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# [4.8.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.7.2...v4.8.0) (2024-06-27) ### Bug Fixes * generated baking-camera object remains in the prefab or scene (again) ([de35cba](de35cba34c)) * SetParticleSystemInstance/Prefab APIs destroy generated objects ([ae3f3a8](ae3f3a8e62)) ### Features * add 'custom view' option. ([a703c29](a703c2921c)) * remove overlay window (editor) ([8358170](835817049f)) * restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again) ([88a970d](88a970d93a)) * the rendering order list in inspector is now more compact ([be90172](be901724e0))
33 lines
855 B
JSON
33 lines
855 B
JSON
{
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
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"version": "4.8.0",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "https://github.com/mob-sakai/ParticleEffectForUGUI.git"
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},
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"author": {
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"name": "mob-sakai",
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"email": "sakai861104@gmail.com",
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"url": "https://github.com/mob-sakai"
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},
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"dependencies": {
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"com.unity.ugui": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0"
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},
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"keywords": [
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"ui",
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"particle"
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],
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"samples": [
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{
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"displayName": "Demo",
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"description": "UI Particle Demo",
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"path": "Samples~/Demo"
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}
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]
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}
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