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v4.10.6
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47ee45cbbe |
@@ -1,3 +1,10 @@
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## [4.10.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.6...v4.10.7) (2025-01-14)
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### Bug Fixes
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* editor crashed on exit play mode (editor, windows) ([47ee45c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/47ee45cbbe651a8f87ca2b8a3948f8b88db8211e)), closes [#351](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/351)
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## [4.10.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.5...v4.10.6) (2025-01-03)
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@@ -626,7 +626,7 @@ namespace Coffee.UIExtensions
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var deltaTime = paused
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? 0
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: main.useUnscaledTime
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? Time.unscaledDeltaTime
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? 0
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: Time.deltaTime;
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// Pre-warm:
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@@ -40,13 +40,26 @@ namespace Coffee.UIExtensions
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#if UNITY_EDITOR
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[InitializeOnLoadMethod]
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private static void InitializeOnLoad()
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{
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UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
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EditorApplication.playModeStateChanged += state =>
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{
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UIExtraCallbacks.onAfterCanvasRebuild -= Refresh;
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if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
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{
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UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
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}
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};
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}
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#else
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
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#endif
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private static void InitializeOnLoad()
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{
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UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
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}
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#endif
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private static void Refresh()
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{
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@@ -2,7 +2,7 @@
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
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"version": "4.10.6",
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"version": "4.10.7",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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