Commit Graph

  • 87bdefce2b fix #37; When moving the transform in world simulation mode, particles don't behave as expected mob-sakai 2019-02-06 20:50:28 +09:00
  • 59fc95f1ea Update demo mob-sakai 2019-01-17 22:10:07 +09:00
  • af2e3fe962 update change log 2.0.0 mob-sakai 2019-01-17 21:45:00 +09:00
  • ab59f6e88d Fix readme mob-sakai 2019-01-17 21:42:14 +09:00
  • 24d205e010 Update readme: how to install with UPM mob-sakai 2019-01-17 20:48:30 +09:00
  • 582ac79437 Add demo package mob-sakai 2019-01-17 20:35:47 +09:00
  • ce89933cac Update release protocol mob-sakai 2019-01-17 20:32:12 +09:00
  • 4e5e89320d Add Documents mob-sakai 2019-01-17 20:17:53 +09:00
  • d6886793df Delete documetns mob-sakai 2019-01-17 20:16:05 +09:00
  • 3fbd96e7c7 Move shaders mob-sakai 2019-01-17 20:36:47 +09:00
  • 34e7be8d63 Add asmdef files mob-sakai 2019-01-17 20:57:55 +09:00
  • ad029f6537 Move scripts mob-sakai 2019-01-17 20:15:40 +09:00
  • 9f53decd10 Move demo mob-sakai 2019-01-13 13:19:55 +09:00
  • 95202546bb Fix error mob-sakai 2019-01-15 21:59:27 +09:00
  • 566b479a37 fix #34; With 'Screen Space - Camera' render mode, sorting is incorrect mob-sakai 2019-01-15 21:58:12 +09:00
  • 9fe4cc7624 fix #35; On prefab edit mode, unnecessary UIParticleOverlayCamera is generated in the scene mob-sakai 2019-01-15 15:49:39 +09:00
  • de3c3853a8 fix #31; Particle not showing on Android, while on editor it works mob-sakai 2018-12-29 20:51:04 +09:00
  • 1c88502b2b close #29; Use shared material during play mode mob-sakai 2018-12-29 19:38:53 +09:00
  • 3ca5e225ce Fix shader mob-sakai 2018-12-22 22:46:44 +09:00
  • 0fbc369af2 fix #27; OnSceneGUI has errors in Unity 2018.2 mob-sakai 2018-12-22 22:46:29 +09:00
  • 7c114bb6fb fix #26; Demo scene crashes in Unity 2018.2 mob-sakai 2018-12-22 22:39:48 +09:00
  • 6cd1537c85 Add comment mob-sakai 2018-12-21 20:50:08 +09:00
  • ed7bb646b6 fix #21; UIParticle.Scale does not affect the gizmo of shape module mob-sakai 2018-12-21 20:48:25 +09:00
  • 96cc16d6d1 Update demo mob-sakai 2018-12-19 22:09:51 +09:00
  • e6e227c7e8 fix #23; In overlay, particle size is too small mob-sakai 2018-12-19 22:09:21 +09:00
  • 79217d0100 fix #20; RectMask2D doesn't work on WebGL mob-sakai 2018-12-13 10:57:45 +09:00
  • bd058b29e1 Update demo mob-sakai 2018-12-12 22:29:07 +09:00
  • 56d949e028 close #18; New scaling system mob-sakai 2018-12-12 21:56:38 +09:00
  • e3af854366 fix #17; Rect mask 2D doesn't work mob-sakai 2018-12-12 21:41:11 +09:00
  • f03f1fcc38 fix #16; Using prefab view will cause a lot of errors mob-sakai 2018-12-11 16:23:41 +09:00
  • cba73e5e08 fix #15; Canvas.scaleFactor not take into account mob-sakai 2018-12-10 21:19:29 +09:00
  • 60ab2b5c3f Update demo mob-sakai 2018-11-28 20:59:25 +09:00
  • 4397ff5a44 Refactor mob-sakai 2018-11-28 20:55:42 +09:00
  • 4ca676ccea fix #12; Raycast blocking is unnecessary mob-sakai 2018-11-28 20:55:21 +09:00
  • 820432b0db close #11; Easy setup in editor mob-sakai 2018-11-28 19:55:56 +09:00
  • dfc173ad91 Refactor mob-sakai 2018-11-28 16:36:16 +09:00
  • dfe10370bc Update demo mob-sakai 2018-11-28 14:19:48 +09:00
  • 3d03afd120 Add ignore parent option mob-sakai 2018-11-28 14:19:33 +09:00
  • 61212545c7 close #10; Add a scale property independent of transform mob-sakai 2018-11-21 23:00:55 +09:00
  • b6f23013f8 Add try-catch mob-sakai 2018-07-13 14:47:30 +09:00
  • 1f85fc6d98 Update demo mob-sakai 2018-07-13 13:21:32 +09:00
  • d6a6283721 close #5; Supports sprites mob-sakai 2018-07-13 12:56:50 +09:00
  • 7103ec3779 close #4; Use Canvas.willRenderCanvases event instead of Update() mob-sakai 2018-07-13 12:52:11 +09:00
  • db00300625 Fix directory name mob-sakai 2018-06-22 19:48:14 +09:00