This commit is contained in:
hadashiA
2023-09-14 07:42:29 +00:00
parent a5ab39e03d
commit 8791f7d87f
154 changed files with 10011 additions and 10182 deletions

View File

@@ -93,7 +93,6 @@
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.IDisposable</span></div>
<div><a class="xref" href="Cysharp.Threading.Tasks.IPlayerLoopItem.html">IPlayerLoopItem</a></div>
</div>
@@ -115,7 +114,7 @@
<tbody>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</a>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_Action_System_Object__System_Object_">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</a>
</td>
<td class="markdown level1 summary"></td>
</tr>
@@ -133,7 +132,7 @@
<tbody>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Create_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</a>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Create_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_Action_System_Object__System_Object_">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</a>
</td>
<td class="markdown level1 summary"></td>
</tr>
@@ -151,7 +150,7 @@
</tr>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_System_TimeSpan__">ResetCore(Nullable&lt;TimeSpan&gt;)</a>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_TimeSpan__">ResetCore(Nullable&lt;TimeSpan&gt;)</a>
</td>
<td class="markdown level1 summary"></td>
</tr>
@@ -164,14 +163,14 @@
</tr>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_System_TimeSpan_">Restart(TimeSpan)</a>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_TimeSpan_">Restart(TimeSpan)</a>
</td>
<td class="markdown level1 summary"><p>Restart(Reset and Start) and change interval.</p>
</td>
</tr>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</a>
<a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html#Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_Action_System_Object__System_Object_">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</a>
</td>
<td class="markdown level1 summary"></td>
</tr>
@@ -207,7 +206,7 @@
</h3>
<section>
<a id="Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.#ctor*"></a>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.#ctor(System.Boolean,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,System.Action{System.Object},System.Object)">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</h4>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer__ctor_System_Boolean_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.#ctor(System.Boolean,Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,Action{System.Object},System.Object)">PlayerLoopTimer(Boolean, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
@@ -222,9 +221,9 @@
<dd></dd>
<dt><span class="parametername"><code>playerLoopTiming</code></span> <a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></dt>
<dd></dd>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">System.Threading.CancellationToken</span></dt>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
<dd></dd>
<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">System.Action</span>&lt;<span class="xref">System.Object</span>&gt;</dt>
<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">Action</span>&lt;<span class="xref">System.Object</span>&gt;</dt>
<dd></dd>
<dt><span class="parametername"><code>state</code></span> <span class="xref">System.Object</span></dt>
<dd></dd>
@@ -247,7 +246,7 @@
</h3>
<section>
<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_Create_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Create*"></a>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Create_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Create(System.TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,System.Action{System.Object},System.Object)">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</h4>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Create_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Create(TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,Action{System.Object},System.Object)">Create(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
@@ -258,7 +257,7 @@
<section>
<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>interval</code></span> <span class="xref">System.TimeSpan</span></dt>
<dt><span class="parametername"><code>interval</code></span> <span class="xref">TimeSpan</span></dt>
<dd></dd>
<dt><span class="parametername"><code>periodic</code></span> <span class="xref">System.Boolean</span></dt>
<dd></dd>
@@ -266,9 +265,9 @@
<dd></dd>
<dt><span class="parametername"><code>playerLoopTiming</code></span> <a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></dt>
<dd></dd>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">System.Threading.CancellationToken</span></dt>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
<dd></dd>
<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">System.Action</span>&lt;<span class="xref">System.Object</span>&gt;</dt>
<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">Action</span>&lt;<span class="xref">System.Object</span>&gt;</dt>
<dd></dd>
<dt><span class="parametername"><code>state</code></span> <span class="xref">System.Object</span></dt>
<dd></dd>
@@ -349,7 +348,7 @@
</section>
<section>
<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.ResetCore*"></a>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_System_TimeSpan__" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.ResetCore(System.Nullable{System.TimeSpan})">ResetCore(Nullable&lt;TimeSpan&gt;)</h4>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_ResetCore_System_Nullable_TimeSpan__" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.ResetCore(System.Nullable{TimeSpan})">ResetCore(Nullable&lt;TimeSpan&gt;)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
@@ -360,7 +359,7 @@
<section>
<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>newInterval</code></span> <span class="xref">System.Nullable</span>&lt;<span class="xref">System.TimeSpan</span>&gt;</dt>
<dt><span class="parametername"><code>newInterval</code></span> <span class="xref">System.Nullable</span>&lt;<span class="xref">TimeSpan</span>&gt;</dt>
<dd></dd>
</dl>
</section>
@@ -403,7 +402,7 @@
</section>
<section>
<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Restart*"></a>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_System_TimeSpan_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Restart(System.TimeSpan)">Restart(TimeSpan)</h4>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_Restart_TimeSpan_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.Restart(TimeSpan)">Restart(TimeSpan)</h4>
<div class="markdown level1 summary"><p>Restart(Reset and Start) and change interval.</p>
</div>
<div class="markdown level1 conceptual"></div>
@@ -415,7 +414,7 @@
<section>
<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>interval</code></span> <span class="xref">System.TimeSpan</span></dt>
<dt><span class="parametername"><code>interval</code></span> <span class="xref">TimeSpan</span></dt>
<dd></dd>
</dl>
</section>
@@ -434,7 +433,7 @@
</section>
<section>
<a id="Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.StartNew*"></a>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_System_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Threading_CancellationToken_System_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.StartNew(System.TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Threading.CancellationToken,System.Action{System.Object},System.Object)">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</h4>
<h4 id="Cysharp_Threading_Tasks_PlayerLoopTimer_StartNew_TimeSpan_System_Boolean_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_Action_System_Object__System_Object_" data-uid="Cysharp.Threading.Tasks.PlayerLoopTimer.StartNew(TimeSpan,System.Boolean,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,Action{System.Object},System.Object)">StartNew(TimeSpan, Boolean, DelayType, PlayerLoopTiming, CancellationToken, Action&lt;Object&gt;, Object)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
@@ -445,7 +444,7 @@
<section>
<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>interval</code></span> <span class="xref">System.TimeSpan</span></dt>
<dt><span class="parametername"><code>interval</code></span> <span class="xref">TimeSpan</span></dt>
<dd></dd>
<dt><span class="parametername"><code>periodic</code></span> <span class="xref">System.Boolean</span></dt>
<dd></dd>
@@ -453,9 +452,9 @@
<dd></dd>
<dt><span class="parametername"><code>playerLoopTiming</code></span> <a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></dt>
<dd></dd>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">System.Threading.CancellationToken</span></dt>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
<dd></dd>
<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">System.Action</span>&lt;<span class="xref">System.Object</span>&gt;</dt>
<dt><span class="parametername"><code>timerCallback</code></span> <span class="xref">Action</span>&lt;<span class="xref">System.Object</span>&gt;</dt>
<dd></dd>
<dt><span class="parametername"><code>state</code></span> <span class="xref">System.Object</span></dt>
<dd></dd>
@@ -539,9 +538,6 @@
</section>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.IDisposable</span>
</div>
<div>
<a class="xref" href="Cysharp.Threading.Tasks.IPlayerLoopItem.html">IPlayerLoopItem</a>
</div>