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https://github.com/Cysharp/UniTask.git
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// for CI
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@@ -126,15 +126,15 @@ namespace Cysharp.Threading.TasksTests
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await ToaruCoroutineEnumerator(); // wait 5 frame:)
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});
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[UnityTest]
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public IEnumerator JobSystem() => UniTask.ToCoroutine(async () =>
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{
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var job = new MyJob() { loopCount = 999, inOut = new NativeArray<int>(1, Allocator.TempJob) };
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JobHandle.ScheduleBatchedJobs();
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await job.Schedule();
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job.inOut[0].Should().Be(999);
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job.inOut.Dispose();
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});
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//[UnityTest]
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//public IEnumerator JobSystem() => UniTask.ToCoroutine(async () =>
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//{
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// var job = new MyJob() { loopCount = 999, inOut = new NativeArray<int>(1, Allocator.TempJob) };
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// JobHandle.ScheduleBatchedJobs();
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// await job.Schedule();
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// job.inOut[0].Should().Be(999);
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// job.inOut.Dispose();
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//});
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class MyMyClass
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{
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