diff --git a/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html b/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html index b0f8819..1a2cfa0 100644 --- a/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html +++ b/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html @@ -2846,7 +2846,7 @@
source Task<TSource>source System.Threading.Tasks.Task<TSource>Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken).
public static UniTask WaitForSeconds(int duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
+ duration System.Int32ignoreTimeScale System.BooleandelayTiming PlayerLoopTimingcancellationToken System.Threading.CancellationTokenpublic static UniTask WaitForSeconds(float duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
+ duration System.SingleignoreTimeScale System.BooleandelayTiming PlayerLoopTimingcancellationToken System.Threading.CancellationTokenConvert Task -> UniTask.
Convert Task[T] -> UniTask[T].
Convert Task -> UniTask.
task Tasktask System.Threading.Tasks.TaskuseCurrentSynchronizationContext System.BooleanConvert Task[T] -> UniTask[T].
task Task<T>task System.Threading.Tasks.Task<T>useCurrentSynchronizationContext System.Booleantask UniTask<Task>task UniTask<System.Threading.Tasks.Task>task UniTask<Task>task UniTask<System.Threading.Tasks.Task>continueOnCapturedContext System.Booleantask Task<UniTask>task System.Threading.Tasks.Task<UniTask>task Task<UniTask>task System.Threading.Tasks.Task<UniTask>continueOnCapturedContext System.Booleantask UniTask<Task<T>>task UniTask<System.Threading.Tasks.Task<T>>task UniTask<Task<T>>task UniTask<System.Threading.Tasks.Task<T>>continueOnCapturedContext System.Booleantask Task<UniTask<T>>task System.Threading.Tasks.Task<UniTask<T>>task Task<UniTask<T>>task System.Threading.Tasks.Task<UniTask<T>>continueOnCapturedContext System.Boolean