(BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken)

This commit is contained in:
neuecc
2021-02-25 22:11:18 +09:00
parent 0ec45b9da6
commit 7ac9853cf6
6 changed files with 192 additions and 952 deletions

View File

@@ -21,10 +21,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult<UnityEngine.Object[]>(asyncOperation.allAssets);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return AwaitForAllAssets(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -84,129 +81,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class AssetBundleRequestAllAssetsWithCancellationSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsWithCancellationSource>
{
static TaskPool<AssetBundleRequestAllAssetsWithCancellationSource> pool;
AssetBundleRequestAllAssetsWithCancellationSource nextNode;
public ref AssetBundleRequestAllAssetsWithCancellationSource NextNode => ref nextNode;
static AssetBundleRequestAllAssetsWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestAllAssetsWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
AssetBundleRequest asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
AssetBundleRequestAllAssetsWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleRequestAllAssetsWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.allAssets);
}
}
public UnityEngine.Object[] GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
{
static TaskPool<AssetBundleRequestAllAssetsConfiguredSource> pool;

View File

@@ -23,10 +23,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (asyncOperation.isDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -77,125 +74,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class AsyncOperationWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationWithCancellationSource>
{
static TaskPool<AsyncOperationWithCancellationSource> pool;
AsyncOperationWithCancellationSource nextNode;
public ref AsyncOperationWithCancellationSource NextNode => ref nextNode;
static AsyncOperationWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
AsyncOperation asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource Create(AsyncOperation asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(AsyncUnit.Default);
}
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
{
static TaskPool<AsyncOperationConfiguredSource> pool;
@@ -315,10 +193,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(ResourceRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -373,129 +248,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class ResourceRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestWithCancellationSource>
{
static TaskPool<ResourceRequestWithCancellationSource> pool;
ResourceRequestWithCancellationSource nextNode;
public ref ResourceRequestWithCancellationSource NextNode => ref nextNode;
static ResourceRequestWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(ResourceRequestWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
ResourceRequest asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object> core;
ResourceRequestWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new ResourceRequestWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.asset);
}
}
public UnityEngine.Object GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
{
static TaskPool<ResourceRequestConfiguredSource> pool;
@@ -620,10 +372,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(AssetBundleRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -678,129 +427,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class AssetBundleRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestWithCancellationSource>
{
static TaskPool<AssetBundleRequestWithCancellationSource> pool;
AssetBundleRequestWithCancellationSource nextNode;
public ref AssetBundleRequestWithCancellationSource NextNode => ref nextNode;
static AssetBundleRequestWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
AssetBundleRequest asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object> core;
AssetBundleRequestWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleRequestWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.asset);
}
}
public UnityEngine.Object GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
{
static TaskPool<AssetBundleRequestConfiguredSource> pool;
@@ -926,10 +552,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
return new UniTask<AssetBundle>(AssetBundleCreateRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -984,129 +607,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class AssetBundleCreateRequestWithCancellationSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestWithCancellationSource>
{
static TaskPool<AssetBundleCreateRequestWithCancellationSource> pool;
AssetBundleCreateRequestWithCancellationSource nextNode;
public ref AssetBundleCreateRequestWithCancellationSource NextNode => ref nextNode;
static AssetBundleCreateRequestWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleCreateRequestWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
AssetBundleCreateRequest asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<AssetBundle> core;
AssetBundleCreateRequestWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<AssetBundle>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleCreateRequestWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.assetBundle);
}
}
public AssetBundle GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
{
static TaskPool<AssetBundleCreateRequestConfiguredSource> pool;
@@ -1232,17 +732,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -1312,138 +802,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class UnityWebRequestAsyncOperationWithCancellationSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationWithCancellationSource>
{
static TaskPool<UnityWebRequestAsyncOperationWithCancellationSource> pool;
UnityWebRequestAsyncOperationWithCancellationSource nextNode;
public ref UnityWebRequestAsyncOperationWithCancellationSource NextNode => ref nextNode;
static UnityWebRequestAsyncOperationWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(UnityWebRequestAsyncOperationWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
UnityWebRequestAsyncOperation asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<UnityWebRequest> core;
UnityWebRequestAsyncOperationWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityWebRequest>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new UnityWebRequestAsyncOperationWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
var result = asyncOperation.webRequest;
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
else
{
core.TrySetResult(result);
}
}
}
public UnityWebRequest GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
asyncOperation.webRequest.Abort();
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
{
static TaskPool<UnityWebRequestAsyncOperationConfiguredSource> pool;

View File

@@ -11,7 +11,7 @@
("ResourceRequest", "UnityEngine.Object", "asset"),
("AssetBundleRequest", "UnityEngine.Object", "asset"), // allAssets?
("AssetBundleCreateRequest", "AssetBundle", "assetBundle"),
("UnityWebRequestAsyncOperation", "UnityWebRequest", "webRequest") // -> #if ENABLE_UNITYWEBREQUEST
("UnityWebRequestAsyncOperation", "UnityWebRequest", "webRequest") // -> #if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
};
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
@@ -27,7 +27,7 @@ using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine;
using Cysharp.Threading.Tasks.Internal;
#if ENABLE_UNITYWEBREQUEST
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
using UnityEngine.Networking;
#endif
@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
{
<# foreach(var t in types) { #>
<# if(IsUnityWebRequest(t)) { #>
#if ENABLE_UNITYWEBREQUEST
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
<# } else if(IsAssetBundleModule(t)) { #>
#if UNITASK_ASSETBUNDLE_SUPPORT
<# } #>
@@ -51,21 +51,7 @@ namespace Cysharp.Threading.Tasks
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
<# } else { #>
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
<# } #>
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>WithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
@@ -151,150 +137,6 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class <#= t.typeName #>WithCancellationSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>WithCancellationSource>
{
static TaskPool<<#= t.typeName #>WithCancellationSource> pool;
<#= t.typeName #>WithCancellationSource nextNode;
public ref <#= t.typeName #>WithCancellationSource NextNode => ref nextNode;
static <#= t.typeName #>WithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(<#= t.typeName #>WithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
<#= t.typeName #> asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<<#= IsVoid(t) ? "AsyncUnit" : t.returnType #>> core;
<#= t.typeName #>WithCancellationSource()
{
continuationAction = Continuation;
}
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<#= IsVoid(t) ? "" : $"<{t.returnType}>" #>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new <#= t.typeName #>WithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
<# if(IsUnityWebRequest(t)) { #>
var result = asyncOperation.webRequest;
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
else
{
core.TrySetResult(result);
}
<# } else { #>
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
<# } #>
}
}
public <#= t.returnType #> GetResult(short token)
{
<# if (!IsVoid(t)) { #>
return core.GetResult(token);
<# } else { #>
core.GetResult(token);
<# } #>
}
<# if (!IsVoid(t)) { #>
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
<# } #>
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
<# if(IsUnityWebRequest(t)) { #>
asyncOperation.webRequest.Abort();
<# } #>
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
{
static TaskPool<<#= t.typeName #>ConfiguredSource> pool;

View File

@@ -35,6 +35,9 @@ public class Test1
Debug.Log("Dosomething 2");
await UniTask.Delay(1000, DelayType.DeltaTime);
Debug.Log("Dosomething 3");
Debug.Log("and Quit.");
Environment.Exit(0);
}
}

View File

@@ -542,22 +542,62 @@ public class SandboxMain : MonoBehaviour
{
Debug.LogError(e);
return;
}
}
Debug.Log("TestAsync Finished.");
}
CancellationTokenSource clickCancelSource = new CancellationTokenSource();
TimeoutController timeoutController;
async UniTaskVoid Start()
{
timeoutController = new TimeoutController(clickCancelSource);
var defaultLoop = PlayerLoop.GetDefaultPlayerLoop();
PlayerLoopHelper.Initialize(ref defaultLoop, InjectPlayerLoopTimings.All);
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
var cts = new CancellationTokenSource();
var currentLoop = PlayerLoop.GetDefaultPlayerLoop();
PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
var cancelToken = new CancellationTokenSource();
cancelButton.onClick.AddListener(()=>
{
cancelToken.Cancel(); // cancel from button click.
});
var timeoutToken = new CancellationTokenSource();
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
try
{
// combine token
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
}
catch (OperationCanceledException ex)
{
if (timeoutToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Timeout.");
}
else if (cancelToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Cancel clicked.");
}
_ = ex;
}
// TestAsync(cts.Token).Forget();
@@ -566,13 +606,13 @@ public class SandboxMain : MonoBehaviour
// try timeout
try
{
await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
//await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
UnityEngine.Debug.Log("Delay Complete, Reset(and reuse).");
timeoutController.Reset();
//timeoutController.Reset();
}
catch (OperationCanceledException ex)
{
UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
//UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
_ = ex;
}
@@ -581,7 +621,7 @@ public class SandboxMain : MonoBehaviour
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
{
clickCancelSource.Cancel();
//clickCancelSource.Cancel();
//RunCheck(PlayerLoopTiming.Initialization).Forget();
//RunCheck(PlayerLoopTiming.LastInitialization).Forget();