Merge pull request #149 from RamType-0/PlayerLoopRunnerInitializationFix

Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0]
This commit is contained in:
Yoshifumi Kawai
2020-08-30 09:49:19 +09:00
committed by GitHub

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@@ -288,7 +288,7 @@ namespace Cysharp.Threading.Tasks
// Initialization
copyList[0].subSystemList = InsertRunner(copyList[0], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization), yielders[0] = new ContinuationQueue(PlayerLoopTiming.Initialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization), yielders[1] = new ContinuationQueue(PlayerLoopTiming.LastInitialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[1] = new PlayerLoopRunner(PlayerLoopTiming.Initialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[0] = new PlayerLoopRunner(PlayerLoopTiming.Initialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization), runners[1] = new PlayerLoopRunner(PlayerLoopTiming.LastInitialization));
// EarlyUpdate
copyList[1].subSystemList = InsertRunner(copyList[1], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate), yielders[2] = new ContinuationQueue(PlayerLoopTiming.EarlyUpdate),