mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-16 20:20:45 +00:00
(BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken)
This commit is contained in:
@@ -21,10 +21,7 @@ namespace Cysharp.Threading.Tasks
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public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
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{
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
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if (asyncOperation.isDone) return UniTask.FromResult<UnityEngine.Object[]>(asyncOperation.allAssets);
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return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
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return AwaitForAllAssets(asyncOperation, cancellationToken: cancellationToken);
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}
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public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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@@ -84,129 +81,6 @@ namespace Cysharp.Threading.Tasks
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}
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}
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sealed class AssetBundleRequestAllAssetsWithCancellationSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsWithCancellationSource>
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{
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static TaskPool<AssetBundleRequestAllAssetsWithCancellationSource> pool;
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AssetBundleRequestAllAssetsWithCancellationSource nextNode;
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public ref AssetBundleRequestAllAssetsWithCancellationSource NextNode => ref nextNode;
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static AssetBundleRequestAllAssetsWithCancellationSource()
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{
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TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestAllAssetsWithCancellationSource), () => pool.Size);
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}
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readonly Action<AsyncOperation> continuationAction;
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AssetBundleRequest asyncOperation;
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CancellationToken cancellationToken;
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bool completed;
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UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
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AssetBundleRequestAllAssetsWithCancellationSource()
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{
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continuationAction = Continuation;
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}
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public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new AssetBundleRequestAllAssetsWithCancellationSource();
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}
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result.asyncOperation = asyncOperation;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
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asyncOperation.completed += result.continuationAction;
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token = result.core.Version;
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return result;
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}
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void Continuation(AsyncOperation _)
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{
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asyncOperation.completed -= continuationAction;
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return;
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}
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core.TrySetResult(asyncOperation.allAssets);
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}
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}
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public UnityEngine.Object[] GetResult(short token)
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{
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return core.GetResult(token);
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}
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void IUniTaskSource.GetResult(short token)
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{
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GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (completed)
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{
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TryReturn();
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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{
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completed = true;
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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return true;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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asyncOperation = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
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{
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static TaskPool<AssetBundleRequestAllAssetsConfiguredSource> pool;
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@@ -23,10 +23,7 @@ namespace Cysharp.Threading.Tasks
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public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
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{
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
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if (asyncOperation.isDone) return UniTask.CompletedTask;
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return new UniTask(AsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
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return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
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}
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public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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@@ -77,125 +74,6 @@ namespace Cysharp.Threading.Tasks
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}
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}
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sealed class AsyncOperationWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationWithCancellationSource>
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{
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static TaskPool<AsyncOperationWithCancellationSource> pool;
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AsyncOperationWithCancellationSource nextNode;
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public ref AsyncOperationWithCancellationSource NextNode => ref nextNode;
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static AsyncOperationWithCancellationSource()
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{
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TaskPool.RegisterSizeGetter(typeof(AsyncOperationWithCancellationSource), () => pool.Size);
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}
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readonly Action<AsyncOperation> continuationAction;
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AsyncOperation asyncOperation;
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CancellationToken cancellationToken;
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bool completed;
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UniTaskCompletionSourceCore<AsyncUnit> core;
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AsyncOperationWithCancellationSource()
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{
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continuationAction = Continuation;
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}
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public static IUniTaskSource Create(AsyncOperation asyncOperation, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new AsyncOperationWithCancellationSource();
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}
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result.asyncOperation = asyncOperation;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
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asyncOperation.completed += result.continuationAction;
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token = result.core.Version;
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return result;
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}
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void Continuation(AsyncOperation _)
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{
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asyncOperation.completed -= continuationAction;
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return;
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}
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core.TrySetResult(AsyncUnit.Default);
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}
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}
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public void GetResult(short token)
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{
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core.GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (completed)
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{
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TryReturn();
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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{
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completed = true;
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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return true;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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asyncOperation = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
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{
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static TaskPool<AsyncOperationConfiguredSource> pool;
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@@ -315,10 +193,7 @@ namespace Cysharp.Threading.Tasks
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public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken)
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{
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
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if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
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return new UniTask<UnityEngine.Object>(ResourceRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
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return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
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}
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public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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@@ -373,129 +248,6 @@ namespace Cysharp.Threading.Tasks
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}
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}
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sealed class ResourceRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestWithCancellationSource>
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{
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static TaskPool<ResourceRequestWithCancellationSource> pool;
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ResourceRequestWithCancellationSource nextNode;
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public ref ResourceRequestWithCancellationSource NextNode => ref nextNode;
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static ResourceRequestWithCancellationSource()
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{
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TaskPool.RegisterSizeGetter(typeof(ResourceRequestWithCancellationSource), () => pool.Size);
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}
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readonly Action<AsyncOperation> continuationAction;
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ResourceRequest asyncOperation;
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CancellationToken cancellationToken;
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bool completed;
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UniTaskCompletionSourceCore<UnityEngine.Object> core;
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ResourceRequestWithCancellationSource()
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{
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continuationAction = Continuation;
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}
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public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<UnityEngine.Object>.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new ResourceRequestWithCancellationSource();
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}
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result.asyncOperation = asyncOperation;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
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asyncOperation.completed += result.continuationAction;
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token = result.core.Version;
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return result;
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}
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void Continuation(AsyncOperation _)
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{
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asyncOperation.completed -= continuationAction;
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return;
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}
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core.TrySetResult(asyncOperation.asset);
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}
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}
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public UnityEngine.Object GetResult(short token)
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{
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return core.GetResult(token);
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}
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void IUniTaskSource.GetResult(short token)
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{
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GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (completed)
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{
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TryReturn();
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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{
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completed = true;
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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return true;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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asyncOperation = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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}
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sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
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{
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static TaskPool<ResourceRequestConfiguredSource> pool;
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@@ -620,10 +372,7 @@ namespace Cysharp.Threading.Tasks
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public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
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{
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
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if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
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return new UniTask<UnityEngine.Object>(AssetBundleRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
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return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
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}
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public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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@@ -678,129 +427,6 @@ namespace Cysharp.Threading.Tasks
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}
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}
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sealed class AssetBundleRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestWithCancellationSource>
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{
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static TaskPool<AssetBundleRequestWithCancellationSource> pool;
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AssetBundleRequestWithCancellationSource nextNode;
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public ref AssetBundleRequestWithCancellationSource NextNode => ref nextNode;
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static AssetBundleRequestWithCancellationSource()
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{
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TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestWithCancellationSource), () => pool.Size);
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}
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readonly Action<AsyncOperation> continuationAction;
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AssetBundleRequest asyncOperation;
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CancellationToken cancellationToken;
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bool completed;
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UniTaskCompletionSourceCore<UnityEngine.Object> core;
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AssetBundleRequestWithCancellationSource()
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{
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continuationAction = Continuation;
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}
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public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<UnityEngine.Object>.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new AssetBundleRequestWithCancellationSource();
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}
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result.asyncOperation = asyncOperation;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
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asyncOperation.completed += result.continuationAction;
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token = result.core.Version;
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return result;
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}
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void Continuation(AsyncOperation _)
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{
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asyncOperation.completed -= continuationAction;
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return;
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}
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core.TrySetResult(asyncOperation.asset);
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}
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}
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public UnityEngine.Object GetResult(short token)
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{
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return core.GetResult(token);
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}
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||||
void IUniTaskSource.GetResult(short token)
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{
|
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GetResult(token);
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}
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||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
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||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestConfiguredSource> pool;
|
||||
@@ -926,10 +552,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -984,129 +607,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleCreateRequestWithCancellationSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AssetBundleCreateRequestWithCancellationSource> pool;
|
||||
AssetBundleCreateRequestWithCancellationSource nextNode;
|
||||
public ref AssetBundleCreateRequestWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleCreateRequestWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AssetBundleCreateRequestWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
AssetBundleCreateRequest asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<AssetBundle> core;
|
||||
|
||||
AssetBundleCreateRequestWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<AssetBundle>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AssetBundleCreateRequestWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
core.TrySetResult(asyncOperation.assetBundle);
|
||||
}
|
||||
}
|
||||
|
||||
public AssetBundle GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleCreateRequestConfiguredSource> pool;
|
||||
@@ -1232,17 +732,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
if (asyncOperation.webRequest.IsError())
|
||||
{
|
||||
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
return UniTask.FromResult(asyncOperation.webRequest);
|
||||
}
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -1312,138 +802,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
sealed class UnityWebRequestAsyncOperationWithCancellationSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationWithCancellationSource>
|
||||
{
|
||||
static TaskPool<UnityWebRequestAsyncOperationWithCancellationSource> pool;
|
||||
UnityWebRequestAsyncOperationWithCancellationSource nextNode;
|
||||
public ref UnityWebRequestAsyncOperationWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static UnityWebRequestAsyncOperationWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(UnityWebRequestAsyncOperationWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
UnityWebRequestAsyncOperation asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<UnityWebRequest> core;
|
||||
|
||||
UnityWebRequestAsyncOperationWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<UnityWebRequest>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new UnityWebRequestAsyncOperationWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public UnityWebRequest GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
asyncOperation.webRequest.Abort();
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
|
||||
{
|
||||
static TaskPool<UnityWebRequestAsyncOperationConfiguredSource> pool;
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
("ResourceRequest", "UnityEngine.Object", "asset"),
|
||||
("AssetBundleRequest", "UnityEngine.Object", "asset"), // allAssets?
|
||||
("AssetBundleCreateRequest", "AssetBundle", "assetBundle"),
|
||||
("UnityWebRequestAsyncOperation", "UnityWebRequest", "webRequest") // -> #if ENABLE_UNITYWEBREQUEST
|
||||
("UnityWebRequestAsyncOperation", "UnityWebRequest", "webRequest") // -> #if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
|
||||
};
|
||||
|
||||
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
|
||||
@@ -27,7 +27,7 @@ using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
|
||||
using UnityEngine.Networking;
|
||||
#endif
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
<# foreach(var t in types) { #>
|
||||
<# if(IsUnityWebRequest(t)) { #>
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
|
||||
<# } else if(IsAssetBundleModule(t)) { #>
|
||||
#if UNITASK_ASSETBUNDLE_SUPPORT
|
||||
<# } #>
|
||||
@@ -51,21 +51,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
|
||||
<# if(IsUnityWebRequest(t)) { #>
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
if (asyncOperation.webRequest.IsError())
|
||||
{
|
||||
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
return UniTask.FromResult(asyncOperation.webRequest);
|
||||
}
|
||||
<# } else { #>
|
||||
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
|
||||
<# } #>
|
||||
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>WithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||
}
|
||||
|
||||
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -151,150 +137,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
sealed class <#= t.typeName #>WithCancellationSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>WithCancellationSource>
|
||||
{
|
||||
static TaskPool<<#= t.typeName #>WithCancellationSource> pool;
|
||||
<#= t.typeName #>WithCancellationSource nextNode;
|
||||
public ref <#= t.typeName #>WithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static <#= t.typeName #>WithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(<#= t.typeName #>WithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
<#= t.typeName #> asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<<#= IsVoid(t) ? "AsyncUnit" : t.returnType #>> core;
|
||||
|
||||
<#= t.typeName #>WithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<#= IsVoid(t) ? "" : $"<{t.returnType}>" #>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new <#= t.typeName #>WithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
<# if(IsUnityWebRequest(t)) { #>
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(result);
|
||||
}
|
||||
<# } else { #>
|
||||
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
public <#= t.returnType #> GetResult(short token)
|
||||
{
|
||||
<# if (!IsVoid(t)) { #>
|
||||
return core.GetResult(token);
|
||||
<# } else { #>
|
||||
core.GetResult(token);
|
||||
<# } #>
|
||||
}
|
||||
|
||||
<# if (!IsVoid(t)) { #>
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
<# } #>
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
<# if(IsUnityWebRequest(t)) { #>
|
||||
asyncOperation.webRequest.Abort();
|
||||
<# } #>
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
|
||||
{
|
||||
static TaskPool<<#= t.typeName #>ConfiguredSource> pool;
|
||||
|
||||
@@ -35,6 +35,9 @@ public class Test1
|
||||
Debug.Log("Dosomething 2");
|
||||
await UniTask.Delay(1000, DelayType.DeltaTime);
|
||||
Debug.Log("Dosomething 3");
|
||||
Debug.Log("and Quit.");
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -542,22 +542,62 @@ public class SandboxMain : MonoBehaviour
|
||||
{
|
||||
Debug.LogError(e);
|
||||
return;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
Debug.Log("TestAsync Finished.");
|
||||
}
|
||||
|
||||
CancellationTokenSource clickCancelSource = new CancellationTokenSource();
|
||||
TimeoutController timeoutController;
|
||||
|
||||
|
||||
|
||||
async UniTaskVoid Start()
|
||||
{
|
||||
timeoutController = new TimeoutController(clickCancelSource);
|
||||
|
||||
var defaultLoop = PlayerLoop.GetDefaultPlayerLoop();
|
||||
PlayerLoopHelper.Initialize(ref defaultLoop, InjectPlayerLoopTimings.All);
|
||||
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
var currentLoop = PlayerLoop.GetDefaultPlayerLoop();
|
||||
PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
var cancelToken = new CancellationTokenSource();
|
||||
cancelButton.onClick.AddListener(()=>
|
||||
{
|
||||
cancelToken.Cancel(); // cancel from button click.
|
||||
});
|
||||
|
||||
var timeoutToken = new CancellationTokenSource();
|
||||
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
|
||||
|
||||
try
|
||||
{
|
||||
// combine token
|
||||
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
|
||||
|
||||
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
|
||||
}
|
||||
catch (OperationCanceledException ex)
|
||||
{
|
||||
if (timeoutToken.IsCancellationRequested)
|
||||
{
|
||||
UnityEngine.Debug.Log("Timeout.");
|
||||
}
|
||||
else if (cancelToken.IsCancellationRequested)
|
||||
{
|
||||
UnityEngine.Debug.Log("Cancel clicked.");
|
||||
}
|
||||
_ = ex;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// TestAsync(cts.Token).Forget();
|
||||
|
||||
@@ -566,13 +606,13 @@ public class SandboxMain : MonoBehaviour
|
||||
// try timeout
|
||||
try
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
|
||||
//await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
|
||||
UnityEngine.Debug.Log("Delay Complete, Reset(and reuse).");
|
||||
timeoutController.Reset();
|
||||
//timeoutController.Reset();
|
||||
}
|
||||
catch (OperationCanceledException ex)
|
||||
{
|
||||
UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
|
||||
//UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
|
||||
_ = ex;
|
||||
}
|
||||
|
||||
@@ -581,7 +621,7 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
{
|
||||
clickCancelSource.Cancel();
|
||||
//clickCancelSource.Cancel();
|
||||
|
||||
//RunCheck(PlayerLoopTiming.Initialization).Forget();
|
||||
//RunCheck(PlayerLoopTiming.LastInitialization).Forget();
|
||||
|
||||
Reference in New Issue
Block a user