Compare commits

..

6 Commits

Author SHA1 Message Date
mob-sakai
09ccb0d47c update demo 2024-07-18 15:04:41 +09:00
mob-sakai
819de92b20 docs: update readme 2024-07-18 14:24:49 +09:00
mob-sakai
1628290db7 feat: add project settings for UIParticle
- enableLinearToGamma: Enables LinearToGamma during mesh baking
2024-07-18 14:21:07 +09:00
mob-sakai
d33bde10d2 install coffee.internal 2024-07-18 14:21:07 +09:00
mob-sakai
29e30a3f1b feat: UIParticle no longer inherits from MaskableGraphic
BREAKING CHANGE: Some members inherited from MaskableGraphic will no longer be available.
2024-07-18 14:15:55 +09:00
mob-sakai
ae838587cb feat: change the default value of UIParticle.scale from 10 to 1
close #310
2024-07-18 14:15:55 +09:00
41 changed files with 257 additions and 7613 deletions

View File

@@ -1,12 +1,12 @@
name: 🔖 Release name: 🔖 Release
run-name: 🔖 Release (${{ github.ref_name }})
on: on:
workflow_dispatch: workflow_dispatch:
push: push:
branches: branches:
- release - release
- release-* - release-preview
- release-v4
tags-ignore: tags-ignore:
- "**" - "**"
@@ -38,7 +38,7 @@ jobs:
@semantic-release/changelog @semantic-release/changelog
@semantic-release/git @semantic-release/git
env: env:
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }} GITHUB_TOKEN: ${{ github.token }}
- id: summary - id: summary
run: | run: |
@@ -50,12 +50,14 @@ jobs:
if [ '${{ steps.release.outputs.new_release_published }}' = 'false' ]; then if [ '${{ steps.release.outputs.new_release_published }}' = 'false' ]; then
echo "No new release published." | tee -a $GITHUB_STEP_SUMMARY echo "No new release published." | tee -a $GITHUB_STEP_SUMMARY
elif [ '${{ github.ref_name }}' = 'release' ]; then elif [ '${{ github.ref_name }}' = 'release' ]; then
echo "merge_to=develop" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY echo "merge_to=develop" | tee -a $GITHUB_OUTPUT
echo "split_to=main" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY echo "split_to=main" | tee -a $GITHUB_OUTPUT
else elif [ '${{ github.ref_name }}' = 'release-preview' ]; then
channel=$(echo ${{ github.ref_name }} | sed 's/^release-//') echo "merge_to=develop-preview" | tee -a $GITHUB_OUTPUT
echo "merge_to=develop-${channel}" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY echo "split_to=preview" | tee -a $GITHUB_OUTPUT
echo "split_to=${channel}" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY elif [ '${{ github.ref_name }}' = 'release-4.x' ]; then
echo "merge_to=develop-4.x" | tee -a $GITHUB_OUTPUT
echo "split_to=4.x" | tee -a $GITHUB_OUTPUT
fi fi
merge-to: merge-to:

View File

@@ -3,36 +3,28 @@
# UNITY_EMAIL: Unity user email to login # UNITY_EMAIL: Unity user email to login
# UNITY_PASSWORD: Unity user password to login # UNITY_PASSWORD: Unity user password to login
name: 🧪 Test name: 🧪 Test
run-name: 🧪 Test (${{ github.event.pull_request.title || github.ref_name }})
env: env:
# MINIMUM_VERSION: The minimum version of Unity. # MINIMUM_VERSION: The minimum version of Unity.
MINIMUM_VERSION: 2019.4 MINIMUM_VERSION: 2019.4
# EXCLUDE_FILTER: The excluded versions of Unity. # EXCLUDE_FILTER: The excluded versions of Unity.
EXCLUDE_FILTER: "(2020.2.0|2021.1|2023.3)" EXCLUDE_FILTER: '(2020.2.0)'
on: on:
workflow_dispatch: workflow_dispatch:
inputs:
usePeriodVersions:
description: "Use the period versions (.0f1, .10f1, 20f1, ...)."
required: false
default: "true"
push: push:
branches: branches:
- develop - develop
- develop-preview - develop-preview
- develop-4.x
tags: tags:
- "!*" - "!*"
paths-ignore: paths-ignore:
- "**.md" - "*.md"
pull_request_target: pull_request:
types: types:
- opened - opened
- reopened
- synchronize - synchronize
paths-ignore:
- "**.md"
jobs: jobs:
setup: setup:
@@ -45,12 +37,9 @@ jobs:
id: setup id: setup
run: | run: |
echo "==== Target Unity Versions ====" echo "==== Target Unity Versions ===="
LATEST_VERSIONS=`npx unity-changeset@latest list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all` LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then # ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json` ADDITIONAL_VERSIONS=[]
else
ADDITIONAL_VERSIONS=[]
fi
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \ VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'` | jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
@@ -59,44 +48,33 @@ jobs:
test: test:
name: 🧪 Run tests name: 🧪 Run tests
runs-on: ubuntu-latest runs-on: ubuntu-latest
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
permissions: permissions:
checks: write checks: write
contents: read contents: read
needs: setup needs: setup
strategy: strategy:
fail-fast: false fail-fast: false
max-parallel: 6 max-parallel: 4
matrix: matrix:
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }} unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
steps: steps:
- name: 🚚 Checkout ($${{ github.ref }}) - name: 🚚 Checkout
if: github.event_name == 'push'
uses: actions/checkout@v4 uses: actions/checkout@v4
- name: 🚚 Checkout pull request (pull_request_target)
if: github.event_name == 'pull_request_target'
uses: actions/checkout@v4
with:
ref: ${{ github.event.pull_request.head.sha }}
fetch-depth: 0
- name: 🚚 Marge pull request (pull_request_target)
if: github.event_name == 'pull_request_target'
run: |
git config user.name "GitHub Actions"
git config user.email "actions@github.com"
git merge origin/${{ github.event.pull_request.base.ref }} --no-edit
- name: 📥 Cache library - name: 📥 Cache library
uses: actions/cache@v4 uses: actions/cache@v4
with: with:
path: Library path: Library
key: Library-${{ matrix.unityVersion }}-${{ github.event.pull_request.head.sha || github.sha }} key: Library-${{ matrix.unityVersion }}-${{ github.sha }}
restore-keys: | restore-keys: |
Library-${{ matrix.unityVersion }}- Library-${{ matrix.unityVersion }}-
Library- Library-
- name: 🛠️ Build Unity Project (Test) - name: 🛠️ Build Unity Project
uses: game-ci/unity-builder@v4 uses: game-ci/unity-builder@v4
timeout-minutes: 45 timeout-minutes: 45
with: with:
@@ -104,10 +82,6 @@ jobs:
targetPlatform: StandaloneLinux64 targetPlatform: StandaloneLinux64
allowDirtyBuild: true allowDirtyBuild: true
customParameters: -nographics customParameters: -nographics
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
- name: 🧪 Run tests - name: 🧪 Run tests
uses: game-ci/unity-test-runner@v4 uses: game-ci/unity-test-runner@v4
@@ -118,7 +92,4 @@ jobs:
customParameters: -nographics customParameters: -nographics
checkName: ${{ matrix.unityVersion }} Test Results checkName: ${{ matrix.unityVersion }} Test Results
githubToken: ${{ github.token }} githubToken: ${{ github.token }}
env: coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test"
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +0,0 @@
fileFormatVersion: 2
guid: e34a092899a9547189add96707de1b5a
DefaultImporter:
userData:

View File

@@ -80,11 +80,7 @@ namespace Coffee.UIExtensions.Demo
.SelectMany(x => x.GetTypes()) .SelectMany(x => x.GetTypes())
.FirstOrDefault(x => x.Name == typeName); .FirstOrDefault(x => x.Name == typeName);
#if UNITY_2023_2_OR_NEWER
return type == null ? null : FindFirstObjectByType(type);
#else
return type == null ? null : FindObjectOfType(type); return type == null ? null : FindObjectOfType(type);
#endif
} }
public void SetCanvasWidth(int width) public void SetCanvasWidth(int width)

View File

@@ -1,4 +1,3 @@
using Coffee.UIParticleInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
@@ -47,7 +46,11 @@ namespace Coffee.UIExtensions.Demo
if (!flag) if (!flag)
{ {
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>()) #if UNITY_2023_1_OR_NEWER
foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var ps in FindObjectsOfType<ParticleSystem>())
#endif
{ {
ps.Play(false); ps.Play(false);
} }
@@ -76,7 +79,11 @@ namespace Coffee.UIExtensions.Demo
public void ParticleSystem_SetScale(float scale) public void ParticleSystem_SetScale(float scale)
{ {
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>()) #if UNITY_2023_1_OR_NEWER
foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var ps in FindObjectsOfType<ParticleSystem>())
#endif
{ {
ps.transform.localScale = new Vector3(scale, scale, scale); ps.transform.localScale = new Vector3(scale, scale, scale);
} }

View File

@@ -12,5 +12,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3} m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3}
m_Name: UIParticle m_Name: UIParticle
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_EnableLinearToGamma: 1 m_LinearToGamma: 1
m_HideGeneratedObjects: 1

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 4b9df7b8a4193489299b8f477348ae0c guid: e8e7744b163af4869b07b8f192c810ed
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 11400000 mainObjectFileID: 11400000

View File

@@ -1,9 +1,9 @@
{ {
"dependencies": { "dependencies": {
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
"com.coffee.minimal-resource": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
"com.unity.ide.rider": "3.0.31", "com.unity.ide.rider": "3.0.31",
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
"com.coffee.sub-asset-editor": "https://github.com/mob-sakai/SubAssetEditor.git",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.modules.animation": "1.0.0", "com.unity.modules.animation": "1.0.0",
"com.unity.modules.physics": "1.0.0" "com.unity.modules.physics": "1.0.0"

View File

@@ -5,14 +5,7 @@
"depth": 0, "depth": 0,
"source": "git", "source": "git",
"dependencies": {}, "dependencies": {},
"hash": "52987fb6e66e7fc48498d8d164c3c8808de4de6b" "hash": "c51e4514c9ab944915a639433ee52342e55a644e"
},
"com.coffee.minimal-resource": {
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
"depth": 0,
"source": "git",
"dependencies": {},
"hash": "52987fb6e66e7fc48498d8d164c3c8808de4de6b"
}, },
"com.coffee.nano-monitor": { "com.coffee.nano-monitor": {
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor", "version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
@@ -21,7 +14,14 @@
"dependencies": { "dependencies": {
"com.unity.ugui": "1.0.0" "com.unity.ugui": "1.0.0"
}, },
"hash": "52987fb6e66e7fc48498d8d164c3c8808de4de6b" "hash": "c51e4514c9ab944915a639433ee52342e55a644e"
},
"com.coffee.sub-asset-editor": {
"version": "https://github.com/mob-sakai/SubAssetEditor.git",
"depth": 0,
"source": "git",
"dependencies": {},
"hash": "01464178eec1e4dbe741c11c9baeb94a151c99ee"
}, },
"com.coffee.ui-particle": { "com.coffee.ui-particle": {
"version": "file:src", "version": "file:src",

View File

@@ -1,65 +1,3 @@
## [4.10.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.5...v4.10.6) (2025-01-03)
### Bug Fixes
* sub-emitter particles may not render correctly in certain scenarios ([8276684](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8276684c3b1646f0490ed64557547ba15281664a)), closes [#348](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/348)
* sub-emitter's `inherit velocity` module doubles at runtime ([67de3d1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/67de3d1bd3e16dc9b564625cb990c53d75769506)), closes [#349](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/349)
## [4.10.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.4...v4.10.5) (2024-12-23)
### Bug Fixes
* '3D' scale toggle in the inspector does not keep on reload ([934f4b8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/934f4b8f1c61f8ff20228d0ebcea9f636a3758ed)), closes [#346](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/346)
## [4.10.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.3...v4.10.4) (2024-12-19)
### Bug Fixes
* rendering issues when playing with opening a prefab stage ([95235a9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/95235a929b82cf681365ed6eba837d857f83e3d2)), closes [#345](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/345)
## [4.10.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.2...v4.10.3) (2024-11-20)
### Bug Fixes
* if not configured as a preloaded asset, the project settings asset will be regenerated ([abe0948](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/abe09485f65dd4efd18e74675e752e0213bdf3be)), closes [#342](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/342)
## [4.10.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.1...v4.10.2) (2024-11-01)
### Bug Fixes
* trail incorrect offset ([afe00a1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/afe00a1dde80eb1c0a7bb668b75f4c3733d3fa43)), closes [#335](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/335)
## [4.10.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.0...v4.10.1) (2024-09-29)
### Bug Fixes
* mainTex will be ignored ([2ee69d0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ee69d04245fabce185f67dc9bd68c870e556564))
# [4.10.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.1...v4.10.0) (2024-09-29)
### Bug Fixes
* component icon is not set ([5ff6ec8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5ff6ec815a174de5d3f16d424f1204c60912a8d8))
### Features
* add project settings ([1ce4e31](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1ce4e31a9681bf1a201d2723c8d97e07ecc16592))
## [4.9.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.0...v4.9.1) (2024-08-07)
### Bug Fixes
* ParticleSystem trails gain offset on parent canvas change ([2a1cd50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2a1cd502b452b5b56edf8bcfe91adf99d1bb5147)), closes [#323](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/323)
# [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18) # [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18)

View File

@@ -2,19 +2,20 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using UnityEditor; using UnityEditor;
using UnityEditor.UI;
using UnityEditorInternal; using UnityEditorInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Profiling; using UnityEngine.Profiling;
using UnityEngine.UI; using UnityEngine.UI;
using Coffee.UIParticleInternal;
#if UNITY_2021_2_OR_NEWER #if UNITY_2021_2_OR_NEWER
using UnityEditor.Overlays; using UnityEditor.Overlays;
#else #else
using System; using System;
using System.Reflection; using System.Reflection;
using Coffee.UIParticleInternal;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
#endif #endif
#if UNITY_2021_2_OR_NEWER #if UNITY_2021_2_OR_NEWER
using UnityEditor.SceneManagement; using UnityEditor.SceneManagement;
@@ -26,13 +27,8 @@ namespace Coffee.UIExtensions
{ {
[CustomEditor(typeof(UIParticle))] [CustomEditor(typeof(UIParticle))]
[CanEditMultipleObjects] [CanEditMultipleObjects]
internal class UIParticleEditor : GraphicEditor internal class UIParticleEditor : Editor
{ {
internal class State : ScriptableSingleton<State>
{
public bool is3DScaleMode;
}
//################################ //################################
// Constant or Static Members. // Constant or Static Members.
//################################ //################################
@@ -51,6 +47,7 @@ namespace Coffee.UIExtensions
private static readonly GUIContent s_ContentPrimary = new GUIContent("Primary"); private static readonly GUIContent s_ContentPrimary = new GUIContent("Primary");
private static readonly Regex s_RegexBuiltInGuid = new Regex(@"^0{16}.0{15}$", RegexOptions.Compiled); private static readonly Regex s_RegexBuiltInGuid = new Regex(@"^0{16}.0{15}$", RegexOptions.Compiled);
private static readonly List<Material> s_TempMaterials = new List<Material>(); private static readonly List<Material> s_TempMaterials = new List<Material>();
private static bool s_XYZMode;
private SerializedProperty _maskable; private SerializedProperty _maskable;
private SerializedProperty _scale3D; private SerializedProperty _scale3D;
@@ -64,7 +61,6 @@ namespace Coffee.UIExtensions
private SerializedProperty _customViewSize; private SerializedProperty _customViewSize;
private ReorderableList _ro; private ReorderableList _ro;
private bool _showMax; private bool _showMax;
private bool _is3DScaleMode;
private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>(); private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>();
#if UNITY_2018 || UNITY_2019 #if UNITY_2018 || UNITY_2019
@@ -86,10 +82,8 @@ namespace Coffee.UIExtensions
/// <summary> /// <summary>
/// This function is called when the object becomes enabled and active. /// This function is called when the object becomes enabled and active.
/// </summary> /// </summary>
protected override void OnEnable() private void OnEnable()
{ {
base.OnEnable();
_maskable = serializedObject.FindProperty("m_Maskable"); _maskable = serializedObject.FindProperty("m_Maskable");
_scale3D = serializedObject.FindProperty("m_Scale3D"); _scale3D = serializedObject.FindProperty("m_Scale3D");
_animatableProperties = serializedObject.FindProperty("m_AnimatableProperties"); _animatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
@@ -168,19 +162,6 @@ namespace Coffee.UIExtensions
uip.RefreshParticles(uip.particles); uip.RefreshParticles(uip.particles);
} }
} }
// Initialize 3D scale mode.
_is3DScaleMode = State.instance.is3DScaleMode;
if (!_is3DScaleMode)
{
var x = _scale3D.FindPropertyRelative("x");
var y = _scale3D.FindPropertyRelative("y");
var z = _scale3D.FindPropertyRelative("z");
_is3DScaleMode = !Mathf.Approximately(x.floatValue, y.floatValue) ||
!Mathf.Approximately(y.floatValue, z.floatValue) ||
y.hasMultipleDifferentValues ||
z.hasMultipleDifferentValues;
}
} }
/// <summary> /// <summary>
@@ -199,11 +180,7 @@ namespace Coffee.UIExtensions
// Scale // Scale
EditorGUI.BeginDisabledGroup(!_meshSharing.hasMultipleDifferentValues && _meshSharing.intValue == 4); EditorGUI.BeginDisabledGroup(!_meshSharing.hasMultipleDifferentValues && _meshSharing.intValue == 4);
if (DrawFloatOrVector3Field(_scale3D, _is3DScaleMode) != _is3DScaleMode) s_XYZMode = DrawFloatOrVector3Field(_scale3D, s_XYZMode);
{
State.instance.is3DScaleMode = _is3DScaleMode = !_is3DScaleMode;
}
EditorGUI.EndDisabledGroup(); EditorGUI.EndDisabledGroup();
// AnimatableProperties // AnimatableProperties
@@ -459,9 +436,7 @@ namespace Coffee.UIExtensions
{ {
if (!p || (ignoreCurrent && target == p)) return; if (!p || (ignoreCurrent && target == p)) return;
var cr = p.canvasRenderer;
DestroyImmediate(p); DestroyImmediate(p);
DestroyImmediate(cr);
#if UNITY_2018_3_OR_NEWER #if UNITY_2018_3_OR_NEWER
var stage = PrefabStageUtility.GetCurrentPrefabStage(); var stage = PrefabStageUtility.GetCurrentPrefabStage();

View File

@@ -11,7 +11,7 @@
[![](https://img.shields.io/github/watchers/mob-sakai/ParticleEffectForUGUI.svg?style=social&label=Watch)](https://github.com/mob-sakai/ParticleEffectForUGUI/subscription) [![](https://img.shields.io/github/watchers/mob-sakai/ParticleEffectForUGUI.svg?style=social&label=Watch)](https://github.com/mob-sakai/ParticleEffectForUGUI/subscription)
[![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai) [![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai)
<< [📝 Description](#-description-) | [📌 Key Features](#-key-features) | [🎮 Demo](#-demo) | [⚙ Installation](#-installation) | [🚀 Usage](#-usage) | [🛠 Development Note](#-development-note) | [🤝 Contributing](#-contributing) >> << [📝 Description](#-description-) | [📌 Key Features](#-key-features) | [🎮 Demo](#-demo) | [⚙ Installation](#-installation) | [🔄 Upgrading to 5.x](#-upgrading-from-3x4x-to-5x) | [🚀 Usage](#-usage) | [🛠 Development Note](#-development-note) | [🤝 Contributing](#-contributing) >>
## 📝 Description <!-- omit in toc --> ## 📝 Description <!-- omit in toc -->
@@ -27,6 +27,8 @@ You can render, mask, and sort your `ParticleSystems` for UI without the need fo
- [Install via UPM (with Package Manager UI)](#install-via-upm-with-package-manager-ui) - [Install via UPM (with Package Manager UI)](#install-via-upm-with-package-manager-ui)
- [Install via UPM (Manually)](#install-via-upm-manually) - [Install via UPM (Manually)](#install-via-upm-manually)
- [Install as Embedded Package](#install-as-embedded-package) - [Install as Embedded Package](#install-as-embedded-package)
- [🔄 Upgrading from 3.x/4.x to 5.x](#-upgrading-from-3x4x-to-5x)
- [Breaking Changes](#breaking-changes)
- [🚀 Usage](#-usage) - [🚀 Usage](#-usage)
- [Component: UIParticle](#component-uiparticle) - [Component: UIParticle](#component-uiparticle)
- [Basic Usage](#basic-usage) - [Basic Usage](#basic-usage)
@@ -34,7 +36,6 @@ You can render, mask, and sort your `ParticleSystems` for UI without the need fo
- [Usage with `Mask` or `RectMask2D` Component](#usage-with-mask-or-rectmask2d-component) - [Usage with `Mask` or `RectMask2D` Component](#usage-with-mask-or-rectmask2d-component)
- [Usage with Script](#usage-with-script) - [Usage with Script](#usage-with-script)
- [Component: UIParticleAttractor](#component-uiparticleattractor) - [Component: UIParticleAttractor](#component-uiparticleattractor)
- [Project Settings](#project-settings)
- [🛠 Development Note](#-development-note) - [🛠 Development Note](#-development-note)
- [Compares the Baking mesh approach with the conventional approach](#compares-the-baking-mesh-approach-with-the-conventional-approach) - [Compares the Baking mesh approach with the conventional approach](#compares-the-baking-mesh-approach-with-the-conventional-approach)
- [Performance test results](#performance-test-results) - [Performance test results](#performance-test-results)
@@ -152,6 +153,17 @@ _This package requires **Unity 2018.3 or later**._
<br><br> <br><br>
## 🔄 Upgrading from 3.x/4.x to 5.x
### Breaking Changes
- The default value of `UIParticle.scale` has been changed from `10` to `1`.
- `UIParticle` no longer inherits from `MaskableGraphic`.
- Add project settings for UIParticle
- enableLinearToGamma: Enables LinearToGamma during mesh baking
<br><br>
## 🚀 Usage ## 🚀 Usage
### Component: UIParticle ### Component: UIParticle
@@ -257,14 +269,6 @@ uiParticle.Stop();
<br><br> <br><br>
### Project Settings
![](https://github.com/user-attachments/assets/befc7f34-fb47-4006-831a-eba79fda11ca)
- Click `Edit > Project Settings` to open the Project Settings window and then select `UI > UI Particle` category.
<br><br>
## 🛠 Development Note ## 🛠 Development Note
### Compares the Baking mesh approach with the conventional approach ### Compares the Baking mesh approach with the conventional approach

View File

@@ -1,33 +0,0 @@
fileFormatVersion: 2
guid: 4d73b3825bf044d418ae21bb331d3902
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 1
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 1
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -18,10 +18,10 @@ namespace Coffee.UIParticleInternal
public static T[] GetComponentsInChildren<T>(this Component self, int depth) public static T[] GetComponentsInChildren<T>(this Component self, int depth)
where T : Component where T : Component
{ {
var results = InternalListPool<T>.Rent(); var results = ListPool<T>.Rent();
self.GetComponentsInChildren_Internal(results, depth); self.GetComponentsInChildren_Internal(results, depth);
var array = results.ToArray(); var array = results.ToArray();
InternalListPool<T>.Return(ref results); ListPool<T>.Return(ref results);
return array; return array;
} }
@@ -134,35 +134,6 @@ namespace Coffee.UIParticleInternal
Profiler.EndSample(); Profiler.EndSample();
} }
/// <summary>
/// Add a component of a specific type to the children of a GameObject.
/// </summary>
public static void AddComponentOnChildren<T>(this Component self, bool includeSelf)
where T : Component
{
if (self == null) return;
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Self");
if (includeSelf && !self.TryGetComponent<T>(out _))
{
self.gameObject.AddComponent<T>();
}
Profiler.EndSample();
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Child");
var childCount = self.transform.childCount;
for (var i = 0; i < childCount; i++)
{
var child = self.transform.GetChild(i);
if (child.TryGetComponent<T>(out _)) continue;
child.gameObject.AddComponent<T>();
}
Profiler.EndSample();
}
#if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48 #if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48
public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component
{ {

View File

@@ -0,0 +1,19 @@
using System.Collections.Generic;
namespace Coffee.UIParticleInternal
{
/// <summary>
/// Extension methods for Component class.
/// </summary>
internal static class ListExtensions
{
public static void RemoveAtFast<T>(this List<T> self, int index)
{
if (self == null) return;
var lastIndex = self.Count - 1;
self[index] = self[lastIndex];
self.RemoveAt(lastIndex);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 833553390099d40c9b212823f0852c46
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,27 +1,11 @@
using System;
using System.Diagnostics; using System.Diagnostics;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using Object = UnityEngine.Object;
#if UNITY_EDITOR && UNITY_2021_2_OR_NEWER
using UnityEditor.SceneManagement;
#elif UNITY_EDITOR
using UnityEditor.Experimental.SceneManagement;
#endif
namespace Coffee.UIParticleInternal namespace Coffee.UIParticleInternal
{ {
internal static class Misc internal static class Misc
{ {
public static T[] FindObjectsOfType<T>() where T : Object
{
#if UNITY_2023_1_OR_NEWER
return Object.FindObjectsByType<T>(FindObjectsInactive.Include, FindObjectsSortMode.None);
#else
return Object.FindObjectsOfType<T>();
#endif
}
public static void Destroy(Object obj) public static void Destroy(Object obj)
{ {
if (!obj) return; if (!obj) return;
@@ -60,17 +44,5 @@ namespace Coffee.UIParticleInternal
EditorUtility.SetDirty(obj); EditorUtility.SetDirty(obj);
#endif #endif
} }
#if UNITY_EDITOR
public static T[] GetAllComponentsInPrefabStage<T>() where T : Component
{
var prefabStage = PrefabStageUtility.GetCurrentPrefabStage();
if (prefabStage == null) return Array.Empty<T>();
return prefabStage.prefabContentsRoot.GetComponentsInChildren<T>(true);
}
public static bool isBatchOrBuilding => Application.isBatchMode || BuildPipeline.isBuildingPlayer;
#endif
} }
} }

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 182319ecc315e4858b119764af0fbcb0 guid: 39ed6a6b0a72e482488bd298b2ae762e
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -17,15 +17,11 @@ namespace Coffee.UIParticleInternal
Type.GetType("UnityEditor.Experimental.U2D.SpriteEditorExtension, UnityEditor") Type.GetType("UnityEditor.Experimental.U2D.SpriteEditorExtension, UnityEditor")
?? Type.GetType("UnityEditor.U2D.SpriteEditorExtension, UnityEditor"); ?? Type.GetType("UnityEditor.U2D.SpriteEditorExtension, UnityEditor");
private static readonly Func<Sprite, Texture2D> s_GetActiveAtlasTextureMethod = private static readonly MethodInfo s_GetActiveAtlasTextureMethod = s_SpriteEditorExtensionType
(Func<Sprite, Texture2D>)Delegate.CreateDelegate(typeof(Func<Sprite, Texture2D>), .GetMethod("GetActiveAtlasTexture", BindingFlags.Static | BindingFlags.NonPublic);
s_SpriteEditorExtensionType
.GetMethod("GetActiveAtlasTexture", BindingFlags.Static | BindingFlags.NonPublic));
private static readonly Func<Sprite, SpriteAtlas> s_GetActiveAtlasMethod = private static readonly MethodInfo s_GetActiveAtlasMethod = s_SpriteEditorExtensionType
(Func<Sprite, SpriteAtlas>)Delegate.CreateDelegate(typeof(Func<Sprite, SpriteAtlas>), .GetMethod("GetActiveAtlas", BindingFlags.Static | BindingFlags.NonPublic);
s_SpriteEditorExtensionType
.GetMethod("GetActiveAtlas", BindingFlags.Static | BindingFlags.NonPublic));
/// <summary> /// <summary>
/// Get the actual texture of a sprite in play mode or edit mode. /// Get the actual texture of a sprite in play mode or edit mode.
@@ -34,7 +30,9 @@ namespace Coffee.UIParticleInternal
{ {
if (!self) return null; if (!self) return null;
var ret = s_GetActiveAtlasTextureMethod(self); if (Application.isPlaying) return self.texture;
var ret = s_GetActiveAtlasTextureMethod.Invoke(null, new object[] { self }) as Texture2D;
return ret ? ret : self.texture; return ret ? ret : self.texture;
} }
@@ -45,7 +43,7 @@ namespace Coffee.UIParticleInternal
{ {
if (!self) return null; if (!self) return null;
return s_GetActiveAtlasMethod(self); return s_GetActiveAtlasMethod.Invoke(null, new object[] { self }) as SpriteAtlas;
} }
#else #else
/// <summary> /// <summary>

View File

@@ -1,9 +1,9 @@
using System; using System;
using System.Linq; using System.Linq;
using System.Reflection;
using UnityEngine; using UnityEngine;
using Object = UnityEngine.Object; using Object = UnityEngine.Object;
#if UNITY_EDITOR #if UNITY_EDITOR
using System.IO;
using UnityEditor; using UnityEditor;
using UnityEditor.Build; using UnityEditor.Build;
using UnityEditor.Build.Reporting; using UnityEditor.Build.Reporting;
@@ -14,14 +14,6 @@ namespace Coffee.UIParticleInternal
public abstract class PreloadedProjectSettings : ScriptableObject public abstract class PreloadedProjectSettings : ScriptableObject
#if UNITY_EDITOR #if UNITY_EDITOR
{ {
private class Postprocessor : AssetPostprocessor
{
private static void OnPostprocessAllAssets(string[] _, string[] __, string[] ___, string[] ____)
{
Initialize();
}
}
private class PreprocessBuildWithReport : IPreprocessBuildWithReport private class PreprocessBuildWithReport : IPreprocessBuildWithReport
{ {
int IOrderedCallback.callbackOrder => 0; int IOrderedCallback.callbackOrder => 0;
@@ -32,32 +24,32 @@ namespace Coffee.UIParticleInternal
} }
} }
[InitializeOnLoadMethod]
[InitializeOnEnterPlayMode]
private static void Initialize() private static void Initialize()
{ {
const BindingFlags flags = BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy;
foreach (var t in TypeCache.GetTypesDerivedFrom(typeof(PreloadedProjectSettings<>))) foreach (var t in TypeCache.GetTypesDerivedFrom(typeof(PreloadedProjectSettings<>)))
{ {
var defaultSettings = GetDefaultSettings(t); var defaultSettings = GetDefaultSettings(t);
if (!defaultSettings) if (!defaultSettings)
{ {
// When create a new instance, automatically set it as default settings. defaultSettings = t.GetProperty("instance", flags)
defaultSettings = CreateInstance(t) as PreloadedProjectSettings; ?.GetValue(null, null) as PreloadedProjectSettings;
SetDefaultSettings(defaultSettings); SetDefaultSettings(defaultSettings);
} }
else if (GetPreloadedSettings(t).Length != 1) else if (GetPreloadedSettings(t).Length != 1)
{ {
SetDefaultSettings(defaultSettings); SetDefaultSettings(defaultSettings);
} }
if (defaultSettings)
{
defaultSettings.OnInitialize();
}
} }
EditorApplication.QueuePlayerLoopUpdate();
} }
protected static string GetDefaultName(Type type, bool nicify) protected static string GetDefaultName(Type type, bool nicify)
{ {
var typeName = type.Name; var typeName = type.Name.Replace("ProjectSettings", "");
return nicify return nicify
? ObjectNames.NicifyVariableName(typeName) ? ObjectNames.NicifyVariableName(typeName)
: typeName; : typeName;
@@ -81,8 +73,6 @@ namespace Coffee.UIParticleInternal
protected static void SetDefaultSettings(PreloadedProjectSettings asset) protected static void SetDefaultSettings(PreloadedProjectSettings asset)
{ {
if (!asset) return;
var type = asset.GetType(); var type = asset.GetType();
if (string.IsNullOrEmpty(AssetDatabase.GetAssetPath(asset))) if (string.IsNullOrEmpty(AssetDatabase.GetAssetPath(asset)))
{ {
@@ -93,11 +83,7 @@ namespace Coffee.UIParticleInternal
var assetPath = $"Assets/ProjectSettings/{GetDefaultName(type, false)}.asset"; var assetPath = $"Assets/ProjectSettings/{GetDefaultName(type, false)}.asset";
assetPath = AssetDatabase.GenerateUniqueAssetPath(assetPath); assetPath = AssetDatabase.GenerateUniqueAssetPath(assetPath);
if (!File.Exists(assetPath)) AssetDatabase.CreateAsset(asset, assetPath);
{
AssetDatabase.CreateAsset(asset, assetPath);
asset.OnCreateAsset();
}
} }
var preloadedAssets = PlayerSettings.GetPreloadedAssets(); var preloadedAssets = PlayerSettings.GetPreloadedAssets();
@@ -111,20 +97,13 @@ namespace Coffee.UIParticleInternal
AssetDatabase.Refresh(); AssetDatabase.Refresh();
} }
protected virtual void OnCreateAsset()
{
}
protected virtual void OnInitialize()
{
}
} }
#else #else
{ {
} }
#endif #endif
public abstract class PreloadedProjectSettings<T> : PreloadedProjectSettings public abstract class PreloadedProjectSettings<T> : PreloadedProjectSettings
where T : PreloadedProjectSettings<T> where T : PreloadedProjectSettings<T>
{ {
@@ -133,8 +112,6 @@ namespace Coffee.UIParticleInternal
#if UNITY_EDITOR #if UNITY_EDITOR
private string _jsonText; private string _jsonText;
public static bool hasInstance => s_Instance;
public static T instance public static T instance
{ {
get get

View File

@@ -10,9 +10,8 @@ namespace Coffee.UIParticleInternal
/// </summary> /// </summary>
internal class FastActionBase<T> internal class FastActionBase<T>
{ {
private static readonly InternalObjectPool<LinkedListNode<T>> s_NodePool = private static readonly ObjectPool<LinkedListNode<T>> s_NodePool =
new InternalObjectPool<LinkedListNode<T>>(() => new LinkedListNode<T>(default), _ => true, new ObjectPool<LinkedListNode<T>>(() => new LinkedListNode<T>(default), _ => true, x => x.Value = default);
x => x.Value = default);
private readonly LinkedList<T> _delegates = new LinkedList<T>(); private readonly LinkedList<T> _delegates = new LinkedList<T>();

View File

@@ -46,6 +46,7 @@ namespace Coffee.UIParticleInternal
GetFrameCache<T>().Set((key1.GetHashCode(), key2.GetHashCode()), result); GetFrameCache<T>().Set((key1.GetHashCode(), key2.GetHashCode()), result);
} }
/// <summary> /// <summary>
/// Sets a value in the frame cache with a specified key. /// Sets a value in the frame cache with a specified key.
/// </summary> /// </summary>

View File

@@ -5,6 +5,7 @@ using Object = UnityEngine.Object;
#if ENABLE_COFFEE_LOGGER #if ENABLE_COFFEE_LOGGER
using System.Reflection; using System.Reflection;
using System.Collections.Generic; using System.Collections.Generic;
#else #else
using Conditional = System.Diagnostics.ConditionalAttribute; using Conditional = System.Diagnostics.ConditionalAttribute;
#endif #endif
@@ -42,6 +43,7 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -51,6 +53,7 @@ namespace Coffee.UIParticleInternal
Log_Internal(LogType.Log, tag, message, context ? context : tag as Object); Log_Internal(LogType.Log, tag, message, context ? context : tag as Object);
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -59,6 +62,7 @@ namespace Coffee.UIParticleInternal
Log_Internal(LogType.Log, tag, message, context ? context : tag as Object); Log_Internal(LogType.Log, tag, message, context ? context : tag as Object);
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -76,6 +80,7 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -119,6 +124,7 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -164,6 +170,7 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif
@@ -202,6 +209,7 @@ namespace Coffee.UIParticleInternal
#endif #endif
} }
#if !ENABLE_COFFEE_LOGGER #if !ENABLE_COFFEE_LOGGER
[Conditional(k_DisableSymbol)] [Conditional(k_DisableSymbol)]
#endif #endif

View File

@@ -15,7 +15,7 @@ namespace Coffee.UIParticleInternal
#if UNITY_EDITOR #if UNITY_EDITOR
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Clear() private static void Clear()
{ {
s_Repository.Clear(); s_Repository.Clear();
} }
@@ -55,6 +55,7 @@ namespace Coffee.UIParticleInternal
Profiler.EndSample(); Profiler.EndSample();
} }
/// <summary> /// <summary>
/// Adds or retrieves a cached material based on the hash. /// Adds or retrieves a cached material based on the hash.
/// </summary> /// </summary>

View File

@@ -6,58 +6,15 @@ namespace Coffee.UIParticleInternal
/// <summary> /// <summary>
/// Object pool. /// Object pool.
/// </summary> /// </summary>
internal class InternalObjectPool<T> where T : class internal class ObjectPool<T>
{ {
#if UNITY_2021_1_OR_NEWER
private readonly Predicate<T> _onValid; // Delegate for checking if instances are valid
private readonly UnityEngine.Pool.ObjectPool<T> _pool;
public InternalObjectPool(Func<T> onCreate, Predicate<T> onValid, Action<T> onReturn)
{
_pool = new UnityEngine.Pool.ObjectPool<T>(onCreate, null, onReturn);
_onValid = onValid;
}
/// <summary>
/// Rent an instance from the pool.
/// When you no longer need it, return it with <see cref="Return" />.
/// </summary>
public T Rent()
{
while (0 < _pool.CountInactive)
{
var instance = _pool.Get();
if (_onValid(instance))
{
return instance;
}
}
// If there are no instances in the pool, create a new one.
Logging.Log(this, $"A new instance is created (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
return _pool.Get();
}
/// <summary>
/// Return an instance to the pool and assign null.
/// Be sure to return the instance obtained with <see cref="Rent" /> with this method.
/// </summary>
public void Return(ref T instance)
{
if (instance == null) return; // Ignore if already pooled or null.
_pool.Release(instance);
Logging.Log(this, $"An instance is released (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
instance = default; // Set the reference to null.
}
#else
private readonly Func<T> _onCreate; // Delegate for creating instances private readonly Func<T> _onCreate; // Delegate for creating instances
private readonly Action<T> _onReturn; // Delegate for returning instances to the pool private readonly Action<T> _onReturn; // Delegate for returning instances to the pool
private readonly Predicate<T> _onValid; // Delegate for checking if instances are valid private readonly Predicate<T> _onValid; // Delegate for checking if instances are valid
private readonly Stack<T> _pool = new Stack<T>(32); // Object pool private readonly Stack<T> _pool = new Stack<T>(32); // Object pool
private int _count; // Total count of created instances private int _count; // Total count of created instances
public InternalObjectPool(Func<T> onCreate, Predicate<T> onValid, Action<T> onReturn) public ObjectPool(Func<T> onCreate, Predicate<T> onValid, Action<T> onReturn)
{ {
_onCreate = onCreate; _onCreate = onCreate;
_onValid = onValid; _onValid = onValid;
@@ -97,40 +54,15 @@ namespace Coffee.UIParticleInternal
Logging.Log(this, $"An instance is released (pooled: {_pool.Count}, created: {_count})."); Logging.Log(this, $"An instance is released (pooled: {_pool.Count}, created: {_count}).");
instance = default; // Set the reference to null. instance = default; // Set the reference to null.
} }
#endif
} }
/// <summary> /// <summary>
/// Object pool for <see cref="List{T}" />. /// Object pool for <see cref="List{T}" />.
/// </summary> /// </summary>
internal static class InternalListPool<T> internal static class ListPool<T>
{ {
#if UNITY_2021_1_OR_NEWER private static readonly ObjectPool<List<T>> s_ListPool =
/// <summary> new ObjectPool<List<T>>(() => new List<T>(), _ => true, x => x.Clear());
/// Rent an instance from the pool.
/// When you no longer need it, return it with <see cref="Return" />.
/// </summary>
public static List<T> Rent()
{
return UnityEngine.Pool.ListPool<T>.Get();
}
/// <summary>
/// Return an instance to the pool and assign null.
/// Be sure to return the instance obtained with <see cref="Rent" /> with this method.
/// </summary>
public static void Return(ref List<T> toRelease)
{
if (toRelease != null)
{
UnityEngine.Pool.ListPool<T>.Release(toRelease);
}
toRelease = null;
}
#else
private static readonly InternalObjectPool<List<T>> s_ListPool =
new InternalObjectPool<List<T>>(() => new List<T>(), _ => true, x => x.Clear());
/// <summary> /// <summary>
/// Rent an instance from the pool. /// Rent an instance from the pool.
@@ -149,6 +81,5 @@ namespace Coffee.UIParticleInternal
{ {
s_ListPool.Return(ref toRelease); s_ListPool.Return(ref toRelease);
} }
#endif
} }
} }

View File

@@ -14,8 +14,6 @@ namespace Coffee.UIParticleInternal
private static readonly FastAction s_AfterCanvasRebuildAction = new FastAction(); private static readonly FastAction s_AfterCanvasRebuildAction = new FastAction();
private static readonly FastAction s_LateAfterCanvasRebuildAction = new FastAction(); private static readonly FastAction s_LateAfterCanvasRebuildAction = new FastAction();
private static readonly FastAction s_BeforeCanvasRebuildAction = new FastAction(); private static readonly FastAction s_BeforeCanvasRebuildAction = new FastAction();
private static readonly FastAction s_OnScreenSizeChangedAction = new FastAction();
private static Vector2Int s_LastScreenSize;
static UIExtraCallbacks() static UIExtraCallbacks()
{ {
@@ -50,15 +48,6 @@ namespace Coffee.UIParticleInternal
remove => s_AfterCanvasRebuildAction.Remove(value); remove => s_AfterCanvasRebuildAction.Remove(value);
} }
/// <summary>
/// Event that occurs when the screen size changes.
/// </summary>
public static event Action onScreenSizeChanged
{
add => s_OnScreenSizeChangedAction.Add(value);
remove => s_OnScreenSizeChangedAction.Remove(value);
}
/// <summary> /// <summary>
/// Initializes the UIExtraCallbacks to ensure proper event handling. /// Initializes the UIExtraCallbacks to ensure proper event handling.
/// </summary> /// </summary>
@@ -88,17 +77,6 @@ namespace Coffee.UIParticleInternal
/// </summary> /// </summary>
private static void OnBeforeCanvasRebuild() private static void OnBeforeCanvasRebuild()
{ {
var screenSize = new Vector2Int(Screen.width, Screen.height);
if (s_LastScreenSize != screenSize)
{
if (s_LastScreenSize != default)
{
s_OnScreenSizeChangedAction.Invoke();
}
s_LastScreenSize = screenSize;
}
s_BeforeCanvasRebuildAction.Invoke(); s_BeforeCanvasRebuildAction.Invoke();
InitializeAfterCanvasRebuild(); InitializeAfterCanvasRebuild();
} }

View File

@@ -3,14 +3,12 @@ using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using Coffee.UIParticleInternal; using Coffee.UIParticleInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Rendering; using UnityEngine.Rendering;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using UnityEngine.UI;
using Random = UnityEngine.Random; using Random = UnityEngine.Random;
[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")] [assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
[assembly: InternalsVisibleTo("Coffee.UIParticle.PerformanceDemo")]
[assembly: InternalsVisibleTo("Coffee.UIParticle.Demo")]
namespace Coffee.UIExtensions namespace Coffee.UIExtensions
{ {
@@ -20,7 +18,7 @@ namespace Coffee.UIExtensions
[ExecuteAlways] [ExecuteAlways]
[RequireComponent(typeof(RectTransform))] [RequireComponent(typeof(RectTransform))]
[RequireComponent(typeof(CanvasRenderer))] [RequireComponent(typeof(CanvasRenderer))]
public class UIParticle : MaskableGraphic, ISerializationCallbackReceiver public class UIParticle : UIBehaviour, ISerializationCallbackReceiver
{ {
public enum AutoScalingMode public enum AutoScalingMode
{ {
@@ -62,7 +60,7 @@ namespace Coffee.UIExtensions
[Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")] [Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")]
[SerializeField] [SerializeField]
private Vector3 m_Scale3D = new Vector3(10, 10, 10); private Vector3 m_Scale3D = new Vector3(1, 1, 1);
[Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " + [Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " +
"use this to mark as animatable.")] "use this to mark as animatable.")]
@@ -119,20 +117,48 @@ namespace Coffee.UIExtensions
"Change the bake view size.")] "Change the bake view size.")]
private float m_CustomViewSize = 10; private float m_CustomViewSize = 10;
[SerializeField]
private bool m_Maskable = true;
private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>(); private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
private Camera _bakeCamera; private Camera _bakeCamera;
private Canvas _canvas;
private int _groupId; private int _groupId;
private bool _isScaleStored; private bool _isScaleStored;
private Vector3 _storedScale; private Vector3 _storedScale;
private DrivenRectTransformTracker _tracker; private DrivenRectTransformTracker _tracker;
/// <summary> public RectTransform rectTransform => transform as RectTransform;
/// Should this graphic be considered a target for ray-casting?
/// </summary> public Canvas canvas
public override bool raycastTarget
{ {
get => false; get
set { } {
if (_canvas) return _canvas;
var tr = transform;
while (tr && !_canvas)
{
if (tr.TryGetComponent(out _canvas)) return _canvas;
tr = tr.parent;
}
return null;
}
}
/// <summary>
/// Does this graphic allow masking.
/// </summary>
public bool maskable
{
get => m_Maskable;
set
{
if (value == m_Maskable) return;
m_Maskable = value;
UpdateRendererMaterial();
}
} }
/// <summary> /// <summary>
@@ -309,15 +335,15 @@ namespace Coffee.UIExtensions
public Vector3 parentScale { get; private set; } public Vector3 parentScale { get; private set; }
public Vector3 canvasScale { get; private set; } private Vector3 canvasScale { get; set; }
protected override void OnEnable() protected override void OnEnable()
{ {
_isScaleStored = false; _isScaleStored = false;
ResetGroupId(); ResetGroupId();
UIParticleUpdater.Register(this); UIParticleUpdater.Register(this);
RegisterDirtyMaterialCallback(UpdateRendererMaterial);
//
if (0 < particles.Count) if (0 < particles.Count)
{ {
RefreshParticles(particles); RefreshParticles(particles);
@@ -327,7 +353,7 @@ namespace Coffee.UIExtensions
RefreshParticles(); RefreshParticles();
} }
base.OnEnable(); UpdateRendererMaterial();
} }
/// <summary> /// <summary>
@@ -344,9 +370,15 @@ namespace Coffee.UIExtensions
_isScaleStored = false; _isScaleStored = false;
UIParticleUpdater.Unregister(this); UIParticleUpdater.Unregister(this);
_renderers.ForEach(r => r.Reset()); _renderers.ForEach(r => r.Reset());
UnregisterDirtyMaterialCallback(UpdateRendererMaterial); _canvas = null;
}
base.OnDisable(); /// <summary>
/// Called when the state of the parent Canvas is changed.
/// </summary>
protected override void OnCanvasHierarchyChanged()
{
_canvas = null;
} }
/// <summary> /// <summary>
@@ -356,6 +388,14 @@ namespace Coffee.UIExtensions
{ {
} }
/// <summary>
/// This function is called when a direct or indirect parent of the transform of the GameObject has changed.
/// </summary>
protected override void OnTransformParentChanged()
{
_canvas = null;
}
void ISerializationCallbackReceiver.OnBeforeSerialize() void ISerializationCallbackReceiver.OnBeforeSerialize()
{ {
} }
@@ -577,14 +617,12 @@ namespace Coffee.UIExtensions
{ {
var ps = particleSystems[i]; var ps = particleSystems[i];
if (!ps) continue; if (!ps) continue;
GetRenderer(j++).Set(this, ps, false);
var mainEmitter = ps.GetMainEmitter(particleSystems);
GetRenderer(j++).Set(this, ps, false, mainEmitter);
// If the trail is enabled, set it additionally. // If the trail is enabled, set it additionally.
if (ps.trails.enabled) if (ps.trails.enabled)
{ {
GetRenderer(j++).Set(this, ps, true, mainEmitter); GetRenderer(j++).Set(this, ps, true);
} }
} }
} }
@@ -650,17 +688,6 @@ namespace Coffee.UIExtensions
: Random.Range(m_GroupId, m_GroupMaxId + 1); : Random.Range(m_GroupId, m_GroupMaxId + 1);
} }
protected override void UpdateMaterial()
{
}
/// <summary>
/// Call to update the geometry of the Graphic onto the CanvasRenderer.
/// </summary>
protected override void UpdateGeometry()
{
}
private void UpdateRendererMaterial() private void UpdateRendererMaterial()
{ {
for (var i = 0; i < _renderers.Count; i++) for (var i = 0; i < _renderers.Count; i++)
@@ -736,7 +763,7 @@ namespace Coffee.UIExtensions
_bakeCamera.useOcclusionCulling = false; _bakeCamera.useOcclusionCulling = false;
_bakeCamera.gameObject.SetActive(false); _bakeCamera.gameObject.SetActive(false);
_bakeCamera.gameObject.hideFlags = UIParticleProjectSettings.globalHideFlags; _bakeCamera.gameObject.hideFlags = HideFlags.HideAndDontSave;
return _bakeCamera; return _bakeCamera;
} }

View File

@@ -148,7 +148,7 @@ namespace Coffee.UIExtensions
// Collect UIParticle if needed (same size as m_ParticleSystems) // Collect UIParticle if needed (same size as m_ParticleSystems)
CollectUIParticlesIfNeeded(); CollectUIParticlesIfNeeded();
for (var particleIndex = 0; particleIndex < m_ParticleSystems.Count; particleIndex++) for (var particleIndex = 0; particleIndex < this.m_ParticleSystems.Count; particleIndex++)
{ {
var particleSystem = m_ParticleSystems[particleIndex]; var particleSystem = m_ParticleSystems[particleIndex];
@@ -163,21 +163,21 @@ namespace Coffee.UIExtensions
particleSystem.GetParticles(particles, count); particleSystem.GetParticles(particles, count);
var uiParticle = _uiParticles[particleIndex]; var uiParticle = _uiParticles[particleIndex];
var dstPos = GetDestinationPosition(uiParticle, particleSystem); var dstPos = this.GetDestinationPosition(uiParticle, particleSystem);
for (var i = 0; i < count; i++) for (var i = 0; i < count; i++)
{ {
// Attracted // Attracted
var p = particles[i]; var p = particles[i];
if (0f < p.remainingLifetime && Vector3.Distance(p.position, dstPos) < m_DestinationRadius) if (0f < p.remainingLifetime && Vector3.Distance(p.position, dstPos) < this.m_DestinationRadius)
{ {
p.remainingLifetime = 0f; p.remainingLifetime = 0f;
particles[i] = p; particles[i] = p;
if (m_OnAttracted != null) if (this.m_OnAttracted != null)
{ {
try try
{ {
m_OnAttracted.Invoke(); this.m_OnAttracted.Invoke();
} }
catch (Exception e) catch (Exception e)
{ {
@@ -189,7 +189,7 @@ namespace Coffee.UIExtensions
} }
// Calc attracting time // Calc attracting time
var delayTime = p.startLifetime * m_DelayRate; var delayTime = p.startLifetime * this.m_DelayRate;
var duration = p.startLifetime - delayTime; var duration = p.startLifetime - delayTime;
var time = Mathf.Max(0, p.startLifetime - p.remainingLifetime - delayTime); var time = Mathf.Max(0, p.startLifetime - p.remainingLifetime - delayTime);
@@ -197,7 +197,7 @@ namespace Coffee.UIExtensions
if (time <= 0) continue; if (time <= 0) continue;
// Attract // Attract
p.position = GetAttractedPosition(p.position, dstPos, duration, time); p.position = this.GetAttractedPosition(p.position, dstPos, duration, time);
p.velocity *= 0.5f; p.velocity *= 0.5f;
particles[i] = p; particles[i] = p;
} }

View File

@@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0
icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3} icon: {instanceID: 0}
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@@ -17,18 +17,6 @@ namespace Coffee.UIExtensions
set => instance.m_EnableLinearToGamma = value; set => instance.m_EnableLinearToGamma = value;
} }
[Header("Editor")]
[Tooltip("Hide the automatically generated objects.\n" +
" - UIParticleRenderer\n" +
" - UIParticle BakingCamera")]
[SerializeField]
private bool m_HideGeneratedObjects = true;
public static HideFlags globalHideFlags => instance.m_HideGeneratedObjects
? HideFlags.DontSave | HideFlags.NotEditable | HideFlags.HideInHierarchy | HideFlags.HideInInspector
: HideFlags.DontSave | HideFlags.NotEditable;
#if UNITY_EDITOR #if UNITY_EDITOR
[SettingsProvider] [SettingsProvider]
private static SettingsProvider CreateSettingsProvider() private static SettingsProvider CreateSettingsProvider()

View File

@@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0
icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3} icon: {instanceID: 0}
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@@ -4,6 +4,7 @@
#elif UNITY_2022_3_OR_NEWER #elif UNITY_2022_3_OR_NEWER
#define PS_BAKE_API_V2 #define PS_BAKE_API_V2
#endif #endif
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Coffee.UIParticleInternal; using Coffee.UIParticleInternal;
@@ -40,7 +41,6 @@ namespace Coffee.UIExtensions
private Vector2Int _prevScreenSize; private Vector2Int _prevScreenSize;
private bool _preWarm; private bool _preWarm;
private ParticleSystemRenderer _renderer; private ParticleSystemRenderer _renderer;
private ParticleSystem _mainEmitter;
public override Texture mainTexture => _isTrail ? null : _particleSystem.GetTextureForSprite(); public override Texture mainTexture => _isTrail ? null : _particleSystem.GetTextureForSprite();
@@ -113,7 +113,6 @@ namespace Coffee.UIExtensions
_parent = null; _parent = null;
_particleSystem = null; _particleSystem = null;
_renderer = null; _renderer = null;
_mainEmitter = null;
if (0 <= index) if (0 <= index)
{ {
_index = index; _index = index;
@@ -138,7 +137,6 @@ namespace Coffee.UIExtensions
{ {
base.OnEnable(); base.OnEnable();
hideFlags = UIParticleProjectSettings.globalHideFlags;
if (!s_CombineInstances[0].mesh) if (!s_CombineInstances[0].mesh)
{ {
s_CombineInstances[0].mesh = new Mesh s_CombineInstances[0].mesh = new Mesh
@@ -163,7 +161,7 @@ namespace Coffee.UIExtensions
// Create renderer object. // Create renderer object.
var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer)) var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer))
{ {
hideFlags = UIParticleProjectSettings.globalHideFlags, hideFlags = HideFlags.HideAndDontSave,
layer = parent.gameObject.layer layer = parent.gameObject.layer
}; };
@@ -203,6 +201,7 @@ namespace Coffee.UIExtensions
return modifiedMaterial; return modifiedMaterial;
} }
//
var hash = new Hash128( var hash = new Hash128(
modifiedMaterial ? (uint)modifiedMaterial.GetInstanceID() : 0, modifiedMaterial ? (uint)modifiedMaterial.GetInstanceID() : 0,
texture ? (uint)texture.GetInstanceID() : 0, texture ? (uint)texture.GetInstanceID() : 0,
@@ -225,7 +224,7 @@ namespace Coffee.UIExtensions
return _modifiedMaterial; return _modifiedMaterial;
} }
public void Set(UIParticle parent, ParticleSystem ps, bool isTrail, ParticleSystem mainEmitter) public void Set(UIParticle parent, ParticleSystem ps, bool isTrail)
{ {
_parent = parent; _parent = parent;
maskable = parent.maskable; maskable = parent.maskable;
@@ -248,7 +247,10 @@ namespace Coffee.UIExtensions
ps.TryGetComponent(out _renderer); ps.TryGetComponent(out _renderer);
_renderer.enabled = false; _renderer.enabled = false;
//_emitter = emitter;
_isTrail = isTrail; _isTrail = isTrail;
_renderer.GetSharedMaterials(s_Materials); _renderer.GetSharedMaterials(s_Materials);
material = s_Materials[isTrail ? 1 : 0]; material = s_Materials[isTrail ? 1 : 0];
s_Materials.Clear(); s_Materials.Clear();
@@ -265,7 +267,6 @@ namespace Coffee.UIExtensions
_prevScreenSize = new Vector2Int(Screen.width, Screen.height); _prevScreenSize = new Vector2Int(Screen.width, Screen.height);
_prevCanvasScale = canvas ? canvas.scaleFactor : 1f; _prevCanvasScale = canvas ? canvas.scaleFactor : 1f;
_delay = true; _delay = true;
_mainEmitter = mainEmitter;
canvasRenderer.SetTexture(null); canvasRenderer.SetTexture(null);
@@ -303,7 +304,7 @@ namespace Coffee.UIExtensions
// Simulate particles. // Simulate particles.
Profiler.BeginSample("[UIParticle] Bake Mesh > Simulate Particles"); Profiler.BeginSample("[UIParticle] Bake Mesh > Simulate Particles");
if (!_isTrail && _parent.canSimulate && !_mainEmitter) if (!_isTrail && _parent.canSimulate)
{ {
#if UNITY_EDITOR #if UNITY_EDITOR
if (!Application.isPlaying) if (!Application.isPlaying)
@@ -421,16 +422,17 @@ namespace Coffee.UIExtensions
workerMesh.LinearToGamma(); workerMesh.LinearToGamma();
} }
var components = InternalListPool<Component>.Rent(); var components = ListPool<Component>.Rent();
GetComponents(typeof(IMeshModifier), components); GetComponents(typeof(IMeshModifier), components);
#pragma warning disable CS0618 // Type or member is obsolete
for (var i = 0; i < components.Count; i++) for (var i = 0; i < components.Count; i++)
{ {
#pragma warning disable CS0618 // Type or member is obsolete
((IMeshModifier)components[i]).ModifyMesh(workerMesh); ((IMeshModifier)components[i]).ModifyMesh(workerMesh);
#pragma warning restore CS0618 // Type or member is obsolete
} }
#pragma warning restore CS0618 // Type or member is obsolete
InternalListPool<Component>.Return(ref components); ListPool<Component>.Return(ref components);
} }
Profiler.EndSample(); Profiler.EndSample();
@@ -442,7 +444,7 @@ namespace Coffee.UIExtensions
// Get grouped renderers. // Get grouped renderers.
Profiler.BeginSample("[UIParticleRenderer] Set Mesh"); Profiler.BeginSample("[UIParticleRenderer] Set Mesh");
var renderers = InternalListPool<UIParticleRenderer>.Rent(); var renderers = ListPool<UIParticleRenderer>.Rent();
if (_parent.useMeshSharing) if (_parent.useMeshSharing)
{ {
UIParticleUpdater.GetGroupedRenderers(_parent.groupId, _index, renderers); UIParticleUpdater.GetGroupedRenderers(_parent.groupId, _index, renderers);
@@ -459,7 +461,7 @@ namespace Coffee.UIExtensions
r.canvasRenderer.SetMaterial(materialForRendering, 0); r.canvasRenderer.SetMaterial(materialForRendering, 0);
} }
InternalListPool<UIParticleRenderer>.Return(ref renderers); ListPool<UIParticleRenderer>.Return(ref renderers);
if (_parent.canRender) if (_parent.canRender)
{ {
@@ -542,30 +544,6 @@ namespace Coffee.UIExtensions
return Matrix4x4.Translate(psPos) return Matrix4x4.Translate(psPos)
* Matrix4x4.Scale(scale); * Matrix4x4.Scale(scale);
case ParticleSystemSimulationSpace.World: case ParticleSystemSimulationSpace.World:
if (_isTrail)
{
return Matrix4x4.Translate(psPos)
* Matrix4x4.Scale(scale)
* Matrix4x4.Translate(-psPos);
}
if (_mainEmitter)
{
if (_mainEmitter.IsLocalSpace())
{
return Matrix4x4.Translate(psPos)
* Matrix4x4.Scale(scale)
* Matrix4x4.Translate(-psPos);
}
else
{
psPos = _particleSystem.transform.position - _mainEmitter.transform.position;
return Matrix4x4.Translate(psPos)
* Matrix4x4.Scale(scale)
* Matrix4x4.Translate(-psPos);
}
}
return Matrix4x4.Scale(scale); return Matrix4x4.Scale(scale);
case ParticleSystemSimulationSpace.Custom: case ParticleSystemSimulationSpace.Custom:
return Matrix4x4.Translate(_particleSystem.main.customSimulationSpace.position.GetScaled(scale)) return Matrix4x4.Translate(_particleSystem.main.customSimulationSpace.position.GetScaled(scale))

View File

@@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0
icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3} icon: {instanceID: 0}
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@@ -171,30 +171,5 @@ namespace Coffee.UIParticleInternal
action.Invoke(p); action.Invoke(p);
} }
} }
public static ParticleSystem GetMainEmitter(this ParticleSystem self, List<ParticleSystem> list)
{
if (!self || list == null || list.Count == 0) return null;
for (var i = 0; i < list.Count; i++)
{
var parent = list[i];
if (parent != self && IsSubEmitterOf(self, parent)) return parent;
}
return null;
}
public static bool IsSubEmitterOf(this ParticleSystem self, ParticleSystem parent)
{
var subEmitters = parent.subEmitters;
var count = subEmitters.subEmittersCount;
for (var i = 0; i < count; i++)
{
if (subEmitters.GetSubEmitterSystem(i) == self) return true;
}
return false;
}
} }
} }

View File

@@ -1,4 +1,3 @@
using Coffee.UIParticleInternal;
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using UnityEngine.UI; using UnityEngine.UI;
@@ -52,7 +51,11 @@ namespace Coffee.UIExtensions.Demo
public void EnableAnimations(bool flag) public void EnableAnimations(bool flag)
{ {
foreach (var animator in Misc.FindObjectsOfType<Animator>()) #if UNITY_2023_1_OR_NEWER
foreach (var animator in FindObjectsByType<Animator>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var animator in FindObjectsOfType<Animator>())
#endif
{ {
animator.enabled = flag; animator.enabled = flag;
} }
@@ -80,7 +83,11 @@ namespace Coffee.UIExtensions.Demo
public void UIParticle_Scale(float scale) public void UIParticle_Scale(float scale)
{ {
foreach (var uip in Misc.FindObjectsOfType<UIParticle>()) #if UNITY_2023_1_OR_NEWER
foreach (var uip in FindObjectsByType<UIParticle>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var uip in FindObjectsOfType<UIParticle>())
#endif
{ {
uip.scale = scale; uip.scale = scale;
} }
@@ -88,7 +95,11 @@ namespace Coffee.UIExtensions.Demo
public void ParticleSystem_WorldSpaseSimulation(bool flag) public void ParticleSystem_WorldSpaseSimulation(bool flag)
{ {
foreach (var p in Misc.FindObjectsOfType<ParticleSystem>()) #if UNITY_2023_1_OR_NEWER
foreach (var p in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var p in FindObjectsOfType<ParticleSystem>())
#endif
{ {
var main = p.main; var main = p.main;
main.simulationSpace = flag main.simulationSpace = flag
@@ -124,7 +135,11 @@ namespace Coffee.UIExtensions.Demo
public void ParticleSystem_SetScale(float scale) public void ParticleSystem_SetScale(float scale)
{ {
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>()) #if UNITY_2023_1_OR_NEWER
foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
#else
foreach (var ps in FindObjectsOfType<ParticleSystem>())
#endif
{ {
ps.transform.localScale = new Vector3(scale, scale, scale); ps.transform.localScale = new Vector3(scale, scale, scale);
} }

View File

@@ -40,10 +40,7 @@
Lighting Off Lighting Off
ZWrite Off ZWrite Off
ZTest [unity_GUIZTestMode] ZTest [unity_GUIZTestMode]
Fog Fog { Mode Off }
{
Mode Off
}
Blend One One Blend One One
ColorMask [_ColorMask] ColorMask [_ColorMask]
@@ -64,21 +61,21 @@
struct appdata_t struct appdata_t
{ {
float4 vertex : POSITION; float4 vertex : POSITION;
float4 color : COLOR; float4 color : COLOR;
float2 texcoord : TEXCOORD0; float2 texcoord : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID
}; };
struct v2f struct v2f
{ {
float4 vertex : SV_POSITION; float4 vertex : SV_POSITION;
fixed4 color : COLOR; fixed4 color : COLOR;
float2 texcoord : TEXCOORD0; float2 texcoord : TEXCOORD0;
float4 worldPosition : TEXCOORD1; float4 worldPosition : TEXCOORD1;
UNITY_VERTEX_OUTPUT_STEREO UNITY_VERTEX_OUTPUT_STEREO
}; };
fixed4 _Color; fixed4 _Color;
sampler2D _MainTex; sampler2D _MainTex;
float4 _MainTex_ST; float4 _MainTex_ST;
@@ -117,4 +114,4 @@
ENDCG ENDCG
} }
} }
} }

View File

@@ -2,7 +2,7 @@
"name": "com.coffee.ui-particle", "name": "com.coffee.ui-particle",
"displayName": "UI Particle", "displayName": "UI Particle",
"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.", "description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
"version": "4.10.6", "version": "4.9.0",
"unity": "2018.2", "unity": "2018.2",
"license": "MIT", "license": "MIT",
"repository": { "repository": {

View File

@@ -1,11 +0,0 @@
{
"MonoBehaviour": {
"m_Enabled": true,
"m_EditorHideFlags": 0,
"m_Name": "",
"m_EditorClassIdentifier": "",
"m_OutputDllPaths": [
"Packages/com.coffee.ui-particle/Runtime/Coffee.UIParticle.R.dll"
]
}
}

View File

@@ -124,7 +124,7 @@ PlayerSettings:
bundleVersion: 1.0 bundleVersion: 1.0
preloadedAssets: preloadedAssets:
- {fileID: 11400000, guid: 86087a0847f384b538391745dad4565c, type: 2} - {fileID: 11400000, guid: 86087a0847f384b538391745dad4565c, type: 2}
- {fileID: 11400000, guid: 4b9df7b8a4193489299b8f477348ae0c, type: 2} - {fileID: 11400000, guid: e8e7744b163af4869b07b8f192c810ed, type: 2}
metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1 m_HolographicPauseOnTrackingLoss: 1