complete infrastructure

This commit is contained in:
Yoshifumi Kawai
2020-04-18 05:07:59 +09:00
parent 232e2eb1f2
commit 2ccaf0a03b
20 changed files with 2325 additions and 105 deletions

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@@ -0,0 +1,53 @@
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;
namespace UniRx.Async.Internal
{
internal interface IPromisePoolItem
{
void Reset();
}
internal class PromisePool<T>
where T : class, IPromisePoolItem
{
int count = 0;
readonly ConcurrentQueue<T> queue = new ConcurrentQueue<T>();
readonly int maxSize;
public PromisePool(int maxSize = 256)
{
this.maxSize = maxSize;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T TryRent()
{
if (queue.TryDequeue(out var value))
{
Interlocked.Decrement(ref count);
return value;
}
return null;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryReturn(T value)
{
value.Reset(); // reset when return.
if (count < maxSize)
{
queue.Enqueue(value);
Interlocked.Increment(ref count);
return true;
}
else
{
return false;
}
}
}
}

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@@ -0,0 +1,11 @@
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@@ -10,6 +10,7 @@ namespace UniRx.Async.Internal
{
// public for add user custom.
// TODO: Remove
public static class TaskTracker
{
#if UNITY_EDITOR
@@ -147,6 +148,123 @@ namespace UniRx.Async.Internal
}
}
}
public static class TaskTracker2
{
#if UNITY_EDITOR
static int trackingId = 0;
public const string EnableAutoReloadKey = "UniTaskTrackerWindow_EnableAutoReloadKey";
public const string EnableTrackingKey = "UniTaskTrackerWindow_EnableTrackingKey";
public const string EnableStackTraceKey = "UniTaskTrackerWindow_EnableStackTraceKey";
public static class EditorEnableState
{
static bool enableAutoReload;
public static bool EnableAutoReload
{
get { return enableAutoReload; }
set
{
enableAutoReload = value;
UnityEditor.EditorPrefs.SetBool(EnableAutoReloadKey, value);
}
}
static bool enableTracking;
public static bool EnableTracking
{
get { return enableTracking; }
set
{
enableTracking = value;
UnityEditor.EditorPrefs.SetBool(EnableTrackingKey, value);
}
}
static bool enableStackTrace;
public static bool EnableStackTrace
{
get { return enableStackTrace; }
set
{
enableStackTrace = value;
UnityEditor.EditorPrefs.SetBool(EnableStackTraceKey, value);
}
}
}
#endif
static List<KeyValuePair<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>> listPool = new List<KeyValuePair<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>>();
static readonly WeakDictionary<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)> tracking = new WeakDictionary<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>();
[Conditional("UNITY_EDITOR")]
public static void TrackActiveTask(IUniTaskSource task, int skipFrame)
{
#if UNITY_EDITOR
dirty = true;
if (!EditorEnableState.EnableTracking) return;
var stackTrace = EditorEnableState.EnableStackTrace ? new StackTrace(skipFrame, true).CleanupAsyncStackTrace() : "";
tracking.TryAdd(task, (Interlocked.Increment(ref trackingId), DateTime.UtcNow, stackTrace));
#endif
}
[Conditional("UNITY_EDITOR")]
public static void RemoveTracking(IUniTaskSource task)
{
#if UNITY_EDITOR
dirty = true;
if (!EditorEnableState.EnableTracking) return;
var success = tracking.TryRemove(task);
#endif
}
static bool dirty;
public static bool CheckAndResetDirty()
{
var current = dirty;
dirty = false;
return current;
}
/// <summary>(trackingId, awaiterType, awaiterStatus, createdTime, stackTrace)</summary>
public static void ForEachActiveTask(Action<int, string, AwaiterStatus, DateTime, string> action)
{
lock (listPool)
{
var count = tracking.ToList(ref listPool, clear: false);
try
{
for (int i = 0; i < count; i++)
{
string typeName = null;
var keyType = listPool[i].Key.GetType();
if (keyType.IsNested)
{
typeName = keyType.DeclaringType.Name + "." + keyType.Name;
}
else
{
typeName = keyType.Name;
}
action(listPool[i].Value.trackingId, typeName, listPool[i].Key.UnsafeGetStatus(), listPool[i].Value.addTime, listPool[i].Value.stackTrace);
listPool[i] = new KeyValuePair<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>(null, (0, default(DateTime), null)); // clear
}
}
catch
{
listPool.Clear();
throw;
}
}
}
}
}
#endif