You've already forked ParticleEffectForUGUI
mirror of
https://github.com/mob-sakai/ParticleEffectForUGUI.git
synced 2026-05-14 20:20:06 +00:00
Compare commits
34 Commits
v4.11.2
...
v5.0.0-pre
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
a64b1ee6f7 | ||
|
|
b588e06f75 | ||
|
|
aa2f99ce01 | ||
|
|
86fdcde50a | ||
|
|
44ee4efbe8 | ||
|
|
9212eaa84c | ||
|
|
04232b6749 | ||
|
|
4252f1199b | ||
|
|
5babd6d07b | ||
|
|
4b30c16b9a | ||
|
|
624d73d610 | ||
|
|
fd66928efe | ||
|
|
c27152a38f | ||
|
|
c96ddf293e | ||
|
|
dfb94f4bad | ||
|
|
e741584507 | ||
|
|
74a55a4e08 | ||
|
|
3f938f3ea8 | ||
|
|
491ee7b0c3 | ||
|
|
63b24d8a8b | ||
|
|
c95d8c6b17 | ||
|
|
f937328cd7 | ||
|
|
ff78b6fe32 | ||
|
|
d3c6c63a07 | ||
|
|
a9c2b19edf | ||
|
|
fc3fbdd230 | ||
|
|
f203ffcfe7 | ||
|
|
573bda7dea | ||
|
|
1b3c0f92dc | ||
|
|
a4f635f312 | ||
|
|
77624eaf62 | ||
|
|
b6e6185c52 | ||
|
|
b6d921b3e4 | ||
|
|
a46a850f03 |
20
.github/workflows/release.yml
vendored
20
.github/workflows/release.yml
vendored
@@ -1,12 +1,12 @@
|
||||
name: 🔖 Release
|
||||
run-name: 🔖 Release (${{ github.ref_name }})
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- release
|
||||
- release-*
|
||||
- release-preview
|
||||
- release-v4
|
||||
tags-ignore:
|
||||
- "**"
|
||||
|
||||
@@ -38,7 +38,7 @@ jobs:
|
||||
@semantic-release/changelog
|
||||
@semantic-release/git
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }}
|
||||
GITHUB_TOKEN: ${{ github.token }}
|
||||
|
||||
- id: summary
|
||||
run: |
|
||||
@@ -50,12 +50,14 @@ jobs:
|
||||
if [ '${{ steps.release.outputs.new_release_published }}' = 'false' ]; then
|
||||
echo "No new release published." | tee -a $GITHUB_STEP_SUMMARY
|
||||
elif [ '${{ github.ref_name }}' = 'release' ]; then
|
||||
echo "merge_to=develop" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
|
||||
echo "split_to=main" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
|
||||
else
|
||||
channel=$(echo ${{ github.ref_name }} | sed 's/^release-//')
|
||||
echo "merge_to=develop-${channel}" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
|
||||
echo "split_to=${channel}" | tee -a $GITHUB_OUTPUT $GITHUB_STEP_SUMMARY
|
||||
echo "merge_to=develop" | tee -a $GITHUB_OUTPUT
|
||||
echo "split_to=main" | tee -a $GITHUB_OUTPUT
|
||||
elif [ '${{ github.ref_name }}' = 'release-preview' ]; then
|
||||
echo "merge_to=develop-preview" | tee -a $GITHUB_OUTPUT
|
||||
echo "split_to=preview" | tee -a $GITHUB_OUTPUT
|
||||
elif [ '${{ github.ref_name }}' = 'release-4.x' ]; then
|
||||
echo "merge_to=develop-4.x" | tee -a $GITHUB_OUTPUT
|
||||
echo "split_to=4.x" | tee -a $GITHUB_OUTPUT
|
||||
fi
|
||||
|
||||
merge-to:
|
||||
|
||||
61
.github/workflows/test.yml
vendored
61
.github/workflows/test.yml
vendored
@@ -3,36 +3,28 @@
|
||||
# UNITY_EMAIL: Unity user email to login
|
||||
# UNITY_PASSWORD: Unity user password to login
|
||||
name: 🧪 Test
|
||||
run-name: 🧪 Test (${{ github.event.pull_request.title || github.ref_name }})
|
||||
|
||||
env:
|
||||
# MINIMUM_VERSION: The minimum version of Unity.
|
||||
MINIMUM_VERSION: 2019.4
|
||||
# EXCLUDE_FILTER: The excluded versions of Unity.
|
||||
EXCLUDE_FILTER: "(2020.2.0|2021.1|2023.3)"
|
||||
EXCLUDE_FILTER: '(2020.2.0)'
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
usePeriodVersions:
|
||||
description: "Use the period versions (.0f1, .10f1, 20f1, ...)."
|
||||
required: false
|
||||
default: "true"
|
||||
push:
|
||||
branches:
|
||||
- develop
|
||||
- develop-preview
|
||||
- develop-4.x
|
||||
tags:
|
||||
- "!*"
|
||||
paths-ignore:
|
||||
- "**.md"
|
||||
pull_request_target:
|
||||
- "*.md"
|
||||
pull_request:
|
||||
types:
|
||||
- opened
|
||||
- reopened
|
||||
- synchronize
|
||||
paths-ignore:
|
||||
- "**.md"
|
||||
|
||||
jobs:
|
||||
setup:
|
||||
@@ -45,12 +37,9 @@ jobs:
|
||||
id: setup
|
||||
run: |
|
||||
echo "==== Target Unity Versions ===="
|
||||
LATEST_VERSIONS=`npx unity-changeset@latest list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
|
||||
if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then
|
||||
ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
|
||||
else
|
||||
ADDITIONAL_VERSIONS=[]
|
||||
fi
|
||||
LATEST_VERSIONS=`npx unity-changeset list --versions --latest-patch --min ${MINIMUM_VERSION} --json --all`
|
||||
# ADDITIONAL_VERSIONS=`npx unity-changeset list --versions --grep '0f' --min ${MINIMUM_VERSION} --json`
|
||||
ADDITIONAL_VERSIONS=[]
|
||||
|
||||
VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
|
||||
| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
|
||||
@@ -59,44 +48,33 @@ jobs:
|
||||
test:
|
||||
name: 🧪 Run tests
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
permissions:
|
||||
checks: write
|
||||
contents: read
|
||||
needs: setup
|
||||
strategy:
|
||||
fail-fast: false
|
||||
max-parallel: 6
|
||||
max-parallel: 4
|
||||
matrix:
|
||||
unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
|
||||
steps:
|
||||
- name: 🚚 Checkout ($${{ github.ref }})
|
||||
if: github.event_name == 'push'
|
||||
- name: 🚚 Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: 🚚 Checkout pull request (pull_request_target)
|
||||
if: github.event_name == 'pull_request_target'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ github.event.pull_request.head.sha }}
|
||||
fetch-depth: 0
|
||||
|
||||
- name: 🚚 Marge pull request (pull_request_target)
|
||||
if: github.event_name == 'pull_request_target'
|
||||
run: |
|
||||
git config user.name "GitHub Actions"
|
||||
git config user.email "actions@github.com"
|
||||
git merge origin/${{ github.event.pull_request.base.ref }} --no-edit
|
||||
|
||||
- name: 📥 Cache library
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: Library
|
||||
key: Library-${{ matrix.unityVersion }}-${{ github.event.pull_request.head.sha || github.sha }}
|
||||
key: Library-${{ matrix.unityVersion }}-${{ github.sha }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.unityVersion }}-
|
||||
Library-
|
||||
|
||||
- name: 🛠️ Build Unity Project (Test)
|
||||
- name: 🛠️ Build Unity Project
|
||||
uses: game-ci/unity-builder@v4
|
||||
timeout-minutes: 45
|
||||
with:
|
||||
@@ -104,10 +82,6 @@ jobs:
|
||||
targetPlatform: StandaloneLinux64
|
||||
allowDirtyBuild: true
|
||||
customParameters: -nographics
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
|
||||
- name: 🧪 Run tests
|
||||
uses: game-ci/unity-test-runner@v4
|
||||
@@ -118,7 +92,4 @@ jobs:
|
||||
customParameters: -nographics
|
||||
checkName: ${{ matrix.unityVersion }} Test Results
|
||||
githubToken: ${{ github.token }}
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
coverageOptions: "dontClear;generateHtmlReport;generateBadgeReport;pathFilters:+**/Packages/src/**;assemblyFilters:+<packages>,-*.Editor,-*.Test"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e34a092899a9547189add96707de1b5a
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@@ -80,11 +80,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
.SelectMany(x => x.GetTypes())
|
||||
.FirstOrDefault(x => x.Name == typeName);
|
||||
|
||||
#if UNITY_2023_2_OR_NEWER
|
||||
return type == null ? null : FindFirstObjectByType(type);
|
||||
#else
|
||||
return type == null ? null : FindObjectOfType(type);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetCanvasWidth(int width)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Coffee.UIParticleInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
@@ -47,7 +46,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
|
||||
foreach (var ps in FindObjectsOfType<ParticleSystem>())
|
||||
{
|
||||
ps.Play(false);
|
||||
}
|
||||
@@ -76,7 +75,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
|
||||
public void ParticleSystem_SetScale(float scale)
|
||||
{
|
||||
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
|
||||
foreach (var ps in FindObjectsOfType<ParticleSystem>())
|
||||
{
|
||||
ps.transform.localScale = new Vector3(scale, scale, scale);
|
||||
}
|
||||
|
||||
@@ -14,16 +14,15 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
m_NanoMonitorEnabled: 1
|
||||
m_BootSceneNameRegex: .*
|
||||
m_DevelopmentBuildOnly: 0
|
||||
m_DevelopmentBuildOnly: 1
|
||||
m_EnabledInEditor: 1
|
||||
m_AlwaysIncludeAssembly: 1
|
||||
m_InstantiateOnLoad: 1
|
||||
m_Prefab: {fileID: 4567906826058368312, guid: 7cebff2d255b9433cbe23b243c193329,
|
||||
m_Prefab: {fileID: 7211429669315726685, guid: b73940fc30a2f4eb9a73783e9c1f8da6,
|
||||
type: 3}
|
||||
m_Opened: 1
|
||||
m_Interval: 0.5
|
||||
m_Anchor: 0
|
||||
m_Width: 750
|
||||
m_HelpUrl: https://github.com/mob-sakai/ParticleEffectForUGUI
|
||||
m_Anchor: 1
|
||||
m_CustomMonitorItems:
|
||||
- m_Format: Screen:{0}x{1}
|
||||
m_Arg0:
|
||||
@@ -32,10 +31,3 @@ MonoBehaviour:
|
||||
m_Path: UnityEngine.Screen, UnityEngine.CoreModule;height
|
||||
m_Arg2:
|
||||
m_Path:
|
||||
- m_Format: UIParticles:{0} Materials:{1}
|
||||
m_Arg0:
|
||||
m_Path: Coffee.UIExtensions.UIParticleUpdater, Coffee.UIParticle;uiParticleCount
|
||||
m_Arg1:
|
||||
m_Path: Coffee.UIParticleInternal.MaterialRepository, Coffee.UIParticle;count
|
||||
m_Arg2:
|
||||
m_Path:
|
||||
|
||||
1555
Assets/ProjectSettings/NanoMonitor.prefab
Normal file
1555
Assets/ProjectSettings/NanoMonitor.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/ProjectSettings/NanoMonitor.prefab.meta
Normal file
7
Assets/ProjectSettings/NanoMonitor.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b73940fc30a2f4eb9a73783e9c1f8da6
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
20
Assets/ProjectSettings/SimpleSceneNavigator.asset
Normal file
20
Assets/ProjectSettings/SimpleSceneNavigator.asset
Normal file
@@ -0,0 +1,20 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 94e8c16a26d334eafa227ee444387432, type: 3}
|
||||
m_Name: SimpleSceneNavigator
|
||||
m_EditorClassIdentifier:
|
||||
m_NavigatorEnabled: 1
|
||||
m_EnabledInEditor: 1
|
||||
m_AlwaysIncludeAssembly: 1
|
||||
m_InstantiateOnLoad: 1
|
||||
m_Prefab: {fileID: 7211429669315726685, guid: 46deb9632f6a14713b8460bd01e879c9,
|
||||
type: 3}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5b9278dfbd194d04b1c6ae7031928c1
|
||||
guid: be3e05903ef7041d39b3ef8ecdd47f08
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
513
Assets/ProjectSettings/SimpleSceneNavigator.prefab
Normal file
513
Assets/ProjectSettings/SimpleSceneNavigator.prefab
Normal file
@@ -0,0 +1,513 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3877588430955763108
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3877588430955763111}
|
||||
- component: {fileID: 3877588430955763105}
|
||||
- component: {fileID: 3877588430955763110}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3877588430955763111
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588430955763108}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3877588431231610297}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3877588430955763105
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588430955763108}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3877588430955763110
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588430955763108}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: '>>'
|
||||
--- !u!1 &3877588431231610301
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3877588431231610297}
|
||||
- component: {fileID: 3877588431231610302}
|
||||
- component: {fileID: 3877588431231610303}
|
||||
- component: {fileID: 3877588431231610300}
|
||||
m_Layer: 5
|
||||
m_Name: Button - >>
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3877588431231610297
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588431231610301}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 3877588430955763111}
|
||||
m_Father: {fileID: 7211429669315725985}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 30, y: 30}
|
||||
m_Pivot: {x: 1, y: 1}
|
||||
--- !u!222 &3877588431231610302
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588431231610301}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3877588431231610303
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588431231610301}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &3877588431231610300
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588431231610301}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 3877588431231610303}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &3877588432219069602
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3877588432219069614}
|
||||
- component: {fileID: 3877588432219069615}
|
||||
- component: {fileID: 3877588432219069612}
|
||||
- component: {fileID: 3877588432219069613}
|
||||
m_Layer: 5
|
||||
m_Name: Button - <<
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3877588432219069614
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588432219069602}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1738594088889562266}
|
||||
m_Father: {fileID: 7211429669315725985}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 30, y: 30}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!222 &3877588432219069615
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588432219069602}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3877588432219069612
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588432219069602}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &3877588432219069613
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3877588432219069602}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 3877588432219069612}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &7211429669315726685
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7211429669315725985}
|
||||
- component: {fileID: 7211429669315726686}
|
||||
- component: {fileID: 7211429669315726687}
|
||||
- component: {fileID: 7143702096253919615}
|
||||
- component: {fileID: 3330778306119167604}
|
||||
m_Layer: 5
|
||||
m_Name: SimpleSceneNavigator
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7211429669315725985
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7211429669315726685}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 3877588432219069614}
|
||||
- {fileID: 3877588431231610297}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!223 &7211429669315726686
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7211429669315726685}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 32000
|
||||
m_TargetDisplay: 0
|
||||
--- !u!114 &7211429669315726687
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7211429669315726685}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 1
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 600, y: 40}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
--- !u!114 &7143702096253919615
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7211429669315726685}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &3330778306119167604
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7211429669315726685}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e7db36469bd2a46658ff432d65cb62ca, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_PrevButton: {fileID: 3877588432219069613}
|
||||
m_NextButton: {fileID: 3877588431231610300}
|
||||
m_PrevName: {fileID: 0}
|
||||
m_NextName: {fileID: 0}
|
||||
--- !u!1 &8570858711609111474
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1738594088889562266}
|
||||
- component: {fileID: 5485386222362727379}
|
||||
- component: {fileID: 3877588430751452752}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1738594088889562266
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8570858711609111474}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3877588432219069614}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5485386222362727379
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8570858711609111474}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3877588430751452752
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8570858711609111474}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 14
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: <<
|
||||
7
Assets/ProjectSettings/SimpleSceneNavigator.prefab.meta
Normal file
7
Assets/ProjectSettings/SimpleSceneNavigator.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 46deb9632f6a14713b8460bd01e879c9
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -10,7 +10,6 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f22a23b9d98e440478697f4adf30e61c, type: 3}
|
||||
m_Name: UIParticleProjectSettings
|
||||
m_Name: UIParticle
|
||||
m_EditorClassIdentifier:
|
||||
m_EnableLinearToGamma: 1
|
||||
m_HideGeneratedObjects: 1
|
||||
m_LinearToGamma: 1
|
||||
8
Assets/ProjectSettings/UIParticle.asset.meta
Normal file
8
Assets/ProjectSettings/UIParticle.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e8e7744b163af4869b07b8f192c810ed
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,9 +1,9 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||
"com.coffee.minimal-resource": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
|
||||
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||
"com.unity.ide.rider": "3.0.31",
|
||||
"com.coffee.development": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/Development",
|
||||
"com.coffee.nano-monitor": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||
"com.coffee.sub-asset-editor": "https://github.com/mob-sakai/SubAssetEditor.git",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
|
||||
@@ -5,14 +5,7 @@
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {},
|
||||
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
||||
},
|
||||
"com.coffee.minimal-resource": {
|
||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/MinimalResource",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {},
|
||||
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
||||
"hash": "7a8e5603ab8e9241c8e0f9d29da3a56dbf76ea85"
|
||||
},
|
||||
"com.coffee.nano-monitor": {
|
||||
"version": "https://github.com/mob-sakai/Coffee.Internal.git?path=Packages/NanoMonitor",
|
||||
@@ -21,7 +14,14 @@
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"hash": "3c280f1a8f4db5038b881ff07f270efd9638fa31"
|
||||
"hash": "7a8e5603ab8e9241c8e0f9d29da3a56dbf76ea85"
|
||||
},
|
||||
"com.coffee.sub-asset-editor": {
|
||||
"version": "https://github.com/mob-sakai/SubAssetEditor.git",
|
||||
"depth": 0,
|
||||
"source": "git",
|
||||
"dependencies": {},
|
||||
"hash": "01464178eec1e4dbe741c11c9baeb94a151c99ee"
|
||||
},
|
||||
"com.coffee.ui-particle": {
|
||||
"version": "file:src",
|
||||
|
||||
@@ -1,166 +1,57 @@
|
||||
## [4.11.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.11.1...v4.11.2) (2025-03-15)
|
||||
# [5.0.0-preview.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.3...v5.0.0-preview.4) (2024-06-27)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* IL2CPP build fails on older versions of Unity ([0da6525](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0da652520cd165b43de7404c0b0ab1fbcf9349d1))
|
||||
* NRE on enable ([0cff50e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0cff50ef696aa53fb7c46a9a737b7cf3a05b7b9b)), closes [#359](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/359)
|
||||
|
||||
## [4.11.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.11.0...v4.11.1) (2025-02-21)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* component icons will no longer be displayed in the scene view ([6dfbdae](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/6dfbdae38d3822ab9c2c6f0e4ca1ca32ee98a239))
|
||||
|
||||
# [4.11.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.7...v4.11.0) (2025-02-21)
|
||||
* generated baking-camera object remains in the prefab or scene (again) ([5babd6d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5babd6d07b2ac17341a29964baf552785cefd90e))
|
||||
* SetParticleSystemInstance/Prefab APIs destroy generated objects ([4b30c16](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4b30c16b9a48531873f9be91eec2a573370d17a1))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* add 'TimeScaleMultiplier' option ([925af0b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/925af0b6046f65f23a778f67cefa8ff9cbedb513))
|
||||
* add 'custom view' option. ([4252f11](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4252f1199b8a7038a6fb447989534c512ec40283))
|
||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([04232b6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/04232b67491e4506dbf84ce77c1dee7127936a3a))
|
||||
* the rendering order list in inspector is now more compact ([9212eaa](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9212eaa84c85524c00f9228ff8ba887e028838dc))
|
||||
|
||||
## [4.10.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.6...v4.10.7) (2025-01-14)
|
||||
# [5.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.2...v5.0.0-preview.3) (2024-06-21)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* editor crashed on exit play mode (editor, windows) ([47ee45c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/47ee45cbbe651a8f87ca2b8a3948f8b88db8211e)), closes [#351](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/351)
|
||||
* generated baking-camera object remains in the prefab or scene ([fd66928](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fd66928efe584aeb4f6347b9a9dca97d9512eb88))
|
||||
|
||||
## [4.10.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.5...v4.10.6) (2025-01-03)
|
||||
# [5.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v5.0.0-preview.1...v5.0.0-preview.2) (2024-06-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* sub-emitter particles may not render correctly in certain scenarios ([8276684](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8276684c3b1646f0490ed64557547ba15281664a)), closes [#348](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/348)
|
||||
* sub-emitter's `inherit velocity` module doubles at runtime ([67de3d1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/67de3d1bd3e16dc9b564625cb990c53d75769506)), closes [#349](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/349)
|
||||
|
||||
## [4.10.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.4...v4.10.5) (2024-12-23)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* '3D' scale toggle in the inspector does not keep on reload ([934f4b8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/934f4b8f1c61f8ff20228d0ebcea9f636a3758ed)), closes [#346](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/346)
|
||||
|
||||
## [4.10.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.3...v4.10.4) (2024-12-19)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* rendering issues when playing with opening a prefab stage ([95235a9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/95235a929b82cf681365ed6eba837d857f83e3d2)), closes [#345](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/345)
|
||||
|
||||
## [4.10.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.2...v4.10.3) (2024-11-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* if not configured as a preloaded asset, the project settings asset will be regenerated ([abe0948](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/abe09485f65dd4efd18e74675e752e0213bdf3be)), closes [#342](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/342)
|
||||
|
||||
## [4.10.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.1...v4.10.2) (2024-11-01)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* trail incorrect offset ([afe00a1](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/afe00a1dde80eb1c0a7bb668b75f4c3733d3fa43)), closes [#335](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/335)
|
||||
|
||||
## [4.10.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.10.0...v4.10.1) (2024-09-29)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* mainTex will be ignored ([2ee69d0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2ee69d04245fabce185f67dc9bd68c870e556564))
|
||||
|
||||
# [4.10.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.1...v4.10.0) (2024-09-29)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* component icon is not set ([5ff6ec8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5ff6ec815a174de5d3f16d424f1204c60912a8d8))
|
||||
* 'Resource ID out of range in GetResource' error in overlay rendering mode ([ff78b6f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ff78b6fe32ceed8ddad50e63dcb7a202eab95266)), closes [#308](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/308)
|
||||
* `UIParticle.transform.localScale` does not scale particles ([491ee7b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/491ee7b0c3e528e1e577ae5ff2588d7c3bd8ecdb)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||
* despite not using the size module, particles become smaller based on their z position ([c96ddf2](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c96ddf293e855f7ebccaaaf3b112092955545e61)), closes [#316](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/316)
|
||||
* the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues ([a9c2b19](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a9c2b19edf00e1c86c928ef23405906952ede852)), closes [#299](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/299) [#312](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/312)
|
||||
* UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local` ([63b24d8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/63b24d8a8b478b3165733ece3eec524e88b28855)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||
* UIParticle is scaled incorrectly with nested canvases ([c95d8c6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c95d8c6b1774396ff252d13121ad32a3cab0fe5c)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* add project settings ([1ce4e31](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1ce4e31a9681bf1a201d2723c8d97e07ecc16592))
|
||||
* remove overlay window (editor) ([fc3fbdd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/fc3fbdd230595ad3471875ec6fec384a3dad0d17))
|
||||
* reset previous position on start play for world space simulation ([e741584](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e7415845074143abae23e3ae7eedc767a01d020d)), closes [#303](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/303)
|
||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` ([dfb94f4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/dfb94f4badfb3035a4374579c53293460b4fd946))
|
||||
|
||||
## [4.9.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.9.0...v4.9.1) (2024-08-07)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* ParticleSystem trails gain offset on parent canvas change ([2a1cd50](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/2a1cd502b452b5b56edf8bcfe91adf99d1bb5147)), closes [#323](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/323)
|
||||
|
||||
# [4.9.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.1...v4.9.0) (2024-07-18)
|
||||
# [5.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.6...v5.0.0-preview.1) (2024-05-23)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* ParticleAttractor supports multiple ParticleSystems ([3834780](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3834780fdb43443fe6e1ef89df54d26a24d62a91))
|
||||
|
||||
## [4.8.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.8.0...v4.8.1) (2024-06-27)
|
||||
* add project settings for UIParticle ([b6e6185](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b6e6185c521fef0f118f61cfdfdac07b87555c01))
|
||||
* change the default value of `UIParticle.scale` from `10` to `1` ([1b3c0f9](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1b3c0f92dcc6a1974d1ea074821e5264200e9711)), closes [#310](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/310)
|
||||
* UIParticle no longer inherits from MaskableGraphic ([b6d921b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b6d921b3e47f749b5028d22b0e89b6eb3a1af7de))
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
### BREAKING CHANGES
|
||||
|
||||
* remove debug code ([669deb4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/669deb41d4ac589d9db93b29bc8e95383e7f28a5))
|
||||
|
||||
# [4.8.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.2...v4.8.0) (2024-06-27)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* generated baking-camera object remains in the prefab or scene (again) ([de35cba](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/de35cba34c6312c1405ed522e9927c620c78e72d))
|
||||
* SetParticleSystemInstance/Prefab APIs destroy generated objects ([ae3f3a8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ae3f3a8e62cc733420354d237ab765ac777127c8))
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* add 'custom view' option. ([a703c29](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a703c2921ca08c2280d0c8fde01e4c0b33b5c69e))
|
||||
* remove overlay window (editor) ([8358170](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/835817049f4fcf00dd2bf98dbada14f041ad3544))
|
||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([88a970d](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/88a970d93a2b69cf011d86bd1807569e90538e0e))
|
||||
* the rendering order list in inspector is now more compact ([be90172](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/be901724e064befacf617f4940b0331e1d31e1ca))
|
||||
|
||||
## [4.7.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.1...v4.7.2) (2024-06-21)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* generated baking-camera object remains in the prefab or scene ([0bb8438](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0bb843830197d8c1252232928becc211c0ada08d))
|
||||
|
||||
## [4.7.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.0...v4.7.1) (2024-06-20)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* despite not using the size module, particles become smaller based on their z position ([a8ed6e6](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/a8ed6e68584e1d9e45ed852eefcc03979ea7e0e1)), closes [#316](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/316)
|
||||
|
||||
# [4.7.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.8...v4.7.0) (2024-06-19)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* `UIParticle.transform.localScale` does not scale particles ([1d40e24](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/1d40e24c742741e97f03c55468ccb1e505341133)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||
* UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local` ([54a4b1c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/54a4b1cdfd06400c7be89c1ee704bb42a659c7c2)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||
* UIParticle is scaled incorrectly with nested canvases ([f26920f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f26920f9825547222a4afbb31cc5dc5a002c3e9b)), closes [#313](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/313)
|
||||
|
||||
|
||||
### Features
|
||||
|
||||
* reset previous position on start play for world space simulation ([3880484](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3880484ce5190c42fc79c81d0b69e3fbeda09dd0)), closes [#303](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/303)
|
||||
* restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` ([5505247](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/5505247a94a929ff89635fde512a9b95691e0043))
|
||||
|
||||
## [4.6.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.7...v4.6.8) (2024-06-14)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* 'Resource ID out of range in GetResource' error in overlay rendering mode ([05286ce](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/05286cedfd17b1a0cb90a5e918513644f47cd831)), closes [#308](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/308)
|
||||
|
||||
## [4.6.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.6...v4.6.7) (2024-05-24)
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
|
||||
* the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues ([e924eb4](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e924eb45968a112347471cabaeabc274e4c37ce4)), closes [#299](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/299) [#312](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/312)
|
||||
* Some members inherited from MaskableGraphic will no longer be available.
|
||||
|
||||
## [4.6.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.6.5...v4.6.6) (2024-05-23)
|
||||
|
||||
|
||||
@@ -2,19 +2,20 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEditor;
|
||||
using UnityEditor.UI;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Profiling;
|
||||
using UnityEngine.UI;
|
||||
using Coffee.UIParticleInternal;
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.Overlays;
|
||||
#else
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using Coffee.UIParticleInternal;
|
||||
using Object = UnityEngine.Object;
|
||||
#endif
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.SceneManagement;
|
||||
|
||||
@@ -26,13 +27,8 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
[CustomEditor(typeof(UIParticle))]
|
||||
[CanEditMultipleObjects]
|
||||
internal class UIParticleEditor : GraphicEditor
|
||||
internal class UIParticleEditor : Editor
|
||||
{
|
||||
internal class State : ScriptableSingleton<State>
|
||||
{
|
||||
public bool is3DScaleMode;
|
||||
}
|
||||
|
||||
//################################
|
||||
// Constant or Static Members.
|
||||
//################################
|
||||
@@ -51,6 +47,7 @@ namespace Coffee.UIExtensions
|
||||
private static readonly GUIContent s_ContentPrimary = new GUIContent("Primary");
|
||||
private static readonly Regex s_RegexBuiltInGuid = new Regex(@"^0{16}.0{15}$", RegexOptions.Compiled);
|
||||
private static readonly List<Material> s_TempMaterials = new List<Material>();
|
||||
private static bool s_XYZMode;
|
||||
|
||||
private SerializedProperty _maskable;
|
||||
private SerializedProperty _scale3D;
|
||||
@@ -62,10 +59,8 @@ namespace Coffee.UIExtensions
|
||||
private SerializedProperty _autoScalingMode;
|
||||
private SerializedProperty _useCustomView;
|
||||
private SerializedProperty _customViewSize;
|
||||
private SerializedProperty _timeScaleMultiplier;
|
||||
private ReorderableList _ro;
|
||||
private bool _showMax;
|
||||
private bool _is3DScaleMode;
|
||||
|
||||
private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>();
|
||||
#if UNITY_2018 || UNITY_2019
|
||||
@@ -87,10 +82,8 @@ namespace Coffee.UIExtensions
|
||||
/// <summary>
|
||||
/// This function is called when the object becomes enabled and active.
|
||||
/// </summary>
|
||||
protected override void OnEnable()
|
||||
private void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
|
||||
_maskable = serializedObject.FindProperty("m_Maskable");
|
||||
_scale3D = serializedObject.FindProperty("m_Scale3D");
|
||||
_animatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
|
||||
@@ -101,7 +94,6 @@ namespace Coffee.UIExtensions
|
||||
_autoScalingMode = serializedObject.FindProperty("m_AutoScalingMode");
|
||||
_useCustomView = serializedObject.FindProperty("m_UseCustomView");
|
||||
_customViewSize = serializedObject.FindProperty("m_CustomViewSize");
|
||||
_timeScaleMultiplier = serializedObject.FindProperty("m_TimeScaleMultiplier");
|
||||
|
||||
var sp = serializedObject.FindProperty("m_Particles");
|
||||
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true)
|
||||
@@ -170,19 +162,6 @@ namespace Coffee.UIExtensions
|
||||
uip.RefreshParticles(uip.particles);
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize 3D scale mode.
|
||||
_is3DScaleMode = State.instance.is3DScaleMode;
|
||||
if (!_is3DScaleMode)
|
||||
{
|
||||
var x = _scale3D.FindPropertyRelative("x");
|
||||
var y = _scale3D.FindPropertyRelative("y");
|
||||
var z = _scale3D.FindPropertyRelative("z");
|
||||
_is3DScaleMode = !Mathf.Approximately(x.floatValue, y.floatValue) ||
|
||||
!Mathf.Approximately(y.floatValue, z.floatValue) ||
|
||||
y.hasMultipleDifferentValues ||
|
||||
z.hasMultipleDifferentValues;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -201,11 +180,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
// Scale
|
||||
EditorGUI.BeginDisabledGroup(!_meshSharing.hasMultipleDifferentValues && _meshSharing.intValue == 4);
|
||||
if (DrawFloatOrVector3Field(_scale3D, _is3DScaleMode) != _is3DScaleMode)
|
||||
{
|
||||
State.instance.is3DScaleMode = _is3DScaleMode = !_is3DScaleMode;
|
||||
}
|
||||
|
||||
s_XYZMode = DrawFloatOrVector3Field(_scale3D, s_XYZMode);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
|
||||
// AnimatableProperties
|
||||
@@ -246,9 +221,6 @@ namespace Coffee.UIExtensions
|
||||
_customViewSize.floatValue = Mathf.Max(0.1f, _customViewSize.floatValue);
|
||||
}
|
||||
|
||||
// Time Scale Multiplier
|
||||
EditorGUILayout.PropertyField(_timeScaleMultiplier);
|
||||
|
||||
// Target ParticleSystems.
|
||||
EditorGUI.BeginChangeCheck();
|
||||
_ro.DoLayoutList();
|
||||
@@ -345,6 +317,7 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
#endif
|
||||
Profiler.EndSample();
|
||||
EditorApplication.delayCall += () => Profiler.enabled = false;
|
||||
}
|
||||
|
||||
private static bool IsBuiltInObject(Object obj)
|
||||
@@ -464,9 +437,7 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
if (!p || (ignoreCurrent && target == p)) return;
|
||||
|
||||
var cr = p.canvasRenderer;
|
||||
DestroyImmediate(p);
|
||||
DestroyImmediate(cr);
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
var stage = PrefabStageUtility.GetCurrentPrefabStage();
|
||||
|
||||
8
Packages/src/Icons.meta
Normal file
8
Packages/src/Icons.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a55e246f37df405bac88eac692e3a86
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
Before Width: | Height: | Size: 418 B After Width: | Height: | Size: 418 B |
@@ -1,61 +1,28 @@
|
||||
# <img alt="UIParticleIcon" src="https://github.com/mob-sakai/ParticleEffectForUGUI/assets/12690315/d76e105e-a840-4f61-a1f6-8cf311c0812d" width="26"/> Particle Effect For UGUI (UI Particle) <!-- omit in toc -->
|
||||
# <img alt="UIParticleIcon" src="https://github.com/mob-sakai/ParticleEffectForUGUI/assets/12690315/d76e105e-a840-4f61-a1f6-8cf311c0812d" width="26"/> Particle Effect For UGUI (UI Particle)
|
||||
|
||||
This package provides a component to render particle effects for uGUI in Unity 2018.2 or later.
|
||||
The particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.
|
||||
|
||||
[](https://openupm.com/packages/com.coffee.ui-particle/)
|
||||
[](https://github.com/mob-sakai/ParticleEffectForUGUI/releases)
|
||||
[](https://github.com/mob-sakai/ParticleEffectForUGUI/blob/main/LICENSE.md)
|
||||
[](https://github.com/mob-sakai/ParticleEffectForUGUI/releases)
|
||||
[](https://github.com/mob-sakai/ParticleEffectForUGUI/blob/main/LICENSE.txt)
|
||||

|
||||

|
||||

|
||||

|
||||
[](http://makeapullrequest.com)
|
||||
[](https://github.com/mob-sakai/ParticleEffectForUGUI/subscription)
|
||||
[](https://twitter.com/intent/follow?screen_name=mob_sakai)
|
||||
|
||||
<< [📝 Description](#-description-) | [📌 Key Features](#-key-features) | [🎮 Demo](#-demo) | [⚙ Installation](#-installation) | [🚀 Usage](#-usage) | [🛠 Development Note](#-development-note) | [🤝 Contributing](#-contributing) >>
|
||||
|
||||
## 📝 Description <!-- omit in toc -->
|
||||
|
||||

|
||||
|
||||
This package uses the new APIs `MeshBake/MeshTrailBake` (introduced in Unity 2018.2) to render particles through `CanvasRenderer`.
|
||||
You can render, mask, and sort your `ParticleSystems` for UI without the need for an additional `Camera`, `RenderTexture`, or `Canvas`.
|
||||
|
||||
- [📌 Key Features](#-key-features)
|
||||
- [🎮 Demo](#-demo)
|
||||
- [⚙ Installation](#-installation)
|
||||
- [Install via OpenUPM](#install-via-openupm)
|
||||
- [Install via UPM (with Package Manager UI)](#install-via-upm-with-package-manager-ui)
|
||||
- [Install via UPM (Manually)](#install-via-upm-manually)
|
||||
- [Install as Embedded Package](#install-as-embedded-package)
|
||||
- [🚀 Usage](#-usage)
|
||||
- [Component: UIParticle](#component-uiparticle)
|
||||
- [Basic Usage](#basic-usage)
|
||||
- [Usage with Your Existing ParticleSystem Prefab](#usage-with-your-existing-particlesystem-prefab)
|
||||
- [Usage with `Mask` or `RectMask2D` Component](#usage-with-mask-or-rectmask2d-component)
|
||||
- [Usage with Script](#usage-with-script)
|
||||
- [Component: UIParticleAttractor](#component-uiparticleattractor)
|
||||
- [Project Settings](#project-settings)
|
||||
- [🛠 Development Note](#-development-note)
|
||||
- [Compares the Baking mesh approach with the conventional approach](#compares-the-baking-mesh-approach-with-the-conventional-approach)
|
||||
- [Performance test results](#performance-test-results)
|
||||
- [🔍 FAQ: Why Are My UIParticles Not Displayed Correctly?](#-faq-why-are-my-uiparticles-not-displayed-correctly)
|
||||
- [Shader Limitation](#shader-limitation)
|
||||
- [Built-in shaders are not supported](#built-in-shaders-are-not-supported)
|
||||
- [(Unity 2018 or 2019) UV.zw components will be discarded](#unity-2018-or-2019-uvzw-components-will-be-discarded)
|
||||
- [(Unity 2018 or 2019) Custom vertex streams](#unity-2018-or-2019-custom-vertex-streams)
|
||||
- [Overheads](#overheads)
|
||||
- [How to Make a Custom Shader to Support `Mask` and `RectMask2D` Component](#how-to-make-a-custom-shader-to-support-mask-and-rectmask2d-component)
|
||||
- [🤝 Contributing](#-contributing)
|
||||
- [Issues](#issues)
|
||||
- [Pull Requests](#pull-requests)
|
||||
- [Support](#support)
|
||||
- [License](#license)
|
||||
- [Author](#author)
|
||||
- [See Also](#see-also)
|
||||
<< [📝 Description](#-description) | [🎮 Demo](#-demo) | [⚙ Installation](#-installation) | [🚀 Usage](#-usage) | [🛠 Development Note](#-development-note) | [🤝 Contributing](#-contributing) >>
|
||||
|
||||
<br><br>
|
||||
|
||||
## 📌 Key Features
|
||||
## 📝 Description
|
||||
|
||||

|
||||
|
||||
This package uses the new APIs `MeshBake/MeshTrailBake` (introduced in Unity 2018.2) to render particles through CanvasRenderer.
|
||||
You can render, mask, and sort your ParticleSystems for UI without the need for an additional Camera, RenderTexture, or Canvas.
|
||||
|
||||
### Key Features
|
||||
|
||||
* **Easy to use:** The package is ready to use out of the box.
|
||||
* **Sortable:** Sort particle effects and other UI elements by sibling index.
|
||||
@@ -116,16 +83,16 @@ _This package requires **Unity 2018.3 or later**._
|
||||
```
|
||||
- To update the package, use Package Manager UI (`Window > Package Manager`) or run the following command with `@{version}`:
|
||||
```
|
||||
openupm add com.coffee.ui-particle@4.9.0
|
||||
openupm add com.coffee.ui-particle@4.8.0
|
||||
```
|
||||
|
||||
#### Install via UPM (with Package Manager UI)
|
||||
|
||||
- Click `Window > Package Manager` to open Package Manager UI.
|
||||
- Click `+ > Add package from git URL...` and input the repository URL: `https://github.com/mob-sakai/ParticleEffectForUGUI.git`
|
||||

|
||||

|
||||
- To update the package, change suffix `#{version}` to the target version.
|
||||
- e.g. `https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.9.0`
|
||||
- e.g. `https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.8.0`
|
||||
|
||||
#### Install via UPM (Manually)
|
||||
|
||||
@@ -140,7 +107,7 @@ _This package requires **Unity 2018.3 or later**._
|
||||
```
|
||||
|
||||
- To update the package, change suffix `#{version}` to the target version.
|
||||
- e.g. `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.9.0",`
|
||||
- e.g. `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.8.0",`
|
||||
|
||||
#### Install as Embedded Package
|
||||
|
||||
@@ -152,13 +119,24 @@ _This package requires **Unity 2018.3 or later**._
|
||||
|
||||
<br><br>
|
||||
|
||||
## ⚙ Upgrading from 3.x/4.x to 5.x
|
||||
|
||||
### Breaking Changes
|
||||
|
||||
- The default value of `UIParticle.scale` has been changed from `10` to `1`.
|
||||
- `UIParticle` no longer inherits from `MaskableGraphic`.
|
||||
- Add project settings for UIParticle
|
||||
- enableLinearToGamma: Enables LinearToGamma during mesh baking
|
||||
|
||||
<br><br>
|
||||
|
||||
## 🚀 Usage
|
||||
|
||||
### Component: UIParticle
|
||||
### UIParticle Component
|
||||
|
||||
`UIParticle` controls the ParticleSystems that are attached to its own game objects and child game objects.
|
||||
|
||||

|
||||

|
||||
|
||||
- **Maskable**: Does this graphic allow maskable.
|
||||
- **Scale**: Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.
|
||||
@@ -180,7 +158,6 @@ _This package requires **Unity 2018.3 or later**._
|
||||
- **UIParticle:** UIParticle.scale will be adjusted.
|
||||
- **Use Custom View:** Use this if the particles are not displayed correctly due to min/max particle size.
|
||||
- **Custom view size:** Change the bake view size.
|
||||
- **Time Scale Multiplier:** Time scale multiplier.
|
||||
- **Rendering Order**: The ParticleSystem list to be rendered. You can change the order and the materials.
|
||||
|
||||
**NOTE:** Press the `Refresh` button to reconstruct the rendering order based on children ParticleSystem's sorting order
|
||||
@@ -188,7 +165,7 @@ and z-position.
|
||||
|
||||
<br><br>
|
||||
|
||||
### Basic Usage
|
||||
#### Basic Usage
|
||||
|
||||
1. Select `GameObject/UI/ParticleSystem` to create UIParticle with a ParticleSystem.
|
||||

|
||||
@@ -197,7 +174,7 @@ and z-position.
|
||||
|
||||
<br>
|
||||
|
||||
### Usage with Your Existing ParticleSystem Prefab
|
||||
#### With Your Existing ParticleSystem Prefab
|
||||
|
||||
1. Select `GameObject/UI/ParticleSystem (Empty)` to create UIParticle.
|
||||

|
||||
@@ -206,19 +183,19 @@ and z-position.
|
||||
|
||||
<br>
|
||||
|
||||
### Usage with `Mask` or `RectMask2D` Component
|
||||
#### With `Mask` or `RectMask2D` Component
|
||||
|
||||
If you want to mask particles, set a stencil-supported shader (such as `UI/UIAdditive`) to the material for
|
||||
ParticleSystem.
|
||||
If you use some custom shaders, see
|
||||
the [How to Make a Custom Shader to Support Mask/RectMask2D Component](#how-to-make-a-custom-shader-to-support-mask-and-rectmask2d-component)
|
||||
the [How to Make a Custom Shader to Support Mask/RectMask2D Component](#how-to-make-a-custom-shader-to-support-maskrectmask2d-component)
|
||||
section.
|
||||
|
||||

|
||||
|
||||
<br><br>
|
||||
|
||||
### Usage with Script
|
||||
### Script usage
|
||||
|
||||
```cs
|
||||
// Instantiate ParticleSystem prefab with UIParticle on runtime.
|
||||
@@ -237,14 +214,14 @@ uiParticle.Stop();
|
||||
|
||||
<br><br>
|
||||
|
||||
### Component: UIParticleAttractor
|
||||
### UIParticleAttractor component
|
||||
|
||||
`UIParticleAttractor` attracts particles generated by the specified ParticleSystem.
|
||||
|
||||

|
||||

|
||||
|
||||
- **Particle Systems**: Attracts particles generated by the specified ParticleSystems.
|
||||
- **Particle System**: Attracts particles generated by the specified particle system.
|
||||
- **Destination Radius**: Once the particle is within the radius, the particle lifetime will become 0, and `OnAttracted`
|
||||
will be called.
|
||||
- **Delay Rate**: Delay to start attracting. It is a percentage of the particle's start lifetime.
|
||||
@@ -258,14 +235,6 @@ uiParticle.Stop();
|
||||
|
||||
<br><br>
|
||||
|
||||
### Project Settings
|
||||
|
||||

|
||||
|
||||
- Click `Edit > Project Settings` to open the Project Settings window and then select `UI > UI Particle` category.
|
||||
|
||||
<br><br>
|
||||
|
||||
## 🛠 Development Note
|
||||
|
||||
### Compares the Baking mesh approach with the conventional approach
|
||||
@@ -397,7 +366,7 @@ When improving performance, keep the following in mind:
|
||||
- Consider a single material, atlasing the sprites, and using `Sprite` mode in the `Texture Sheet Animation` module
|
||||
in the ParticleSystem.
|
||||
|
||||
### How to Make a Custom Shader to Support `Mask` and `RectMask2D` Component
|
||||
### How to Make a Custom Shader to Support Mask/RectMask2D Component
|
||||
|
||||
<details>
|
||||
<summary>Shader tips</summary>
|
||||
|
||||
Binary file not shown.
@@ -1,33 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4d73b3825bf044d418ae21bb331d3902
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 1
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -18,10 +18,10 @@ namespace Coffee.UIParticleInternal
|
||||
public static T[] GetComponentsInChildren<T>(this Component self, int depth)
|
||||
where T : Component
|
||||
{
|
||||
var results = InternalListPool<T>.Rent();
|
||||
var results = ListPool<T>.Rent();
|
||||
self.GetComponentsInChildren_Internal(results, depth);
|
||||
var array = results.ToArray();
|
||||
InternalListPool<T>.Return(ref results);
|
||||
ListPool<T>.Return(ref results);
|
||||
return array;
|
||||
}
|
||||
|
||||
@@ -134,35 +134,6 @@ namespace Coffee.UIParticleInternal
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a component of a specific type to the children of a GameObject.
|
||||
/// </summary>
|
||||
public static void AddComponentOnChildren<T>(this Component self, bool includeSelf)
|
||||
where T : Component
|
||||
{
|
||||
if (self == null) return;
|
||||
|
||||
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Self");
|
||||
if (includeSelf && !self.TryGetComponent<T>(out _))
|
||||
{
|
||||
self.gameObject.AddComponent<T>();
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Child");
|
||||
var childCount = self.transform.childCount;
|
||||
for (var i = 0; i < childCount; i++)
|
||||
{
|
||||
var child = self.transform.GetChild(i);
|
||||
if (child.TryGetComponent<T>(out _)) continue;
|
||||
|
||||
child.gameObject.AddComponent<T>();
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
#if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48
|
||||
public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component
|
||||
{
|
||||
@@ -204,7 +175,7 @@ namespace Coffee.UIParticleInternal
|
||||
target.enabled = false;
|
||||
|
||||
// Find MonoScript of the specified component.
|
||||
foreach (var script in MonoImporter.GetAllRuntimeMonoScripts())
|
||||
foreach (var script in Resources.FindObjectsOfTypeAll<MonoScript>())
|
||||
{
|
||||
if (script.GetClass() != typeof(T))
|
||||
{
|
||||
|
||||
19
Packages/src/Runtime/Internal/Extensions/ListExtensions.cs
Normal file
19
Packages/src/Runtime/Internal/Extensions/ListExtensions.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
/// <summary>
|
||||
/// Extension methods for Component class.
|
||||
/// </summary>
|
||||
internal static class ListExtensions
|
||||
{
|
||||
public static void RemoveAtFast<T>(this List<T> self, int index)
|
||||
{
|
||||
if (self == null) return;
|
||||
|
||||
var lastIndex = self.Count - 1;
|
||||
self[index] = self[lastIndex];
|
||||
self.RemoveAt(lastIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 833553390099d40c9b212823f0852c46
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
48
Packages/src/Runtime/Internal/Extensions/Misc.cs
Normal file
48
Packages/src/Runtime/Internal/Extensions/Misc.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System.Diagnostics;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal static class Misc
|
||||
{
|
||||
public static void Destroy(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DestroyImmediate(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (Application.isEditor)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
public static void SetDirty(Object obj)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!obj) return;
|
||||
EditorUtility.SetDirty(obj);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 182319ecc315e4858b119764af0fbcb0
|
||||
guid: 39ed6a6b0a72e482488bd298b2ae762e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -17,15 +17,11 @@ namespace Coffee.UIParticleInternal
|
||||
Type.GetType("UnityEditor.Experimental.U2D.SpriteEditorExtension, UnityEditor")
|
||||
?? Type.GetType("UnityEditor.U2D.SpriteEditorExtension, UnityEditor");
|
||||
|
||||
private static readonly Func<Sprite, Texture2D> s_GetActiveAtlasTextureMethod =
|
||||
(Func<Sprite, Texture2D>)Delegate.CreateDelegate(typeof(Func<Sprite, Texture2D>),
|
||||
s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlasTexture", BindingFlags.Static | BindingFlags.NonPublic));
|
||||
private static readonly MethodInfo s_GetActiveAtlasTextureMethod = s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlasTexture", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
private static readonly Func<Sprite, SpriteAtlas> s_GetActiveAtlasMethod =
|
||||
(Func<Sprite, SpriteAtlas>)Delegate.CreateDelegate(typeof(Func<Sprite, SpriteAtlas>),
|
||||
s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlas", BindingFlags.Static | BindingFlags.NonPublic));
|
||||
private static readonly MethodInfo s_GetActiveAtlasMethod = s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlas", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
/// <summary>
|
||||
/// Get the actual texture of a sprite in play mode or edit mode.
|
||||
@@ -34,7 +30,9 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
if (!self) return null;
|
||||
|
||||
var ret = s_GetActiveAtlasTextureMethod(self);
|
||||
if (Application.isPlaying) return self.texture;
|
||||
|
||||
var ret = s_GetActiveAtlasTextureMethod.Invoke(null, new object[] { self }) as Texture2D;
|
||||
return ret ? ret : self.texture;
|
||||
}
|
||||
|
||||
@@ -45,7 +43,7 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
if (!self) return null;
|
||||
|
||||
return s_GetActiveAtlasMethod(self);
|
||||
return s_GetActiveAtlasMethod.Invoke(null, new object[] { self }) as SpriteAtlas;
|
||||
}
|
||||
#else
|
||||
/// <summary>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
#if UNITY_EDITOR
|
||||
using System.IO;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
|
||||
using UnityEditor.Build.Reporting;
|
||||
@@ -13,51 +13,41 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
public abstract class PreloadedProjectSettings : ScriptableObject
|
||||
#if UNITY_EDITOR
|
||||
, IPreprocessBuildWithReport
|
||||
{
|
||||
private class Postprocessor : AssetPostprocessor
|
||||
int IOrderedCallback.callbackOrder => 0;
|
||||
|
||||
void IPreprocessBuildWithReport.OnPreprocessBuild(BuildReport report)
|
||||
{
|
||||
private static void OnPostprocessAllAssets(string[] _, string[] __, string[] ___, string[] ____)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
}
|
||||
|
||||
private class PreprocessBuildWithReport : IPreprocessBuildWithReport
|
||||
{
|
||||
int IOrderedCallback.callbackOrder => 0;
|
||||
|
||||
void IPreprocessBuildWithReport.OnPreprocessBuild(BuildReport report)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
Initialize();
|
||||
}
|
||||
|
||||
[InitializeOnLoadMethod]
|
||||
[InitializeOnEnterPlayMode]
|
||||
private static void Initialize()
|
||||
{
|
||||
const BindingFlags flags = BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy;
|
||||
foreach (var t in TypeCache.GetTypesDerivedFrom(typeof(PreloadedProjectSettings<>)))
|
||||
{
|
||||
var defaultSettings = GetDefaultSettings(t);
|
||||
if (!defaultSettings)
|
||||
{
|
||||
// When create a new instance, automatically set it as default settings.
|
||||
defaultSettings = CreateInstance(t) as PreloadedProjectSettings;
|
||||
defaultSettings = t.GetProperty("instance", flags)
|
||||
?.GetValue(null, null) as PreloadedProjectSettings;
|
||||
SetDefaultSettings(defaultSettings);
|
||||
}
|
||||
else if (GetPreloadedSettings(t).Length != 1)
|
||||
{
|
||||
SetDefaultSettings(defaultSettings);
|
||||
}
|
||||
|
||||
if (defaultSettings)
|
||||
{
|
||||
defaultSettings.OnInitialize();
|
||||
}
|
||||
}
|
||||
|
||||
EditorApplication.QueuePlayerLoopUpdate();
|
||||
}
|
||||
|
||||
protected static string GetDefaultName(Type type, bool nicify)
|
||||
{
|
||||
var typeName = type.Name;
|
||||
var typeName = type.Name.Replace("ProjectSettings", "");
|
||||
return nicify
|
||||
? ObjectNames.NicifyVariableName(typeName)
|
||||
: typeName;
|
||||
@@ -81,8 +71,6 @@ namespace Coffee.UIParticleInternal
|
||||
|
||||
protected static void SetDefaultSettings(PreloadedProjectSettings asset)
|
||||
{
|
||||
if (!asset) return;
|
||||
|
||||
var type = asset.GetType();
|
||||
if (string.IsNullOrEmpty(AssetDatabase.GetAssetPath(asset)))
|
||||
{
|
||||
@@ -93,11 +81,7 @@ namespace Coffee.UIParticleInternal
|
||||
|
||||
var assetPath = $"Assets/ProjectSettings/{GetDefaultName(type, false)}.asset";
|
||||
assetPath = AssetDatabase.GenerateUniqueAssetPath(assetPath);
|
||||
if (!File.Exists(assetPath))
|
||||
{
|
||||
AssetDatabase.CreateAsset(asset, assetPath);
|
||||
asset.OnCreateAsset();
|
||||
}
|
||||
AssetDatabase.CreateAsset(asset, assetPath);
|
||||
}
|
||||
|
||||
var preloadedAssets = PlayerSettings.GetPreloadedAssets();
|
||||
@@ -111,20 +95,13 @@ namespace Coffee.UIParticleInternal
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
|
||||
protected virtual void OnCreateAsset()
|
||||
{
|
||||
}
|
||||
|
||||
protected virtual void OnInitialize()
|
||||
{
|
||||
}
|
||||
}
|
||||
#else
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
public abstract class PreloadedProjectSettings<T> : PreloadedProjectSettings
|
||||
where T : PreloadedProjectSettings<T>
|
||||
{
|
||||
@@ -133,8 +110,6 @@ namespace Coffee.UIParticleInternal
|
||||
#if UNITY_EDITOR
|
||||
private string _jsonText;
|
||||
|
||||
public static bool hasInstance => s_Instance;
|
||||
|
||||
public static T instance
|
||||
{
|
||||
get
|
||||
|
||||
@@ -10,9 +10,8 @@ namespace Coffee.UIParticleInternal
|
||||
/// </summary>
|
||||
internal class FastActionBase<T>
|
||||
{
|
||||
private static readonly InternalObjectPool<LinkedListNode<T>> s_NodePool =
|
||||
new InternalObjectPool<LinkedListNode<T>>(() => new LinkedListNode<T>(default), _ => true,
|
||||
x => x.Value = default);
|
||||
private static readonly ObjectPool<LinkedListNode<T>> s_NodePool =
|
||||
new ObjectPool<LinkedListNode<T>>(() => new LinkedListNode<T>(default), _ => true, x => x.Value = default);
|
||||
|
||||
private readonly LinkedList<T> _delegates = new LinkedList<T>();
|
||||
|
||||
|
||||
@@ -46,6 +46,7 @@ namespace Coffee.UIParticleInternal
|
||||
GetFrameCache<T>().Set((key1.GetHashCode(), key2.GetHashCode()), result);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Sets a value in the frame cache with a specified key.
|
||||
/// </summary>
|
||||
|
||||
@@ -42,6 +42,7 @@ namespace Coffee.UIParticleInternal
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
@@ -51,6 +52,7 @@ namespace Coffee.UIParticleInternal
|
||||
Log_Internal(LogType.Log, tag, message, context ? context : tag as Object);
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
@@ -59,6 +61,7 @@ namespace Coffee.UIParticleInternal
|
||||
Log_Internal(LogType.Log, tag, message, context ? context : tag as Object);
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
@@ -76,6 +79,7 @@ namespace Coffee.UIParticleInternal
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
@@ -119,6 +123,7 @@ namespace Coffee.UIParticleInternal
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
@@ -135,9 +140,6 @@ namespace Coffee.UIParticleInternal
|
||||
|
||||
switch (tag)
|
||||
{
|
||||
case string name:
|
||||
sb.Append(name);
|
||||
break;
|
||||
case Type type:
|
||||
AppendType(sb, type);
|
||||
break;
|
||||
@@ -164,6 +166,7 @@ namespace Coffee.UIParticleInternal
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
@@ -202,6 +205,7 @@ namespace Coffee.UIParticleInternal
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#if !ENABLE_COFFEE_LOGGER
|
||||
[Conditional(k_DisableSymbol)]
|
||||
#endif
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Coffee.UIParticleInternal
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
public static void Clear()
|
||||
private static void Clear()
|
||||
{
|
||||
s_Repository.Clear();
|
||||
}
|
||||
@@ -55,6 +55,7 @@ namespace Coffee.UIParticleInternal
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Adds or retrieves a cached material based on the hash.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,132 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
#if UNITY_EDITOR
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.SceneManagement;
|
||||
#else
|
||||
using UnityEditor.Experimental.SceneManagement;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal static class Misc
|
||||
{
|
||||
public static T[] FindObjectsOfType<T>() where T : Object
|
||||
{
|
||||
#if UNITY_2023_1_OR_NEWER
|
||||
return Object.FindObjectsByType<T>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
#else
|
||||
return Object.FindObjectsOfType<T>();
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Destroy(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DestroyImmediate(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (Application.isEditor)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
public static void SetDirty(Object obj)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!obj) return;
|
||||
EditorUtility.SetDirty(obj);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public static T[] GetAllComponentsInPrefabStage<T>() where T : Component
|
||||
{
|
||||
var prefabStage = PrefabStageUtility.GetCurrentPrefabStage();
|
||||
if (prefabStage == null) return Array.Empty<T>();
|
||||
|
||||
return prefabStage.prefabContentsRoot.GetComponentsInChildren<T>(true);
|
||||
}
|
||||
|
||||
public static bool isBatchOrBuilding => Application.isBatchMode || BuildPipeline.isBuildingPlayer;
|
||||
#endif
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
public static void QueuePlayerLoopUpdate()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!EditorApplication.isPlaying)
|
||||
{
|
||||
EditorApplication.QueuePlayerLoopUpdate();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#if !UNITY_2021_2_OR_NEWER
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
internal class IconAttribute : Attribute
|
||||
{
|
||||
private readonly string _path;
|
||||
|
||||
public IconAttribute(string path)
|
||||
{
|
||||
_path = path;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
private static Action<Object, Texture2D> s_SetIconForObject = typeof(EditorGUIUtility)
|
||||
.GetMethod("SetIconForObject", BindingFlags.Static | BindingFlags.NonPublic)
|
||||
.CreateDelegate(typeof(Action<Object, Texture2D>), null) as Action<Object, Texture2D>;
|
||||
|
||||
[InitializeOnLoadMethod]
|
||||
private static void InitializeOnLoadMethod()
|
||||
{
|
||||
if (Misc.isBatchOrBuilding) return;
|
||||
|
||||
var types = TypeCache.GetTypesWithAttribute<IconAttribute>();
|
||||
var scripts = MonoImporter.GetAllRuntimeMonoScripts();
|
||||
foreach (var type in types)
|
||||
{
|
||||
var script = scripts.FirstOrDefault(x => x.GetClass() == type);
|
||||
if (!script) continue;
|
||||
|
||||
var path = type.GetCustomAttribute<IconAttribute>()?._path;
|
||||
var icon = AssetDatabase.LoadAssetAtPath<Texture2D>(path);
|
||||
if (!icon) continue;
|
||||
|
||||
s_SetIconForObject(script, icon);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -6,58 +6,15 @@ namespace Coffee.UIParticleInternal
|
||||
/// <summary>
|
||||
/// Object pool.
|
||||
/// </summary>
|
||||
internal class InternalObjectPool<T> where T : class
|
||||
internal class ObjectPool<T>
|
||||
{
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
private readonly Predicate<T> _onValid; // Delegate for checking if instances are valid
|
||||
private readonly UnityEngine.Pool.ObjectPool<T> _pool;
|
||||
|
||||
public InternalObjectPool(Func<T> onCreate, Predicate<T> onValid, Action<T> onReturn)
|
||||
{
|
||||
_pool = new UnityEngine.Pool.ObjectPool<T>(onCreate, null, onReturn);
|
||||
_onValid = onValid;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rent an instance from the pool.
|
||||
/// When you no longer need it, return it with <see cref="Return" />.
|
||||
/// </summary>
|
||||
public T Rent()
|
||||
{
|
||||
while (0 < _pool.CountInactive)
|
||||
{
|
||||
var instance = _pool.Get();
|
||||
if (_onValid(instance))
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
|
||||
// If there are no instances in the pool, create a new one.
|
||||
Logging.Log(this, $"A new instance is created (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
|
||||
return _pool.Get();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an instance to the pool and assign null.
|
||||
/// Be sure to return the instance obtained with <see cref="Rent" /> with this method.
|
||||
/// </summary>
|
||||
public void Return(ref T instance)
|
||||
{
|
||||
if (instance == null) return; // Ignore if already pooled or null.
|
||||
|
||||
_pool.Release(instance);
|
||||
Logging.Log(this, $"An instance is released (pooled: {_pool.CountInactive}, created: {_pool.CountAll}).");
|
||||
instance = default; // Set the reference to null.
|
||||
}
|
||||
#else
|
||||
private readonly Func<T> _onCreate; // Delegate for creating instances
|
||||
private readonly Action<T> _onReturn; // Delegate for returning instances to the pool
|
||||
private readonly Predicate<T> _onValid; // Delegate for checking if instances are valid
|
||||
private readonly Stack<T> _pool = new Stack<T>(32); // Object pool
|
||||
private int _count; // Total count of created instances
|
||||
|
||||
public InternalObjectPool(Func<T> onCreate, Predicate<T> onValid, Action<T> onReturn)
|
||||
public ObjectPool(Func<T> onCreate, Predicate<T> onValid, Action<T> onReturn)
|
||||
{
|
||||
_onCreate = onCreate;
|
||||
_onValid = onValid;
|
||||
@@ -97,40 +54,15 @@ namespace Coffee.UIParticleInternal
|
||||
Logging.Log(this, $"An instance is released (pooled: {_pool.Count}, created: {_count}).");
|
||||
instance = default; // Set the reference to null.
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Object pool for <see cref="List{T}" />.
|
||||
/// </summary>
|
||||
internal static class InternalListPool<T>
|
||||
internal static class ListPool<T>
|
||||
{
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
/// <summary>
|
||||
/// Rent an instance from the pool.
|
||||
/// When you no longer need it, return it with <see cref="Return" />.
|
||||
/// </summary>
|
||||
public static List<T> Rent()
|
||||
{
|
||||
return UnityEngine.Pool.ListPool<T>.Get();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an instance to the pool and assign null.
|
||||
/// Be sure to return the instance obtained with <see cref="Rent" /> with this method.
|
||||
/// </summary>
|
||||
public static void Return(ref List<T> toRelease)
|
||||
{
|
||||
if (toRelease != null)
|
||||
{
|
||||
UnityEngine.Pool.ListPool<T>.Release(toRelease);
|
||||
}
|
||||
|
||||
toRelease = null;
|
||||
}
|
||||
#else
|
||||
private static readonly InternalObjectPool<List<T>> s_ListPool =
|
||||
new InternalObjectPool<List<T>>(() => new List<T>(), _ => true, x => x.Clear());
|
||||
private static readonly ObjectPool<List<T>> s_ListPool =
|
||||
new ObjectPool<List<T>>(() => new List<T>(), _ => true, x => x.Clear());
|
||||
|
||||
/// <summary>
|
||||
/// Rent an instance from the pool.
|
||||
@@ -149,6 +81,5 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
s_ListPool.Return(ref toRelease);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,11 +8,10 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
internal class ObjectRepository<T> where T : Object
|
||||
{
|
||||
private readonly Dictionary<Hash128, Entry> _cache = new Dictionary<Hash128, Entry>(8);
|
||||
private readonly Dictionary<int, Hash128> _objectKey = new Dictionary<int, Hash128>(8);
|
||||
private readonly List<Entry> _cache = new List<Entry>();
|
||||
private readonly string _name;
|
||||
private readonly Action<T> _onRelease;
|
||||
private readonly Stack<Entry> _pool = new Stack<Entry>(8);
|
||||
private readonly Stack<Entry> _pool = new Stack<Entry>();
|
||||
|
||||
public ObjectRepository(Action<T> onRelease = null)
|
||||
{
|
||||
@@ -37,33 +36,40 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
_onRelease = onRelease;
|
||||
}
|
||||
|
||||
for (var i = 0; i < 8; i++)
|
||||
{
|
||||
_pool.Push(new Entry());
|
||||
}
|
||||
}
|
||||
|
||||
public int count => _cache.Count;
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
foreach (var kv in _cache)
|
||||
for (var i = 0; i < _cache.Count; i++)
|
||||
{
|
||||
var entry = kv.Value;
|
||||
var entry = _cache[i];
|
||||
if (entry == null) continue;
|
||||
|
||||
entry.Release(_onRelease);
|
||||
_pool.Push(entry);
|
||||
}
|
||||
|
||||
_cache.Clear();
|
||||
_objectKey.Clear();
|
||||
}
|
||||
|
||||
public bool Valid(Hash128 hash, T obj)
|
||||
{
|
||||
return _cache.TryGetValue(hash, out var entry) && entry.storedObject == obj;
|
||||
// Find existing entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Valid > Find existing entry");
|
||||
for (var i = 0; i < _cache.Count; ++i)
|
||||
{
|
||||
var entry = _cache[i];
|
||||
if (entry.hash != hash) continue;
|
||||
Profiler.EndSample();
|
||||
|
||||
// Existing entry found.
|
||||
return entry.storedObject == obj;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -71,69 +77,82 @@ namespace Coffee.UIParticleInternal
|
||||
/// </summary>
|
||||
public void Get(Hash128 hash, ref T obj, Func<T> onCreate)
|
||||
{
|
||||
if (GetFromCache(hash, ref obj)) return;
|
||||
Add(hash, ref obj, onCreate());
|
||||
// Find existing entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Get > Find existing entry");
|
||||
for (var i = 0; i < _cache.Count; ++i)
|
||||
{
|
||||
var entry = _cache[i];
|
||||
if (entry.hash != hash) continue;
|
||||
|
||||
// Existing entry found.
|
||||
if (entry.storedObject != obj)
|
||||
{
|
||||
// if the object is different, release the old one.
|
||||
Release(ref obj);
|
||||
++entry.reference;
|
||||
obj = entry.storedObject;
|
||||
Logging.Log(_name, $"Get(#{count}): {entry}");
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
return;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
// Create new entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Get > Create new entry");
|
||||
var newEntry = 0 < _pool.Count ? _pool.Pop() : new Entry();
|
||||
newEntry.storedObject = onCreate();
|
||||
newEntry.hash = hash;
|
||||
newEntry.reference = 1;
|
||||
_cache.Add(newEntry);
|
||||
Logging.Log(_name, $"Get(#{count}): {newEntry}");
|
||||
|
||||
Release(ref obj);
|
||||
obj = newEntry.storedObject;
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds or retrieves a cached object based on the hash.
|
||||
/// </summary>
|
||||
public void Get<TS>(Hash128 hash, ref T obj, Func<TS, T> onCreate, TS source)
|
||||
{
|
||||
if (GetFromCache(hash, ref obj)) return;
|
||||
Add(hash, ref obj, onCreate(source));
|
||||
}
|
||||
|
||||
private bool GetFromCache(Hash128 hash, ref T obj)
|
||||
{
|
||||
// Find existing entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] GetFromCache");
|
||||
if (_cache.TryGetValue(hash, out var entry))
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Get > Find existing entry");
|
||||
for (var i = 0; i < _cache.Count; ++i)
|
||||
{
|
||||
if (!entry.storedObject)
|
||||
{
|
||||
Release(ref entry.storedObject);
|
||||
Profiler.EndSample();
|
||||
return false;
|
||||
}
|
||||
var entry = _cache[i];
|
||||
if (entry.hash != hash) continue;
|
||||
|
||||
// Existing entry found.
|
||||
if (entry.storedObject != obj)
|
||||
{
|
||||
// if the object is different, release the old one.
|
||||
Release(ref obj);
|
||||
++entry.reference;
|
||||
obj = entry.storedObject;
|
||||
Logging.Log(_name, $"Get(total#{count}): {entry}");
|
||||
Logging.Log(_name, $"Get(#{count}): {entry}");
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
return true;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Add(Hash128 hash, ref T obj, T newObject)
|
||||
{
|
||||
if (!newObject)
|
||||
{
|
||||
Release(ref obj);
|
||||
obj = newObject;
|
||||
return;
|
||||
}
|
||||
|
||||
// Create and add a new entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Add");
|
||||
Profiler.EndSample();
|
||||
|
||||
// Create new entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Get > Create new entry");
|
||||
var newEntry = 0 < _pool.Count ? _pool.Pop() : new Entry();
|
||||
newEntry.storedObject = newObject;
|
||||
newEntry.storedObject = onCreate(source);
|
||||
newEntry.hash = hash;
|
||||
newEntry.reference = 1;
|
||||
_cache[hash] = newEntry;
|
||||
_objectKey[newObject.GetInstanceID()] = hash;
|
||||
Logging.Log(_name, $"<color=#03c700>Add</color>(total#{count}): {newEntry}");
|
||||
_cache.Add(newEntry);
|
||||
Logging.Log(_name, $"Get(#{count}): {newEntry}");
|
||||
|
||||
Release(ref obj);
|
||||
obj = newObject;
|
||||
obj = newEntry.storedObject;
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
@@ -144,45 +163,35 @@ namespace Coffee.UIParticleInternal
|
||||
{
|
||||
if (ReferenceEquals(obj, null)) return;
|
||||
|
||||
// Find and release the entry.
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Release");
|
||||
var id = obj.GetInstanceID();
|
||||
if (_objectKey.TryGetValue(id, out var hash)
|
||||
&& _cache.TryGetValue(hash, out var entry))
|
||||
for (var i = 0; i < _cache.Count; i++)
|
||||
{
|
||||
entry.reference--;
|
||||
if (entry.reference <= 0 || !entry.storedObject)
|
||||
var entry = _cache[i];
|
||||
|
||||
if (entry.storedObject != obj)
|
||||
{
|
||||
Remove(entry);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
|
||||
if (--entry.reference <= 0)
|
||||
{
|
||||
Logging.Log(_name, $"Release(total#{_cache.Count}): {entry}");
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Release > RemoveAt");
|
||||
_cache.RemoveAtFast(i);
|
||||
Logging.Log(_name, $"Release(#{_cache.Count}): {entry}");
|
||||
entry.Release(_onRelease);
|
||||
_pool.Push(entry);
|
||||
Profiler.EndSample();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Log(_name, $"Release(total#{_cache.Count}): <color=red>Already released: {obj}</color>");
|
||||
|
||||
Logging.Log(_name, $"Release(#{count}): {entry}");
|
||||
break;
|
||||
}
|
||||
|
||||
obj = null;
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
private void Remove(Entry entry)
|
||||
{
|
||||
if (ReferenceEquals(entry, null)) return;
|
||||
|
||||
Profiler.BeginSample("(COF)[ObjectRepository] Remove");
|
||||
_cache.Remove(entry.hash);
|
||||
_objectKey.Remove(entry.storedObject.GetInstanceID());
|
||||
_pool.Push(entry);
|
||||
entry.reference = 0;
|
||||
Logging.Log(_name, $"<color=#f29e03>Remove</color>(total#{_cache.Count}): {entry}");
|
||||
entry.Release(_onRelease);
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
private class Entry
|
||||
{
|
||||
public Hash128 hash;
|
||||
@@ -202,7 +211,7 @@ namespace Coffee.UIParticleInternal
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"h{(uint)hash.GetHashCode()} (refs#{reference}), {storedObject}";
|
||||
return $"h{(uint)hash.GetHashCode()} (#{reference}), {storedObject}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,8 +14,6 @@ namespace Coffee.UIParticleInternal
|
||||
private static readonly FastAction s_AfterCanvasRebuildAction = new FastAction();
|
||||
private static readonly FastAction s_LateAfterCanvasRebuildAction = new FastAction();
|
||||
private static readonly FastAction s_BeforeCanvasRebuildAction = new FastAction();
|
||||
private static readonly FastAction s_OnScreenSizeChangedAction = new FastAction();
|
||||
private static Vector2Int s_LastScreenSize;
|
||||
|
||||
static UIExtraCallbacks()
|
||||
{
|
||||
@@ -50,15 +48,6 @@ namespace Coffee.UIParticleInternal
|
||||
remove => s_AfterCanvasRebuildAction.Remove(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Event that occurs when the screen size changes.
|
||||
/// </summary>
|
||||
public static event Action onScreenSizeChanged
|
||||
{
|
||||
add => s_OnScreenSizeChangedAction.Add(value);
|
||||
remove => s_OnScreenSizeChangedAction.Remove(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the UIExtraCallbacks to ensure proper event handling.
|
||||
/// </summary>
|
||||
@@ -88,17 +77,6 @@ namespace Coffee.UIParticleInternal
|
||||
/// </summary>
|
||||
private static void OnBeforeCanvasRebuild()
|
||||
{
|
||||
var screenSize = new Vector2Int(Screen.width, Screen.height);
|
||||
if (s_LastScreenSize != screenSize)
|
||||
{
|
||||
if (s_LastScreenSize != default)
|
||||
{
|
||||
s_OnScreenSizeChangedAction.Invoke();
|
||||
}
|
||||
|
||||
s_LastScreenSize = screenSize;
|
||||
}
|
||||
|
||||
s_BeforeCanvasRebuildAction.Invoke();
|
||||
InitializeAfterCanvasRebuild();
|
||||
}
|
||||
|
||||
@@ -3,25 +3,22 @@ using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Coffee.UIParticleInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityEngine.UI;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
|
||||
[assembly: InternalsVisibleTo("Coffee.UIParticle.PerformanceDemo")]
|
||||
[assembly: InternalsVisibleTo("Coffee.UIParticle.Demo")]
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Render maskable and sortable particle effect ,without Camera, RenderTexture or Canvas.
|
||||
/// </summary>
|
||||
[Icon("Packages/com.coffee.ui-particle/Icons/UIParticleIcon.png")]
|
||||
[ExecuteAlways]
|
||||
[RequireComponent(typeof(RectTransform))]
|
||||
[RequireComponent(typeof(CanvasRenderer))]
|
||||
public class UIParticle : MaskableGraphic, ISerializationCallbackReceiver
|
||||
public class UIParticle : UIBehaviour, ISerializationCallbackReceiver
|
||||
{
|
||||
public enum AutoScalingMode
|
||||
{
|
||||
@@ -63,7 +60,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
[Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")]
|
||||
[SerializeField]
|
||||
private Vector3 m_Scale3D = new Vector3(10, 10, 10);
|
||||
private Vector3 m_Scale3D = new Vector3(1, 1, 1);
|
||||
|
||||
[Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " +
|
||||
"use this to mark as animatable.")]
|
||||
@@ -121,23 +118,47 @@ namespace Coffee.UIExtensions
|
||||
private float m_CustomViewSize = 10;
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("Time scale multiplier.")]
|
||||
private float m_TimeScaleMultiplier = 1;
|
||||
private bool m_Maskable = true;
|
||||
|
||||
private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
|
||||
private Camera _bakeCamera;
|
||||
private Canvas _canvas;
|
||||
private int _groupId;
|
||||
private bool _isScaleStored;
|
||||
private Vector3 _storedScale;
|
||||
private DrivenRectTransformTracker _tracker;
|
||||
|
||||
/// <summary>
|
||||
/// Should this graphic be considered a target for ray-casting?
|
||||
/// </summary>
|
||||
public override bool raycastTarget
|
||||
public RectTransform rectTransform => transform as RectTransform;
|
||||
|
||||
public Canvas canvas
|
||||
{
|
||||
get => false;
|
||||
set { }
|
||||
get
|
||||
{
|
||||
if (_canvas) return _canvas;
|
||||
|
||||
var tr = transform;
|
||||
while (tr && !_canvas)
|
||||
{
|
||||
if (tr.TryGetComponent(out _canvas)) return _canvas;
|
||||
tr = tr.parent;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Does this graphic allow masking.
|
||||
/// </summary>
|
||||
public bool maskable
|
||||
{
|
||||
get => m_Maskable;
|
||||
set
|
||||
{
|
||||
if (value == m_Maskable) return;
|
||||
m_Maskable = value;
|
||||
UpdateRendererMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -262,15 +283,6 @@ namespace Coffee.UIExtensions
|
||||
set => m_CustomViewSize = Mathf.Max(0.1f, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Time scale multiplier.
|
||||
/// </summary>
|
||||
public float timeScaleMultiplier
|
||||
{
|
||||
get => m_TimeScaleMultiplier;
|
||||
set => m_TimeScaleMultiplier = value;
|
||||
}
|
||||
|
||||
internal bool useMeshSharing => m_MeshSharing != MeshSharing.None;
|
||||
|
||||
internal bool isPrimary =>
|
||||
@@ -323,15 +335,15 @@ namespace Coffee.UIExtensions
|
||||
|
||||
public Vector3 parentScale { get; private set; }
|
||||
|
||||
public Vector3 canvasScale { get; private set; }
|
||||
private Vector3 canvasScale { get; set; }
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
_isScaleStored = false;
|
||||
ResetGroupId();
|
||||
UIParticleUpdater.Register(this);
|
||||
RegisterDirtyMaterialCallback(UpdateRendererMaterial);
|
||||
|
||||
//
|
||||
if (0 < particles.Count)
|
||||
{
|
||||
RefreshParticles(particles);
|
||||
@@ -341,7 +353,7 @@ namespace Coffee.UIExtensions
|
||||
RefreshParticles();
|
||||
}
|
||||
|
||||
base.OnEnable();
|
||||
UpdateRendererMaterial();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -358,9 +370,15 @@ namespace Coffee.UIExtensions
|
||||
_isScaleStored = false;
|
||||
UIParticleUpdater.Unregister(this);
|
||||
_renderers.ForEach(r => r.Reset());
|
||||
UnregisterDirtyMaterialCallback(UpdateRendererMaterial);
|
||||
_canvas = null;
|
||||
}
|
||||
|
||||
base.OnDisable();
|
||||
/// <summary>
|
||||
/// Called when the state of the parent Canvas is changed.
|
||||
/// </summary>
|
||||
protected override void OnCanvasHierarchyChanged()
|
||||
{
|
||||
_canvas = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -370,6 +388,14 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function is called when a direct or indirect parent of the transform of the GameObject has changed.
|
||||
/// </summary>
|
||||
protected override void OnTransformParentChanged()
|
||||
{
|
||||
_canvas = null;
|
||||
}
|
||||
|
||||
void ISerializationCallbackReceiver.OnBeforeSerialize()
|
||||
{
|
||||
}
|
||||
@@ -591,14 +617,12 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
var ps = particleSystems[i];
|
||||
if (!ps) continue;
|
||||
|
||||
var mainEmitter = ps.GetMainEmitter(particleSystems);
|
||||
GetRenderer(j++).Set(this, ps, false, mainEmitter);
|
||||
GetRenderer(j++).Set(this, ps, false);
|
||||
|
||||
// If the trail is enabled, set it additionally.
|
||||
if (ps.trails.enabled)
|
||||
{
|
||||
GetRenderer(j++).Set(this, ps, true, mainEmitter);
|
||||
GetRenderer(j++).Set(this, ps, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -664,17 +688,6 @@ namespace Coffee.UIExtensions
|
||||
: Random.Range(m_GroupId, m_GroupMaxId + 1);
|
||||
}
|
||||
|
||||
protected override void UpdateMaterial()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call to update the geometry of the Graphic onto the CanvasRenderer.
|
||||
/// </summary>
|
||||
protected override void UpdateGeometry()
|
||||
{
|
||||
}
|
||||
|
||||
private void UpdateRendererMaterial()
|
||||
{
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
@@ -750,7 +763,7 @@ namespace Coffee.UIExtensions
|
||||
_bakeCamera.useOcclusionCulling = false;
|
||||
|
||||
_bakeCamera.gameObject.SetActive(false);
|
||||
_bakeCamera.gameObject.hideFlags = UIParticleProjectSettings.globalHideFlags;
|
||||
_bakeCamera.gameObject.hideFlags = HideFlags.HideAndDontSave;
|
||||
|
||||
return _bakeCamera;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Coffee.UIParticleInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
@@ -7,7 +6,7 @@ using UnityEngine.Events;
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
[ExecuteAlways]
|
||||
public class UIParticleAttractor : MonoBehaviour, ISerializationCallbackReceiver
|
||||
public class UIParticleAttractor : MonoBehaviour
|
||||
{
|
||||
public enum Movement
|
||||
{
|
||||
@@ -23,12 +22,8 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
[HideInInspector]
|
||||
private ParticleSystem m_ParticleSystem;
|
||||
|
||||
[SerializeField]
|
||||
private List<ParticleSystem> m_ParticleSystems = new List<ParticleSystem>();
|
||||
|
||||
[Range(0.1f, 10f)]
|
||||
[SerializeField]
|
||||
private float m_DestinationRadius = 1;
|
||||
@@ -50,7 +45,7 @@ namespace Coffee.UIExtensions
|
||||
[SerializeField]
|
||||
private UnityEvent m_OnAttracted;
|
||||
|
||||
private List<UIParticle> _uiParticles = new List<UIParticle>();
|
||||
private UIParticle _uiParticle;
|
||||
|
||||
public float destinationRadius
|
||||
{
|
||||
@@ -89,46 +84,25 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The target ParticleSystems to attract. Use <see cref="AddParticleSystem"/> and
|
||||
/// <see cref="RemoveParticleSystem"/> to modify the list.
|
||||
/// The target ParticleSystem to attract.
|
||||
/// </summary>
|
||||
public IReadOnlyList<ParticleSystem> particleSystems => m_ParticleSystems;
|
||||
|
||||
public void AddParticleSystem(ParticleSystem ps)
|
||||
#if UNITY_EDITOR
|
||||
public new ParticleSystem particleSystem
|
||||
#else
|
||||
public ParticleSystem particleSystem
|
||||
#endif
|
||||
{
|
||||
if (m_ParticleSystems == null)
|
||||
get => m_ParticleSystem;
|
||||
set
|
||||
{
|
||||
m_ParticleSystems = new List<ParticleSystem>();
|
||||
m_ParticleSystem = value;
|
||||
ApplyParticleSystem();
|
||||
}
|
||||
|
||||
var i = m_ParticleSystems.IndexOf(ps);
|
||||
if (0 <= i) return; // Already added: skip
|
||||
|
||||
m_ParticleSystems.Add(ps);
|
||||
_uiParticles.Clear();
|
||||
}
|
||||
|
||||
public void RemoveParticleSystem(ParticleSystem ps)
|
||||
{
|
||||
if (m_ParticleSystems == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var i = m_ParticleSystems.IndexOf(ps);
|
||||
if (i < 0) return; // Not found. skip
|
||||
|
||||
m_ParticleSystems.RemoveAt(i);
|
||||
_uiParticles.Clear();
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
UpgradeIfNeeded();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
ApplyParticleSystem();
|
||||
UIParticleUpdater.Register(this);
|
||||
}
|
||||
|
||||
@@ -139,96 +113,85 @@ namespace Coffee.UIExtensions
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
_uiParticles = null;
|
||||
m_ParticleSystems = null;
|
||||
_uiParticle = null;
|
||||
m_ParticleSystem = null;
|
||||
}
|
||||
|
||||
internal void Attract()
|
||||
{
|
||||
// Collect UIParticle if needed (same size as m_ParticleSystems)
|
||||
CollectUIParticlesIfNeeded();
|
||||
if (m_ParticleSystem == null) return;
|
||||
|
||||
for (var particleIndex = 0; particleIndex < m_ParticleSystems.Count; particleIndex++)
|
||||
var count = m_ParticleSystem.particleCount;
|
||||
if (count == 0) return;
|
||||
|
||||
var particles = ParticleSystemExtensions.GetParticleArray(count);
|
||||
m_ParticleSystem.GetParticles(particles, count);
|
||||
|
||||
var dstPos = GetDestinationPosition();
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
var particleSystem = m_ParticleSystems[particleIndex];
|
||||
|
||||
// Skip: The ParticleSystem is not active
|
||||
if (particleSystem == null || !particleSystem.gameObject.activeInHierarchy) continue;
|
||||
|
||||
// Skip: No active particles
|
||||
var count = particleSystem.particleCount;
|
||||
if (count == 0) continue;
|
||||
|
||||
var particles = ParticleSystemExtensions.GetParticleArray(count);
|
||||
particleSystem.GetParticles(particles, count);
|
||||
|
||||
var uiParticle = _uiParticles[particleIndex];
|
||||
var dstPos = GetDestinationPosition(uiParticle, particleSystem);
|
||||
for (var i = 0; i < count; i++)
|
||||
// Attracted
|
||||
var p = particles[i];
|
||||
if (0f < p.remainingLifetime && Vector3.Distance(p.position, dstPos) < m_DestinationRadius)
|
||||
{
|
||||
// Attracted
|
||||
var p = particles[i];
|
||||
if (0f < p.remainingLifetime && Vector3.Distance(p.position, dstPos) < m_DestinationRadius)
|
||||
p.remainingLifetime = 0f;
|
||||
particles[i] = p;
|
||||
|
||||
if (m_OnAttracted != null)
|
||||
{
|
||||
p.remainingLifetime = 0f;
|
||||
particles[i] = p;
|
||||
|
||||
if (m_OnAttracted != null)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
m_OnAttracted.Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogException(e);
|
||||
}
|
||||
m_OnAttracted.Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogException(e);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// Calc attracting time
|
||||
var delayTime = p.startLifetime * m_DelayRate;
|
||||
var duration = p.startLifetime - delayTime;
|
||||
var time = Mathf.Max(0, p.startLifetime - p.remainingLifetime - delayTime);
|
||||
|
||||
// Delay
|
||||
if (time <= 0) continue;
|
||||
|
||||
// Attract
|
||||
p.position = GetAttractedPosition(p.position, dstPos, duration, time);
|
||||
p.velocity *= 0.5f;
|
||||
particles[i] = p;
|
||||
continue;
|
||||
}
|
||||
|
||||
particleSystem.SetParticles(particles, count);
|
||||
// Calc attracting time
|
||||
var delayTime = p.startLifetime * m_DelayRate;
|
||||
var duration = p.startLifetime - delayTime;
|
||||
var time = Mathf.Max(0, p.startLifetime - p.remainingLifetime - delayTime);
|
||||
|
||||
// Delay
|
||||
if (time <= 0) continue;
|
||||
|
||||
// Attract
|
||||
p.position = GetAttractedPosition(p.position, dstPos, duration, time);
|
||||
p.velocity *= 0.5f;
|
||||
particles[i] = p;
|
||||
}
|
||||
|
||||
m_ParticleSystem.SetParticles(particles, count);
|
||||
}
|
||||
|
||||
private Vector3 GetDestinationPosition(UIParticle uiParticle, ParticleSystem particleSystem)
|
||||
private Vector3 GetDestinationPosition()
|
||||
{
|
||||
var isUI = uiParticle && uiParticle.enabled;
|
||||
var psPos = particleSystem.transform.position;
|
||||
var isUI = _uiParticle && _uiParticle.enabled;
|
||||
var psPos = m_ParticleSystem.transform.position;
|
||||
var attractorPos = transform.position;
|
||||
var dstPos = attractorPos;
|
||||
var isLocalSpace = particleSystem.IsLocalSpace();
|
||||
var isLocalSpace = m_ParticleSystem.IsLocalSpace();
|
||||
|
||||
if (isLocalSpace)
|
||||
{
|
||||
dstPos = particleSystem.transform.InverseTransformPoint(dstPos);
|
||||
dstPos = m_ParticleSystem.transform.InverseTransformPoint(dstPos);
|
||||
}
|
||||
|
||||
if (isUI)
|
||||
{
|
||||
var inverseScale = uiParticle.parentScale.Inverse();
|
||||
var scale3d = uiParticle.scale3DForCalc;
|
||||
var inverseScale = _uiParticle.parentScale.Inverse();
|
||||
var scale3d = _uiParticle.scale3DForCalc;
|
||||
dstPos = dstPos.GetScaled(inverseScale, scale3d.Inverse());
|
||||
|
||||
// Relative mode
|
||||
if (uiParticle.positionMode == UIParticle.PositionMode.Relative)
|
||||
if (_uiParticle.positionMode == UIParticle.PositionMode.Relative)
|
||||
{
|
||||
var diff = uiParticle.transform.position - psPos;
|
||||
var diff = _uiParticle.transform.position - psPos;
|
||||
diff.Scale(scale3d - inverseScale);
|
||||
diff.Scale(scale3d.Inverse());
|
||||
dstPos += diff;
|
||||
@@ -274,59 +237,25 @@ namespace Coffee.UIExtensions
|
||||
return Vector3.MoveTowards(current, target, speed);
|
||||
}
|
||||
|
||||
private void CollectUIParticlesIfNeeded()
|
||||
private void ApplyParticleSystem()
|
||||
{
|
||||
if (m_ParticleSystems.Count == 0 || _uiParticles.Count != 0) return;
|
||||
|
||||
// Expand capacity
|
||||
if (_uiParticles.Capacity < m_ParticleSystems.Capacity)
|
||||
_uiParticle = null;
|
||||
if (m_ParticleSystem == null)
|
||||
{
|
||||
_uiParticles.Capacity = m_ParticleSystems.Capacity;
|
||||
}
|
||||
|
||||
// Find UIParticle that controls the ParticleSystem
|
||||
for (var i = 0; i < m_ParticleSystems.Count; i++)
|
||||
{
|
||||
var ps = m_ParticleSystems[i];
|
||||
if (ps == null)
|
||||
{
|
||||
_uiParticles.Add(null);
|
||||
continue;
|
||||
}
|
||||
|
||||
var uiParticle = ps.GetComponentInParent<UIParticle>(true);
|
||||
_uiParticles.Add(uiParticle.particles.Contains(ps) ? uiParticle : null);
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
private void OnValidate()
|
||||
{
|
||||
_uiParticles.Clear();
|
||||
}
|
||||
if (Application.isPlaying)
|
||||
#endif
|
||||
|
||||
void ISerializationCallbackReceiver.OnBeforeSerialize()
|
||||
{
|
||||
UpgradeIfNeeded();
|
||||
}
|
||||
|
||||
void ISerializationCallbackReceiver.OnAfterDeserialize()
|
||||
{
|
||||
}
|
||||
|
||||
private void UpgradeIfNeeded()
|
||||
{
|
||||
// Multiple ParticleSystems support: from 'm_ParticleSystem' to 'm_ParticleSystems'
|
||||
if (m_ParticleSystem != null)
|
||||
{
|
||||
if (!m_ParticleSystems.Contains(m_ParticleSystem))
|
||||
{
|
||||
m_ParticleSystems.Add(m_ParticleSystem);
|
||||
Debug.LogError("No particle system attached to particle attractor script", this);
|
||||
}
|
||||
|
||||
m_ParticleSystem = null;
|
||||
Debug.Log($"Upgraded!");
|
||||
return;
|
||||
}
|
||||
|
||||
_uiParticle = m_ParticleSystem.GetComponentInParent<UIParticle>(true);
|
||||
if (_uiParticle && !_uiParticle.particles.Contains(m_ParticleSystem))
|
||||
{
|
||||
_uiParticle = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3}
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -17,18 +17,6 @@ namespace Coffee.UIExtensions
|
||||
set => instance.m_EnableLinearToGamma = value;
|
||||
}
|
||||
|
||||
|
||||
[Header("Editor")]
|
||||
[Tooltip("Hide the automatically generated objects.\n" +
|
||||
" - UIParticleRenderer\n" +
|
||||
" - UIParticle BakingCamera")]
|
||||
[SerializeField]
|
||||
private bool m_HideGeneratedObjects = true;
|
||||
|
||||
public static HideFlags globalHideFlags => instance.m_HideGeneratedObjects
|
||||
? HideFlags.DontSave | HideFlags.NotEditable | HideFlags.HideInHierarchy | HideFlags.HideInInspector
|
||||
: HideFlags.DontSave | HideFlags.NotEditable;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[SettingsProvider]
|
||||
private static SettingsProvider CreateSettingsProvider()
|
||||
|
||||
@@ -5,7 +5,7 @@ MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 5f0675613942149309588d556e33d990, type: 3}
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#elif UNITY_2022_3_OR_NEWER
|
||||
#define PS_BAKE_API_V2
|
||||
#endif
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Coffee.UIParticleInternal;
|
||||
@@ -15,7 +16,6 @@ using UnityEngine.UI;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
[Icon("Packages/com.coffee.ui-particle/Icons/UIParticleIcon.png")]
|
||||
[ExecuteAlways]
|
||||
[RequireComponent(typeof(RectTransform))]
|
||||
[RequireComponent(typeof(CanvasRenderer))]
|
||||
@@ -41,7 +41,6 @@ namespace Coffee.UIExtensions
|
||||
private Vector2Int _prevScreenSize;
|
||||
private bool _preWarm;
|
||||
private ParticleSystemRenderer _renderer;
|
||||
private ParticleSystem _mainEmitter;
|
||||
|
||||
public override Texture mainTexture => _isTrail ? null : _particleSystem.GetTextureForSprite();
|
||||
|
||||
@@ -114,7 +113,6 @@ namespace Coffee.UIExtensions
|
||||
_parent = null;
|
||||
_particleSystem = null;
|
||||
_renderer = null;
|
||||
_mainEmitter = null;
|
||||
if (0 <= index)
|
||||
{
|
||||
_index = index;
|
||||
@@ -139,7 +137,6 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
base.OnEnable();
|
||||
|
||||
hideFlags = UIParticleProjectSettings.globalHideFlags;
|
||||
if (!s_CombineInstances[0].mesh)
|
||||
{
|
||||
s_CombineInstances[0].mesh = new Mesh
|
||||
@@ -164,7 +161,7 @@ namespace Coffee.UIExtensions
|
||||
// Create renderer object.
|
||||
var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer))
|
||||
{
|
||||
hideFlags = UIParticleProjectSettings.globalHideFlags,
|
||||
hideFlags = HideFlags.HideAndDontSave,
|
||||
layer = parent.gameObject.layer
|
||||
};
|
||||
|
||||
@@ -204,6 +201,7 @@ namespace Coffee.UIExtensions
|
||||
return modifiedMaterial;
|
||||
}
|
||||
|
||||
//
|
||||
var hash = new Hash128(
|
||||
modifiedMaterial ? (uint)modifiedMaterial.GetInstanceID() : 0,
|
||||
texture ? (uint)texture.GetInstanceID() : 0,
|
||||
@@ -226,7 +224,7 @@ namespace Coffee.UIExtensions
|
||||
return _modifiedMaterial;
|
||||
}
|
||||
|
||||
public void Set(UIParticle parent, ParticleSystem ps, bool isTrail, ParticleSystem mainEmitter)
|
||||
public void Set(UIParticle parent, ParticleSystem ps, bool isTrail)
|
||||
{
|
||||
_parent = parent;
|
||||
maskable = parent.maskable;
|
||||
@@ -249,7 +247,10 @@ namespace Coffee.UIExtensions
|
||||
|
||||
ps.TryGetComponent(out _renderer);
|
||||
_renderer.enabled = false;
|
||||
|
||||
//_emitter = emitter;
|
||||
_isTrail = isTrail;
|
||||
|
||||
_renderer.GetSharedMaterials(s_Materials);
|
||||
material = s_Materials[isTrail ? 1 : 0];
|
||||
s_Materials.Clear();
|
||||
@@ -266,7 +267,6 @@ namespace Coffee.UIExtensions
|
||||
_prevScreenSize = new Vector2Int(Screen.width, Screen.height);
|
||||
_prevCanvasScale = canvas ? canvas.scaleFactor : 1f;
|
||||
_delay = true;
|
||||
_mainEmitter = mainEmitter;
|
||||
|
||||
canvasRenderer.SetTexture(null);
|
||||
|
||||
@@ -304,7 +304,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
// Simulate particles.
|
||||
Profiler.BeginSample("[UIParticle] Bake Mesh > Simulate Particles");
|
||||
if (!_isTrail && _parent.canSimulate && !_mainEmitter)
|
||||
if (!_isTrail && _parent.canSimulate)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
@@ -422,16 +422,17 @@ namespace Coffee.UIExtensions
|
||||
workerMesh.LinearToGamma();
|
||||
}
|
||||
|
||||
var components = InternalListPool<Component>.Rent();
|
||||
var components = ListPool<Component>.Rent();
|
||||
GetComponents(typeof(IMeshModifier), components);
|
||||
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
for (var i = 0; i < components.Count; i++)
|
||||
{
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
((IMeshModifier)components[i]).ModifyMesh(workerMesh);
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
}
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
|
||||
InternalListPool<Component>.Return(ref components);
|
||||
ListPool<Component>.Return(ref components);
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
@@ -443,7 +444,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
// Get grouped renderers.
|
||||
Profiler.BeginSample("[UIParticleRenderer] Set Mesh");
|
||||
var renderers = InternalListPool<UIParticleRenderer>.Rent();
|
||||
var renderers = ListPool<UIParticleRenderer>.Rent();
|
||||
if (_parent.useMeshSharing)
|
||||
{
|
||||
UIParticleUpdater.GetGroupedRenderers(_parent.groupId, _index, renderers);
|
||||
@@ -460,7 +461,7 @@ namespace Coffee.UIExtensions
|
||||
r.canvasRenderer.SetMaterial(materialForRendering, 0);
|
||||
}
|
||||
|
||||
InternalListPool<UIParticleRenderer>.Return(ref renderers);
|
||||
ListPool<UIParticleRenderer>.Return(ref renderers);
|
||||
|
||||
if (_parent.canRender)
|
||||
{
|
||||
@@ -543,30 +544,6 @@ namespace Coffee.UIExtensions
|
||||
return Matrix4x4.Translate(psPos)
|
||||
* Matrix4x4.Scale(scale);
|
||||
case ParticleSystemSimulationSpace.World:
|
||||
if (_isTrail)
|
||||
{
|
||||
return Matrix4x4.Translate(psPos)
|
||||
* Matrix4x4.Scale(scale)
|
||||
* Matrix4x4.Translate(-psPos);
|
||||
}
|
||||
|
||||
if (_mainEmitter)
|
||||
{
|
||||
if (_mainEmitter.IsLocalSpace())
|
||||
{
|
||||
return Matrix4x4.Translate(psPos)
|
||||
* Matrix4x4.Scale(scale)
|
||||
* Matrix4x4.Translate(-psPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
psPos = _particleSystem.transform.position - _mainEmitter.transform.position;
|
||||
return Matrix4x4.Translate(psPos)
|
||||
* Matrix4x4.Scale(scale)
|
||||
* Matrix4x4.Translate(-psPos);
|
||||
}
|
||||
}
|
||||
|
||||
return Matrix4x4.Scale(scale);
|
||||
case ParticleSystemSimulationSpace.Custom:
|
||||
return Matrix4x4.Translate(_particleSystem.main.customSimulationSpace.position.GetScaled(scale))
|
||||
@@ -629,7 +606,6 @@ namespace Coffee.UIExtensions
|
||||
: main.useUnscaledTime
|
||||
? Time.unscaledDeltaTime
|
||||
: Time.deltaTime;
|
||||
deltaTime *= _parent.timeScaleMultiplier;
|
||||
|
||||
// Pre-warm:
|
||||
if (0 < deltaTime && _preWarm)
|
||||
|
||||
@@ -40,26 +40,13 @@ namespace Coffee.UIExtensions
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[InitializeOnLoadMethod]
|
||||
private static void InitializeOnLoad()
|
||||
{
|
||||
UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
|
||||
|
||||
EditorApplication.playModeStateChanged += state =>
|
||||
{
|
||||
UIExtraCallbacks.onAfterCanvasRebuild -= Refresh;
|
||||
if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
|
||||
{
|
||||
UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
|
||||
}
|
||||
};
|
||||
}
|
||||
#else
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||
#endif
|
||||
private static void InitializeOnLoad()
|
||||
{
|
||||
UIExtraCallbacks.onAfterCanvasRebuild += Refresh;
|
||||
}
|
||||
#endif
|
||||
|
||||
private static void Refresh()
|
||||
{
|
||||
|
||||
@@ -171,32 +171,5 @@ namespace Coffee.UIParticleInternal
|
||||
action.Invoke(p);
|
||||
}
|
||||
}
|
||||
|
||||
public static ParticleSystem GetMainEmitter(this ParticleSystem self, List<ParticleSystem> list)
|
||||
{
|
||||
if (!self || list == null || list.Count == 0) return null;
|
||||
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
var parent = list[i];
|
||||
if (parent != self && IsSubEmitterOf(self, parent)) return parent;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static bool IsSubEmitterOf(this ParticleSystem self, ParticleSystem parent)
|
||||
{
|
||||
if (!self || !parent) return false;
|
||||
|
||||
var subEmitters = parent.subEmitters;
|
||||
var count = subEmitters.subEmittersCount;
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
if (subEmitters.GetSubEmitterSystem(i) == self) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using Coffee.UIParticleInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityEngine.UI;
|
||||
@@ -52,7 +51,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
|
||||
public void EnableAnimations(bool flag)
|
||||
{
|
||||
foreach (var animator in Misc.FindObjectsOfType<Animator>())
|
||||
foreach (var animator in FindObjectsOfType<Animator>())
|
||||
{
|
||||
animator.enabled = flag;
|
||||
}
|
||||
@@ -80,7 +79,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
|
||||
public void UIParticle_Scale(float scale)
|
||||
{
|
||||
foreach (var uip in Misc.FindObjectsOfType<UIParticle>())
|
||||
foreach (var uip in FindObjectsOfType<UIParticle>())
|
||||
{
|
||||
uip.scale = scale;
|
||||
}
|
||||
@@ -88,7 +87,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
|
||||
public void ParticleSystem_WorldSpaseSimulation(bool flag)
|
||||
{
|
||||
foreach (var p in Misc.FindObjectsOfType<ParticleSystem>())
|
||||
foreach (var p in FindObjectsOfType<ParticleSystem>())
|
||||
{
|
||||
var main = p.main;
|
||||
main.simulationSpace = flag
|
||||
@@ -124,7 +123,7 @@ namespace Coffee.UIExtensions.Demo
|
||||
|
||||
public void ParticleSystem_SetScale(float scale)
|
||||
{
|
||||
foreach (var ps in Misc.FindObjectsOfType<ParticleSystem>())
|
||||
foreach (var ps in FindObjectsOfType<ParticleSystem>())
|
||||
{
|
||||
ps.transform.localScale = new Vector3(scale, scale, scale);
|
||||
}
|
||||
|
||||
@@ -42,12 +42,12 @@ TextureImporter:
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
||||
@@ -27,7 +27,7 @@ TextureImporter:
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 4
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
@@ -42,12 +42,12 @@ TextureImporter:
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
||||
@@ -42,12 +42,12 @@ TextureImporter:
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 0
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
||||
@@ -27,7 +27,7 @@ TextureImporter:
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 4
|
||||
textureFormat: -1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
@@ -42,12 +42,12 @@ TextureImporter:
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 0
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
|
||||
@@ -40,10 +40,7 @@
|
||||
Lighting Off
|
||||
ZWrite Off
|
||||
ZTest [unity_GUIZTestMode]
|
||||
Fog
|
||||
{
|
||||
Mode Off
|
||||
}
|
||||
Fog { Mode Off }
|
||||
Blend One One
|
||||
|
||||
ColorMask [_ColorMask]
|
||||
@@ -64,21 +61,21 @@
|
||||
|
||||
struct appdata_t
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float4 color : COLOR;
|
||||
float4 vertex : POSITION;
|
||||
float4 color : COLOR;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f
|
||||
{
|
||||
float4 vertex : SV_POSITION;
|
||||
fixed4 color : COLOR;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
float4 worldPosition : TEXCOORD1;
|
||||
float4 vertex : SV_POSITION;
|
||||
fixed4 color : COLOR;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
float4 worldPosition : TEXCOORD1;
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
|
||||
fixed4 _Color;
|
||||
sampler2D _MainTex;
|
||||
float4 _MainTex_ST;
|
||||
@@ -117,4 +114,4 @@
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"name": "com.coffee.ui-particle",
|
||||
"displayName": "UI Particle",
|
||||
"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
|
||||
"version": "4.11.2",
|
||||
"version": "5.0.0-preview.4",
|
||||
"unity": "2018.2",
|
||||
"license": "MIT",
|
||||
"repository": {
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
{
|
||||
"MonoBehaviour": {
|
||||
"m_Enabled": true,
|
||||
"m_EditorHideFlags": 0,
|
||||
"m_Name": "",
|
||||
"m_EditorClassIdentifier": "",
|
||||
"m_OutputDllPaths": [
|
||||
"Packages/com.coffee.ui-particle/Runtime/Coffee.UIParticle.R.dll"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -124,7 +124,7 @@ PlayerSettings:
|
||||
bundleVersion: 1.0
|
||||
preloadedAssets:
|
||||
- {fileID: 11400000, guid: 86087a0847f384b538391745dad4565c, type: 2}
|
||||
- {fileID: 11400000, guid: 4b9df7b8a4193489299b8f477348ae0c, type: 2}
|
||||
- {fileID: 11400000, guid: be3e05903ef7041d39b3ef8ecdd47f08, type: 2}
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
m_HolographicPauseOnTrackingLoss: 1
|
||||
@@ -520,7 +520,7 @@ PlayerSettings:
|
||||
webGLTemplate: APPLICATION:Default
|
||||
webGLAnalyzeBuildSize: 0
|
||||
webGLUseEmbeddedResources: 0
|
||||
webGLCompressionFormat: 2
|
||||
webGLCompressionFormat: 1
|
||||
webGLLinkerTarget: 0
|
||||
webGLThreadsSupport: 0
|
||||
scriptingDefineSymbols:
|
||||
|
||||
Reference in New Issue
Block a user