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@@ -152,7 +152,7 @@
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopHelper.html#Cysharp_Threading_Tasks_PlayerLoopHelper_Initialize_PlayerLoopSystem__">Initialize(ref PlayerLoopSystem)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopHelper.html#Cysharp_Threading_Tasks_PlayerLoopHelper_Initialize_PlayerLoopSystem__Cysharp_Threading_Tasks_InjectPlayerLoopTimings_">Initialize(ref PlayerLoopSystem, InjectPlayerLoopTimings)</a>
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<td class="markdown level1 summary"></td>
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@@ -238,7 +238,7 @@
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<section>
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<h5 class="propertyValue">Property Value</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="xref">System.Threading.SynchronizationContext</span></dt>
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<dt><span class="xref">SynchronizationContext</span></dt>
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<dd></dd>
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</dl>
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</section>
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@@ -319,12 +319,12 @@
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_PlayerLoopHelper_Initialize_" data-uid="Cysharp.Threading.Tasks.PlayerLoopHelper.Initialize*"></a>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopHelper_Initialize_PlayerLoopSystem__" data-uid="Cysharp.Threading.Tasks.PlayerLoopHelper.Initialize(PlayerLoopSystem@)">Initialize(ref PlayerLoopSystem)</h4>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopHelper_Initialize_PlayerLoopSystem__Cysharp_Threading_Tasks_InjectPlayerLoopTimings_" data-uid="Cysharp.Threading.Tasks.PlayerLoopHelper.Initialize(PlayerLoopSystem@,Cysharp.Threading.Tasks.InjectPlayerLoopTimings)">Initialize(ref PlayerLoopSystem, InjectPlayerLoopTimings)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static void Initialize(ref PlayerLoopSystem playerLoop)</code></pre>
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<pre><code class="lang-csharp hljs">public static void Initialize(ref PlayerLoopSystem playerLoop, InjectPlayerLoopTimings injectTimings = InjectPlayerLoopTimings.All | InjectPlayerLoopTimings.Standard | InjectPlayerLoopTimings.Minimum | InjectPlayerLoopTimings.Initialization | InjectPlayerLoopTimings.LastInitialization | InjectPlayerLoopTimings.EarlyUpdate | InjectPlayerLoopTimings.LastEarlyUpdate | InjectPlayerLoopTimings.FixedUpdate | InjectPlayerLoopTimings.LastFixedUpdate | InjectPlayerLoopTimings.PreUpdate | InjectPlayerLoopTimings.LastPreUpdate | InjectPlayerLoopTimings.Update | InjectPlayerLoopTimings.LastUpdate | InjectPlayerLoopTimings.PreLateUpdate | InjectPlayerLoopTimings.LastPreLateUpdate | InjectPlayerLoopTimings.PostLateUpdate | InjectPlayerLoopTimings.LastPostLateUpdate)</code></pre>
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</div>
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<section>
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@@ -332,6 +332,8 @@
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>playerLoop</code></span> <span class="xref">PlayerLoopSystem</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>injectTimings</code></span> <a class="xref" href="Cysharp.Threading.Tasks.InjectPlayerLoopTimings.html">InjectPlayerLoopTimings</a></dt>
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<dd></dd>
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</dl>
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</section>
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