mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-15 03:20:16 +00:00
deploy: 809d23edae
This commit is contained in:
@@ -93,6 +93,7 @@
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<div classs="implements">
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<h5>Implements</h5>
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<div><span class="xref">System.IDisposable</span></div>
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<div><a class="xref" href="Cysharp.Threading.Tasks.IPlayerLoopItem.html">IPlayerLoopItem</a></div>
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</div>
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@@ -114,7 +115,7 @@
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<tbody>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_Action_System_Object__System_Object_">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</a>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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@@ -132,7 +133,7 @@
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<tbody>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Create_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_Action_System_Object__System_Object_">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Create_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</a>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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@@ -150,7 +151,7 @@
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_TimeSpan__">ResetCore(Nullable<TimeSpan>)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_System_TimeSpan__">ResetCore(Nullable<TimeSpan>)</a>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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@@ -163,14 +164,14 @@
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_TimeSpan_">Restart(TimeSpan)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_System_TimeSpan_">Restart(TimeSpan)</a>
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</td>
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<td class="markdown level1 summary"><p>Restart(Reset and Start) and change interval.</p>
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</td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_Action_System_Object__System_Object_">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</a>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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@@ -206,7 +207,7 @@
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</h3>
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<section>
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<a id="Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.#ctor*"></a>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.#ctor(System.Boolean,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,Action{System.Object},System.Object)">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</h4>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.#ctor(System.Boolean,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,System.Action{System.Object},System.Object)">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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@@ -223,7 +224,7 @@
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<dd></dd>
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<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">System.Threading.CancellationToken</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">Action</span><<span class="xref">System.Object</span>></dt>
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<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">System.Action</span><<span class="xref">System.Object</span>></dt>
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<dd></dd>
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<dt><span class="parametername"><code>state</code></span> <span class="xref">System.Object</span></dt>
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<dd></dd>
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@@ -246,7 +247,7 @@
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</h3>
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<section>
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<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_Create_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Create*"></a>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Create_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Create(TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,Action{System.Object},System.Object)">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</h4>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Create_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Create(System.TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,System.Action{System.Object},System.Object)">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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@@ -257,7 +258,7 @@
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>interval</code></span> <span class="xref">TimeSpan</span></dt>
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<dt><span class="parametername"><code>interval</code></span> <span class="xref">System.TimeSpan</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>periodic</code></span> <span class="xref">System.Boolean</span></dt>
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<dd></dd>
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@@ -267,7 +268,7 @@
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<dd></dd>
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<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">System.Threading.CancellationToken</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">Action</span><<span class="xref">System.Object</span>></dt>
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<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">System.Action</span><<span class="xref">System.Object</span>></dt>
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<dd></dd>
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<dt><span class="parametername"><code>state</code></span> <span class="xref">System.Object</span></dt>
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<dd></dd>
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@@ -348,7 +349,7 @@
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.ResetCore*"></a>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_TimeSpan__" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.ResetCore(System.Nullable{TimeSpan})">ResetCore(Nullable<TimeSpan>)</h4>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_System_TimeSpan__" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.ResetCore(System.Nullable{System.TimeSpan})">ResetCore(Nullable<TimeSpan>)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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@@ -359,7 +360,7 @@
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>newInterval</code></span> <span class="xref">System.Nullable</span><<span class="xref">TimeSpan</span>></dt>
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<dt><span class="parametername"><code>newInterval</code></span> <span class="xref">System.Nullable</span><<span class="xref">System.TimeSpan</span>></dt>
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<dd></dd>
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</dl>
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</section>
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@@ -402,7 +403,7 @@
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Restart*"></a>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_TimeSpan_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Restart(TimeSpan)">Restart(TimeSpan)</h4>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_System_TimeSpan_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Restart(System.TimeSpan)">Restart(TimeSpan)</h4>
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<div class="markdown level1 summary"><p>Restart(Reset and Start) and change interval.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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@@ -414,7 +415,7 @@
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>interval</code></span> <span class="xref">TimeSpan</span></dt>
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<dt><span class="parametername"><code>interval</code></span> <span class="xref">System.TimeSpan</span></dt>
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<dd></dd>
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</dl>
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</section>
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@@ -433,7 +434,7 @@
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.StartNew*"></a>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.StartNew(TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,Action{System.Object},System.Object)">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</h4>
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<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.StartNew(System.TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,System.Action{System.Object},System.Object)">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action<Object>, Object)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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@@ -444,7 +445,7 @@
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>interval</code></span> <span class="xref">TimeSpan</span></dt>
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<dt><span class="parametername"><code>interval</code></span> <span class="xref">System.TimeSpan</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>periodic</code></span> <span class="xref">System.Boolean</span></dt>
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<dd></dd>
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@@ -454,7 +455,7 @@
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<dd></dd>
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<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">System.Threading.CancellationToken</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">Action</span><<span class="xref">System.Object</span>></dt>
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<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">System.Action</span><<span class="xref">System.Object</span>></dt>
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<dd></dd>
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<dt><span class="parametername"><code>state</code></span> <span class="xref">System.Object</span></dt>
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<dd></dd>
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@@ -538,6 +539,9 @@
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</section>
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<h3 id="implements">Implements</h3>
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<div>
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<span class="xref">System.IDisposable</span>
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</div>
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<div>
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<a class="xref" href="Cysharp.Threading.Tasks.IPlayerLoopItem.html">IPlayerLoopItem</a>
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</div>
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