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import from UniRx and some modified.
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41
Assets/UniRx.Async/Triggers/AsyncParticleTrigger.cs
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41
Assets/UniRx.Async/Triggers/AsyncParticleTrigger.cs
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#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UniRx.Async.Triggers
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{
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[DisallowMultipleComponent]
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public class AsyncParticleTrigger : AsyncTriggerBase
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{
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AsyncTriggerPromise<GameObject> onParticleCollision;
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AsyncTriggerPromiseDictionary<GameObject> onParticleCollisions;
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protected override IEnumerable<ICancelablePromise> GetPromises()
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{
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return Concat(onParticleCollision, onParticleCollisions);
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}
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void OnParticleCollision(GameObject other)
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{
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TrySetResult(onParticleCollision, onParticleCollisions, other);
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}
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public UniTask OnParticleCollisionAsync(CancellationToken cancellationToken = default(CancellationToken))
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{
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return GetOrAddPromise(ref onParticleCollision, ref onParticleCollisions, cancellationToken);
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}
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}
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}
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#endif
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