mirror of
https://github.com/Cysharp/UniTask.git
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TriggerEvent becomes linkedlist
This commit is contained in:
637
src/UniTask.NetCoreTests/TriggerEventTest.cs
Normal file
637
src/UniTask.NetCoreTests/TriggerEventTest.cs
Normal file
@@ -0,0 +1,637 @@
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using Cysharp.Threading.Tasks;
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using FluentAssertions;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Channels;
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using Cysharp.Threading.Tasks.Linq;
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using System.Threading.Tasks;
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using Xunit;
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namespace NetCoreTests
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{
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public class TriggerEventTest
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{
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[Fact]
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public void SimpleAdd()
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{
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var ev = new TriggerEvent<int>();
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// do nothing
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ev.SetResult(0);
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ev.SetError(null);
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ev.SetCompleted();
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ev.SetCanceled(default);
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{
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var one = new TestEvent(1);
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ev.Add(one);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.SetCompleted();
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one.CompletedCalled.Count.Should().Be(1);
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// do nothing
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ev.SetResult(0);
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ev.SetError(null);
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ev.SetCompleted();
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ev.SetCanceled(default);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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one.CompletedCalled.Count.Should().Be(1);
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}
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// after removed, onemore
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{
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var one = new TestEvent(1);
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ev.Add(one);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.SetCompleted();
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one.CompletedCalled.Count.Should().Be(1);
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// do nothing
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ev.SetResult(0);
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ev.SetError(null);
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ev.SetCompleted();
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ev.SetCanceled(default);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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one.CompletedCalled.Count.Should().Be(1);
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}
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}
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[Fact]
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public void AddFour()
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{
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var ev = new TriggerEvent<int>();
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// do nothing
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ev.SetResult(0);
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ev.SetError(null);
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ev.SetCompleted();
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ev.SetCanceled(default);
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{
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var one = new TestEvent(1);
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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var four = new TestEvent(4);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.Add(four);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.SetCompleted();
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one.CompletedCalled.Count.Should().Be(1);
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two.CompletedCalled.Count.Should().Be(1);
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three.CompletedCalled.Count.Should().Be(1);
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// do nothing
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ev.SetResult(0);
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ev.SetError(null);
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ev.SetCompleted();
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ev.SetCanceled(default);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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one.CompletedCalled.Count.Should().Be(1);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.CompletedCalled.Count.Should().Be(1);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.CompletedCalled.Count.Should().Be(1);
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}
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// after removed, onemore.
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{
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var one = new TestEvent(1);
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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var four = new TestEvent(4);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.Add(four);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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ev.Add(four);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.SetCompleted();
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one.CompletedCalled.Count.Should().Be(1);
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two.CompletedCalled.Count.Should().Be(1);
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three.CompletedCalled.Count.Should().Be(1);
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// do nothing
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ev.SetResult(0);
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ev.SetError(null);
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ev.SetCompleted();
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ev.SetCanceled(default);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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one.CompletedCalled.Count.Should().Be(1);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.CompletedCalled.Count.Should().Be(1);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.CompletedCalled.Count.Should().Be(1);
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}
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}
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[Fact]
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public void OneRemove()
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{
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var ev = new TriggerEvent<int>();
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{
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var one = new TestEvent(1);
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.Remove(one);
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ev.SetResult(40);
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ev.SetResult(50);
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ev.SetResult(60);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
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}
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}
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[Fact]
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public void TwoRemove()
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{
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var ev = new TriggerEvent<int>();
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{
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var one = new TestEvent(1);
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.Remove(two);
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ev.SetResult(40);
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ev.SetResult(50);
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ev.SetResult(60);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
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}
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}
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[Fact]
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public void ThreeRemove()
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{
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var ev = new TriggerEvent<int>();
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{
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var one = new TestEvent(1);
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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ev.Remove(three);
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ev.SetResult(40);
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ev.SetResult(50);
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ev.SetResult(60);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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}
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[Fact]
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public void RemoveSelf()
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{
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new RemoveMe().Run1();
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new RemoveMe().Run2();
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new RemoveMe().Run3();
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}
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[Fact]
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public void RemoveNextInIterating()
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{
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new RemoveNext().Run1();
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new RemoveNext().Run2();
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new RemoveNext().Run3();
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}
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[Fact]
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public void RemoveNextNextTest()
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{
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new RemoveNextNext().Run1();
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new RemoveNextNext().Run2();
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}
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[Fact]
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public void AddTest()
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{
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new AddMe().Run1();
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new AddMe().Run2();
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}
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public class RemoveMe
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{
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TriggerEvent<int> ev;
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public void Run1()
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{
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TestEvent one = default;
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one = new TestEvent(1, () => ev.Remove(one));
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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public void Run2()
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{
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TestEvent one = default;
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one = new TestEvent(1, () => ev.Remove(one));
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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ev.Add(two);
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ev.Add(one); // add second.
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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public void Run3()
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{
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TestEvent one = default;
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one = new TestEvent(1, () => ev.Remove(one));
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var two = new TestEvent(2);
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var three = new TestEvent(3);
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ev.Add(two);
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ev.Add(three);
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ev.Add(one); // add thired.
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10);
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two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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}
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public class RemoveNext
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{
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TriggerEvent<int> ev;
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public void Run1()
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{
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TestEvent one = default;
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TestEvent two = default;
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TestEvent three = default;
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one = new TestEvent(1, () => ev.Remove(two));
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two = new TestEvent(2);
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three = new TestEvent(3);
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ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Count.Should().Be(0);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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public void Run2()
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{
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TestEvent one = default;
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TestEvent two = default;
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TestEvent three = default;
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one = new TestEvent(1, () => ev.Remove(two));
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two = new TestEvent(2);
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three = new TestEvent(3);
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ev.Add(two);
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ev.Add(one); // add second
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ev.Add(three);
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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public void Run3()
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{
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TestEvent one = default;
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TestEvent two = default;
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TestEvent three = default;
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one = new TestEvent(1, () => ev.Remove(two));
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two = new TestEvent(2);
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three = new TestEvent(3);
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ev.Add(two);
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ev.Add(three);
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ev.Add(one); // add thired.
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ev.SetResult(10);
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ev.SetResult(20);
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ev.SetResult(30);
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one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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two.NextCalled.Should().BeEquivalentTo(10);
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three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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}
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public class RemoveNextNext
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{
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TriggerEvent<int> ev;
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public void Run1()
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{
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TestEvent one = default;
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TestEvent two = default;
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||||
TestEvent three = default;
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TestEvent four = default;
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one = new TestEvent(1, () => { ev.Remove(two); ev.Remove(three); });
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two = new TestEvent(2);
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three = new TestEvent(3);
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four = new TestEvent(4);
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||||
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ev.Add(one);
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||||
ev.Add(two);
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||||
ev.Add(three);
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||||
ev.Add(four);
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||||
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||||
ev.SetResult(10);
|
||||
ev.SetResult(20);
|
||||
ev.SetResult(30);
|
||||
|
||||
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
|
||||
two.NextCalled.Count.Should().Be(0);
|
||||
three.NextCalled.Count.Should().Be(0);
|
||||
four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
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}
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||||
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||||
public void Run2()
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||||
{
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TestEvent one = default;
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TestEvent two = default;
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TestEvent three = default;
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TestEvent four = default;
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one = new TestEvent(1, () => { ev.Remove(one); ev.Remove(two); ev.Remove(three); });
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two = new TestEvent(2);
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three = new TestEvent(3);
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four = new TestEvent(4);
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||||
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||||
ev.Add(one);
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ev.Add(two);
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ev.Add(three);
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||||
ev.Add(four);
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||||
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||||
ev.SetResult(10);
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||||
ev.SetResult(20);
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||||
ev.SetResult(30);
|
||||
|
||||
one.NextCalled.Should().BeEquivalentTo(10);
|
||||
two.NextCalled.Count.Should().Be(0);
|
||||
three.NextCalled.Count.Should().Be(0);
|
||||
four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class AddMe
|
||||
{
|
||||
TriggerEvent<int> ev;
|
||||
|
||||
public void Run1()
|
||||
{
|
||||
TestEvent one = default;
|
||||
TestEvent two = default;
|
||||
TestEvent three = default;
|
||||
TestEvent four = default;
|
||||
|
||||
one = new TestEvent(1, () =>
|
||||
{
|
||||
if (two == null)
|
||||
{
|
||||
ev.Add(two = new TestEvent(2));
|
||||
}
|
||||
else if (three == null)
|
||||
{
|
||||
ev.Add(three = new TestEvent(3));
|
||||
}
|
||||
else if (four == null)
|
||||
{
|
||||
ev.Add(four = new TestEvent(4));
|
||||
}
|
||||
});
|
||||
|
||||
ev.Add(one);
|
||||
|
||||
ev.SetResult(10);
|
||||
ev.SetResult(20);
|
||||
ev.SetResult(30);
|
||||
ev.SetResult(40);
|
||||
|
||||
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40);
|
||||
two.NextCalled.Should().BeEquivalentTo(20, 30, 40);
|
||||
three.NextCalled.Should().BeEquivalentTo(30, 40);
|
||||
four.NextCalled.Should().BeEquivalentTo(40);
|
||||
}
|
||||
|
||||
public void Run2()
|
||||
{
|
||||
TestEvent one = default;
|
||||
TestEvent two = default;
|
||||
TestEvent three = default;
|
||||
TestEvent four = default;
|
||||
|
||||
one = new TestEvent(1, () =>
|
||||
{
|
||||
if (two == null)
|
||||
{
|
||||
ev.Add(two = new TestEvent(2, () =>
|
||||
{
|
||||
if (three == null)
|
||||
{
|
||||
ev.Add(three = new TestEvent(3, () =>
|
||||
{
|
||||
if (four == null)
|
||||
{
|
||||
ev.Add(four = new TestEvent(4));
|
||||
}
|
||||
}));
|
||||
}
|
||||
}));
|
||||
}
|
||||
});
|
||||
|
||||
ev.Add(one);
|
||||
|
||||
ev.SetResult(10);
|
||||
ev.SetResult(20);
|
||||
ev.SetResult(30);
|
||||
ev.SetResult(40);
|
||||
|
||||
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40);
|
||||
two.NextCalled.Should().BeEquivalentTo(20, 30, 40);
|
||||
three.NextCalled.Should().BeEquivalentTo(30, 40);
|
||||
four.NextCalled.Should().BeEquivalentTo(40);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class TestEvent : ITriggerHandler<int>
|
||||
{
|
||||
public readonly int Id;
|
||||
readonly Action iteratingEvent;
|
||||
|
||||
public TestEvent(int id)
|
||||
{
|
||||
this.Id = id;
|
||||
}
|
||||
|
||||
public TestEvent(int id, Action iteratingEvent)
|
||||
{
|
||||
this.Id = id;
|
||||
this.iteratingEvent = iteratingEvent;
|
||||
}
|
||||
|
||||
public List<int> NextCalled = new List<int>();
|
||||
public List<Exception> ErrorCalled = new List<Exception>();
|
||||
public List<object> CompletedCalled = new List<object>();
|
||||
public List<CancellationToken> CancelCalled = new List<CancellationToken>();
|
||||
|
||||
public ITriggerHandler<int> Prev { get; set; }
|
||||
public ITriggerHandler<int> Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
CancelCalled.Add(cancellationToken);
|
||||
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
CompletedCalled.Add(new object());
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
ErrorCalled.Add(ex);
|
||||
}
|
||||
|
||||
public void OnNext(int value)
|
||||
{
|
||||
NextCalled.Add(value);
|
||||
iteratingEvent?.Invoke();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Id.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user