
|
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|
wrapW: 1
|
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|
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|
lightmap: 0
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|
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|
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|
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|
spriteMeshType: 1
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|
alignment: 0
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|
spritePivot: {x: 0.5, y: 0.5}
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|
spritePixelsToUnits: 100
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|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
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|
alphaUsage: 1
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|
alphaIsTransparency: 1
|
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|
spriteTessellationDetail: -1
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|
textureType: 0
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|
textureShape: 1
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|
singleChannelComponent: 0
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|
flipbookRows: 1
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flipbookColumns: 1
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|
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|
compressionQualitySet: 0
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textureFormatSet: 0
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|
ignorePngGamma: 0
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|
applyGammaDecoding: 1
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|
cookieLightType: 1
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|
platformSettings:
|
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|
- serializedVersion: 3
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|
buildTarget: DefaultTexturePlatform
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|
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|
buildTarget: Standalone
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|
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|
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buildTarget: Android
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|
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|
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|
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|
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||||||
|
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||||||
|
textureCompression: 1
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||||||
|
compressionQuality: 50
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|
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||||||
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|
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|
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||||||
|
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|
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|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
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|
||||||
|
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|
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|
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|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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|
pSDShowRemoveMatteOption: 0
|
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|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
177
Assets/Demo/CustomView/UI-Color.shader
Normal file
@@ -0,0 +1,177 @@
|
|||||||
|
Shader "UI/Color"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
_MainTex ("Main Texture", 2D) = "white" {}
|
||||||
|
_Color ("Tint", Color) = (1,1,1,1)
|
||||||
|
[KeywordEnum(Multipry, Additive, Subtract, Fill)] _ColorMode ("Color Mode", Int) = 0
|
||||||
|
[Enum(UnityEngine.Rendering.BlendMode)] _SrcBlend ("Src Blend Mode", Int) = 1
|
||||||
|
[Enum(UnityEngine.Rendering.BlendMode)] _DstBlend ("Dst Blend Mode", Int) = 10
|
||||||
|
|
||||||
|
_StencilComp ("Stencil Comparison", Float) = 8
|
||||||
|
_Stencil ("Stencil ID", Float) = 0
|
||||||
|
_StencilOp ("Stencil Operation", Float) = 0
|
||||||
|
_StencilWriteMask ("Stencil Write Mask", Float) = 255
|
||||||
|
_StencilReadMask ("Stencil Read Mask", Float) = 255
|
||||||
|
|
||||||
|
_ColorMask ("Color Mask", Float) = 15
|
||||||
|
|
||||||
|
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags
|
||||||
|
{
|
||||||
|
"Queue"="Transparent"
|
||||||
|
"IgnoreProjector"="True"
|
||||||
|
"RenderType"="Transparent"
|
||||||
|
"PreviewType"="Plane"
|
||||||
|
"CanUseSpriteAtlas"="True"
|
||||||
|
}
|
||||||
|
|
||||||
|
Stencil
|
||||||
|
{
|
||||||
|
Ref [_Stencil]
|
||||||
|
Comp [_StencilComp]
|
||||||
|
Pass [_StencilOp]
|
||||||
|
ReadMask [_StencilReadMask]
|
||||||
|
WriteMask [_StencilWriteMask]
|
||||||
|
}
|
||||||
|
|
||||||
|
Cull Off
|
||||||
|
Lighting Off
|
||||||
|
ZWrite Off
|
||||||
|
ZTest [unity_GUIZTestMode]
|
||||||
|
Blend [_SrcBlend] [_DstBlend]
|
||||||
|
ColorMask [_ColorMask]
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
Name "Default"
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
#pragma target 2.0
|
||||||
|
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
#include "UnityUI.cginc"
|
||||||
|
|
||||||
|
#pragma multi_compile_local _ UNITY_UI_CLIP_RECT
|
||||||
|
#pragma multi_compile_local _ UNITY_UI_ALPHACLIP
|
||||||
|
|
||||||
|
sampler2D _MainTex;
|
||||||
|
fixed4 _Color;
|
||||||
|
fixed4 _TextureSampleAdd;
|
||||||
|
float4 _ClipRect;
|
||||||
|
float4 _MainTex_ST;
|
||||||
|
float _UIMaskSoftnessX;
|
||||||
|
float _UIMaskSoftnessY;
|
||||||
|
int _UIVertexColorAlwaysGammaSpace;
|
||||||
|
int _ColorMode;
|
||||||
|
|
||||||
|
struct appdata_t
|
||||||
|
{
|
||||||
|
float4 vertex : POSITION;
|
||||||
|
float4 color : COLOR;
|
||||||
|
float2 texcoord : TEXCOORD0;
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
};
|
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struct v2f
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|
{
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float4 vertex : SV_POSITION;
|
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|
fixed4 color : COLOR;
|
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float2 texcoord : TEXCOORD0;
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float4 worldPosition : TEXCOORD1;
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float4 mask : TEXCOORD2;
|
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UNITY_VERTEX_OUTPUT_STEREO
|
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|
};
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|
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v2f vert(appdata_t v)
|
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|
{
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|
v2f OUT;
|
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UNITY_SETUP_INSTANCE_ID(v);
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UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
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float4 vPosition = UnityObjectToClipPos(v.vertex);
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OUT.worldPosition = v.vertex;
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OUT.vertex = vPosition;
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OUT.color = v.color * _Color;
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return OUT;
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}
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half4 apply_color(half4 color, const half4 factor, const int mode)
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{
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{
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color.rgb += c;
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{
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color.rgb -= c;
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// Mode 3: Replace
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else if (mode == 3)
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{
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color.rgb = c;
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// Default: Multiply
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else
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{
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color.rgb *= c;
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}
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return color * factor.a;
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fixed4 frag(v2f IN) : SV_Target
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{
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//Round up the alpha color coming from the interpolator (to 1.0/256.0 steps)
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//The incoming alpha could have numerical instability, which makes it very sensible to
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//HDR color transparency blend, when it blends with the world's texture.
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const half alphaPrecision = half(0xff);
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|
const half invAlphaPrecision = half(1.0 / alphaPrecision);
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float2 uv = IN.texcoord;
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|
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|
IN.color.a = round(IN.color.a * alphaPrecision) * invAlphaPrecision;
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half4 color = tex2D(_MainTex, uv) + _TextureSampleAdd;
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#if UNITY_UI_CLIP_RECT
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|
half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw);
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||||||
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color.a *= m.x * m.y;
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#endif
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|
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#if UNITY_UI_ALPHACLIP
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||||||
|
clip (color.a - 0.001);
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|
#endif
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|
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// Apply color mode.
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|
color = apply_color(color, IN.color, _ColorMode);
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|
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||||||
|
return color;
|
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|
}
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ENDCG
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|
}
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}
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}
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10
Assets/Demo/CustomView/UI-Color.shader.meta
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42
Assets/Demo/CustomView/UI-Star-Add.mat
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42
Assets/Demo/CustomView/UI-StretchTrait.mat
Normal file
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using Coffee.UIParticleInternal;
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|
using UnityEngine;
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|
using UnityEngine.Serialization;
|
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|
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namespace Coffee.UIExtensions.Demo
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|
{
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|
public class UIParticle_PerformanceDemo : MonoBehaviour
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{
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[SerializeField]
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[SerializeField]
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private void Start()
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{
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Application.targetFrameRate = 60;
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|
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if (m_CopyOrigin)
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}
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{
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{
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{
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ps.Play(false);
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}
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}
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}
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public void UIParticle_MeshSharing(bool flag)
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{
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|
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
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{
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uip.meshSharing = flag
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? UIParticle.MeshSharing.Auto
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|
: UIParticle.MeshSharing.None;
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|
}
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}
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|
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public void UIParticle_RandomGroup(bool flag)
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|
{
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|
foreach (var uip in m_RootCanvas.GetComponentsInChildren<UIParticle>(true))
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{
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? 4
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: 0;
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}
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}
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public void ParticleSystem_SetScale(float scale)
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{
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|
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|
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|
compressionQualitySet: 0
|
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|
textureFormatSet: 0
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|
platformSettings:
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|
- serializedVersion: 2
|
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|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
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|
resizeAlgorithm: 0
|
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|
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|
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|
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|
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|
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androidETC2FallbackOverride: 0
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|
spriteSheet:
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|
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|
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|
outline: []
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|
physicsShape: []
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|
bones: []
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|
spriteID: 84e9fd7e25cf94cfc81bd77bc4f1d566
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|
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|
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weights: []
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|
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assetBundleVariant:
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3420
Assets/Demo/Performance Demo/UIParticle_PerformanceDemo.unity
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 870ee15d24ba04925bce26ece2edb10e
|
||||||
|
DefaultImporter:
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|
externalObjects: {}
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|
userData:
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assetBundleName:
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assetBundleVariant:
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|
fileFormatVersion: 2
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|
guid: a4669dfbba654429bbcddf0c9b79fb8b
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|
externalObjects: {}
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userData:
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|
assetBundleName:
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assetBundleVariant:
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8
Assets/ProjectSettings.meta
Normal file
@@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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|
guid: 64db617a76e9a4f1e90d0731175c1f7b
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|
folderAsset: yes
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|
DefaultImporter:
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|
externalObjects: {}
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|
userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
|
||||||
41
Assets/ProjectSettings/NanoMonitor.asset
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 194d2f2eb25c64ec0af5c323c74eb518, type: 3}
|
||||||
|
m_Name: NanoMonitor
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_NanoMonitorEnabled: 1
|
||||||
|
m_BootSceneNameRegex: .*
|
||||||
|
m_DevelopmentBuildOnly: 0
|
||||||
|
m_EnabledInEditor: 1
|
||||||
|
m_AlwaysIncludeAssembly: 1
|
||||||
|
m_InstantiateOnLoad: 1
|
||||||
|
m_Prefab: {fileID: 4567906826058368312, guid: 7cebff2d255b9433cbe23b243c193329,
|
||||||
|
type: 3}
|
||||||
|
m_Interval: 0.5
|
||||||
|
m_Anchor: 0
|
||||||
|
m_Width: 750
|
||||||
|
m_HelpUrl: https://github.com/mob-sakai/ParticleEffectForUGUI
|
||||||
|
m_CustomMonitorItems:
|
||||||
|
- m_Format: Screen:{0}x{1}
|
||||||
|
m_Arg0:
|
||||||
|
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;width
|
||||||
|
m_Arg1:
|
||||||
|
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;height
|
||||||
|
m_Arg2:
|
||||||
|
m_Path:
|
||||||
|
- m_Format: UIParticles:{0} Materials:{1}
|
||||||
|
m_Arg0:
|
||||||
|
m_Path: Coffee.UIExtensions.UIParticleUpdater, Coffee.UIParticle;uiParticleCount
|
||||||
|
m_Arg1:
|
||||||
|
m_Path: Coffee.UIParticleInternal.MaterialRepository, Coffee.UIParticle;count
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||||||
|
m_Arg2:
|
||||||
|
m_Path:
|
||||||
8
Assets/ProjectSettings/NanoMonitor.asset.meta
Normal file
@@ -0,0 +1,8 @@
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|||||||
|
fileFormatVersion: 2
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|
guid: 86087a0847f384b538391745dad4565c
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|
NativeFormatImporter:
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|
externalObjects: {}
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|
mainObjectFileID: 11400000
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|
userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
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16
Assets/ProjectSettings/UIParticleProjectSettings.asset
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
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||||||
|
m_PrefabAsset: {fileID: 0}
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|
m_GameObject: {fileID: 0}
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|
m_Enabled: 1
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||||||
|
m_EditorHideFlags: 0
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||||||
|
m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3}
|
||||||
|
m_Name: UIParticleProjectSettings
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_EnableLinearToGamma: 1
|
||||||
|
m_HideGeneratedObjects: 1
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: a5b9278dfbd194d04b1c6ae7031928c1
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|
NativeFormatImporter:
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|
externalObjects: {}
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|
mainObjectFileID: 11400000
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||||||
|
userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
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||||||
1
Assets/Samples
Symbolic link
@@ -0,0 +1 @@
|
|||||||
|
../Packages/src/Samples~
|
||||||
8
Assets/Samples.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2132c9464acf94912a959f8cc6a68fa6
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||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
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|
externalObjects: {}
|
||||||
|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
||||||
8
Assets/Tests.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 57d832714402a4bc5a0ed550741823ad
|
||||||
|
folderAsset: yes
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||||||
|
DefaultImporter:
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|
externalObjects: {}
|
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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||||||
16
Assets/Tests/Coffee.UIParticle.Tests.asmdef
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"name": "Coffee.UIParticle.Tests",
|
||||||
|
"references": [
|
||||||
|
"Coffee.UIParticle"
|
||||||
|
],
|
||||||
|
"optionalUnityReferences": [
|
||||||
|
"TestAssemblies"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": false,
|
||||||
|
"defineConstraints": []
|
||||||
|
}
|
||||||
7
Assets/Tests/Coffee.UIParticle.Tests.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 0253956e76ec342d49f1377578eb86be
|
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|
AssemblyDefinitionImporter:
|
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|
externalObjects: {}
|
||||||
|
userData:
|
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|
assetBundleName:
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||||||
|
assetBundleVariant:
|
||||||
8
Assets/Tests/Editor.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c49dbc815ad044a919bd5b7d4e6c59cf
|
||||||
|
folderAsset: yes
|
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|
DefaultImporter:
|
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|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
19
Assets/Tests/Editor/Coffee.UIParticle.Editor.Tests.asmdef
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
{
|
||||||
|
"name": "Coffee.UIParticle.Editor.Tests",
|
||||||
|
"references": [
|
||||||
|
"Coffee.UIParticle",
|
||||||
|
"Coffee.UIParticle.Editor"
|
||||||
|
],
|
||||||
|
"optionalUnityReferences": [
|
||||||
|
"TestAssemblies"
|
||||||
|
],
|
||||||
|
"includePlatforms": [
|
||||||
|
"Editor"
|
||||||
|
],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": false,
|
||||||
|
"defineConstraints": []
|
||||||
|
}
|
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@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 78daa55fa55814a33a3377d6ede8c43d
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
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||||||
|
assetBundleVariant:
|
||||||
31
Assets/Tests/Editor/NewTestScript.cs
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using Coffee.UIParticleInternal;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.TestTools;
|
||||||
|
|
||||||
|
namespace Coffee.UIParticle.Editor.Tests
|
||||||
|
{
|
||||||
|
public class NewTestScript
|
||||||
|
{
|
||||||
|
[TestCase(-1)]
|
||||||
|
[TestCase(0)]
|
||||||
|
[TestCase(2048)]
|
||||||
|
[TestCase(3000)]
|
||||||
|
public void GetParticleArray(int requiredSize)
|
||||||
|
{
|
||||||
|
var array = ParticleSystemExtensions.GetParticleArray(requiredSize);
|
||||||
|
Debug.Log($"requiredSize: {requiredSize}, array.Length: {array.Length}");
|
||||||
|
}
|
||||||
|
|
||||||
|
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
||||||
|
// `yield return null;` to skip a frame.
|
||||||
|
[UnityTest]
|
||||||
|
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
||||||
|
{
|
||||||
|
// Use the Assert class to test conditions.
|
||||||
|
// Use yield to skip a frame.
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 00e55ae1441ff4583859c55384964d86
|
guid: 5623180b85e024006b9a6772c3f241c5
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
26
Assets/Tests/NewTestScript.cs
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using UnityEngine.TestTools;
|
||||||
|
|
||||||
|
namespace Coffee.UIParticle.Tests
|
||||||
|
{
|
||||||
|
public class NewTestScript
|
||||||
|
{
|
||||||
|
// A Test behaves as an ordinary method
|
||||||
|
[Test]
|
||||||
|
public void NewTestScriptSimplePasses()
|
||||||
|
{
|
||||||
|
// Use the Assert class to test conditions
|
||||||
|
}
|
||||||
|
|
||||||
|
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
|
||||||
|
// `yield return null;` to skip a frame.
|
||||||
|
[UnityTest]
|
||||||
|
public IEnumerator NewTestScriptWithEnumeratorPasses()
|
||||||
|
{
|
||||||
|
// Use the Assert class to test conditions.
|
||||||
|
// Use yield to skip a frame.
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Tests/NewTestScript.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: d52f7d64d782c421284267dd1c197210
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
11
Packages/manifest.json
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||||
|
"com.coffee.minimal-resource": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
|
||||||
|
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||||
|
"com.unity.ide.rider": "3.0.31",
|
||||||
|
"com.unity.test-framework": "1.1.33",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
108
Packages/packages-lock.json
Normal file
@@ -0,0 +1,108 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.coffee.development": {
|
||||||
|
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "git",
|
||||||
|
"dependencies": {},
|
||||||
|
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
||||||
|
},
|
||||||
|
"com.coffee.minimal-resource": {
|
||||||
|
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "git",
|
||||||
|
"dependencies": {},
|
||||||
|
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
||||||
|
},
|
||||||
|
"com.coffee.nano-monitor": {
|
||||||
|
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "git",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
||||||
|
},
|
||||||
|
"com.coffee.ui-particle": {
|
||||||
|
"version": "file:src",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "embedded",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.ext.nunit": {
|
||||||
|
"version": "1.0.6",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.rider": {
|
||||||
|
"version": "3.0.31",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.6"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.test-framework": {
|
||||||
|
"version": "1.1.33",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.6",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ugui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.animation": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imgui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.jsonserialize": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.particlesystem": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.ui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 2,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Packages/src/.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
# These are supported funding model platforms
|
||||||
|
|
||||||
|
github: mob-sakai # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||||
|
patreon: mob_sakai # Replace with a single Patreon username
|
||||||
|
open_collective: # Replace with a single Open Collective username
|
||||||
|
ko_fi: # Replace with a single Ko-fi username
|
||||||
|
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||||
|
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||||
|
liberapay: # Replace with a single Liberapay username
|
||||||
|
issuehunt: # Replace with a single IssueHunt username
|
||||||
|
otechie: # Replace with a single Otechie username
|
||||||
|
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
||||||
35
Packages/src/.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
---
|
||||||
|
name: Bug report
|
||||||
|
about: Create a report to help us improve
|
||||||
|
title: ''
|
||||||
|
labels: bug
|
||||||
|
assignees: mob-sakai
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
|
||||||
|
|
||||||
|
**Describe the bug**
|
||||||
|
A clear and concise description of what the bug is.
|
||||||
|
|
||||||
|
**To Reproduce**
|
||||||
|
Steps to reproduce the behavior:
|
||||||
|
1. Go to '...'
|
||||||
|
2. Click on '....'
|
||||||
|
3. Scroll down to '....'
|
||||||
|
4. See error
|
||||||
|
|
||||||
|
**Expected behavior**
|
||||||
|
A clear and concise description of what you expected to happen.
|
||||||
|
|
||||||
|
**Screenshots**
|
||||||
|
If applicable, add screenshots to help explain your problem.
|
||||||
|
|
||||||
|
**Environment (please complete the following information):**
|
||||||
|
- Version [e.g. 4.0.0]
|
||||||
|
- Platform: [e.g. Editor(Windows/Mac), Standalone(Windows/Mac), iOS, Android, WebGL]
|
||||||
|
- Unity version: [e.g. 2022.3.0f1]
|
||||||
|
- Build options: [e.g. IL2CPP, .Net 4.x, LWRP]
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
Add any other context about the problem here.
|
||||||
22
Packages/src/.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
---
|
||||||
|
name: Feature request
|
||||||
|
about: Suggest an idea for this project
|
||||||
|
title: ''
|
||||||
|
labels: enhancement
|
||||||
|
assignees: mob-sakai
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
|
||||||
|
|
||||||
|
**Is your feature request related to a problem? Please describe.**
|
||||||
|
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||||
|
|
||||||
|
**Describe the solution you'd like**
|
||||||
|
A clear and concise description of what you want to happen.
|
||||||
|
|
||||||
|
**Describe alternatives you've considered**
|
||||||
|
A clear and concise description of any alternative solutions or features you've considered.
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
Add any other context or screenshots about the feature request here.
|
||||||
16
Packages/src/.github/ISSUE_TEMPLATE/question.md
vendored
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
---
|
||||||
|
name: Question
|
||||||
|
about: Ask a question about this project
|
||||||
|
title: ''
|
||||||
|
labels: question
|
||||||
|
assignees: mob-sakai
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
|
||||||
|
|
||||||
|
**Describe what help do you need**
|
||||||
|
A description of the question.
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
Add any other context or screenshots about the question here.
|
||||||
9
Packages/src/.github/pull_request_template.md
vendored
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
---
|
||||||
|
name: Pull Request
|
||||||
|
about: Create a pull request
|
||||||
|
title: ''
|
||||||
|
assignees: mob-sakai
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**NOTE: Create a pull request to merge into `develop` branch**
|
||||||
@@ -1,12 +1,13 @@
|
|||||||
{
|
{
|
||||||
"branches": [
|
"branches": [
|
||||||
"release",
|
"main",
|
||||||
"release-4.x",
|
"[0-9]+.x",
|
||||||
{
|
{
|
||||||
"name": "release-preview",
|
"name": "preview",
|
||||||
"prerelease": "preview"
|
"prerelease": true
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
"tagFormat": "${version}",
|
||||||
"plugins": [
|
"plugins": [
|
||||||
"@semantic-release/commit-analyzer",
|
"@semantic-release/commit-analyzer",
|
||||||
"@semantic-release/release-notes-generator",
|
"@semantic-release/release-notes-generator",
|
||||||
@@ -1,65 +1,172 @@
|
|||||||
# [5.0.0-preview.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.4...v5.0.0-preview.5) (2024-07-18)
|
# [5.0.0-preview.16](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.15...5.0.0-preview.16) (2025-03-15)
|
||||||
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* ParticleAttractor supports multiple ParticleSystems ([e0a6381](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e0a63817e1e31b0f7c400dcdc67e255f0714273d))
|
|
||||||
|
|
||||||
# [5.0.0-preview.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.3...v5.0.0-preview.4) (2024-06-27)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
|
||||||
* generated baking-camera object remains in the prefab or scene (again) ([5babd6d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5babd6d07b2ac17341a29964baf552785cefd90e))
|
* IL2CPP build fails on older versions of Unity ([0da6525](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0da652520cd165b43de7404c0b0ab1fbcf9349d1))
|
||||||
* SetParticleSystemInstance/Prefab APIs destroy generated objects ([4b30c16](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4b30c16b9a48531873f9be91eec2a573370d17a1))
|
* NRE on enable ([0cff50e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0cff50ef696aa53fb7c46a9a737b7cf3a05b7b9b)), closes [#359](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/359)
|
||||||
|
|
||||||
|
# [5.0.0-preview.15](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.14...5.0.0-preview.15) (2025-02-21)
|
||||||
### Features
|
|
||||||
|
|
||||||
* add 'custom view' option. ([4252f11](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4252f1199b8a7038a6fb447989534c512ec40283))
|
|
||||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([04232b6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/04232b67491e4506dbf84ce77c1dee7127936a3a))
|
|
||||||
* the rendering order list in inspector is now more compact ([9212eaa](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9212eaa84c85524c00f9228ff8ba887e028838dc))
|
|
||||||
|
|
||||||
# [5.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.2...v5.0.0-preview.3) (2024-06-21)
|
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
|
||||||
* generated baking-camera object remains in the prefab or scene ([fd66928](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fd66928efe584aeb4f6347b9a9dca97d9512eb88))
|
* component icons will no longer be displayed in the scene view ([6dfbdae](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/6dfbdae38d3822ab9c2c6f0e4ca1ca32ee98a239))
|
||||||
|
* editor crashed on exit play mode (editor, windows) ([47ee45c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/47ee45cbbe651a8f87ca2b8a3948f8b88db8211e)), closes [#351](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/351)
|
||||||
|
|
||||||
# [5.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.1...v5.0.0-preview.2) (2024-06-20)
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* add 'TimeScaleMultiplier' option ([925af0b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/925af0b6046f65f23a778f67cefa8ff9cbedb513))
|
||||||
|
|
||||||
|
# [5.0.0-preview.14](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.13...5.0.0-preview.14) (2025-01-03)
|
||||||
|
|
||||||
|
|
||||||
### Bug Fixes
|
### Bug Fixes
|
||||||
|
|
||||||
* 'Resource ID out of range in GetResource' error in overlay rendering mode ([ff78b6f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ff78b6fe32ceed8ddad50e63dcb7a202eab95266)), closes [#308](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/308)
|
* sub-emitter particles may not render correctly in certain scenarios ([8276684](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8276684c3b1646f0490ed64557547ba15281664a)), closes [#348](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/348)
|
||||||
* `UIParticle.transform.localScale` does not scale particles ([491ee7b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/491ee7b0c3e528e1e577ae5ff2588d7c3bd8ecdb)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
* sub-emitter's `inherit velocity` module doubles at runtime ([67de3d1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/67de3d1bd3e16dc9b564625cb990c53d75769506)), closes [#349](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/349)
|
||||||
* despite not using the size module, particles become smaller based on their z position ([c96ddf2](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c96ddf293e855f7ebccaaaf3b112092955545e61)), closes [#316](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/316)
|
|
||||||
* the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues ([a9c2b19](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a9c2b19edf00e1c86c928ef23405906952ede852)), closes [#299](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/299) [#312](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/312)
|
# [5.0.0-preview.13](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.12...5.0.0-preview.13) (2025-01-03)
|
||||||
* UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local` ([63b24d8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/63b24d8a8b478b3165733ece3eec524e88b28855)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
|
||||||
* UIParticle is scaled incorrectly with nested canvases ([c95d8c6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c95d8c6b1774396ff252d13121ad32a3cab0fe5c)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
### Features
|
||||||
|
|
||||||
* remove overlay window (editor) ([fc3fbdd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fc3fbdd230595ad3471875ec6fec384a3dad0d17))
|
* change the default value of `UIParticle.scale` from `10` to `1` ([9955eef](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9955eefdc22cf565502f85c87cd2efd3a25fbe50))
|
||||||
* reset previous position on start play for world space simulation ([e741584](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e7415845074143abae23e3ae7eedc767a01d020d)), closes [#303](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/303)
|
* UIParticle no longer inherits from MaskableGraphic ([c09bfb8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c09bfb81abc9179bf5fc49d29eaf7fc4ed01a4dc))
|
||||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` ([dfb94f4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/dfb94f4badfb3035a4374579c53293460b4fd946))
|
|
||||||
|
|
||||||
# [5.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.6...v5.0.0-preview.1) (2024-05-23)
|
|
||||||
|
|
||||||
|
|
||||||
### Features
|
|
||||||
|
|
||||||
* add project settings for UIParticle ([b6e6185](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b6e6185c521fef0f118f61cfdfdac07b87555c01))
|
|
||||||
* change the default value of `UIParticle.scale` from `10` to `1` ([1b3c0f9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1b3c0f92dcc6a1974d1ea074821e5264200e9711)), closes [#310](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/310)
|
|
||||||
* UIParticle no longer inherits from MaskableGraphic ([b6d921b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b6d921b3e47f749b5028d22b0e89b6eb3a1af7de))
|
|
||||||
|
|
||||||
|
|
||||||
### BREAKING CHANGES
|
### BREAKING CHANGES
|
||||||
|
|
||||||
* Some members inherited from MaskableGraphic will no longer be available.
|
* Some members inherited from MaskableGraphic will no longer be available.
|
||||||
|
|
||||||
|
## [4.10.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.4...v4.10.5) (2024-12-23)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* '3D' scale toggle in the inspector does not keep on reload ([934f4b8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/934f4b8f1c61f8ff20228d0ebcea9f636a3758ed)), closes [#346](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/346)
|
||||||
|
|
||||||
|
## [4.10.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.3...v4.10.4) (2024-12-19)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* rendering issues when playing with opening a prefab stage ([95235a9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/95235a929b82cf681365ed6eba837d857f83e3d2)), closes [#345](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/345)
|
||||||
|
|
||||||
|
## [4.10.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.2...v4.10.3) (2024-11-20)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* if not configured as a preloaded asset, the project settings asset will be regenerated ([abe0948](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/abe09485f65dd4efd18e74675e752e0213bdf3be)), closes [#342](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/342)
|
||||||
|
|
||||||
|
## [4.10.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.1...v4.10.2) (2024-11-01)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* trail incorrect offset ([afe00a1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/afe00a1dde80eb1c0a7bb668b75f4c3733d3fa43)), closes [#335](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/335)
|
||||||
|
|
||||||
|
## [4.10.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.0...v4.10.1) (2024-09-29)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* mainTex will be ignored ([2ee69d0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ee69d04245fabce185f67dc9bd68c870e556564))
|
||||||
|
|
||||||
|
# [4.10.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.1...v4.10.0) (2024-09-29)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* component icon is not set ([5ff6ec8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5ff6ec815a174de5d3f16d424f1204c60912a8d8))
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* add project settings ([1ce4e31](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1ce4e31a9681bf1a201d2723c8d97e07ecc16592))
|
||||||
|
|
||||||
|
## [4.9.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.0...v4.9.1) (2024-08-07)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* ParticleSystem trails gain offset on parent canvas change ([2a1cd50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2a1cd502b452b5b56edf8bcfe91adf99d1bb5147)), closes [#323](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/323)
|
||||||
|
|
||||||
|
# [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* ParticleAttractor supports multiple ParticleSystems ([3834780](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3834780fdb43443fe6e1ef89df54d26a24d62a91))
|
||||||
|
|
||||||
|
## [4.8.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.0...v4.8.1) (2024-06-27)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* remove debug code ([669deb4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/669deb41d4ac589d9db93b29bc8e95383e7f28a5))
|
||||||
|
|
||||||
|
# [4.8.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.2...v4.8.0) (2024-06-27)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* generated baking-camera object remains in the prefab or scene (again) ([de35cba](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/de35cba34c6312c1405ed522e9927c620c78e72d))
|
||||||
|
* SetParticleSystemInstance/Prefab APIs destroy generated objects ([ae3f3a8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ae3f3a8e62cc733420354d237ab765ac777127c8))
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* add 'custom view' option. ([a703c29](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a703c2921ca08c2280d0c8fde01e4c0b33b5c69e))
|
||||||
|
* remove overlay window (editor) ([8358170](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/835817049f4fcf00dd2bf98dbada14f041ad3544))
|
||||||
|
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([88a970d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/88a970d93a2b69cf011d86bd1807569e90538e0e))
|
||||||
|
* the rendering order list in inspector is now more compact ([be90172](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/be901724e064befacf617f4940b0331e1d31e1ca))
|
||||||
|
|
||||||
|
## [4.7.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.1...v4.7.2) (2024-06-21)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* generated baking-camera object remains in the prefab or scene ([0bb8438](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0bb843830197d8c1252232928becc211c0ada08d))
|
||||||
|
|
||||||
|
## [4.7.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.0...v4.7.1) (2024-06-20)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* despite not using the size module, particles become smaller based on their z position ([a8ed6e6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a8ed6e68584e1d9e45ed852eefcc03979ea7e0e1)), closes [#316](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/316)
|
||||||
|
|
||||||
|
# [4.7.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.8...v4.7.0) (2024-06-19)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* `UIParticle.transform.localScale` does not scale particles ([1d40e24](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1d40e24c742741e97f03c55468ccb1e505341133)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||||
|
* UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local` ([54a4b1c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/54a4b1cdfd06400c7be89c1ee704bb42a659c7c2)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||||
|
* UIParticle is scaled incorrectly with nested canvases ([f26920f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f26920f9825547222a4afbb31cc5dc5a002c3e9b)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||||
|
|
||||||
|
|
||||||
|
### Features
|
||||||
|
|
||||||
|
* reset previous position on start play for world space simulation ([3880484](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3880484ce5190c42fc79c81d0b69e3fbeda09dd0)), closes [#303](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/303)
|
||||||
|
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` ([5505247](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5505247a94a929ff89635fde512a9b95691e0043))
|
||||||
|
|
||||||
|
## [4.6.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.7...v4.6.8) (2024-06-14)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* 'Resource ID out of range in GetResource' error in overlay rendering mode ([05286ce](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/05286cedfd17b1a0cb90a5e918513644f47cd831)), closes [#308](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/308)
|
||||||
|
|
||||||
|
## [4.6.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.6...v4.6.7) (2024-05-24)
|
||||||
|
|
||||||
|
|
||||||
|
### Bug Fixes
|
||||||
|
|
||||||
|
* the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues ([e924eb4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e924eb45968a112347471cabaeabc274e4c37ce4)), closes [#299](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/299) [#312](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/312)
|
||||||
|
|
||||||
## [4.6.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.5...v4.6.6) (2024-05-23)
|
## [4.6.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.5...v4.6.6) (2024-05-23)
|
||||||
|
|
||||||
|
|
||||||
@@ -76,7 +76,7 @@ namespace Coffee.UIExtensions
|
|||||||
for (var j = 0; j < mats.Count; j++)
|
for (var j = 0; j < mats.Count; j++)
|
||||||
{
|
{
|
||||||
var mat = mats[j];
|
var mat = mats[j];
|
||||||
if (!mat || !mat.shader) continue;
|
if (mat == null || mat.shader == null) continue;
|
||||||
|
|
||||||
for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
|
for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
|
||||||
{
|
{
|
||||||