Compare commits

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22 Commits

Author SHA1 Message Date
semantic-release-bot
1a748f19d0 chore(release): 4.10.3 [skip ci]
## [4.10.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.2...v4.10.3) (2024-11-20)

### Bug Fixes

* if not configured as a preloaded asset, the project settings asset will be regenerated ([abe0948](abe09485f6)), closes [#342](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/342)
2024-11-20 16:56:36 +00:00
mob-sakai
f9ce2c6c96 chore: update workflows 2024-11-21 01:46:37 +09:00
mob-sakai
abe09485f6 fix: if not configured as a preloaded asset, the project settings asset will be regenerated
close #342
2024-11-21 01:39:16 +09:00
mob-sakai
253fb52650 refactor: update coffee.internal 2024-11-21 01:36:51 +09:00
mob-sakai
3544c593e2 chore: add demo for cfxrf 2024-11-21 01:26:03 +09:00
semantic-release-bot
4faf151c87 chore(release): 4.10.2 [skip ci]
## [4.10.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.1...v4.10.2) (2024-11-01)

### Bug Fixes

* trail incorrect offset ([afe00a1](afe00a1dde)), closes [#335](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/335)
2024-11-01 02:15:40 +00:00
Jie
afe00a1dde fix: trail incorrect offset
close #335
2024-11-01 11:14:03 +09:00
mob-sakai
c1e3d68f60 refactor 2024-09-30 03:01:48 +09:00
semantic-release-bot
a1ea8785bc chore(release): 4.10.1 [skip ci]
## [4.10.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.0...v4.10.1) (2024-09-29)

### Bug Fixes

* mainTex will be ignored ([2ee69d0](2ee69d0424))
2024-09-29 17:46:35 +00:00
mob-sakai
2ee69d0424 fix: mainTex will be ignored 2024-09-30 02:36:45 +09:00
semantic-release-bot
2c1ac4b5e9 chore(release): 4.10.0 [skip ci]
# [4.10.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.1...v4.10.0) (2024-09-29)

### Bug Fixes

* component icon is not set ([5ff6ec8](5ff6ec815a))

### Features

* add project settings ([1ce4e31](1ce4e31a96))
2024-09-29 17:14:48 +00:00
mob-sakai
5f255ec6cd demo: fix warning 2024-09-30 02:12:44 +09:00
mob-sakai
1b678c68c6 chore: update workflow 2024-09-30 01:56:54 +09:00
mob-sakai
5ff6ec815a fix: component icon is not set 2024-09-30 01:56:54 +09:00
mob-sakai
0ee1671246 docs: update readme 2024-09-30 01:56:54 +09:00
mob-sakai
6a7f08c056 style: format 2024-09-30 01:56:54 +09:00
mob-sakai
1ce4e31a96 feat: add project settings 2024-09-30 01:56:54 +09:00
mob-sakai
c08f0d492f refactor: using Coffee.Internal 2024-09-30 01:48:06 +09:00
mob-sakai
7069b396e4 import Coffee.Internal 2024-09-30 01:48:06 +09:00
semantic-release-bot
109caed657 chore(release): 4.9.1 [skip ci]
## [4.9.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.0...v4.9.1) (2024-08-07)

### Bug Fixes

* ParticleSystem trails gain offset on parent canvas change ([2a1cd50](2a1cd502b4)), closes [#323](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/323)
2024-08-07 17:13:07 +00:00
mob-sakai
2a1cd502b4 fix: ParticleSystem trails gain offset on parent canvas change
close #323
2024-08-08 02:00:40 +09:00
mob-sakai
78d0219235 update demo 2024-07-18 14:56:49 +09:00
34 changed files with 7325 additions and 223 deletions

View File

@@ -1,12 +1,12 @@
name: 🔖 Release name: 🔖 Release
run-name: 🔖 Release (${{ github.ref_name }})
on: on:
workflow_dispatch: workflow_dispatch:
push: push:
branches: branches:
- release - release
- release-preview - release-*
- release-v4
tags-ignore: tags-ignore:
- "**" - "**"
@@ -38,7 +38,7 @@ jobs:
@semantic-release/changelog @semantic-release/changelog
@semantic-release/git @semantic-release/git
env: env:
GITHUB_TOKEN: ${{ github.token }} GITHUB_TOKEN: ${{ secrets.GH_TOKEN }}
- id: summary - id: summary
run: | run: |
@@ -50,14 +50,12 @@ jobs:
if [ '${{ steps.release.outputs.new_release_published }}' = 'false' ]; then if [ '${{ steps.release.outputs.new_release_published }}' = 'false' ]; then
echo "No new release published." | tee -a $GITHUB_STEP_SUMMARY echo "No new release published." | tee -a $GITHUB_STEP_SUMMARY
elif [ '${{ github.ref_name }}' = 'release' ]; then elif [ '${{ github.ref_name }}' = 'release' ]; then
echo "merge_to=develop" | tee -a $GITHUB_OUTPUT echo "merge_to=develop" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
echo "split_to=main" | tee -a $GITHUB_OUTPUT echo "split_to=main" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
elif [ '${{ github.ref_name }}' = 'release-preview' ]; then else
echo "merge_to=develop-preview" | tee -a $GITHUB_OUTPUT channel=$(echo ${{ github.ref_name }} | sed 's/^release-//')
echo "split_to=preview" | tee -a $GITHUB_OUTPUT echo "merge_to=develop-${channel}" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
elif [ '${{ github.ref_name }}' = 'release-4.x' ]; then echo "split_to=${channel}" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
echo "merge_to=develop-4.x" | tee -a $GITHUB_OUTPUT
echo "split_to=4.x" | tee -a $GITHUB_OUTPUT
fi fi
merge-to: merge-to:

View File

@@ -3,15 +3,21 @@
# UNITY_EMAIL: Unity user email to login # UNITY_EMAIL: Unity user email to login
# UNITY_PASSWORD: Unity user password to login # UNITY_PASSWORD: Unity user password to login
name: 🧪 Test name: 🧪 Test
run-name: 🧪 Test (${{ github.ref_name }})
env: env:
# MINIMUM_VERSION: The minimum version of Unity. # MINIMUM_VERSION: The minimum version of Unity.
MINIMUM_VERSION: 2019.4 MINIMUM_VERSION: 2019.4
# EXCLUDE_FILTER: The excluded versions of Unity. # EXCLUDE_FILTER: The excluded versions of Unity.
EXCLUDE_FILTER: '(2020.2.0)' EXCLUDE_FILTER: '(2020.2.0|2021.1|2023.3)'
on: on:
workflow_dispatch: workflow_dispatch:
inputs:
usePeriodVersions:
description: 'Use the period versions (.0f1, .10f1, 20f1, ...).'
required: false
default: 'true'
push: push:
branches: branches:
- develop - develop
@@ -37,9 +43,12 @@ jobs:
id: setup id: setup
run: | run: |
echo "==== Target Unity Versions ====" echo "==== Target Unity Versions ===="
LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all` LATEST_VERSIONS=`npx unity-changeset@2.2.3 list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
# ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json` if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then
ADDITIONAL_VERSIONS=[] ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
else
ADDITIONAL_VERSIONS=[]
fi
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \ VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'` | jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
@@ -58,7 +67,7 @@ jobs:
needs: setup needs: setup
strategy: strategy:
fail-fast: false fail-fast: false
max-parallel: 4 max-parallel: 6
matrix: matrix:
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }} unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
steps: steps:
@@ -74,7 +83,7 @@ jobs:
Library-${{ matrix.unityVersion }}- Library-${{ matrix.unityVersion }}-
Library- Library-
- name: 🛠️ Build Unity Project - name: 🛠️ Build Unity Project (Test)
uses: game-ci/unity-builder@v4 uses: game-ci/unity-builder@v4
timeout-minutes: 45 timeout-minutes: 45
with: with:
@@ -83,13 +92,13 @@ jobs:
allowDirtyBuild: true allowDirtyBuild: true
customParameters: -nographics customParameters: -nographics
- name: 🧪 Run tests # - name: 🧪 Run tests
uses: game-ci/unity-test-runner@v4 # uses: game-ci/unity-test-runner@v4
timeout-minutes: 45 # timeout-minutes: 45
with: # with:
customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }} # customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
# unityVersion: ${{ matrix.unityVersion }} # # unityVersion: ${{ matrix.unityVersion }}
customParameters: -nographics # customParameters: -nographics
checkName: ${{ matrix.unityVersion }} Test Results # checkName: ${{ matrix.unityVersion }} Test Results
githubToken: ${{ github.token }} # githubToken: ${{ github.token }}
coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test" # coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test"

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,4 @@
fileFormatVersion: 2
guid: e34a092899a9547189add96707de1b5a
DefaultImporter:
userData:

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@@ -80,7 +80,11 @@ namespace Coffee.UIExtensions.Demo
.SelectMany(x => x.GetTypes()) .SelectMany(x => x.GetTypes())
.FirstOrDefault(x => x.Name == typeName); .FirstOrDefault(x => x.Name == typeName);
#if UNITY_2023_2_OR_NEWER
return type == null ? null : FindFirstObjectByType(type);
#else
return type == null ? null : FindObjectOfType(type); return type == null ? null : FindObjectOfType(type);
#endif
} }
public void SetCanvasWidth(int width) public void SetCanvasWidth(int width)

View File

@@ -1,3 +1,4 @@
using Coffee.UIParticleInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
@@ -46,11 +47,7 @@ namespace Coffee.UIExtensions.Demo
if (!flag) if (!flag)
{ {
#if UNITY_2023_1_OR_NEWER foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var ps in FindObjectsOfType<ParticleSystem>())
#endif
{ {
ps.Play(false); ps.Play(false);
} }
@@ -79,11 +76,7 @@ namespace Coffee.UIExtensions.Demo
public void ParticleSystem_SetScale(float scale) public void ParticleSystem_SetScale(float scale)
{ {
#if UNITY_2023_1_OR_NEWER foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var ps in FindObjectsOfType<ParticleSystem>())
#endif
{ {
ps.transform.localScale = new Vector3(scale, scale, scale); ps.transform.localScale = new Vector3(scale, scale, scale);
} }

View File

@@ -12,4 +12,5 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3} m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3}
m_Name: UIParticle m_Name: UIParticle
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_LinearToGamma: 1 m_EnableLinearToGamma: 1
m_HideGeneratedObjects: 1

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: e8e7744b163af4869b07b8f192c810ed guid: 4b9df7b8a4193489299b8f477348ae0c
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 11400000 mainObjectFileID: 11400000

View File

@@ -1,9 +1,8 @@
{ {
"dependencies": { "dependencies": {
"com.unity.ide.rider": "3.0.31",
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development", "com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor", "com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
"com.coffee.sub-asset-editor": "https://github.com/mob-sakai/SubAssetEditor.git", "com.unity.ide.rider": "3.0.31",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.modules.animation": "1.0.0", "com.unity.modules.animation": "1.0.0",
"com.unity.modules.physics": "1.0.0" "com.unity.modules.physics": "1.0.0"

View File

@@ -5,7 +5,7 @@
"depth": 0, "depth": 0,
"source": "git", "source": "git",
"dependencies": {}, "dependencies": {},
"hash": "c51e4514c9ab944915a639433ee52342e55a644e" "hash": "4e5f735ccf956ee469b5014ae781068c49a2825d"
}, },
"com.coffee.nano-monitor": { "com.coffee.nano-monitor": {
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor", "version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
@@ -14,14 +14,7 @@
"dependencies": { "dependencies": {
"com.unity.ugui": "1.0.0" "com.unity.ugui": "1.0.0"
}, },
"hash": "c51e4514c9ab944915a639433ee52342e55a644e" "hash": "4e5f735ccf956ee469b5014ae781068c49a2825d"
},
"com.coffee.sub-asset-editor": {
"version": "https://github.com/mob-sakai/SubAssetEditor.git",
"depth": 0,
"source": "git",
"dependencies": {},
"hash": "01464178eec1e4dbe741c11c9baeb94a151c99ee"
}, },
"com.coffee.ui-particle": { "com.coffee.ui-particle": {
"version": "file:src", "version": "file:src",

View File

@@ -1,3 +1,43 @@
## [4.10.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.2...v4.10.3) (2024-11-20)
### Bug Fixes
* if not configured as a preloaded asset, the project settings asset will be regenerated ([abe0948](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/abe09485f65dd4efd18e74675e752e0213bdf3be)), closes [#342](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/342)
## [4.10.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.1...v4.10.2) (2024-11-01)
### Bug Fixes
* trail incorrect offset ([afe00a1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/afe00a1dde80eb1c0a7bb668b75f4c3733d3fa43)), closes [#335](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/335)
## [4.10.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.0...v4.10.1) (2024-09-29)
### Bug Fixes
* mainTex will be ignored ([2ee69d0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ee69d04245fabce185f67dc9bd68c870e556564))
# [4.10.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.1...v4.10.0) (2024-09-29)
### Bug Fixes
* component icon is not set ([5ff6ec8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5ff6ec815a174de5d3f16d424f1204c60912a8d8))
### Features
* add project settings ([1ce4e31](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1ce4e31a9681bf1a201d2723c8d97e07ecc16592))
## [4.9.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.0...v4.9.1) (2024-08-07)
### Bug Fixes
* ParticleSystem trails gain offset on parent canvas change ([2a1cd50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2a1cd502b452b5b56edf8bcfe91adf99d1bb5147)), closes [#323](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/323)
# [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18) # [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18)

View File

@@ -2,20 +2,19 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using UnityEditor; using UnityEditor;
using UnityEditor.UI;
using UnityEditorInternal; using UnityEditorInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Profiling; using UnityEngine.Profiling;
using UnityEngine.UI; using UnityEngine.UI;
using Coffee.UIParticleInternal;
#if UNITY_2021_2_OR_NEWER #if UNITY_2021_2_OR_NEWER
using UnityEditor.Overlays; using UnityEditor.Overlays;
#else #else
using System; using System;
using System.Reflection; using System.Reflection;
using Coffee.UIParticleInternal;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
#endif #endif
#if UNITY_2021_2_OR_NEWER #if UNITY_2021_2_OR_NEWER
using UnityEditor.SceneManagement; using UnityEditor.SceneManagement;
@@ -27,7 +26,7 @@ namespace Coffee.UIExtensions
{ {
[CustomEditor(typeof(UIParticle))] [CustomEditor(typeof(UIParticle))]
[CanEditMultipleObjects] [CanEditMultipleObjects]
internal class UIParticleEditor : Editor internal class UIParticleEditor : GraphicEditor
{ {
//################################ //################################
// Constant or Static Members. // Constant or Static Members.
@@ -82,8 +81,10 @@ namespace Coffee.UIExtensions
/// <summary> /// <summary>
/// This function is called when the object becomes enabled and active. /// This function is called when the object becomes enabled and active.
/// </summary> /// </summary>
private void OnEnable() protected override void OnEnable()
{ {
base.OnEnable();
_maskable = serializedObject.FindProperty("m_Maskable"); _maskable = serializedObject.FindProperty("m_Maskable");
_scale3D = serializedObject.FindProperty("m_Scale3D"); _scale3D = serializedObject.FindProperty("m_Scale3D");
_animatableProperties = serializedObject.FindProperty("m_AnimatableProperties"); _animatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
@@ -436,7 +437,9 @@ namespace Coffee.UIExtensions
{ {
if (!p || (ignoreCurrent && target == p)) return; if (!p || (ignoreCurrent && target == p)) return;
var cr = p.canvasRenderer;
DestroyImmediate(p); DestroyImmediate(p);
DestroyImmediate(cr);
#if UNITY_2018_3_OR_NEWER #if UNITY_2018_3_OR_NEWER
var stage = PrefabStageUtility.GetCurrentPrefabStage(); var stage = PrefabStageUtility.GetCurrentPrefabStage();

View File

@@ -11,7 +11,7 @@
[![](https://img.shields.io/github/watchers/mob-sakai/ParticleEffectForUGUI.svg?style=social&label=Watch)](https://github.com/mob-sakai/ParticleEffectForUGUI/subscription) [![](https://img.shields.io/github/watchers/mob-sakai/ParticleEffectForUGUI.svg?style=social&label=Watch)](https://github.com/mob-sakai/ParticleEffectForUGUI/subscription)
[![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai) [![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai)
<< [📝 Description](#-description-) | [📌 Key Features](#-key-features) | [🎮 Demo](#-demo) | [⚙ Installation](#-installation) | [🔄 Upgrading to 5.x](#-upgrading-from-3x4x-to-5x) | [🚀 Usage](#-usage) | [🛠 Development Note](#-development-note) | [🤝 Contributing](#-contributing) >> << [📝 Description](#-description-) | [📌 Key Features](#-key-features) | [🎮 Demo](#-demo) | [⚙ Installation](#-installation) | [🚀 Usage](#-usage) | [🛠 Development Note](#-development-note) | [🤝 Contributing](#-contributing) >>
## 📝 Description <!-- omit in toc --> ## 📝 Description <!-- omit in toc -->
@@ -27,8 +27,6 @@ You can render, mask, and sort your `ParticleSystems` for UI without the need fo
- [Install via UPM (with Package Manager UI)](#install-via-upm-with-package-manager-ui) - [Install via UPM (with Package Manager UI)](#install-via-upm-with-package-manager-ui)
- [Install via UPM (Manually)](#install-via-upm-manually) - [Install via UPM (Manually)](#install-via-upm-manually)
- [Install as Embedded Package](#install-as-embedded-package) - [Install as Embedded Package](#install-as-embedded-package)
- [🔄 Upgrading from 3.x/4.x to 5.x](#-upgrading-from-3x4x-to-5x)
- [Breaking Changes](#breaking-changes)
- [🚀 Usage](#-usage) - [🚀 Usage](#-usage)
- [Component: UIParticle](#component-uiparticle) - [Component: UIParticle](#component-uiparticle)
- [Basic Usage](#basic-usage) - [Basic Usage](#basic-usage)
@@ -36,6 +34,7 @@ You can render, mask, and sort your `ParticleSystems` for UI without the need fo
- [Usage with `Mask` or `RectMask2D` Component](#usage-with-mask-or-rectmask2d-component) - [Usage with `Mask` or `RectMask2D` Component](#usage-with-mask-or-rectmask2d-component)
- [Usage with Script](#usage-with-script) - [Usage with Script](#usage-with-script)
- [Component: UIParticleAttractor](#component-uiparticleattractor) - [Component: UIParticleAttractor](#component-uiparticleattractor)
- [Project Settings](#project-settings)
- [🛠 Development Note](#-development-note) - [🛠 Development Note](#-development-note)
- [Compares the Baking mesh approach with the conventional approach](#compares-the-baking-mesh-approach-with-the-conventional-approach) - [Compares the Baking mesh approach with the conventional approach](#compares-the-baking-mesh-approach-with-the-conventional-approach)
- [Performance test results](#performance-test-results) - [Performance test results](#performance-test-results)
@@ -153,17 +152,6 @@ _This package requires **Unity 2018.3 or later**._
<br><br> <br><br>
## 🔄 Upgrading from 3.x/4.x to 5.x
### Breaking Changes
- The default value of `UIParticle.scale` has been changed from `10` to `1`.
- `UIParticle` no longer inherits from `MaskableGraphic`.
- Add project settings for UIParticle
- enableLinearToGamma: Enables LinearToGamma during mesh baking
<br><br>
## 🚀 Usage ## 🚀 Usage
### Component: UIParticle ### Component: UIParticle
@@ -269,6 +257,14 @@ uiParticle.Stop();
<br><br> <br><br>
### Project Settings
![](https://github.com/user-attachments/assets/befc7f34-fb47-4006-831a-eba79fda11ca)
- Click `Edit > Project Settings` to open the Project Settings window and then select `UI > UI Particle` category.
<br><br>
## 🛠 Development Note ## 🛠 Development Note
### Compares the Baking mesh approach with the conventional approach ### Compares the Baking mesh approach with the conventional approach

View File

@@ -134,6 +134,35 @@ namespace Coffee.UIParticleInternal
Profiler.EndSample(); Profiler.EndSample();
} }
/// <summary>
/// Add a component of a specific type to the children of a GameObject.
/// </summary>
public static void AddComponentOnChildren<T>(this Component self, bool includeSelf)
where T : Component
{
if (self == null) return;
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Self");
if (includeSelf && !self.TryGetComponent<T>(out _))
{
self.gameObject.AddComponent<T>();
}
Profiler.EndSample();
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Child");
var childCount = self.transform.childCount;
for (var i = 0; i < childCount; i++)
{
var child = self.transform.GetChild(i);
if (child.TryGetComponent<T>(out _)) continue;
child.gameObject.AddComponent<T>();
}
Profiler.EndSample();
}
#if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48 #if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48
public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component
{ {

View File

@@ -1,19 +0,0 @@
using System.Collections.Generic;
namespace Coffee.UIParticleInternal
{
/// <summary>
/// Extension methods for Component class.
/// </summary>
internal static class ListExtensions
{
public static void RemoveAtFast<T>(this List<T> self, int index)
{
if (self == null) return;
var lastIndex = self.Count - 1;
self[index] = self[lastIndex];
self.RemoveAt(lastIndex);
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 833553390099d40c9b212823f0852c46
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +1,9 @@
using System; using System;
using System.Linq; using System.Linq;
using System.Reflection;
using UnityEngine; using UnityEngine;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
#if UNITY_EDITOR #if UNITY_EDITOR
using System.IO;
using UnityEditor; using UnityEditor;
using UnityEditor.Build; using UnityEditor.Build;
using UnityEditor.Build.Reporting; using UnityEditor.Build.Reporting;
@@ -14,6 +14,14 @@ namespace Coffee.UIParticleInternal
public abstract class PreloadedProjectSettings : ScriptableObject public abstract class PreloadedProjectSettings : ScriptableObject
#if UNITY_EDITOR #if UNITY_EDITOR
{ {
private class Postprocessor : AssetPostprocessor
{
private static void OnPostprocessAllAssets(string[] _, string[] __, string[] ___, string[] ____)
{
Initialize();
}
}
private class PreprocessBuildWithReport : IPreprocessBuildWithReport private class PreprocessBuildWithReport : IPreprocessBuildWithReport
{ {
int IOrderedCallback.callbackOrder => 0; int IOrderedCallback.callbackOrder => 0;
@@ -24,32 +32,32 @@ namespace Coffee.UIParticleInternal
} }
} }
[InitializeOnLoadMethod]
[InitializeOnEnterPlayMode]
private static void Initialize() private static void Initialize()
{ {
const BindingFlags flags = BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy;
foreach (var t in TypeCache.GetTypesDerivedFrom(typeof(PreloadedProjectSettings<>))) foreach (var t in TypeCache.GetTypesDerivedFrom(typeof(PreloadedProjectSettings<>)))
{ {
var defaultSettings = GetDefaultSettings(t); var defaultSettings = GetDefaultSettings(t);
if (!defaultSettings) if (!defaultSettings)
{ {
defaultSettings = t.GetProperty("instance", flags) // When create a new instance, automatically set it as default settings.
?.GetValue(null, null) as PreloadedProjectSettings; defaultSettings = CreateInstance(t) as PreloadedProjectSettings;
SetDefaultSettings(defaultSettings); SetDefaultSettings(defaultSettings);
} }
else if (GetPreloadedSettings(t).Length != 1) else if (GetPreloadedSettings(t).Length != 1)
{ {
SetDefaultSettings(defaultSettings); SetDefaultSettings(defaultSettings);
} }
}
EditorApplication.QueuePlayerLoopUpdate(); if (defaultSettings)
{
defaultSettings.OnInitialize();
}
}
} }
protected static string GetDefaultName(Type type, bool nicify) protected static string GetDefaultName(Type type, bool nicify)
{ {
var typeName = type.Name.Replace("ProjectSettings", ""); var typeName = type.Name;
return nicify return nicify
? ObjectNames.NicifyVariableName(typeName) ? ObjectNames.NicifyVariableName(typeName)
: typeName; : typeName;
@@ -73,6 +81,8 @@ namespace Coffee.UIParticleInternal
protected static void SetDefaultSettings(PreloadedProjectSettings asset) protected static void SetDefaultSettings(PreloadedProjectSettings asset)
{ {
if (!asset) return;
var type = asset.GetType(); var type = asset.GetType();
if (string.IsNullOrEmpty(AssetDatabase.GetAssetPath(asset))) if (string.IsNullOrEmpty(AssetDatabase.GetAssetPath(asset)))
{ {
@@ -83,7 +93,11 @@ namespace Coffee.UIParticleInternal
var assetPath = $"Assets/ProjectSettings/{GetDefaultName(type, false)}.asset"; var assetPath = $"Assets/ProjectSettings/{GetDefaultName(type, false)}.asset";
assetPath = AssetDatabase.GenerateUniqueAssetPath(assetPath); assetPath = AssetDatabase.GenerateUniqueAssetPath(assetPath);
AssetDatabase.CreateAsset(asset, assetPath); if (!File.Exists(assetPath))
{
AssetDatabase.CreateAsset(asset, assetPath);
asset.OnCreateAsset();
}
} }
var preloadedAssets = PlayerSettings.GetPreloadedAssets(); var preloadedAssets = PlayerSettings.GetPreloadedAssets();
@@ -97,13 +111,20 @@ namespace Coffee.UIParticleInternal
AssetDatabase.Refresh(); AssetDatabase.Refresh();
} }
protected virtual void OnCreateAsset()
{
}
protected virtual void OnInitialize()
{
}
} }
#else #else
{ {
} }
#endif #endif
public abstract class PreloadedProjectSettings<T> : PreloadedProjectSettings public abstract class PreloadedProjectSettings<T> : PreloadedProjectSettings
where T : PreloadedProjectSettings<T> where T : PreloadedProjectSettings<T>
{ {

View File

@@ -46,7 +46,6 @@ namespace Coffee.UIParticleInternal
GetFrameCache<T>().Set((key1.GetHashCode(), key2.GetHashCode()), result); GetFrameCache<T>().Set((key1.GetHashCode(), key2.GetHashCode()), result);
} }
/// <summary> /// <summary>
/// Sets a value in the frame cache with a specified key. /// Sets a value in the frame cache with a specified key.
/// </summary> /// </summary>

View File

@@ -5,7 +5,6 @@ using Object = UnityEngine.Object;
#if ENABLE_COFFEE_LOGGER #if ENABLE_COFFEE_LOGGER
using System.Reflection; using System.Reflection;
using System.Collections.Generic; using System.Collections.Generic;
#else #else
using Conditional = System.Diagnostics.ConditionalAttribute; using Conditional = System.Diagnostics.ConditionalAttribute;
#endif #endif
@@ -43,7 +42,6 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -53,7 +51,6 @@ namespace Coffee.UIParticleInternal
Log_Internal(LogType.Log, tag, message, context ? context : tag as Object); Log_Internal(LogType.Log, tag, message, context ? context : tag as Object);
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -62,7 +59,6 @@ namespace Coffee.UIParticleInternal
Log_Internal(LogType.Log, tag, message, context ? context : tag as Object); Log_Internal(LogType.Log, tag, message, context ? context : tag as Object);
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -80,7 +76,6 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -124,7 +119,6 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -170,7 +164,6 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -209,7 +202,6 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif

View File

@@ -55,7 +55,6 @@ namespace Coffee.UIParticleInternal
Profiler.EndSample(); Profiler.EndSample();
} }
/// <summary> /// <summary>
/// Adds or retrieves a cached material based on the hash. /// Adds or retrieves a cached material based on the hash.
/// </summary> /// </summary>

View File

@@ -6,6 +6,15 @@ namespace Coffee.UIParticleInternal
{ {
internal static class Misc internal static class Misc
{ {
public static T[] FindObjectsOfType<T>() where T : Object
{
#if UNITY_2023_1_OR_NEWER
return Object.FindObjectsByType<T>(FindObjectsInactive.Include, FindObjectsSortMode.None);
#else
return Object.FindObjectsOfType<T>();
#endif
}
public static void Destroy(Object obj) public static void Destroy(Object obj)
{ {
if (!obj) return; if (!obj) return;

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 39ed6a6b0a72e482488bd298b2ae762e guid: 182319ecc315e4858b119764af0fbcb0
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -14,6 +14,8 @@ namespace Coffee.UIParticleInternal
private static readonly FastAction s_AfterCanvasRebuildAction = new FastAction(); private static readonly FastAction s_AfterCanvasRebuildAction = new FastAction();
private static readonly FastAction s_LateAfterCanvasRebuildAction = new FastAction(); private static readonly FastAction s_LateAfterCanvasRebuildAction = new FastAction();
private static readonly FastAction s_BeforeCanvasRebuildAction = new FastAction(); private static readonly FastAction s_BeforeCanvasRebuildAction = new FastAction();
private static readonly FastAction s_OnScreenSizeChangedAction = new FastAction();
private static Vector2Int s_LastScreenSize;
static UIExtraCallbacks() static UIExtraCallbacks()
{ {
@@ -48,6 +50,15 @@ namespace Coffee.UIParticleInternal
remove => s_AfterCanvasRebuildAction.Remove(value); remove => s_AfterCanvasRebuildAction.Remove(value);
} }
/// <summary>
/// Event that occurs when the screen size changes.
/// </summary>
public static event Action onScreenSizeChanged
{
add => s_OnScreenSizeChangedAction.Add(value);
remove => s_OnScreenSizeChangedAction.Remove(value);
}
/// <summary> /// <summary>
/// Initializes the UIExtraCallbacks to ensure proper event handling. /// Initializes the UIExtraCallbacks to ensure proper event handling.
/// </summary> /// </summary>
@@ -77,6 +88,17 @@ namespace Coffee.UIParticleInternal
/// </summary> /// </summary>
private static void OnBeforeCanvasRebuild() private static void OnBeforeCanvasRebuild()
{ {
var screenSize = new Vector2Int(Screen.width, Screen.height);
if (s_LastScreenSize != screenSize)
{
if (s_LastScreenSize != default)
{
s_OnScreenSizeChangedAction.Invoke();
}
s_LastScreenSize = screenSize;
}
s_BeforeCanvasRebuildAction.Invoke(); s_BeforeCanvasRebuildAction.Invoke();
InitializeAfterCanvasRebuild(); InitializeAfterCanvasRebuild();
} }

View File

@@ -3,12 +3,14 @@ using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using Coffee.UIParticleInternal; using Coffee.UIParticleInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Rendering; using UnityEngine.Rendering;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using UnityEngine.UI;
using Random = UnityEngine.Random; using Random = UnityEngine.Random;
[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")] [assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
[assembly: InternalsVisibleTo("Coffee.UIParticle.PerformanceDemo")]
[assembly: InternalsVisibleTo("Coffee.UIParticle.Demo")]
namespace Coffee.UIExtensions namespace Coffee.UIExtensions
{ {
@@ -18,7 +20,7 @@ namespace Coffee.UIExtensions
[ExecuteAlways] [ExecuteAlways]
[RequireComponent(typeof(RectTransform))] [RequireComponent(typeof(RectTransform))]
[RequireComponent(typeof(CanvasRenderer))] [RequireComponent(typeof(CanvasRenderer))]
public class UIParticle : UIBehaviour, ISerializationCallbackReceiver public class UIParticle : MaskableGraphic, ISerializationCallbackReceiver
{ {
public enum AutoScalingMode public enum AutoScalingMode
{ {
@@ -60,7 +62,7 @@ namespace Coffee.UIExtensions
[Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")] [Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")]
[SerializeField] [SerializeField]
private Vector3 m_Scale3D = new Vector3(1, 1, 1); private Vector3 m_Scale3D = new Vector3(10, 10, 10);
[Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " + [Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " +
"use this to mark as animatable.")] "use this to mark as animatable.")]
@@ -117,48 +119,20 @@ namespace Coffee.UIExtensions
"Change the bake view size.")] "Change the bake view size.")]
private float m_CustomViewSize = 10; private float m_CustomViewSize = 10;
[SerializeField]
private bool m_Maskable = true;
private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>(); private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
private Camera _bakeCamera; private Camera _bakeCamera;
private Canvas _canvas;
private int _groupId; private int _groupId;
private bool _isScaleStored; private bool _isScaleStored;
private Vector3 _storedScale; private Vector3 _storedScale;
private DrivenRectTransformTracker _tracker; private DrivenRectTransformTracker _tracker;
public RectTransform rectTransform => transform as RectTransform;
public Canvas canvas
{
get
{
if (_canvas) return _canvas;
var tr = transform;
while (tr && !_canvas)
{
if (tr.TryGetComponent(out _canvas)) return _canvas;
tr = tr.parent;
}
return null;
}
}
/// <summary> /// <summary>
/// Does this graphic allow masking. /// Should this graphic be considered a target for ray-casting?
/// </summary> /// </summary>
public bool maskable public override bool raycastTarget
{ {
get => m_Maskable; get => false;
set set { }
{
if (value == m_Maskable) return;
m_Maskable = value;
UpdateRendererMaterial();
}
} }
/// <summary> /// <summary>
@@ -335,15 +309,15 @@ namespace Coffee.UIExtensions
public Vector3 parentScale { get; private set; } public Vector3 parentScale { get; private set; }
private Vector3 canvasScale { get; set; } public Vector3 canvasScale { get; private set; }
protected override void OnEnable() protected override void OnEnable()
{ {
_isScaleStored = false; _isScaleStored = false;
ResetGroupId(); ResetGroupId();
UIParticleUpdater.Register(this); UIParticleUpdater.Register(this);
RegisterDirtyMaterialCallback(UpdateRendererMaterial);
//
if (0 < particles.Count) if (0 < particles.Count)
{ {
RefreshParticles(particles); RefreshParticles(particles);
@@ -353,7 +327,7 @@ namespace Coffee.UIExtensions
RefreshParticles(); RefreshParticles();
} }
UpdateRendererMaterial(); base.OnEnable();
} }
/// <summary> /// <summary>
@@ -370,15 +344,9 @@ namespace Coffee.UIExtensions
_isScaleStored = false; _isScaleStored = false;
UIParticleUpdater.Unregister(this); UIParticleUpdater.Unregister(this);
_renderers.ForEach(r => r.Reset()); _renderers.ForEach(r => r.Reset());
_canvas = null; UnregisterDirtyMaterialCallback(UpdateRendererMaterial);
}
/// <summary> base.OnDisable();
/// Called when the state of the parent Canvas is changed.
/// </summary>
protected override void OnCanvasHierarchyChanged()
{
_canvas = null;
} }
/// <summary> /// <summary>
@@ -388,14 +356,6 @@ namespace Coffee.UIExtensions
{ {
} }
/// <summary>
/// This function is called when a direct or indirect parent of the transform of the GameObject has changed.
/// </summary>
protected override void OnTransformParentChanged()
{
_canvas = null;
}
void ISerializationCallbackReceiver.OnBeforeSerialize() void ISerializationCallbackReceiver.OnBeforeSerialize()
{ {
} }
@@ -688,6 +648,17 @@ namespace Coffee.UIExtensions
: Random.Range(m_GroupId, m_GroupMaxId + 1); : Random.Range(m_GroupId, m_GroupMaxId + 1);
} }
protected override void UpdateMaterial()
{
}
/// <summary>
/// Call to update the geometry of the Graphic onto the CanvasRenderer.
/// </summary>
protected override void UpdateGeometry()
{
}
private void UpdateRendererMaterial() private void UpdateRendererMaterial()
{ {
for (var i = 0; i < _renderers.Count; i++) for (var i = 0; i < _renderers.Count; i++)
@@ -763,7 +734,7 @@ namespace Coffee.UIExtensions
_bakeCamera.useOcclusionCulling = false; _bakeCamera.useOcclusionCulling = false;
_bakeCamera.gameObject.SetActive(false); _bakeCamera.gameObject.SetActive(false);
_bakeCamera.gameObject.hideFlags = HideFlags.HideAndDontSave; _bakeCamera.gameObject.hideFlags = UIParticleProjectSettings.globalHideFlags;
return _bakeCamera; return _bakeCamera;
} }

View File

@@ -148,7 +148,7 @@ namespace Coffee.UIExtensions
// Collect UIParticle if needed (same size as m_ParticleSystems) // Collect UIParticle if needed (same size as m_ParticleSystems)
CollectUIParticlesIfNeeded(); CollectUIParticlesIfNeeded();
for (var particleIndex = 0; particleIndex < this.m_ParticleSystems.Count; particleIndex++) for (var particleIndex = 0; particleIndex < m_ParticleSystems.Count; particleIndex++)
{ {
var particleSystem = m_ParticleSystems[particleIndex]; var particleSystem = m_ParticleSystems[particleIndex];
@@ -163,21 +163,21 @@ namespace Coffee.UIExtensions
particleSystem.GetParticles(particles, count); particleSystem.GetParticles(particles, count);
var uiParticle = _uiParticles[particleIndex]; var uiParticle = _uiParticles[particleIndex];
var dstPos = this.GetDestinationPosition(uiParticle, particleSystem); var dstPos = GetDestinationPosition(uiParticle, particleSystem);
for (var i = 0; i < count; i++) for (var i = 0; i < count; i++)
{ {
// Attracted // Attracted
var p = particles[i]; var p = particles[i];
if (0f < p.remainingLifetime && Vector3.Distance(p.position, dstPos) < this.m_DestinationRadius) if (0f < p.remainingLifetime && Vector3.Distance(p.position, dstPos) < m_DestinationRadius)
{ {
p.remainingLifetime = 0f; p.remainingLifetime = 0f;
particles[i] = p; particles[i] = p;
if (this.m_OnAttracted != null) if (m_OnAttracted != null)
{ {
try try
{ {
this.m_OnAttracted.Invoke(); m_OnAttracted.Invoke();
} }
catch (Exception e) catch (Exception e)
{ {
@@ -189,7 +189,7 @@ namespace Coffee.UIExtensions
} }
// Calc attracting time // Calc attracting time
var delayTime = p.startLifetime * this.m_DelayRate; var delayTime = p.startLifetime * m_DelayRate;
var duration = p.startLifetime - delayTime; var duration = p.startLifetime - delayTime;
var time = Mathf.Max(0, p.startLifetime - p.remainingLifetime - delayTime); var time = Mathf.Max(0, p.startLifetime - p.remainingLifetime - delayTime);
@@ -197,7 +197,7 @@ namespace Coffee.UIExtensions
if (time <= 0) continue; if (time <= 0) continue;
// Attract // Attract
p.position = this.GetAttractedPosition(p.position, dstPos, duration, time); p.position = GetAttractedPosition(p.position, dstPos, duration, time);
p.velocity *= 0.5f; p.velocity *= 0.5f;
particles[i] = p; particles[i] = p;
} }

View File

@@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0
icon: {instanceID: 0} icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3}
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@@ -17,6 +17,18 @@ namespace Coffee.UIExtensions
set => instance.m_EnableLinearToGamma = value; set => instance.m_EnableLinearToGamma = value;
} }
[Header("Editor")]
[Tooltip("Hide the automatically generated objects.\n" +
" - UIParticleRenderer\n" +
" - UIParticle BakingCamera")]
[SerializeField]
private bool m_HideGeneratedObjects = true;
public static HideFlags globalHideFlags => instance.m_HideGeneratedObjects
? HideFlags.DontSave | HideFlags.NotEditable | HideFlags.HideInHierarchy | HideFlags.HideInInspector
: HideFlags.DontSave | HideFlags.NotEditable;
#if UNITY_EDITOR #if UNITY_EDITOR
[SettingsProvider] [SettingsProvider]
private static SettingsProvider CreateSettingsProvider() private static SettingsProvider CreateSettingsProvider()

View File

@@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0
icon: {instanceID: 0} icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3}
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@@ -4,7 +4,6 @@
#elif UNITY_2022_3_OR_NEWER #elif UNITY_2022_3_OR_NEWER
#define PS_BAKE_API_V2 #define PS_BAKE_API_V2
#endif #endif
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Coffee.UIParticleInternal; using Coffee.UIParticleInternal;
@@ -137,6 +136,7 @@ namespace Coffee.UIExtensions
{ {
base.OnEnable(); base.OnEnable();
hideFlags = UIParticleProjectSettings.globalHideFlags;
if (!s_CombineInstances[0].mesh) if (!s_CombineInstances[0].mesh)
{ {
s_CombineInstances[0].mesh = new Mesh s_CombineInstances[0].mesh = new Mesh
@@ -161,7 +161,7 @@ namespace Coffee.UIExtensions
// Create renderer object. // Create renderer object.
var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer)) var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer))
{ {
hideFlags = HideFlags.HideAndDontSave, hideFlags = UIParticleProjectSettings.globalHideFlags,
layer = parent.gameObject.layer layer = parent.gameObject.layer
}; };
@@ -201,7 +201,6 @@ namespace Coffee.UIExtensions
return modifiedMaterial; return modifiedMaterial;
} }
//
var hash = new Hash128( var hash = new Hash128(
modifiedMaterial ? (uint)modifiedMaterial.GetInstanceID() : 0, modifiedMaterial ? (uint)modifiedMaterial.GetInstanceID() : 0,
texture ? (uint)texture.GetInstanceID() : 0, texture ? (uint)texture.GetInstanceID() : 0,
@@ -424,13 +423,12 @@ namespace Coffee.UIExtensions
var components = ListPool<Component>.Rent(); var components = ListPool<Component>.Rent();
GetComponents(typeof(IMeshModifier), components); GetComponents(typeof(IMeshModifier), components);
#pragma warning disable CS0618 // Type or member is obsolete
for (var i = 0; i < components.Count; i++) for (var i = 0; i < components.Count; i++)
{ {
#pragma warning disable CS0618 // Type or member is obsolete
((IMeshModifier)components[i]).ModifyMesh(workerMesh); ((IMeshModifier)components[i]).ModifyMesh(workerMesh);
}
#pragma warning restore CS0618 // Type or member is obsolete #pragma warning restore CS0618 // Type or member is obsolete
}
ListPool<Component>.Return(ref components); ListPool<Component>.Return(ref components);
} }
@@ -544,6 +542,12 @@ namespace Coffee.UIExtensions
return Matrix4x4.Translate(psPos) return Matrix4x4.Translate(psPos)
* Matrix4x4.Scale(scale); * Matrix4x4.Scale(scale);
case ParticleSystemSimulationSpace.World: case ParticleSystemSimulationSpace.World:
if (_isTrail)
{
return Matrix4x4.Translate(psPos)
* Matrix4x4.Scale(scale)
* Matrix4x4.Translate(-psPos);
}
return Matrix4x4.Scale(scale); return Matrix4x4.Scale(scale);
case ParticleSystemSimulationSpace.Custom: case ParticleSystemSimulationSpace.Custom:
return Matrix4x4.Translate(_particleSystem.main.customSimulationSpace.position.GetScaled(scale)) return Matrix4x4.Translate(_particleSystem.main.customSimulationSpace.position.GetScaled(scale))

View File

@@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0
icon: {instanceID: 0} icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3}
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@@ -1,3 +1,4 @@
using Coffee.UIParticleInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using UnityEngine.UI; using UnityEngine.UI;
@@ -51,11 +52,7 @@ namespace Coffee.UIExtensions.Demo
public void EnableAnimations(bool flag) public void EnableAnimations(bool flag)
{ {
#if UNITY_2023_1_OR_NEWER foreach (var animator in Misc.FindObjectsOfType<Animator>())
foreach (var animator in FindObjectsByType<Animator>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var animator in FindObjectsOfType<Animator>())
#endif
{ {
animator.enabled = flag; animator.enabled = flag;
} }
@@ -83,11 +80,7 @@ namespace Coffee.UIExtensions.Demo
public void UIParticle_Scale(float scale) public void UIParticle_Scale(float scale)
{ {
#if UNITY_2023_1_OR_NEWER foreach (var uip in Misc.FindObjectsOfType<UIParticle>())
foreach (var uip in FindObjectsByType<UIParticle>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var uip in FindObjectsOfType<UIParticle>())
#endif
{ {
uip.scale = scale; uip.scale = scale;
} }
@@ -95,11 +88,7 @@ namespace Coffee.UIExtensions.Demo
public void ParticleSystem_WorldSpaseSimulation(bool flag) public void ParticleSystem_WorldSpaseSimulation(bool flag)
{ {
#if UNITY_2023_1_OR_NEWER foreach (var p in Misc.FindObjectsOfType<ParticleSystem>())
foreach (var p in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var p in FindObjectsOfType<ParticleSystem>())
#endif
{ {
var main = p.main; var main = p.main;
main.simulationSpace = flag main.simulationSpace = flag
@@ -135,11 +124,7 @@ namespace Coffee.UIExtensions.Demo
public void ParticleSystem_SetScale(float scale) public void ParticleSystem_SetScale(float scale)
{ {
#if UNITY_2023_1_OR_NEWER foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var ps in FindObjectsOfType<ParticleSystem>())
#endif
{ {
ps.transform.localScale = new Vector3(scale, scale, scale); ps.transform.localScale = new Vector3(scale, scale, scale);
} }

View File

@@ -40,7 +40,10 @@
Lighting Off Lighting Off
ZWrite Off ZWrite Off
ZTest [unity_GUIZTestMode] ZTest [unity_GUIZTestMode]
Fog { Mode Off } Fog
{
Mode Off
}
Blend One One Blend One One
ColorMask [_ColorMask] ColorMask [_ColorMask]
@@ -61,21 +64,21 @@
struct appdata_t struct appdata_t
{ {
float4 vertex : POSITION; float4 vertex : POSITION;
float4 color : COLOR; float4 color : COLOR;
float2 texcoord : TEXCOORD0; float2 texcoord : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID
}; };
struct v2f struct v2f
{ {
float4 vertex : SV_POSITION; float4 vertex : SV_POSITION;
fixed4 color : COLOR; fixed4 color : COLOR;
float2 texcoord : TEXCOORD0; float2 texcoord : TEXCOORD0;
float4 worldPosition : TEXCOORD1; float4 worldPosition : TEXCOORD1;
UNITY_VERTEX_OUTPUT_STEREO UNITY_VERTEX_OUTPUT_STEREO
}; };
fixed4 _Color; fixed4 _Color;
sampler2D _MainTex; sampler2D _MainTex;
float4 _MainTex_ST; float4 _MainTex_ST;
@@ -114,4 +117,4 @@
ENDCG ENDCG
} }
} }
} }

View File

@@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle", "name": "com.coffee.ui-particle",
"displayName": "UI Particle", "displayName": "UI Particle",
"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.", "description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
"version": "4.9.0", "version": "4.10.3",
"unity": "2018.2", "unity": "2018.2",
"license": "MIT", "license": "MIT",
"repository": { "repository": {

View File

@@ -124,7 +124,7 @@ PlayerSettings:
bundleVersion: 1.0 bundleVersion: 1.0
preloadedAssets: preloadedAssets:
- {fileID: 11400000, guid: 86087a0847f384b538391745dad4565c, type: 2} - {fileID: 11400000, guid: 86087a0847f384b538391745dad4565c, type: 2}
- {fileID: 11400000, guid: e8e7744b163af4869b07b8f192c810ed, type: 2} - {fileID: 11400000, guid: 4b9df7b8a4193489299b8f477348ae0c, type: 2}
metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1 m_HolographicPauseOnTrackingLoss: 1