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Revert change for ContinuationQueue.RunCore
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@@ -171,8 +171,8 @@ namespace Cysharp.Threading.Tasks.Internal
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for (int i = 0; i < actionListCount; i++)
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{
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ref var action = ref actionList[i];//Reduce array bounds check
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var action = actionList[i];//Reduce array bounds check
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actionList[i] = null;
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try
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{
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action();
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@@ -181,7 +181,6 @@ namespace Cysharp.Threading.Tasks.Internal
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{
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UnityEngine.Debug.LogException(ex);
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}
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action = null;
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}
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{
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