This commit is contained in:
neuecc
2021-02-25 22:13:14 +09:00
parent 7ac9853cf6
commit 841b6e85ae

View File

@@ -108,7 +108,7 @@ namespace Cysharp.Threading.Tasks
#if UNITY_EDITOR
// force use Realtime.
if (!UnityEditor.EditorApplication.isPlaying)
if (PlayerLoopHelper.IsMainThread && !UnityEditor.EditorApplication.isPlaying)
{
delayType = DelayType.Realtime;
}