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fix broken loop-runner from 2.0.32, #172
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@@ -143,8 +143,6 @@ namespace Cysharp.Threading.Tasks.Internal
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{
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var j = tail - 1;
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var loopItems = this.loopItems;
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// eliminate array-bound check for i
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for (int i = 0; i < loopItems.Length; i++)
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{
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var action = loopItems[i];
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@@ -200,5 +200,16 @@ namespace Cysharp.Threading.TasksTests
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okay1.Should().Be(true);
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okay2.Should().Be(true);
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});
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[UnityTest]
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public IEnumerator LoopTest() => UniTask.ToCoroutine(async () =>
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{
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for (int i = 0; i < 20; ++i)
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{
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UniTask.DelayFrame(100).Forget();
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await UniTask.DelayFrame(1);
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}
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});
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}
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}
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