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https://github.com/Cysharp/UniTask.git
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complete implementation(triggers and etc...)
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@@ -53,7 +53,7 @@ namespace UniRx.Async
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result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
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result.cancellationToken = cancellationToken;
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TaskTracker2.TrackActiveTask(result, 3);
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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@@ -65,7 +65,7 @@ namespace UniRx.Async
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{
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try
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{
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TaskTracker2.RemoveTracking(this);
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TaskTracker.RemoveTracking(this);
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core.GetResult(token);
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}
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finally
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