mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-18 13:10:09 +00:00
renaming namspeac to Cysharp.Threading.Tasks and move to under Plugins/UniTask
This commit is contained in:
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8
Assets/Plugins/UniTask.meta
Normal file
8
Assets/Plugins/UniTask.meta
Normal file
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121
Assets/Plugins/UniTask/AsyncLazy.cs
Normal file
121
Assets/Plugins/UniTask/AsyncLazy.cs
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@@ -0,0 +1,121 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class AsyncLazy
|
||||
{
|
||||
Func<UniTask> valueFactory;
|
||||
UniTask target;
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask> valueFactory)
|
||||
{
|
||||
this.valueFactory = valueFactory;
|
||||
this.target = default;
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask value)
|
||||
{
|
||||
this.valueFactory = null;
|
||||
this.target = value;
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
}
|
||||
|
||||
public UniTask Task => EnsureInitialized();
|
||||
|
||||
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
|
||||
|
||||
UniTask EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return target;
|
||||
}
|
||||
|
||||
return EnsureInitializedCore();
|
||||
}
|
||||
|
||||
UniTask EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref valueFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
target = f().Preserve(); // with preserve(allow multiple await).
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncLazy<T>
|
||||
{
|
||||
Func<UniTask<T>> valueFactory;
|
||||
UniTask<T> target;
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask<T>> valueFactory)
|
||||
{
|
||||
this.valueFactory = valueFactory;
|
||||
this.target = default;
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask<T> value)
|
||||
{
|
||||
this.valueFactory = null;
|
||||
this.target = value;
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
}
|
||||
|
||||
public UniTask<T> Task => EnsureInitialized();
|
||||
|
||||
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
|
||||
|
||||
UniTask<T> EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return target;
|
||||
}
|
||||
|
||||
return EnsureInitializedCore();
|
||||
}
|
||||
|
||||
UniTask<T> EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref valueFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
target = f().Preserve(); // with preserve(allow multiple await).
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/AsyncLazy.cs.meta
Normal file
11
Assets/Plugins/UniTask/AsyncLazy.cs.meta
Normal file
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28
Assets/Plugins/UniTask/AsyncUnit.cs
Normal file
28
Assets/Plugins/UniTask/AsyncUnit.cs
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@@ -0,0 +1,28 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or
|
||||
|
||||
using System;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public struct AsyncUnit : IEquatable<AsyncUnit>
|
||||
{
|
||||
public static readonly AsyncUnit Default = new AsyncUnit();
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public bool Equals(AsyncUnit other)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "()";
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/AsyncUnit.cs.meta
Normal file
11
Assets/Plugins/UniTask/AsyncUnit.cs.meta
Normal file
@@ -0,0 +1,11 @@
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25
Assets/Plugins/UniTask/CancellationTokenEqualityComparer.cs
Normal file
25
Assets/Plugins/UniTask/CancellationTokenEqualityComparer.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class CancellationTokenEqualityComparer : IEqualityComparer<CancellationToken>
|
||||
{
|
||||
public static readonly IEqualityComparer<CancellationToken> Default = new CancellationTokenEqualityComparer();
|
||||
|
||||
public bool Equals(CancellationToken x, CancellationToken y)
|
||||
{
|
||||
return x.Equals(y);
|
||||
}
|
||||
|
||||
public int GetHashCode(CancellationToken obj)
|
||||
{
|
||||
return obj.GetHashCode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
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76
Assets/Plugins/UniTask/CancellationTokenExtensions.cs
Normal file
76
Assets/Plugins/UniTask/CancellationTokenExtensions.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class CancellationTokenExtensions
|
||||
{
|
||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||
|
||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cts)
|
||||
{
|
||||
if (cts.IsCancellationRequested)
|
||||
{
|
||||
return (UniTask.FromCanceled(cts), default(CancellationTokenRegistration));
|
||||
}
|
||||
|
||||
var promise = new UniTaskCompletionSource();
|
||||
return (promise.Task, cts.RegisterWithoutCaptureExecutionContext(cancellationTokenCallback, promise));
|
||||
}
|
||||
|
||||
static void Callback(object state)
|
||||
{
|
||||
var promise = (UniTaskCompletionSource)state;
|
||||
promise.TrySetResult();
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration RegisterWithoutCaptureExecutionContext(this CancellationToken cancellationToken, Action callback)
|
||||
{
|
||||
var restoreFlow = false;
|
||||
if (!ExecutionContext.IsFlowSuppressed())
|
||||
{
|
||||
ExecutionContext.SuppressFlow();
|
||||
restoreFlow = true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return cancellationToken.Register(callback, false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (restoreFlow)
|
||||
{
|
||||
ExecutionContext.RestoreFlow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration RegisterWithoutCaptureExecutionContext(this CancellationToken cancellationToken, Action<object> callback, object state)
|
||||
{
|
||||
var restoreFlow = false;
|
||||
if (!ExecutionContext.IsFlowSuppressed())
|
||||
{
|
||||
ExecutionContext.SuppressFlow();
|
||||
restoreFlow = true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return cancellationToken.Register(callback, state, false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (restoreFlow)
|
||||
{
|
||||
ExecutionContext.RestoreFlow();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/CancellationTokenExtensions.cs.meta
Normal file
11
Assets/Plugins/UniTask/CancellationTokenExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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52
Assets/Plugins/UniTask/CancellationTokenSourceExtensions.cs
Normal file
52
Assets/Plugins/UniTask/CancellationTokenSourceExtensions.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using Cysharp.Threading.Tasks.Triggers;
|
||||
using System;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class CancellationTokenSourceExtensions
|
||||
{
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
static async UniTaskVoid CancelAfterCore(CancellationTokenSource cts, UniTask delayTask)
|
||||
{
|
||||
var alreadyCanceled = await delayTask.SuppressCancellationThrow();
|
||||
if (!alreadyCanceled)
|
||||
{
|
||||
cts.Cancel();
|
||||
cts.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component)
|
||||
{
|
||||
RegisterRaiseCancelOnDestroy(cts, component.gameObject);
|
||||
}
|
||||
|
||||
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject)
|
||||
{
|
||||
var trigger = gameObject.GetAsyncDestroyTrigger();
|
||||
trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
||||
{
|
||||
var cts2 = (CancellationTokenSource)state;
|
||||
cts2.Cancel();
|
||||
}, cts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
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|
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MonoImporter:
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||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
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assetBundleVariant:
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8
Assets/Plugins/UniTask/CompilerServices.meta
Normal file
8
Assets/Plugins/UniTask/CompilerServices.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 64b064347ca7a404494a996b072e2e29
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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||||
externalObjects: {}
|
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userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
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||||
@@ -0,0 +1,19 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
#pragma warning disable CS0436
|
||||
|
||||
namespace System.Runtime.CompilerServices
|
||||
{
|
||||
internal sealed class AsyncMethodBuilderAttribute : Attribute
|
||||
{
|
||||
public Type BuilderType { get; }
|
||||
|
||||
public AsyncMethodBuilderAttribute(Type builderType)
|
||||
{
|
||||
BuilderType = builderType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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||||
guid: 02ce354d37b10454e8376062f7cbe57a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,273 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskMethodBuilder
|
||||
{
|
||||
// cache items.
|
||||
AutoResetUniTaskCompletionSource promise;
|
||||
IMoveNextRunner runner;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static AsyncUniTaskMethodBuilder Create()
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
// 2. TaskLike Task property.
|
||||
public UniTask Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
if (promise != null)
|
||||
{
|
||||
return promise.Task;
|
||||
}
|
||||
|
||||
if (runner == null)
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
promise = AutoResetUniTaskCompletionSource.Create();
|
||||
return promise.Task;
|
||||
}
|
||||
}
|
||||
|
||||
// 3. SetException
|
||||
[DebuggerHidden]
|
||||
public void SetException(Exception exception)
|
||||
{
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Return();
|
||||
runner = null;
|
||||
}
|
||||
|
||||
if (promise != null)
|
||||
{
|
||||
promise.TrySetException(exception);
|
||||
}
|
||||
else
|
||||
{
|
||||
promise = AutoResetUniTaskCompletionSource.CreateFromException(exception, out _);
|
||||
}
|
||||
}
|
||||
|
||||
// 4. SetResult
|
||||
[DebuggerHidden]
|
||||
public void SetResult()
|
||||
{
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Return();
|
||||
runner = null;
|
||||
}
|
||||
|
||||
if (promise != null)
|
||||
{
|
||||
promise.TrySetResult();
|
||||
}
|
||||
}
|
||||
|
||||
// 5. AwaitOnCompleted
|
||||
[DebuggerHidden]
|
||||
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : INotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (promise == null)
|
||||
{
|
||||
promise = AutoResetUniTaskCompletionSource.Create();
|
||||
}
|
||||
if (runner == null)
|
||||
{
|
||||
runner = MoveNextRunner<TStateMachine>.Create(ref stateMachine);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.CallMoveNext);
|
||||
}
|
||||
|
||||
// 6. AwaitUnsafeOnCompleted
|
||||
[DebuggerHidden]
|
||||
[SecuritySafeCritical]
|
||||
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : ICriticalNotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (promise == null)
|
||||
{
|
||||
promise = AutoResetUniTaskCompletionSource.Create();
|
||||
}
|
||||
if (runner == null)
|
||||
{
|
||||
runner = MoveNextRunner<TStateMachine>.Create(ref stateMachine);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.CallMoveNext);
|
||||
}
|
||||
|
||||
// 7. Start
|
||||
[DebuggerHidden]
|
||||
public void Start<TStateMachine>(ref TStateMachine stateMachine)
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
// 8. SetStateMachine
|
||||
[DebuggerHidden]
|
||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
// don't use boxed stateMachine.
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskMethodBuilder<T>
|
||||
{
|
||||
// cache items.
|
||||
AutoResetUniTaskCompletionSource<T> promise;
|
||||
IMoveNextRunner runner;
|
||||
T result;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static AsyncUniTaskMethodBuilder<T> Create()
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
// 2. TaskLike Task property.
|
||||
[DebuggerHidden]
|
||||
public UniTask<T> Task
|
||||
{
|
||||
get
|
||||
{
|
||||
if (promise != null)
|
||||
{
|
||||
return promise.Task;
|
||||
}
|
||||
|
||||
if (runner == null)
|
||||
{
|
||||
return UniTask.FromResult(result);
|
||||
}
|
||||
|
||||
promise = AutoResetUniTaskCompletionSource<T>.Create();
|
||||
return promise.Task;
|
||||
}
|
||||
}
|
||||
|
||||
// 3. SetException
|
||||
[DebuggerHidden]
|
||||
public void SetException(Exception exception)
|
||||
{
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Return();
|
||||
runner = null;
|
||||
}
|
||||
|
||||
if (promise == null)
|
||||
{
|
||||
promise = AutoResetUniTaskCompletionSource<T>.CreateFromException(exception, out _);
|
||||
}
|
||||
else
|
||||
{
|
||||
promise.TrySetException(exception);
|
||||
}
|
||||
}
|
||||
|
||||
// 4. SetResult
|
||||
[DebuggerHidden]
|
||||
public void SetResult(T result)
|
||||
{
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Return();
|
||||
runner = null;
|
||||
}
|
||||
|
||||
if (promise == null)
|
||||
{
|
||||
this.result = result;
|
||||
return;
|
||||
}
|
||||
|
||||
promise.TrySetResult(result);
|
||||
}
|
||||
|
||||
// 5. AwaitOnCompleted
|
||||
[DebuggerHidden]
|
||||
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : INotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (promise == null)
|
||||
{
|
||||
promise = AutoResetUniTaskCompletionSource<T>.Create();
|
||||
}
|
||||
if (runner == null)
|
||||
{
|
||||
runner = MoveNextRunner<TStateMachine>.Create(ref stateMachine);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.CallMoveNext);
|
||||
}
|
||||
|
||||
// 6. AwaitUnsafeOnCompleted
|
||||
[DebuggerHidden]
|
||||
[SecuritySafeCritical]
|
||||
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : ICriticalNotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (promise == null)
|
||||
{
|
||||
promise = AutoResetUniTaskCompletionSource<T>.Create();
|
||||
}
|
||||
if (runner == null)
|
||||
{
|
||||
runner = MoveNextRunner<TStateMachine>.Create(ref stateMachine);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.CallMoveNext);
|
||||
}
|
||||
|
||||
// 7. Start
|
||||
[DebuggerHidden]
|
||||
public void Start<TStateMachine>(ref TStateMachine stateMachine)
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
// 8. SetStateMachine
|
||||
[DebuggerHidden]
|
||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
// don't use boxed stateMachine.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68d72a45afdec574ebc26e7de2c38330
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,107 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
public struct AsyncUniTaskVoidMethodBuilder
|
||||
{
|
||||
IMoveNextRunner runner;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static AsyncUniTaskVoidMethodBuilder Create()
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
// 2. TaskLike Task property(void)
|
||||
public UniTaskVoid Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return default;
|
||||
}
|
||||
}
|
||||
|
||||
// 3. SetException
|
||||
[DebuggerHidden]
|
||||
public void SetException(Exception exception)
|
||||
{
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Return();
|
||||
runner = null;
|
||||
}
|
||||
|
||||
UniTaskScheduler.PublishUnobservedTaskException(exception);
|
||||
}
|
||||
|
||||
// 4. SetResult
|
||||
[DebuggerHidden]
|
||||
public void SetResult()
|
||||
{
|
||||
// runner is finished, return.
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Return();
|
||||
runner = null;
|
||||
}
|
||||
}
|
||||
|
||||
// 5. AwaitOnCompleted
|
||||
[DebuggerHidden]
|
||||
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : INotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runner == null)
|
||||
{
|
||||
runner = MoveNextRunner<TStateMachine>.Create(ref stateMachine);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.CallMoveNext);
|
||||
}
|
||||
|
||||
// 6. AwaitUnsafeOnCompleted
|
||||
[DebuggerHidden]
|
||||
[SecuritySafeCritical]
|
||||
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : ICriticalNotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runner == null)
|
||||
{
|
||||
runner = MoveNextRunner<TStateMachine>.Create(ref stateMachine);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.CallMoveNext);
|
||||
}
|
||||
|
||||
// 7. Start
|
||||
[DebuggerHidden]
|
||||
public void Start<TStateMachine>(ref TStateMachine stateMachine)
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
// 8. SetStateMachine
|
||||
[DebuggerHidden]
|
||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
// don't use boxed stateMachine.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e891aaac17b933a47a9d7fa3b8e1226f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
59
Assets/Plugins/UniTask/CompilerServices/MoveNextRunner.cs
Normal file
59
Assets/Plugins/UniTask/CompilerServices/MoveNextRunner.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
internal interface IMoveNextRunner
|
||||
{
|
||||
Action CallMoveNext { get; }
|
||||
void Return();
|
||||
}
|
||||
|
||||
internal sealed class MoveNextRunner<TStateMachine> : IMoveNextRunner, IPromisePoolItem
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
static PromisePool<MoveNextRunner<TStateMachine>> pool = new PromisePool<MoveNextRunner<TStateMachine>>();
|
||||
|
||||
TStateMachine stateMachine;
|
||||
internal readonly Action callMoveNext;
|
||||
|
||||
public Action CallMoveNext => callMoveNext;
|
||||
|
||||
MoveNextRunner()
|
||||
{
|
||||
callMoveNext = MoveNext;
|
||||
}
|
||||
|
||||
public static MoveNextRunner<TStateMachine> Create(ref TStateMachine stateMachine)
|
||||
{
|
||||
var result = pool.TryRent() ?? new MoveNextRunner<TStateMachine>();
|
||||
result.stateMachine = stateMachine;
|
||||
return result;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void MoveNext()
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
public void Return()
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
|
||||
void IPromisePoolItem.Reset()
|
||||
{
|
||||
stateMachine = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 98649642833cabf44a9dc060ce4c84a1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Plugins/UniTask/Editor.meta
Normal file
8
Assets/Plugins/UniTask/Editor.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 275b87293edc6634f9d72387851dbbdf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
64
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs
Normal file
64
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Editor
|
||||
{
|
||||
// reflection call of UnityEditor.SplitterGUILayout
|
||||
internal static class SplitterGUILayout
|
||||
{
|
||||
static BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static;
|
||||
|
||||
static Lazy<Type> splitterStateType = new Lazy<Type>(() =>
|
||||
{
|
||||
var type = typeof(EditorWindow).Assembly.GetTypes().First(x => x.FullName == "UnityEditor.SplitterState");
|
||||
return type;
|
||||
});
|
||||
|
||||
static Lazy<ConstructorInfo> splitterStateCtor = new Lazy<ConstructorInfo>(() =>
|
||||
{
|
||||
var type = splitterStateType.Value;
|
||||
return type.GetConstructor(flags, null, new Type[] { typeof(float[]), typeof(int[]), typeof(int[]) }, null);
|
||||
});
|
||||
|
||||
static Lazy<Type> splitterGUILayoutType = new Lazy<Type>(() =>
|
||||
{
|
||||
var type = typeof(EditorWindow).Assembly.GetTypes().First(x => x.FullName == "UnityEditor.SplitterGUILayout");
|
||||
return type;
|
||||
});
|
||||
|
||||
static Lazy<MethodInfo> beginVerticalSplit = new Lazy<MethodInfo>(() =>
|
||||
{
|
||||
var type = splitterGUILayoutType.Value;
|
||||
return type.GetMethod("BeginVerticalSplit", flags, null, new Type[] { splitterStateType.Value, typeof(GUILayoutOption[]) }, null);
|
||||
});
|
||||
|
||||
static Lazy<MethodInfo> endVerticalSplit = new Lazy<MethodInfo>(() =>
|
||||
{
|
||||
var type = splitterGUILayoutType.Value;
|
||||
return type.GetMethod("EndVerticalSplit", flags, null, Type.EmptyTypes, null);
|
||||
});
|
||||
|
||||
public static object CreateSplitterState(float[] relativeSizes, int[] minSizes, int[] maxSizes)
|
||||
{
|
||||
return splitterStateCtor.Value.Invoke(new object[] { relativeSizes, minSizes, maxSizes });
|
||||
}
|
||||
|
||||
public static void BeginVerticalSplit(object splitterState, params GUILayoutOption[] options)
|
||||
{
|
||||
beginVerticalSplit.Value.Invoke(null, new object[] { splitterState, options });
|
||||
}
|
||||
|
||||
public static void EndVerticalSplit()
|
||||
{
|
||||
endVerticalSplit.Value.Invoke(null, Type.EmptyTypes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs.meta
Normal file
11
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 40ef2e46f900131419e869398a8d3c9d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
16
Assets/Plugins/UniTask/Editor/UniRx.Async.Editor.asmdef
Normal file
16
Assets/Plugins/UniTask/Editor/UniRx.Async.Editor.asmdef
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "UniRx.Async.Editor",
|
||||
"references": [
|
||||
"UniRx.Async"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": []
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4129704b5a1a13841ba16f230bf24a57
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
184
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs
Normal file
184
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs
Normal file
@@ -0,0 +1,184 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
using UnityEditor.IMGUI.Controls;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Editor
|
||||
{
|
||||
public class UniTaskTrackerViewItem : TreeViewItem
|
||||
{
|
||||
static Regex removeHref = new Regex("<a href.+>(.+)</a>", RegexOptions.Compiled);
|
||||
|
||||
public string TaskType { get; set; }
|
||||
public string Elapsed { get; set; }
|
||||
public string Status { get; set; }
|
||||
|
||||
string position;
|
||||
public string Position
|
||||
{
|
||||
get { return position; }
|
||||
set
|
||||
{
|
||||
position = value;
|
||||
PositionFirstLine = GetFirstLine(position);
|
||||
}
|
||||
}
|
||||
|
||||
public string PositionFirstLine { get; private set; }
|
||||
|
||||
static string GetFirstLine(string str)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
for (int i = 0; i < str.Length; i++)
|
||||
{
|
||||
if (str[i] == '\r' || str[i] == '\n')
|
||||
{
|
||||
break;
|
||||
}
|
||||
sb.Append(str[i]);
|
||||
}
|
||||
|
||||
return removeHref.Replace(sb.ToString(), "$1");
|
||||
}
|
||||
|
||||
public UniTaskTrackerViewItem(int id) : base(id)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskTrackerTreeView : TreeView
|
||||
{
|
||||
const string sortedColumnIndexStateKey = "UniTaskTrackerTreeView_sortedColumnIndex";
|
||||
|
||||
public IReadOnlyList<TreeViewItem> CurrentBindingItems;
|
||||
|
||||
public UniTaskTrackerTreeView()
|
||||
: this(new TreeViewState(), new MultiColumnHeader(new MultiColumnHeaderState(new[]
|
||||
{
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("TaskType"), width = 20},
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("Elapsed"), width = 10},
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("Status"), width = 10},
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("Position")},
|
||||
})))
|
||||
{
|
||||
}
|
||||
|
||||
UniTaskTrackerTreeView(TreeViewState state, MultiColumnHeader header)
|
||||
: base(state, header)
|
||||
{
|
||||
rowHeight = 20;
|
||||
showAlternatingRowBackgrounds = true;
|
||||
showBorder = true;
|
||||
header.sortingChanged += Header_sortingChanged;
|
||||
|
||||
header.ResizeToFit();
|
||||
Reload();
|
||||
|
||||
header.sortedColumnIndex = SessionState.GetInt(sortedColumnIndexStateKey, 1);
|
||||
}
|
||||
|
||||
public void ReloadAndSort()
|
||||
{
|
||||
var currentSelected = this.state.selectedIDs;
|
||||
Reload();
|
||||
Header_sortingChanged(this.multiColumnHeader);
|
||||
this.state.selectedIDs = currentSelected;
|
||||
}
|
||||
|
||||
private void Header_sortingChanged(MultiColumnHeader multiColumnHeader)
|
||||
{
|
||||
SessionState.SetInt(sortedColumnIndexStateKey, multiColumnHeader.sortedColumnIndex);
|
||||
var index = multiColumnHeader.sortedColumnIndex;
|
||||
var ascending = multiColumnHeader.IsSortedAscending(multiColumnHeader.sortedColumnIndex);
|
||||
|
||||
var items = rootItem.children.Cast<UniTaskTrackerViewItem>();
|
||||
|
||||
IOrderedEnumerable<UniTaskTrackerViewItem> orderedEnumerable;
|
||||
switch (index)
|
||||
{
|
||||
case 0:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => item.TaskType) : items.OrderByDescending(item => item.TaskType);
|
||||
break;
|
||||
case 1:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => double.Parse(item.Elapsed)) : items.OrderByDescending(item => double.Parse(item.Elapsed));
|
||||
break;
|
||||
case 2:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => item.Status) : items.OrderByDescending(item => item.Elapsed);
|
||||
break;
|
||||
case 3:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => item.Position) : items.OrderByDescending(item => item.PositionFirstLine);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(index), index, null);
|
||||
}
|
||||
|
||||
CurrentBindingItems = rootItem.children = orderedEnumerable.Cast<TreeViewItem>().ToList();
|
||||
BuildRows(rootItem);
|
||||
}
|
||||
|
||||
protected override TreeViewItem BuildRoot()
|
||||
{
|
||||
var root = new TreeViewItem { depth = -1 };
|
||||
|
||||
var children = new List<TreeViewItem>();
|
||||
|
||||
TaskTracker.ForEachActiveTask((trackingId, awaiterType, status, created, stackTrace) =>
|
||||
{
|
||||
children.Add(new UniTaskTrackerViewItem(trackingId) { TaskType = awaiterType, Status = status.ToString(), Elapsed = (DateTime.UtcNow - created).TotalSeconds.ToString("00.00"), Position = stackTrace });
|
||||
});
|
||||
|
||||
CurrentBindingItems = children;
|
||||
root.children = CurrentBindingItems as List<TreeViewItem>;
|
||||
return root;
|
||||
}
|
||||
|
||||
protected override bool CanMultiSelect(TreeViewItem item)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void RowGUI(RowGUIArgs args)
|
||||
{
|
||||
var item = args.item as UniTaskTrackerViewItem;
|
||||
|
||||
for (var visibleColumnIndex = 0; visibleColumnIndex < args.GetNumVisibleColumns(); visibleColumnIndex++)
|
||||
{
|
||||
var rect = args.GetCellRect(visibleColumnIndex);
|
||||
var columnIndex = args.GetColumn(visibleColumnIndex);
|
||||
|
||||
var labelStyle = args.selected ? EditorStyles.whiteLabel : EditorStyles.label;
|
||||
labelStyle.alignment = TextAnchor.MiddleLeft;
|
||||
switch (columnIndex)
|
||||
{
|
||||
case 0:
|
||||
EditorGUI.LabelField(rect, item.TaskType, labelStyle);
|
||||
break;
|
||||
case 1:
|
||||
EditorGUI.LabelField(rect, item.Elapsed, labelStyle);
|
||||
break;
|
||||
case 2:
|
||||
EditorGUI.LabelField(rect, item.Status, labelStyle);
|
||||
break;
|
||||
case 3:
|
||||
EditorGUI.LabelField(rect, item.PositionFirstLine, labelStyle);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(columnIndex), columnIndex, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs.meta
Normal file
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52e2d973a2156674e8c1c9433ed031f7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
211
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs
Normal file
211
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs
Normal file
@@ -0,0 +1,211 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
using UnityEditor.IMGUI.Controls;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Editor
|
||||
{
|
||||
public class UniTaskTrackerWindow : EditorWindow
|
||||
{
|
||||
static int interval;
|
||||
|
||||
static UniTaskTrackerWindow window;
|
||||
|
||||
[MenuItem("Window/UniTask Tracker")]
|
||||
public static void OpenWindow()
|
||||
{
|
||||
if (window != null)
|
||||
{
|
||||
window.Close();
|
||||
}
|
||||
|
||||
// will called OnEnable(singleton instance will be set).
|
||||
GetWindow<UniTaskTrackerWindow>("UniTask Tracker").Show();
|
||||
}
|
||||
|
||||
static readonly GUILayoutOption[] EmptyLayoutOption = new GUILayoutOption[0];
|
||||
|
||||
UniTaskTrackerTreeView treeView;
|
||||
object splitterState;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
window = this; // set singleton.
|
||||
splitterState = SplitterGUILayout.CreateSplitterState(new float[] { 75f, 25f }, new int[] { 32, 32 }, null);
|
||||
treeView = new UniTaskTrackerTreeView();
|
||||
TaskTracker.EditorEnableState.EnableAutoReload = EditorPrefs.GetBool(TaskTracker.EnableAutoReloadKey, false);
|
||||
TaskTracker.EditorEnableState.EnableTracking = EditorPrefs.GetBool(TaskTracker.EnableTrackingKey, false);
|
||||
TaskTracker.EditorEnableState.EnableStackTrace = EditorPrefs.GetBool(TaskTracker.EnableStackTraceKey, false);
|
||||
}
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
// Head
|
||||
RenderHeadPanel();
|
||||
|
||||
// Splittable
|
||||
SplitterGUILayout.BeginVerticalSplit(this.splitterState, EmptyLayoutOption);
|
||||
{
|
||||
// Column Tabble
|
||||
RenderTable();
|
||||
|
||||
// StackTrace details
|
||||
RenderDetailsPanel();
|
||||
}
|
||||
SplitterGUILayout.EndVerticalSplit();
|
||||
}
|
||||
|
||||
#region HeadPanel
|
||||
|
||||
public static bool EnableAutoReload => TaskTracker.EditorEnableState.EnableAutoReload;
|
||||
public static bool EnableTracking => TaskTracker.EditorEnableState.EnableTracking;
|
||||
public static bool EnableStackTrace => TaskTracker.EditorEnableState.EnableStackTrace;
|
||||
static readonly GUIContent EnableAutoReloadHeadContent = EditorGUIUtility.TrTextContent("Enable AutoReload", "Reload automatically.", (Texture)null);
|
||||
static readonly GUIContent ReloadHeadContent = EditorGUIUtility.TrTextContent("Reload", "Reload View.", (Texture)null);
|
||||
static readonly GUIContent GCHeadContent = EditorGUIUtility.TrTextContent("GC.Collect", "Invoke GC.Collect.", (Texture)null);
|
||||
static readonly GUIContent EnableTrackingHeadContent = EditorGUIUtility.TrTextContent("Enable Tracking", "Start to track async/await UniTask. Performance impact: low", (Texture)null);
|
||||
static readonly GUIContent EnableStackTraceHeadContent = EditorGUIUtility.TrTextContent("Enable StackTrace", "Capture StackTrace when task is started. Performance impact: high", (Texture)null);
|
||||
|
||||
// [Enable Tracking] | [Enable StackTrace]
|
||||
void RenderHeadPanel()
|
||||
{
|
||||
EditorGUILayout.BeginVertical(EmptyLayoutOption);
|
||||
EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, EmptyLayoutOption);
|
||||
|
||||
if (GUILayout.Toggle(EnableAutoReload, EnableAutoReloadHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption) != EnableAutoReload)
|
||||
{
|
||||
TaskTracker.EditorEnableState.EnableAutoReload = !EnableAutoReload;
|
||||
}
|
||||
|
||||
if (GUILayout.Toggle(EnableTracking, EnableTrackingHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption) != EnableTracking)
|
||||
{
|
||||
TaskTracker.EditorEnableState.EnableTracking = !EnableTracking;
|
||||
}
|
||||
|
||||
if (GUILayout.Toggle(EnableStackTrace, EnableStackTraceHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption) != EnableStackTrace)
|
||||
{
|
||||
TaskTracker.EditorEnableState.EnableStackTrace = !EnableStackTrace;
|
||||
}
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
if (GUILayout.Button(ReloadHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption))
|
||||
{
|
||||
TaskTracker.CheckAndResetDirty();
|
||||
treeView.ReloadAndSort();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
if (GUILayout.Button(GCHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption))
|
||||
{
|
||||
GC.Collect(0);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region TableColumn
|
||||
|
||||
Vector2 tableScroll;
|
||||
GUIStyle tableListStyle;
|
||||
|
||||
void RenderTable()
|
||||
{
|
||||
if (tableListStyle == null)
|
||||
{
|
||||
tableListStyle = new GUIStyle("CN Box");
|
||||
tableListStyle.margin.top = 0;
|
||||
tableListStyle.padding.left = 3;
|
||||
}
|
||||
|
||||
EditorGUILayout.BeginVertical(tableListStyle, EmptyLayoutOption);
|
||||
|
||||
this.tableScroll = EditorGUILayout.BeginScrollView(this.tableScroll, new GUILayoutOption[]
|
||||
{
|
||||
GUILayout.ExpandWidth(true),
|
||||
GUILayout.MaxWidth(2000f)
|
||||
});
|
||||
var controlRect = EditorGUILayout.GetControlRect(new GUILayoutOption[]
|
||||
{
|
||||
GUILayout.ExpandHeight(true),
|
||||
GUILayout.ExpandWidth(true)
|
||||
});
|
||||
|
||||
|
||||
treeView?.OnGUI(controlRect);
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (EnableAutoReload)
|
||||
{
|
||||
if (interval++ % 120 == 0)
|
||||
{
|
||||
if (TaskTracker.CheckAndResetDirty())
|
||||
{
|
||||
treeView.ReloadAndSort();
|
||||
Repaint();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Details
|
||||
|
||||
static GUIStyle detailsStyle;
|
||||
Vector2 detailsScroll;
|
||||
|
||||
void RenderDetailsPanel()
|
||||
{
|
||||
if (detailsStyle == null)
|
||||
{
|
||||
detailsStyle = new GUIStyle("CN Message");
|
||||
detailsStyle.wordWrap = false;
|
||||
detailsStyle.stretchHeight = true;
|
||||
detailsStyle.margin.right = 15;
|
||||
}
|
||||
|
||||
string message = "";
|
||||
var selected = treeView.state.selectedIDs;
|
||||
if (selected.Count > 0)
|
||||
{
|
||||
var first = selected[0];
|
||||
var item = treeView.CurrentBindingItems.FirstOrDefault(x => x.id == first) as UniTaskTrackerViewItem;
|
||||
if (item != null)
|
||||
{
|
||||
message = item.Position;
|
||||
}
|
||||
}
|
||||
|
||||
detailsScroll = EditorGUILayout.BeginScrollView(this.detailsScroll, EmptyLayoutOption);
|
||||
var vector = detailsStyle.CalcSize(new GUIContent(message));
|
||||
EditorGUILayout.SelectableLabel(message, detailsStyle, new GUILayoutOption[]
|
||||
{
|
||||
GUILayout.ExpandHeight(true),
|
||||
GUILayout.ExpandWidth(true),
|
||||
GUILayout.MinWidth(vector.x),
|
||||
GUILayout.MinHeight(vector.y)
|
||||
});
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs.meta
Normal file
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5bee3e3860e37484aa3b861bf76d129f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
36
Assets/Plugins/UniTask/EnumerableAsyncExtensions.cs
Normal file
36
Assets/Plugins/UniTask/EnumerableAsyncExtensions.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class EnumerableAsyncExtensions
|
||||
{
|
||||
// overload resolver - .Select(async x => { }) : IEnumerable<UniTask<T>>
|
||||
|
||||
public static IEnumerable<UniTask> Select<T>(this IEnumerable<T> source, Func<T, UniTask> selector)
|
||||
{
|
||||
return System.Linq.Enumerable.Select(source, selector);
|
||||
}
|
||||
|
||||
public static IEnumerable<UniTask<TR>> Select<T, TR>(this IEnumerable<T> source, Func<T, UniTask<TR>> selector)
|
||||
{
|
||||
return System.Linq.Enumerable.Select(source, selector);
|
||||
}
|
||||
|
||||
public static IEnumerable<UniTask> Select<T>(this IEnumerable<T> source, Func<T, int, UniTask> selector)
|
||||
{
|
||||
return System.Linq.Enumerable.Select(source, selector);
|
||||
}
|
||||
|
||||
public static IEnumerable<UniTask<TR>> Select<T, TR>(this IEnumerable<T> source, Func<T, int, UniTask<TR>> selector)
|
||||
{
|
||||
return System.Linq.Enumerable.Select(source, selector);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/EnumerableAsyncExtensions.cs.meta
Normal file
11
Assets/Plugins/UniTask/EnumerableAsyncExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ff50260d74bd54c4b92cf99895549445
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
230
Assets/Plugins/UniTask/EnumeratorAsyncExtensions.cs
Normal file
230
Assets/Plugins/UniTask/EnumeratorAsyncExtensions.cs
Normal file
@@ -0,0 +1,230 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Reflection;
|
||||
using System.Runtime.ExceptionServices;
|
||||
using System.Threading;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class EnumeratorAsyncExtensions
|
||||
{
|
||||
public static UniTask.Awaiter GetAwaiter(this IEnumerator enumerator)
|
||||
{
|
||||
return new UniTask(EnumeratorPromise.Create(enumerator, PlayerLoopTiming.Update, CancellationToken.None, out var token), token).GetAwaiter();
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this IEnumerator enumerator)
|
||||
{
|
||||
return new UniTask(EnumeratorPromise.Create(enumerator, PlayerLoopTiming.Update, CancellationToken.None, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ConfigureAwait(this IEnumerator enumerator, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<EnumeratorPromise> pool = new PromisePool<EnumeratorPromise>();
|
||||
|
||||
IEnumerator innerEnumerator;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
|
||||
EnumeratorPromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(IEnumerator innerEnumerator, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new EnumeratorPromise();
|
||||
|
||||
result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (innerEnumerator.MoveNext())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
return false;
|
||||
}
|
||||
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
core.Reset();
|
||||
innerEnumerator = default;
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~EnumeratorPromise()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
|
||||
// Unwrap YieldInstructions
|
||||
|
||||
static IEnumerator ConsumeEnumerator(IEnumerator enumerator)
|
||||
{
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
var current = enumerator.Current;
|
||||
if (current == null)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
else if (current is CustomYieldInstruction)
|
||||
{
|
||||
// WWW, WaitForSecondsRealtime
|
||||
var e2 = UnwrapWaitCustomYieldInstruction((CustomYieldInstruction)current);
|
||||
while (e2.MoveNext())
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else if (current is YieldInstruction)
|
||||
{
|
||||
IEnumerator innerCoroutine = null;
|
||||
switch (current)
|
||||
{
|
||||
case AsyncOperation ao:
|
||||
innerCoroutine = UnwrapWaitAsyncOperation(ao);
|
||||
break;
|
||||
case WaitForSeconds wfs:
|
||||
innerCoroutine = UnwrapWaitForSeconds(wfs);
|
||||
break;
|
||||
}
|
||||
if (innerCoroutine != null)
|
||||
{
|
||||
while (innerCoroutine.MoveNext())
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else if (current is IEnumerator e3)
|
||||
{
|
||||
var e4 = ConsumeEnumerator(e3);
|
||||
while (e4.MoveNext())
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// WaitForEndOfFrame, WaitForFixedUpdate, others.
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// WWW and others as CustomYieldInstruction.
|
||||
static IEnumerator UnwrapWaitCustomYieldInstruction(CustomYieldInstruction yieldInstruction)
|
||||
{
|
||||
while (yieldInstruction.keepWaiting)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
static readonly FieldInfo waitForSeconds_Seconds = typeof(WaitForSeconds).GetField("m_Seconds", BindingFlags.Instance | BindingFlags.GetField | BindingFlags.NonPublic);
|
||||
|
||||
static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds)
|
||||
{
|
||||
var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds);
|
||||
var startTime = DateTimeOffset.UtcNow;
|
||||
while (true)
|
||||
{
|
||||
yield return null;
|
||||
|
||||
var elapsed = (DateTimeOffset.UtcNow - startTime).TotalSeconds;
|
||||
if (elapsed >= second)
|
||||
{
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static IEnumerator UnwrapWaitAsyncOperation(AsyncOperation asyncOperation)
|
||||
{
|
||||
while (!asyncOperation.isDone)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/EnumeratorAsyncExtensions.cs.meta
Normal file
11
Assets/Plugins/UniTask/EnumeratorAsyncExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bc661232f11e4a741af54ba1c175d5ee
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
16
Assets/Plugins/UniTask/ExceptionExtensions.cs
Normal file
16
Assets/Plugins/UniTask/ExceptionExtensions.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
|
||||
using System;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class ExceptionExtensions
|
||||
{
|
||||
public static bool IsOperationCanceledException(this Exception exception)
|
||||
{
|
||||
return exception is OperationCanceledException;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/ExceptionExtensions.cs.meta
Normal file
11
Assets/Plugins/UniTask/ExceptionExtensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 930800098504c0d46958ce23a0495202
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
68
Assets/Plugins/UniTask/IUniTaskSource.cs
Normal file
68
Assets/Plugins/UniTask/IUniTaskSource.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public enum UniTaskStatus
|
||||
{
|
||||
/// <summary>The operation has not yet completed.</summary>
|
||||
Pending = 0,
|
||||
/// <summary>The operation completed successfully.</summary>
|
||||
Succeeded = 1,
|
||||
/// <summary>The operation completed with an error.</summary>
|
||||
Faulted = 2,
|
||||
/// <summary>The operation completed due to cancellation.</summary>
|
||||
Canceled = 3
|
||||
}
|
||||
|
||||
// similar as IValueTaskSource
|
||||
public interface IUniTaskSource
|
||||
{
|
||||
UniTaskStatus GetStatus(short token);
|
||||
void OnCompleted(Action<object> continuation, object state, short token);
|
||||
void GetResult(short token);
|
||||
|
||||
UniTaskStatus UnsafeGetStatus(); // only for debug use.
|
||||
}
|
||||
|
||||
public interface IUniTaskSource<out T> : IUniTaskSource
|
||||
{
|
||||
new T GetResult(short token);
|
||||
}
|
||||
|
||||
public static class UniTaskStatusExtensions
|
||||
{
|
||||
/// <summary>status != Pending.</summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool IsCompleted(this UniTaskStatus status)
|
||||
{
|
||||
return status != UniTaskStatus.Pending;
|
||||
}
|
||||
|
||||
/// <summary>status == Succeeded.</summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool IsCompletedSuccessfully(this UniTaskStatus status)
|
||||
{
|
||||
return status == UniTaskStatus.Succeeded;
|
||||
}
|
||||
|
||||
/// <summary>status == Canceled.</summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool IsCanceled(this UniTaskStatus status)
|
||||
{
|
||||
return status == UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
/// <summary>status == Faulted.</summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool IsFaulted(this UniTaskStatus status)
|
||||
{
|
||||
return status == UniTaskStatus.Faulted;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/IUniTaskSource.cs.meta
Normal file
11
Assets/Plugins/UniTask/IUniTaskSource.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e4d023d8404ab742b5e808c98097c3c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Plugins/UniTask/Internal.meta
Normal file
8
Assets/Plugins/UniTask/Internal.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 633f49a8aafb6fa43894cd4646c71743
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
152
Assets/Plugins/UniTask/Internal/ArrayPool.cs
Normal file
152
Assets/Plugins/UniTask/Internal/ArrayPool.cs
Normal file
@@ -0,0 +1,152 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
// Same interface as System.Buffers.ArrayPool<T> but only provides Shared.
|
||||
|
||||
internal sealed class ArrayPool<T>
|
||||
{
|
||||
// Same size as System.Buffers.DefaultArrayPool<T>
|
||||
const int DefaultMaxNumberOfArraysPerBucket = 50;
|
||||
|
||||
static readonly T[] EmptyArray = new T[0];
|
||||
|
||||
public static readonly ArrayPool<T> Shared = new ArrayPool<T>();
|
||||
|
||||
readonly MinimumQueue<T[]>[] buckets;
|
||||
readonly SpinLock[] locks;
|
||||
|
||||
ArrayPool()
|
||||
{
|
||||
// see: GetQueueIndex
|
||||
buckets = new MinimumQueue<T[]>[18];
|
||||
locks = new SpinLock[18];
|
||||
for (int i = 0; i < buckets.Length; i++)
|
||||
{
|
||||
buckets[i] = new MinimumQueue<T[]>(4);
|
||||
locks[i] = new SpinLock(false);
|
||||
}
|
||||
}
|
||||
|
||||
public T[] Rent(int minimumLength)
|
||||
{
|
||||
if (minimumLength < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("minimumLength");
|
||||
}
|
||||
else if (minimumLength == 0)
|
||||
{
|
||||
return EmptyArray;
|
||||
}
|
||||
|
||||
var size = CalculateSize(minimumLength);
|
||||
var index = GetQueueIndex(size);
|
||||
if (index != -1)
|
||||
{
|
||||
var q = buckets[index];
|
||||
var lockTaken = false;
|
||||
try
|
||||
{
|
||||
locks[index].Enter(ref lockTaken);
|
||||
|
||||
if (q.Count != 0)
|
||||
{
|
||||
return q.Dequeue();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) locks[index].Exit(false);
|
||||
}
|
||||
}
|
||||
|
||||
return new T[size];
|
||||
}
|
||||
|
||||
public void Return(T[] array, bool clearArray = false)
|
||||
{
|
||||
if (array == null || array.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var index = GetQueueIndex(array.Length);
|
||||
if (index != -1)
|
||||
{
|
||||
if (clearArray)
|
||||
{
|
||||
Array.Clear(array, 0, array.Length);
|
||||
}
|
||||
|
||||
var q = buckets[index];
|
||||
var lockTaken = false;
|
||||
|
||||
try
|
||||
{
|
||||
locks[index].Enter(ref lockTaken);
|
||||
|
||||
if (q.Count > DefaultMaxNumberOfArraysPerBucket)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
q.Enqueue(array);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) locks[index].Exit(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int CalculateSize(int size)
|
||||
{
|
||||
size--;
|
||||
size |= size >> 1;
|
||||
size |= size >> 2;
|
||||
size |= size >> 4;
|
||||
size |= size >> 8;
|
||||
size |= size >> 16;
|
||||
size += 1;
|
||||
|
||||
if (size < 8)
|
||||
{
|
||||
size = 8;
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
static int GetQueueIndex(int size)
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
case 8: return 0;
|
||||
case 16: return 1;
|
||||
case 32: return 2;
|
||||
case 64: return 3;
|
||||
case 128: return 4;
|
||||
case 256: return 5;
|
||||
case 512: return 6;
|
||||
case 1024: return 7;
|
||||
case 2048: return 8;
|
||||
case 4096: return 9;
|
||||
case 8192: return 10;
|
||||
case 16384: return 11;
|
||||
case 32768: return 12;
|
||||
case 65536: return 13;
|
||||
case 131072: return 14;
|
||||
case 262144: return 15;
|
||||
case 524288: return 16;
|
||||
case 1048576: return 17; // max array length
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
12
Assets/Plugins/UniTask/Internal/ArrayPool.cs.meta
Normal file
12
Assets/Plugins/UniTask/Internal/ArrayPool.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f83ebad81fb89fb4882331616ca6d248
|
||||
timeCreated: 1532361008
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
107
Assets/Plugins/UniTask/Internal/ArrayPoolUtil.cs
Normal file
107
Assets/Plugins/UniTask/Internal/ArrayPoolUtil.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class ArrayPoolUtil
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal static void EnsureCapacity<T>(ref T[] array, int index, ArrayPool<T> pool)
|
||||
{
|
||||
if (array.Length <= index)
|
||||
{
|
||||
EnsureCapacityCore(ref array, index, pool);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
static void EnsureCapacityCore<T>(ref T[] array, int index, ArrayPool<T> pool)
|
||||
{
|
||||
if (array.Length <= index)
|
||||
{
|
||||
var newSize = array.Length * 2;
|
||||
var newArray = pool.Rent((index < newSize) ? newSize : (index * 2));
|
||||
Array.Copy(array, 0, newArray, 0, array.Length);
|
||||
|
||||
pool.Return(array, clearArray: !RuntimeHelpersAbstraction.IsWellKnownNoReferenceContainsType<T>());
|
||||
|
||||
array = newArray;
|
||||
}
|
||||
}
|
||||
|
||||
public static RentArray<T> CopyToRentArray<T>(IEnumerable<T> source)
|
||||
{
|
||||
var defaultCount = 32;
|
||||
if (source is ICollection<T> coll)
|
||||
{
|
||||
defaultCount = coll.Count;
|
||||
var pool = ArrayPool<T>.Shared;
|
||||
var buffer = pool.Rent(defaultCount);
|
||||
coll.CopyTo(buffer, 0);
|
||||
return new RentArray<T>(buffer, coll.Count, pool);
|
||||
}
|
||||
else if (source is IReadOnlyCollection<T> rcoll)
|
||||
{
|
||||
defaultCount = rcoll.Count;
|
||||
}
|
||||
|
||||
if (defaultCount == 0)
|
||||
{
|
||||
return new RentArray<T>(Array.Empty<T>(), 0, null);
|
||||
}
|
||||
|
||||
{
|
||||
var pool = ArrayPool<T>.Shared;
|
||||
|
||||
var index = 0;
|
||||
var buffer = pool.Rent(defaultCount);
|
||||
foreach (var item in source)
|
||||
{
|
||||
EnsureCapacity(ref buffer, index, pool);
|
||||
buffer[index++] = item;
|
||||
}
|
||||
|
||||
return new RentArray<T>(buffer, index, pool);
|
||||
}
|
||||
}
|
||||
|
||||
public struct RentArray<T> : IDisposable
|
||||
{
|
||||
public readonly T[] Array;
|
||||
public readonly int Length;
|
||||
ArrayPool<T> pool;
|
||||
|
||||
public RentArray(T[] array, int length, ArrayPool<T> pool)
|
||||
{
|
||||
this.Array = array;
|
||||
this.Length = length;
|
||||
this.pool = pool;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
DisposeManually(!RuntimeHelpersAbstraction.IsWellKnownNoReferenceContainsType<T>());
|
||||
}
|
||||
|
||||
public void DisposeManually(bool clearArray)
|
||||
{
|
||||
if (pool != null)
|
||||
{
|
||||
if (clearArray)
|
||||
{
|
||||
System.Array.Clear(Array, 0, Length);
|
||||
}
|
||||
|
||||
pool.Return(Array, clearArray: false);
|
||||
pool = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
12
Assets/Plugins/UniTask/Internal/ArrayPoolUtil.cs.meta
Normal file
12
Assets/Plugins/UniTask/Internal/ArrayPoolUtil.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 424cc208fb61d4e448b08fcfa0eee25e
|
||||
timeCreated: 1532361007
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
75
Assets/Plugins/UniTask/Internal/ArrayUtil.cs
Normal file
75
Assets/Plugins/UniTask/Internal/ArrayUtil.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class ArrayUtil
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void EnsureCapacity<T>(ref T[] array, int index)
|
||||
{
|
||||
if (array.Length <= index)
|
||||
{
|
||||
EnsureCore(ref array, index);
|
||||
}
|
||||
}
|
||||
|
||||
// rare case, no inlining.
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
static void EnsureCore<T>(ref T[] array, int index)
|
||||
{
|
||||
var newSize = array.Length * 2;
|
||||
var newArray = new T[(index < newSize) ? newSize : (index * 2)];
|
||||
Array.Copy(array, 0, newArray, 0, array.Length);
|
||||
|
||||
array = newArray;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Optimizing utility to avoid .ToArray() that creates buffer copy(cut to just size).
|
||||
/// </summary>
|
||||
public static (T[] array, int length) Materialize<T>(IEnumerable<T> source)
|
||||
{
|
||||
if (source is T[] array)
|
||||
{
|
||||
return (array, array.Length);
|
||||
}
|
||||
|
||||
var defaultCount = 4;
|
||||
if (source is ICollection<T> coll)
|
||||
{
|
||||
defaultCount = coll.Count;
|
||||
var buffer = new T[defaultCount];
|
||||
coll.CopyTo(buffer, 0);
|
||||
return (buffer, defaultCount);
|
||||
}
|
||||
else if (source is IReadOnlyCollection<T> rcoll)
|
||||
{
|
||||
defaultCount = rcoll.Count;
|
||||
}
|
||||
|
||||
if (defaultCount == 0)
|
||||
{
|
||||
return (Array.Empty<T>(), 0);
|
||||
}
|
||||
|
||||
{
|
||||
var index = 0;
|
||||
var buffer = new T[defaultCount];
|
||||
foreach (var item in source)
|
||||
{
|
||||
EnsureCapacity(ref buffer, index);
|
||||
buffer[index++] = item;
|
||||
}
|
||||
|
||||
return (buffer, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
12
Assets/Plugins/UniTask/Internal/ArrayUtil.cs.meta
Normal file
12
Assets/Plugins/UniTask/Internal/ArrayUtil.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 23146a82ec99f2542a87971c8d3d7988
|
||||
timeCreated: 1532361007
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
124
Assets/Plugins/UniTask/Internal/ContinuationQueue.cs
Normal file
124
Assets/Plugins/UniTask/Internal/ContinuationQueue.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal sealed class ContinuationQueue
|
||||
{
|
||||
const int MaxArrayLength = 0X7FEFFFFF;
|
||||
const int InitialSize = 16;
|
||||
|
||||
SpinLock gate = new SpinLock();
|
||||
bool dequing = false;
|
||||
|
||||
int actionListCount = 0;
|
||||
Action[] actionList = new Action[InitialSize];
|
||||
|
||||
int waitingListCount = 0;
|
||||
Action[] waitingList = new Action[InitialSize];
|
||||
|
||||
public void Enqueue(Action continuation)
|
||||
{
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
gate.Enter(ref lockTaken);
|
||||
|
||||
if (dequing)
|
||||
{
|
||||
// Ensure Capacity
|
||||
if (waitingList.Length == waitingListCount)
|
||||
{
|
||||
var newLength = waitingListCount * 2;
|
||||
if ((uint)newLength > MaxArrayLength) newLength = MaxArrayLength;
|
||||
|
||||
var newArray = new Action[newLength];
|
||||
Array.Copy(waitingList, newArray, waitingListCount);
|
||||
waitingList = newArray;
|
||||
}
|
||||
waitingList[waitingListCount] = continuation;
|
||||
waitingListCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Ensure Capacity
|
||||
if (actionList.Length == actionListCount)
|
||||
{
|
||||
var newLength = actionListCount * 2;
|
||||
if ((uint)newLength > MaxArrayLength) newLength = MaxArrayLength;
|
||||
|
||||
var newArray = new Action[newLength];
|
||||
Array.Copy(actionList, newArray, actionListCount);
|
||||
actionList = newArray;
|
||||
}
|
||||
actionList[actionListCount] = continuation;
|
||||
actionListCount++;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
actionListCount = 0;
|
||||
actionList = new Action[InitialSize];
|
||||
|
||||
waitingListCount = 0;
|
||||
waitingList = new Action[InitialSize];
|
||||
}
|
||||
|
||||
public void Run()
|
||||
{
|
||||
{
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
gate.Enter(ref lockTaken);
|
||||
if (actionListCount == 0) return;
|
||||
dequing = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < actionListCount; i++)
|
||||
{
|
||||
var action = actionList[i];
|
||||
actionList[i] = null;
|
||||
|
||||
action();
|
||||
}
|
||||
|
||||
{
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
gate.Enter(ref lockTaken);
|
||||
dequing = false;
|
||||
|
||||
var swapTempActionList = actionList;
|
||||
|
||||
actionListCount = waitingListCount;
|
||||
actionList = waitingList;
|
||||
|
||||
waitingListCount = 0;
|
||||
waitingList = swapTempActionList;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Internal/ContinuationQueue.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/ContinuationQueue.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f66c32454e50f2546b17deadc80a4c77
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
251
Assets/Plugins/UniTask/Internal/DiagnosticsExtensions.cs
Normal file
251
Assets/Plugins/UniTask/Internal/DiagnosticsExtensions.cs
Normal file
@@ -0,0 +1,251 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class DiagnosticsExtensions
|
||||
{
|
||||
static bool displayFilenames = true;
|
||||
|
||||
static readonly Regex typeBeautifyRegex = new Regex("`.+$", RegexOptions.Compiled);
|
||||
|
||||
static readonly Dictionary<Type, string> builtInTypeNames = new Dictionary<Type, string>
|
||||
{
|
||||
{ typeof(void), "void" },
|
||||
{ typeof(bool), "bool" },
|
||||
{ typeof(byte), "byte" },
|
||||
{ typeof(char), "char" },
|
||||
{ typeof(decimal), "decimal" },
|
||||
{ typeof(double), "double" },
|
||||
{ typeof(float), "float" },
|
||||
{ typeof(int), "int" },
|
||||
{ typeof(long), "long" },
|
||||
{ typeof(object), "object" },
|
||||
{ typeof(sbyte), "sbyte" },
|
||||
{ typeof(short), "short" },
|
||||
{ typeof(string), "string" },
|
||||
{ typeof(uint), "uint" },
|
||||
{ typeof(ulong), "ulong" },
|
||||
{ typeof(ushort), "ushort" },
|
||||
{ typeof(Task), "Task" },
|
||||
{ typeof(UniTask), "UniTask" },
|
||||
{ typeof(UniTaskVoid), "UniTaskVoid" }
|
||||
};
|
||||
|
||||
public static string CleanupAsyncStackTrace(this StackTrace stackTrace)
|
||||
{
|
||||
if (stackTrace == null) return "";
|
||||
|
||||
var sb = new StringBuilder();
|
||||
for (int i = 0; i < stackTrace.FrameCount; i++)
|
||||
{
|
||||
var sf = stackTrace.GetFrame(i);
|
||||
|
||||
var mb = sf.GetMethod();
|
||||
|
||||
if (IgnoreLine(mb)) continue;
|
||||
if (IsAsync(mb))
|
||||
{
|
||||
sb.Append("async ");
|
||||
TryResolveStateMachineMethod(ref mb, out var decType);
|
||||
}
|
||||
|
||||
// return type
|
||||
if (mb is MethodInfo mi)
|
||||
{
|
||||
sb.Append(BeautifyType(mi.ReturnType, false));
|
||||
sb.Append(" ");
|
||||
}
|
||||
|
||||
// method name
|
||||
sb.Append(BeautifyType(mb.DeclaringType, false));
|
||||
if (!mb.IsConstructor)
|
||||
{
|
||||
sb.Append(".");
|
||||
}
|
||||
sb.Append(mb.Name);
|
||||
if (mb.IsGenericMethod)
|
||||
{
|
||||
sb.Append("<");
|
||||
foreach (var item in mb.GetGenericArguments())
|
||||
{
|
||||
sb.Append(BeautifyType(item, true));
|
||||
}
|
||||
sb.Append(">");
|
||||
}
|
||||
|
||||
// parameter
|
||||
sb.Append("(");
|
||||
sb.Append(string.Join(", ", mb.GetParameters().Select(p => BeautifyType(p.ParameterType, true) + " " + p.Name)));
|
||||
sb.Append(")");
|
||||
|
||||
// file name
|
||||
if (displayFilenames && (sf.GetILOffset() != -1))
|
||||
{
|
||||
String fileName = null;
|
||||
|
||||
try
|
||||
{
|
||||
fileName = sf.GetFileName();
|
||||
}
|
||||
catch (NotSupportedException)
|
||||
{
|
||||
displayFilenames = false;
|
||||
}
|
||||
catch (SecurityException)
|
||||
{
|
||||
displayFilenames = false;
|
||||
}
|
||||
|
||||
if (fileName != null)
|
||||
{
|
||||
sb.Append(' ');
|
||||
sb.AppendFormat(CultureInfo.InvariantCulture, "(at {0})", AppendHyperLink(fileName, sf.GetFileLineNumber().ToString()));
|
||||
}
|
||||
}
|
||||
|
||||
sb.AppendLine();
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
|
||||
static bool IsAsync(MethodBase methodInfo)
|
||||
{
|
||||
var declareType = methodInfo.DeclaringType;
|
||||
return typeof(IAsyncStateMachine).IsAssignableFrom(declareType);
|
||||
}
|
||||
|
||||
// code from Ben.Demystifier/EnhancedStackTrace.Frame.cs
|
||||
static bool TryResolveStateMachineMethod(ref MethodBase method, out Type declaringType)
|
||||
{
|
||||
declaringType = method.DeclaringType;
|
||||
|
||||
var parentType = declaringType.DeclaringType;
|
||||
if (parentType == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var methods = parentType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.Instance | BindingFlags.DeclaredOnly);
|
||||
if (methods == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var candidateMethod in methods)
|
||||
{
|
||||
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>();
|
||||
if (attributes == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
foreach (var asma in attributes)
|
||||
{
|
||||
if (asma.StateMachineType == declaringType)
|
||||
{
|
||||
method = candidateMethod;
|
||||
declaringType = candidateMethod.DeclaringType;
|
||||
// Mark the iterator as changed; so it gets the + annotation of the original method
|
||||
// async statemachines resolve directly to their builder methods so aren't marked as changed
|
||||
return asma is IteratorStateMachineAttribute;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static string BeautifyType(Type t, bool shortName)
|
||||
{
|
||||
if (builtInTypeNames.TryGetValue(t, out var builtin))
|
||||
{
|
||||
return builtin;
|
||||
}
|
||||
if (t.IsGenericParameter) return t.Name;
|
||||
if (t.IsArray) return BeautifyType(t.GetElementType(), shortName) + "[]";
|
||||
if (t.FullName?.StartsWith("System.ValueTuple") ?? false)
|
||||
{
|
||||
return "(" + string.Join(", ", t.GetGenericArguments().Select(x => BeautifyType(x, true))) + ")";
|
||||
}
|
||||
if (!t.IsGenericType) return shortName ? t.Name : t.FullName.Replace("Cysharp.Threading.Tasks.Triggers.", "").Replace("Cysharp.Threading.Tasks.Internal.", "").Replace("Cysharp.Threading.Tasks.", "") ?? t.Name;
|
||||
|
||||
var innerFormat = string.Join(", ", t.GetGenericArguments().Select(x => BeautifyType(x, true)));
|
||||
|
||||
var genericType = t.GetGenericTypeDefinition().FullName;
|
||||
if (genericType == "System.Threading.Tasks.Task`1")
|
||||
{
|
||||
genericType = "Task";
|
||||
}
|
||||
|
||||
return typeBeautifyRegex.Replace(genericType, "").Replace("Cysharp.Threading.Tasks.Triggers.", "").Replace("Cysharp.Threading.Tasks.Internal.", "").Replace("Cysharp.Threading.Tasks.", "") + "<" + innerFormat + ">";
|
||||
}
|
||||
|
||||
static bool IgnoreLine(MethodBase methodInfo)
|
||||
{
|
||||
var declareType = methodInfo.DeclaringType.FullName;
|
||||
if (declareType == "System.Threading.ExecutionContext")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (declareType.StartsWith("System.Runtime.CompilerServices"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (declareType.StartsWith("Cysharp.Threading.Tasks.CompilerServices"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (declareType == "System.Threading.Tasks.AwaitTaskContinuation")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (declareType.StartsWith("System.Threading.Tasks.Task"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (declareType.StartsWith("Cysharp.Threading.Tasks.UniTaskCompletionSourceCore"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (declareType.StartsWith("Cysharp.Threading.Tasks.AwaiterActions"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static string AppendHyperLink(string path, string line)
|
||||
{
|
||||
var fi = new FileInfo(path);
|
||||
if (fi.Directory == null)
|
||||
{
|
||||
return fi.Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
var fname = fi.FullName.Replace(Path.DirectorySeparatorChar, '/').Replace(Application.dataPath, "");
|
||||
var withAssetsPath = "Assets/" + fname;
|
||||
return "<a href=\"" + withAssetsPath + "\" line=\"" + line + "\">" + withAssetsPath + ":" + line + "</a>";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f80fb1c9ed4c99447be1b0a47a8d980b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
63
Assets/Plugins/UniTask/Internal/Error.cs
Normal file
63
Assets/Plugins/UniTask/Internal/Error.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class Error
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ThrowArgumentNullException<T>(T value, string paramName)
|
||||
where T : class
|
||||
{
|
||||
if (value == null) ThrowArgumentNullExceptionCore(paramName);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
static void ThrowArgumentNullExceptionCore(string paramName)
|
||||
{
|
||||
throw new ArgumentNullException(paramName);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public static void ThrowArgumentException<T>(string message)
|
||||
{
|
||||
throw new ArgumentException(message);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public static void ThrowNotYetCompleted()
|
||||
{
|
||||
throw new InvalidOperationException("Not yet completed.");
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public static T ThrowNotYetCompleted<T>()
|
||||
{
|
||||
throw new InvalidOperationException("Not yet completed.");
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ThrowWhenContinuationIsAlreadyRegistered<T>(T continuationField)
|
||||
where T : class
|
||||
{
|
||||
if (continuationField != null) ThrowInvalidOperationExceptionCore("continuation is already registered.");
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
static void ThrowInvalidOperationExceptionCore(string message)
|
||||
{
|
||||
throw new InvalidOperationException(message);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public static void ThrowOperationCanceledException()
|
||||
{
|
||||
throw new OperationCanceledException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
12
Assets/Plugins/UniTask/Internal/Error.cs.meta
Normal file
12
Assets/Plugins/UniTask/Internal/Error.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f39f495294d4604b8082202faf98554
|
||||
timeCreated: 1532361007
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
23
Assets/Plugins/UniTask/Internal/Hack.cs
Normal file
23
Assets/Plugins/UniTask/Internal/Hack.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
#if NET_4_6 || NET_STANDARD_2_0 || CSHARP_7_OR_LATER
|
||||
|
||||
using System;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class FuncExtensions
|
||||
{
|
||||
// avoid lambda capture
|
||||
|
||||
internal static Action<T> AsFuncOfT<T>(this Action action)
|
||||
{
|
||||
return new Action<T>(action.Invoke);
|
||||
}
|
||||
|
||||
static void Invoke<T>(this Action action, T unused)
|
||||
{
|
||||
action();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Internal/Hack.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/Hack.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4d5a9a3e1f0f069478969f752fde29a9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
114
Assets/Plugins/UniTask/Internal/MinimumQueue.cs
Normal file
114
Assets/Plugins/UniTask/Internal/MinimumQueue.cs
Normal file
@@ -0,0 +1,114 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
#endif
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
// optimized version of Standard Queue<T>.
|
||||
internal class MinimumQueue<T>
|
||||
{
|
||||
const int MinimumGrow = 4;
|
||||
const int GrowFactor = 200;
|
||||
|
||||
T[] array;
|
||||
int head;
|
||||
int tail;
|
||||
int size;
|
||||
|
||||
public MinimumQueue(int capacity)
|
||||
{
|
||||
if (capacity < 0) throw new ArgumentOutOfRangeException("capacity");
|
||||
array = new T[capacity];
|
||||
head = tail = size = 0;
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get { return size; }
|
||||
}
|
||||
|
||||
public T Peek()
|
||||
{
|
||||
if (size == 0) ThrowForEmptyQueue();
|
||||
return array[head];
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Enqueue(T item)
|
||||
{
|
||||
if (size == array.Length)
|
||||
{
|
||||
Grow();
|
||||
}
|
||||
|
||||
array[tail] = item;
|
||||
MoveNext(ref tail);
|
||||
size++;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public T Dequeue()
|
||||
{
|
||||
if (size == 0) ThrowForEmptyQueue();
|
||||
|
||||
int head = this.head;
|
||||
T[] array = this.array;
|
||||
T removed = array[head];
|
||||
array[head] = default(T);
|
||||
MoveNext(ref this.head);
|
||||
size--;
|
||||
return removed;
|
||||
}
|
||||
|
||||
void Grow()
|
||||
{
|
||||
int newcapacity = (int)((long)array.Length * (long)GrowFactor / 100);
|
||||
if (newcapacity < array.Length + MinimumGrow)
|
||||
{
|
||||
newcapacity = array.Length + MinimumGrow;
|
||||
}
|
||||
SetCapacity(newcapacity);
|
||||
}
|
||||
|
||||
void SetCapacity(int capacity)
|
||||
{
|
||||
T[] newarray = new T[capacity];
|
||||
if (size > 0)
|
||||
{
|
||||
if (head < tail)
|
||||
{
|
||||
Array.Copy(array, head, newarray, 0, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
Array.Copy(array, head, newarray, 0, array.Length - head);
|
||||
Array.Copy(array, 0, newarray, array.Length - head, tail);
|
||||
}
|
||||
}
|
||||
|
||||
array = newarray;
|
||||
head = 0;
|
||||
tail = (size == capacity) ? 0 : size;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void MoveNext(ref int index)
|
||||
{
|
||||
int tmp = index + 1;
|
||||
if (tmp == array.Length)
|
||||
{
|
||||
tmp = 0;
|
||||
}
|
||||
index = tmp;
|
||||
}
|
||||
|
||||
void ThrowForEmptyQueue()
|
||||
{
|
||||
throw new InvalidOperationException("EmptyQueue");
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Internal/MinimumQueue.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/MinimumQueue.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7d63add489ccc99498114d79702b904d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
164
Assets/Plugins/UniTask/Internal/PlayerLoopRunner.cs
Normal file
164
Assets/Plugins/UniTask/Internal/PlayerLoopRunner.cs
Normal file
@@ -0,0 +1,164 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal sealed class PlayerLoopRunner
|
||||
{
|
||||
const int InitialSize = 16;
|
||||
|
||||
readonly object runningAndQueueLock = new object();
|
||||
readonly object arrayLock = new object();
|
||||
readonly Action<Exception> unhandledExceptionCallback;
|
||||
|
||||
int tail = 0;
|
||||
bool running = false;
|
||||
IPlayerLoopItem[] loopItems = new IPlayerLoopItem[InitialSize];
|
||||
MinimumQueue<IPlayerLoopItem> waitQueue = new MinimumQueue<IPlayerLoopItem>(InitialSize);
|
||||
|
||||
public PlayerLoopRunner()
|
||||
{
|
||||
this.unhandledExceptionCallback = ex => Debug.LogException(ex);
|
||||
}
|
||||
|
||||
public void AddAction(IPlayerLoopItem item)
|
||||
{
|
||||
lock (runningAndQueueLock)
|
||||
{
|
||||
if (running)
|
||||
{
|
||||
waitQueue.Enqueue(item);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
lock (arrayLock)
|
||||
{
|
||||
// Ensure Capacity
|
||||
if (loopItems.Length == tail)
|
||||
{
|
||||
Array.Resize(ref loopItems, checked(tail * 2));
|
||||
}
|
||||
loopItems[tail++] = item;
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
lock (arrayLock)
|
||||
{
|
||||
for (var index = 0; index < loopItems.Length; index++)
|
||||
{
|
||||
loopItems[index] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Run()
|
||||
{
|
||||
lock (runningAndQueueLock)
|
||||
{
|
||||
running = true;
|
||||
}
|
||||
|
||||
lock (arrayLock)
|
||||
{
|
||||
var j = tail - 1;
|
||||
|
||||
// eliminate array-bound check for i
|
||||
for (int i = 0; i < loopItems.Length; i++)
|
||||
{
|
||||
var action = loopItems[i];
|
||||
if (action != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!action.MoveNext())
|
||||
{
|
||||
loopItems[i] = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
continue; // next i
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
loopItems[i] = null;
|
||||
try
|
||||
{
|
||||
unhandledExceptionCallback(ex);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
|
||||
// find null, loop from tail
|
||||
while (i < j)
|
||||
{
|
||||
var fromTail = loopItems[j];
|
||||
if (fromTail != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!fromTail.MoveNext())
|
||||
{
|
||||
loopItems[j] = null;
|
||||
j--;
|
||||
continue; // next j
|
||||
}
|
||||
else
|
||||
{
|
||||
// swap
|
||||
loopItems[i] = fromTail;
|
||||
loopItems[j] = null;
|
||||
j--;
|
||||
goto NEXT_LOOP; // next i
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
loopItems[j] = null;
|
||||
j--;
|
||||
try
|
||||
{
|
||||
unhandledExceptionCallback(ex);
|
||||
}
|
||||
catch { }
|
||||
continue; // next j
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
j--;
|
||||
}
|
||||
}
|
||||
|
||||
tail = i; // loop end
|
||||
break; // LOOP END
|
||||
|
||||
NEXT_LOOP:
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
lock (runningAndQueueLock)
|
||||
{
|
||||
running = false;
|
||||
while (waitQueue.Count != 0)
|
||||
{
|
||||
if (loopItems.Length == tail)
|
||||
{
|
||||
Array.Resize(ref loopItems, checked(tail * 2));
|
||||
}
|
||||
loopItems[tail++] = waitQueue.Dequeue();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Internal/PlayerLoopRunner.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/PlayerLoopRunner.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 340c6d420bb4f484aa8683415ea92571
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
53
Assets/Plugins/UniTask/Internal/PromisePool.cs
Normal file
53
Assets/Plugins/UniTask/Internal/PromisePool.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal interface IPromisePoolItem
|
||||
{
|
||||
void Reset();
|
||||
}
|
||||
|
||||
internal class PromisePool<T>
|
||||
where T : class, IPromisePoolItem
|
||||
{
|
||||
int count = 0;
|
||||
readonly ConcurrentQueue<T> queue = new ConcurrentQueue<T>();
|
||||
readonly int maxSize;
|
||||
|
||||
public PromisePool(int maxSize = 256)
|
||||
{
|
||||
this.maxSize = maxSize;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public T TryRent()
|
||||
{
|
||||
if (queue.TryDequeue(out var value))
|
||||
{
|
||||
Interlocked.Decrement(ref count);
|
||||
return value;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryReturn(T value)
|
||||
{
|
||||
value.Reset(); // reset when return.
|
||||
|
||||
if (count < maxSize)
|
||||
{
|
||||
queue.Enqueue(value);
|
||||
Interlocked.Increment(ref count);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Internal/PromisePool.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/PromisePool.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fcb1f7467a3e2b64c8a016c8aee2f9b4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
60
Assets/Plugins/UniTask/Internal/RuntimeHelpersAbstraction.cs
Normal file
60
Assets/Plugins/UniTask/Internal/RuntimeHelpersAbstraction.cs
Normal file
@@ -0,0 +1,60 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class RuntimeHelpersAbstraction
|
||||
{
|
||||
// If we can use RuntimeHelpers.IsReferenceOrContainsReferences(.NET Core 2.0), use it.
|
||||
public static bool IsWellKnownNoReferenceContainsType<T>()
|
||||
{
|
||||
return WellKnownNoReferenceContainsType<T>.IsWellKnownType;
|
||||
}
|
||||
|
||||
static bool WellKnownNoReferenceContainsTypeInitialize(Type t)
|
||||
{
|
||||
// The primitive types are Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Int64, UInt64, IntPtr, UIntPtr, Char, Double, and Single.
|
||||
if (t.IsPrimitive) return true;
|
||||
|
||||
if (t.IsEnum) return true;
|
||||
if (t == typeof(DateTime)) return true;
|
||||
if (t == typeof(DateTimeOffset)) return true;
|
||||
if (t == typeof(Guid)) return true;
|
||||
if (t == typeof(decimal)) return true;
|
||||
|
||||
// unwrap nullable
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Nullable<>))
|
||||
{
|
||||
return WellKnownNoReferenceContainsTypeInitialize(t.GetGenericArguments()[0]);
|
||||
}
|
||||
|
||||
// or add other wellknown types(Vector, etc...) here
|
||||
if (t == typeof(Vector2)) return true;
|
||||
if (t == typeof(Vector3)) return true;
|
||||
if (t == typeof(Vector4)) return true;
|
||||
if (t == typeof(Color)) return true;
|
||||
if (t == typeof(Rect)) return true;
|
||||
if (t == typeof(Bounds)) return true;
|
||||
if (t == typeof(Quaternion)) return true;
|
||||
if (t == typeof(Vector2Int)) return true;
|
||||
if (t == typeof(Vector3Int)) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static class WellKnownNoReferenceContainsType<T>
|
||||
{
|
||||
public static readonly bool IsWellKnownType;
|
||||
|
||||
static WellKnownNoReferenceContainsType()
|
||||
{
|
||||
IsWellKnownType = WellKnownNoReferenceContainsTypeInitialize(typeof(T));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 94975e4d4e0c0ea4ba787d3872ce9bb4
|
||||
timeCreated: 1532361007
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
153
Assets/Plugins/UniTask/Internal/StatePool.cs
Normal file
153
Assets/Plugins/UniTask/Internal/StatePool.cs
Normal file
@@ -0,0 +1,153 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class StateTuple
|
||||
{
|
||||
public static StateTuple<T1> Create<T1>(T1 item1)
|
||||
{
|
||||
return StatePool<T1>.Create(item1);
|
||||
}
|
||||
|
||||
public static StateTuple<T1, T2> Create<T1, T2>(T1 item1, T2 item2)
|
||||
{
|
||||
return StatePool<T1, T2>.Create(item1, item2);
|
||||
}
|
||||
|
||||
public static StateTuple<T1, T2, T3> Create<T1, T2, T3>(T1 item1, T2 item2, T3 item3)
|
||||
{
|
||||
return StatePool<T1, T2, T3>.Create(item1, item2, item3);
|
||||
}
|
||||
}
|
||||
|
||||
internal class StateTuple<T1> : IDisposable
|
||||
{
|
||||
public T1 Item1;
|
||||
|
||||
public void Deconstruct(out T1 item1)
|
||||
{
|
||||
item1 = this.Item1;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StatePool<T1>.Return(this);
|
||||
}
|
||||
}
|
||||
|
||||
internal static class StatePool<T1>
|
||||
{
|
||||
static readonly ConcurrentQueue<StateTuple<T1>> queue = new ConcurrentQueue<StateTuple<T1>>();
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static StateTuple<T1> Create(T1 item1)
|
||||
{
|
||||
if (queue.TryDequeue(out var value))
|
||||
{
|
||||
value.Item1 = item1;
|
||||
return value;
|
||||
}
|
||||
|
||||
return new StateTuple<T1> { Item1 = item1 };
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Return(StateTuple<T1> tuple)
|
||||
{
|
||||
tuple.Item1 = default;
|
||||
queue.Enqueue(tuple);
|
||||
}
|
||||
}
|
||||
|
||||
internal class StateTuple<T1, T2> : IDisposable
|
||||
{
|
||||
public T1 Item1;
|
||||
public T2 Item2;
|
||||
|
||||
public void Deconstruct(out T1 item1, out T2 item2)
|
||||
{
|
||||
item1 = this.Item1;
|
||||
item2 = this.Item2;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StatePool<T1, T2>.Return(this);
|
||||
}
|
||||
}
|
||||
|
||||
internal static class StatePool<T1, T2>
|
||||
{
|
||||
static readonly ConcurrentQueue<StateTuple<T1, T2>> queue = new ConcurrentQueue<StateTuple<T1, T2>>();
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static StateTuple<T1, T2> Create(T1 item1, T2 item2)
|
||||
{
|
||||
if (queue.TryDequeue(out var value))
|
||||
{
|
||||
value.Item1 = item1;
|
||||
value.Item2 = item2;
|
||||
return value;
|
||||
}
|
||||
|
||||
return new StateTuple<T1, T2> { Item1 = item1, Item2 = item2 };
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Return(StateTuple<T1, T2> tuple)
|
||||
{
|
||||
tuple.Item1 = default;
|
||||
tuple.Item2 = default;
|
||||
queue.Enqueue(tuple);
|
||||
}
|
||||
}
|
||||
|
||||
internal class StateTuple<T1, T2, T3> : IDisposable
|
||||
{
|
||||
public T1 Item1;
|
||||
public T2 Item2;
|
||||
public T3 Item3;
|
||||
|
||||
public void Deconstruct(out T1 item1, out T2 item2, out T3 item3)
|
||||
{
|
||||
item1 = this.Item1;
|
||||
item2 = this.Item2;
|
||||
item3 = this.Item3;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StatePool<T1, T2, T3>.Return(this);
|
||||
}
|
||||
}
|
||||
|
||||
internal static class StatePool<T1, T2, T3>
|
||||
{
|
||||
static readonly ConcurrentQueue<StateTuple<T1, T2, T3>> queue = new ConcurrentQueue<StateTuple<T1, T2, T3>>();
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static StateTuple<T1, T2, T3> Create(T1 item1, T2 item2, T3 item3)
|
||||
{
|
||||
if (queue.TryDequeue(out var value))
|
||||
{
|
||||
value.Item1 = item1;
|
||||
value.Item2 = item2;
|
||||
value.Item3 = item3;
|
||||
return value;
|
||||
}
|
||||
|
||||
return new StateTuple<T1, T2, T3> { Item1 = item1, Item2 = item2, Item3 = item3 };
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Return(StateTuple<T1, T2, T3> tuple)
|
||||
{
|
||||
tuple.Item1 = default;
|
||||
tuple.Item2 = default;
|
||||
tuple.Item3 = default;
|
||||
queue.Enqueue(tuple);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Internal/StatePool.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/StatePool.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 60cdf0bcaea36b444a7ae7263ae7598f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
132
Assets/Plugins/UniTask/Internal/TaskTracker.cs
Normal file
132
Assets/Plugins/UniTask/Internal/TaskTracker.cs
Normal file
@@ -0,0 +1,132 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
// public for add user custom.
|
||||
|
||||
public static class TaskTracker
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
|
||||
static int trackingId = 0;
|
||||
|
||||
public const string EnableAutoReloadKey = "UniTaskTrackerWindow_EnableAutoReloadKey";
|
||||
public const string EnableTrackingKey = "UniTaskTrackerWindow_EnableTrackingKey";
|
||||
public const string EnableStackTraceKey = "UniTaskTrackerWindow_EnableStackTraceKey";
|
||||
|
||||
public static class EditorEnableState
|
||||
{
|
||||
static bool enableAutoReload;
|
||||
public static bool EnableAutoReload
|
||||
{
|
||||
get { return enableAutoReload; }
|
||||
set
|
||||
{
|
||||
enableAutoReload = value;
|
||||
UnityEditor.EditorPrefs.SetBool(EnableAutoReloadKey, value);
|
||||
}
|
||||
}
|
||||
|
||||
static bool enableTracking;
|
||||
public static bool EnableTracking
|
||||
{
|
||||
get { return enableTracking; }
|
||||
set
|
||||
{
|
||||
enableTracking = value;
|
||||
UnityEditor.EditorPrefs.SetBool(EnableTrackingKey, value);
|
||||
}
|
||||
}
|
||||
|
||||
static bool enableStackTrace;
|
||||
public static bool EnableStackTrace
|
||||
{
|
||||
get { return enableStackTrace; }
|
||||
set
|
||||
{
|
||||
enableStackTrace = value;
|
||||
UnityEditor.EditorPrefs.SetBool(EnableStackTraceKey, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
static List<KeyValuePair<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>> listPool = new List<KeyValuePair<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>>();
|
||||
|
||||
static readonly WeakDictionary<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)> tracking = new WeakDictionary<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>();
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
public static void TrackActiveTask(IUniTaskSource task, int skipFrame)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
dirty = true;
|
||||
if (!EditorEnableState.EnableTracking) return;
|
||||
var stackTrace = EditorEnableState.EnableStackTrace ? new StackTrace(skipFrame, true).CleanupAsyncStackTrace() : "";
|
||||
tracking.TryAdd(task, (Interlocked.Increment(ref trackingId), DateTime.UtcNow, stackTrace));
|
||||
#endif
|
||||
}
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
public static void RemoveTracking(IUniTaskSource task)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
dirty = true;
|
||||
if (!EditorEnableState.EnableTracking) return;
|
||||
var success = tracking.TryRemove(task);
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool dirty;
|
||||
|
||||
public static bool CheckAndResetDirty()
|
||||
{
|
||||
var current = dirty;
|
||||
dirty = false;
|
||||
return current;
|
||||
}
|
||||
|
||||
/// <summary>(trackingId, awaiterType, awaiterStatus, createdTime, stackTrace)</summary>
|
||||
public static void ForEachActiveTask(Action<int, string, UniTaskStatus, DateTime, string> action)
|
||||
{
|
||||
lock (listPool)
|
||||
{
|
||||
var count = tracking.ToList(ref listPool, clear: false);
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
string typeName = null;
|
||||
var keyType = listPool[i].Key.GetType();
|
||||
if (keyType.IsNested)
|
||||
{
|
||||
typeName = keyType.DeclaringType.Name + "." + keyType.Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
typeName = keyType.Name;
|
||||
}
|
||||
|
||||
action(listPool[i].Value.trackingId, typeName, listPool[i].Key.UnsafeGetStatus(), listPool[i].Value.addTime, listPool[i].Value.stackTrace);
|
||||
listPool[i] = new KeyValuePair<IUniTaskSource, (int trackingId, DateTime addTime, string stackTrace)>(null, (0, default(DateTime), null)); // clear
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
listPool.Clear();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Internal/TaskTracker.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/TaskTracker.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a203c73eb4ccdbb44bddfd82d38fdda9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
271
Assets/Plugins/UniTask/Internal/UnityEqualityComparer.cs
Normal file
271
Assets/Plugins/UniTask/Internal/UnityEqualityComparer.cs
Normal file
@@ -0,0 +1,271 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
#endif
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class UnityEqualityComparer
|
||||
{
|
||||
public static readonly IEqualityComparer<Vector2> Vector2 = new Vector2EqualityComparer();
|
||||
public static readonly IEqualityComparer<Vector3> Vector3 = new Vector3EqualityComparer();
|
||||
public static readonly IEqualityComparer<Vector4> Vector4 = new Vector4EqualityComparer();
|
||||
public static readonly IEqualityComparer<Color> Color = new ColorEqualityComparer();
|
||||
public static readonly IEqualityComparer<Color32> Color32 = new Color32EqualityComparer();
|
||||
public static readonly IEqualityComparer<Rect> Rect = new RectEqualityComparer();
|
||||
public static readonly IEqualityComparer<Bounds> Bounds = new BoundsEqualityComparer();
|
||||
public static readonly IEqualityComparer<Quaternion> Quaternion = new QuaternionEqualityComparer();
|
||||
|
||||
static readonly RuntimeTypeHandle vector2Type = typeof(Vector2).TypeHandle;
|
||||
static readonly RuntimeTypeHandle vector3Type = typeof(Vector3).TypeHandle;
|
||||
static readonly RuntimeTypeHandle vector4Type = typeof(Vector4).TypeHandle;
|
||||
static readonly RuntimeTypeHandle colorType = typeof(Color).TypeHandle;
|
||||
static readonly RuntimeTypeHandle color32Type = typeof(Color32).TypeHandle;
|
||||
static readonly RuntimeTypeHandle rectType = typeof(Rect).TypeHandle;
|
||||
static readonly RuntimeTypeHandle boundsType = typeof(Bounds).TypeHandle;
|
||||
static readonly RuntimeTypeHandle quaternionType = typeof(Quaternion).TypeHandle;
|
||||
|
||||
#if UNITY_2017_2_OR_NEWER
|
||||
|
||||
public static readonly IEqualityComparer<Vector2Int> Vector2Int = new Vector2IntEqualityComparer();
|
||||
public static readonly IEqualityComparer<Vector3Int> Vector3Int = new Vector3IntEqualityComparer();
|
||||
public static readonly IEqualityComparer<RangeInt> RangeInt = new RangeIntEqualityComparer();
|
||||
public static readonly IEqualityComparer<RectInt> RectInt = new RectIntEqualityComparer();
|
||||
public static readonly IEqualityComparer<BoundsInt> BoundsInt = new BoundsIntEqualityComparer();
|
||||
|
||||
static readonly RuntimeTypeHandle vector2IntType = typeof(Vector2Int).TypeHandle;
|
||||
static readonly RuntimeTypeHandle vector3IntType = typeof(Vector3Int).TypeHandle;
|
||||
static readonly RuntimeTypeHandle rangeIntType = typeof(RangeInt).TypeHandle;
|
||||
static readonly RuntimeTypeHandle rectIntType = typeof(RectInt).TypeHandle;
|
||||
static readonly RuntimeTypeHandle boundsIntType = typeof(BoundsInt).TypeHandle;
|
||||
|
||||
#endif
|
||||
|
||||
static class Cache<T>
|
||||
{
|
||||
public static readonly IEqualityComparer<T> Comparer;
|
||||
|
||||
static Cache()
|
||||
{
|
||||
var comparer = GetDefaultHelper(typeof(T));
|
||||
if (comparer == null)
|
||||
{
|
||||
Comparer = EqualityComparer<T>.Default;
|
||||
}
|
||||
else
|
||||
{
|
||||
Comparer = (IEqualityComparer<T>)comparer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static IEqualityComparer<T> GetDefault<T>()
|
||||
{
|
||||
return Cache<T>.Comparer;
|
||||
}
|
||||
|
||||
static object GetDefaultHelper(Type type)
|
||||
{
|
||||
var t = type.TypeHandle;
|
||||
|
||||
if (t.Equals(vector2Type)) return (object)UnityEqualityComparer.Vector2;
|
||||
if (t.Equals(vector3Type)) return (object)UnityEqualityComparer.Vector3;
|
||||
if (t.Equals(vector4Type)) return (object)UnityEqualityComparer.Vector4;
|
||||
if (t.Equals(colorType)) return (object)UnityEqualityComparer.Color;
|
||||
if (t.Equals(color32Type)) return (object)UnityEqualityComparer.Color32;
|
||||
if (t.Equals(rectType)) return (object)UnityEqualityComparer.Rect;
|
||||
if (t.Equals(boundsType)) return (object)UnityEqualityComparer.Bounds;
|
||||
if (t.Equals(quaternionType)) return (object)UnityEqualityComparer.Quaternion;
|
||||
|
||||
#if UNITY_2017_2_OR_NEWER
|
||||
|
||||
if (t.Equals(vector2IntType)) return (object)UnityEqualityComparer.Vector2Int;
|
||||
if (t.Equals(vector3IntType)) return (object)UnityEqualityComparer.Vector3Int;
|
||||
if (t.Equals(rangeIntType)) return (object)UnityEqualityComparer.RangeInt;
|
||||
if (t.Equals(rectIntType)) return (object)UnityEqualityComparer.RectInt;
|
||||
if (t.Equals(boundsIntType)) return (object)UnityEqualityComparer.BoundsInt;
|
||||
#endif
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
sealed class Vector2EqualityComparer : IEqualityComparer<Vector2>
|
||||
{
|
||||
public bool Equals(Vector2 self, Vector2 vector)
|
||||
{
|
||||
return self.x.Equals(vector.x) && self.y.Equals(vector.y);
|
||||
}
|
||||
|
||||
public int GetHashCode(Vector2 obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.y.GetHashCode() << 2;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Vector3EqualityComparer : IEqualityComparer<Vector3>
|
||||
{
|
||||
public bool Equals(Vector3 self, Vector3 vector)
|
||||
{
|
||||
return self.x.Equals(vector.x) && self.y.Equals(vector.y) && self.z.Equals(vector.z);
|
||||
}
|
||||
|
||||
public int GetHashCode(Vector3 obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.y.GetHashCode() << 2 ^ obj.z.GetHashCode() >> 2;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Vector4EqualityComparer : IEqualityComparer<Vector4>
|
||||
{
|
||||
public bool Equals(Vector4 self, Vector4 vector)
|
||||
{
|
||||
return self.x.Equals(vector.x) && self.y.Equals(vector.y) && self.z.Equals(vector.z) && self.w.Equals(vector.w);
|
||||
}
|
||||
|
||||
public int GetHashCode(Vector4 obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.y.GetHashCode() << 2 ^ obj.z.GetHashCode() >> 2 ^ obj.w.GetHashCode() >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class ColorEqualityComparer : IEqualityComparer<Color>
|
||||
{
|
||||
public bool Equals(Color self, Color other)
|
||||
{
|
||||
return self.r.Equals(other.r) && self.g.Equals(other.g) && self.b.Equals(other.b) && self.a.Equals(other.a);
|
||||
}
|
||||
|
||||
public int GetHashCode(Color obj)
|
||||
{
|
||||
return obj.r.GetHashCode() ^ obj.g.GetHashCode() << 2 ^ obj.b.GetHashCode() >> 2 ^ obj.a.GetHashCode() >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class RectEqualityComparer : IEqualityComparer<Rect>
|
||||
{
|
||||
public bool Equals(Rect self, Rect other)
|
||||
{
|
||||
return self.x.Equals(other.x) && self.width.Equals(other.width) && self.y.Equals(other.y) && self.height.Equals(other.height);
|
||||
}
|
||||
|
||||
public int GetHashCode(Rect obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.width.GetHashCode() << 2 ^ obj.y.GetHashCode() >> 2 ^ obj.height.GetHashCode() >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class BoundsEqualityComparer : IEqualityComparer<Bounds>
|
||||
{
|
||||
public bool Equals(Bounds self, Bounds vector)
|
||||
{
|
||||
return self.center.Equals(vector.center) && self.extents.Equals(vector.extents);
|
||||
}
|
||||
|
||||
public int GetHashCode(Bounds obj)
|
||||
{
|
||||
return obj.center.GetHashCode() ^ obj.extents.GetHashCode() << 2;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class QuaternionEqualityComparer : IEqualityComparer<Quaternion>
|
||||
{
|
||||
public bool Equals(Quaternion self, Quaternion vector)
|
||||
{
|
||||
return self.x.Equals(vector.x) && self.y.Equals(vector.y) && self.z.Equals(vector.z) && self.w.Equals(vector.w);
|
||||
}
|
||||
|
||||
public int GetHashCode(Quaternion obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.y.GetHashCode() << 2 ^ obj.z.GetHashCode() >> 2 ^ obj.w.GetHashCode() >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Color32EqualityComparer : IEqualityComparer<Color32>
|
||||
{
|
||||
public bool Equals(Color32 self, Color32 vector)
|
||||
{
|
||||
return self.a.Equals(vector.a) && self.r.Equals(vector.r) && self.g.Equals(vector.g) && self.b.Equals(vector.b);
|
||||
}
|
||||
|
||||
public int GetHashCode(Color32 obj)
|
||||
{
|
||||
return obj.a.GetHashCode() ^ obj.r.GetHashCode() << 2 ^ obj.g.GetHashCode() >> 2 ^ obj.b.GetHashCode() >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_2017_2_OR_NEWER
|
||||
|
||||
sealed class Vector2IntEqualityComparer : IEqualityComparer<Vector2Int>
|
||||
{
|
||||
public bool Equals(Vector2Int self, Vector2Int vector)
|
||||
{
|
||||
return self.x.Equals(vector.x) && self.y.Equals(vector.y);
|
||||
}
|
||||
|
||||
public int GetHashCode(Vector2Int obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.y.GetHashCode() << 2;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Vector3IntEqualityComparer : IEqualityComparer<Vector3Int>
|
||||
{
|
||||
public static readonly Vector3IntEqualityComparer Default = new Vector3IntEqualityComparer();
|
||||
|
||||
public bool Equals(Vector3Int self, Vector3Int vector)
|
||||
{
|
||||
return self.x.Equals(vector.x) && self.y.Equals(vector.y) && self.z.Equals(vector.z);
|
||||
}
|
||||
|
||||
public int GetHashCode(Vector3Int obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.y.GetHashCode() << 2 ^ obj.z.GetHashCode() >> 2;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class RangeIntEqualityComparer : IEqualityComparer<RangeInt>
|
||||
{
|
||||
public bool Equals(RangeInt self, RangeInt vector)
|
||||
{
|
||||
return self.start.Equals(vector.start) && self.length.Equals(vector.length);
|
||||
}
|
||||
|
||||
public int GetHashCode(RangeInt obj)
|
||||
{
|
||||
return obj.start.GetHashCode() ^ obj.length.GetHashCode() << 2;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class RectIntEqualityComparer : IEqualityComparer<RectInt>
|
||||
{
|
||||
public bool Equals(RectInt self, RectInt other)
|
||||
{
|
||||
return self.x.Equals(other.x) && self.width.Equals(other.width) && self.y.Equals(other.y) && self.height.Equals(other.height);
|
||||
}
|
||||
|
||||
public int GetHashCode(RectInt obj)
|
||||
{
|
||||
return obj.x.GetHashCode() ^ obj.width.GetHashCode() << 2 ^ obj.y.GetHashCode() >> 2 ^ obj.height.GetHashCode() >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class BoundsIntEqualityComparer : IEqualityComparer<BoundsInt>
|
||||
{
|
||||
public bool Equals(BoundsInt self, BoundsInt vector)
|
||||
{
|
||||
return Vector3IntEqualityComparer.Default.Equals(self.position, vector.position)
|
||||
&& Vector3IntEqualityComparer.Default.Equals(self.size, vector.size);
|
||||
}
|
||||
|
||||
public int GetHashCode(BoundsInt obj)
|
||||
{
|
||||
return Vector3IntEqualityComparer.Default.GetHashCode(obj.position) ^ Vector3IntEqualityComparer.Default.GetHashCode(obj.size) << 2;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ebaaf14253c9cfb47b23283218ff9b67
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
336
Assets/Plugins/UniTask/Internal/WeakDictionary.cs
Normal file
336
Assets/Plugins/UniTask/Internal/WeakDictionary.cs
Normal file
@@ -0,0 +1,336 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
// Add, Remove, Enumerate with sweep. All operations are thread safe(in spinlock).
|
||||
internal class WeakDictionary<TKey, TValue>
|
||||
where TKey : class
|
||||
{
|
||||
Entry[] buckets;
|
||||
int size;
|
||||
SpinLock gate; // mutable struct(not readonly)
|
||||
|
||||
readonly float loadFactor;
|
||||
readonly IEqualityComparer<TKey> keyEqualityComparer;
|
||||
|
||||
public WeakDictionary(int capacity = 4, float loadFactor = 0.75f, IEqualityComparer<TKey> keyComparer = null)
|
||||
{
|
||||
var tableSize = CalculateCapacity(capacity, loadFactor);
|
||||
this.buckets = new Entry[tableSize];
|
||||
this.loadFactor = loadFactor;
|
||||
this.gate = new SpinLock(false);
|
||||
this.keyEqualityComparer = keyComparer ?? EqualityComparer<TKey>.Default;
|
||||
}
|
||||
|
||||
public bool TryAdd(TKey key, TValue value)
|
||||
{
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
gate.Enter(ref lockTaken);
|
||||
return TryAddInternal(key, value);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetValue(TKey key, out TValue value)
|
||||
{
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
gate.Enter(ref lockTaken);
|
||||
if (TryGetEntry(key, out _, out var entry))
|
||||
{
|
||||
value = entry.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
value = default(TValue);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryRemove(TKey key)
|
||||
{
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
gate.Enter(ref lockTaken);
|
||||
if (TryGetEntry(key, out var hashIndex, out var entry))
|
||||
{
|
||||
Remove(hashIndex, entry);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
}
|
||||
|
||||
bool TryAddInternal(TKey key, TValue value)
|
||||
{
|
||||
var nextCapacity = CalculateCapacity(size + 1, loadFactor);
|
||||
|
||||
TRY_ADD_AGAIN:
|
||||
if (buckets.Length < nextCapacity)
|
||||
{
|
||||
// rehash
|
||||
var nextBucket = new Entry[nextCapacity];
|
||||
for (int i = 0; i < buckets.Length; i++)
|
||||
{
|
||||
var e = buckets[i];
|
||||
while (e != null)
|
||||
{
|
||||
AddToBuckets(nextBucket, key, e.Value, e.Hash);
|
||||
e = e.Next;
|
||||
}
|
||||
}
|
||||
|
||||
buckets = nextBucket;
|
||||
goto TRY_ADD_AGAIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
// add entry
|
||||
var successAdd = AddToBuckets(buckets, key, value, keyEqualityComparer.GetHashCode(key));
|
||||
if (successAdd) size++;
|
||||
return successAdd;
|
||||
}
|
||||
}
|
||||
|
||||
bool AddToBuckets(Entry[] targetBuckets, TKey newKey, TValue value, int keyHash)
|
||||
{
|
||||
var h = keyHash;
|
||||
var hashIndex = h & (targetBuckets.Length - 1);
|
||||
|
||||
TRY_ADD_AGAIN:
|
||||
if (targetBuckets[hashIndex] == null)
|
||||
{
|
||||
targetBuckets[hashIndex] = new Entry
|
||||
{
|
||||
Key = new WeakReference<TKey>(newKey, false),
|
||||
Value = value,
|
||||
Hash = h
|
||||
};
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// add to last.
|
||||
var entry = targetBuckets[hashIndex];
|
||||
while (entry != null)
|
||||
{
|
||||
if (entry.Key.TryGetTarget(out var target))
|
||||
{
|
||||
if (keyEqualityComparer.Equals(newKey, target))
|
||||
{
|
||||
return false; // duplicate
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Remove(hashIndex, entry);
|
||||
if (targetBuckets[hashIndex] == null) goto TRY_ADD_AGAIN; // add new entry
|
||||
}
|
||||
|
||||
if (entry.Next != null)
|
||||
{
|
||||
entry = entry.Next;
|
||||
}
|
||||
else
|
||||
{
|
||||
// found last
|
||||
entry.Next = new Entry
|
||||
{
|
||||
Key = new WeakReference<TKey>(newKey, false),
|
||||
Value = value,
|
||||
Hash = h
|
||||
};
|
||||
entry.Next.Prev = entry;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool TryGetEntry(TKey key, out int hashIndex, out Entry entry)
|
||||
{
|
||||
var table = buckets;
|
||||
var hash = keyEqualityComparer.GetHashCode(key);
|
||||
hashIndex = hash & table.Length - 1;
|
||||
entry = table[hashIndex];
|
||||
|
||||
while (entry != null)
|
||||
{
|
||||
if (entry.Key.TryGetTarget(out var target))
|
||||
{
|
||||
if (keyEqualityComparer.Equals(key, target))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// sweap
|
||||
Remove(hashIndex, entry);
|
||||
}
|
||||
|
||||
entry = entry.Next;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Remove(int hashIndex, Entry entry)
|
||||
{
|
||||
if (entry.Prev == null && entry.Next == null)
|
||||
{
|
||||
buckets[hashIndex] = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entry.Prev == null)
|
||||
{
|
||||
buckets[hashIndex] = entry.Next;
|
||||
}
|
||||
if (entry.Prev != null)
|
||||
{
|
||||
entry.Prev.Next = entry.Next;
|
||||
}
|
||||
if (entry.Next != null)
|
||||
{
|
||||
entry.Next.Prev = entry.Prev;
|
||||
}
|
||||
}
|
||||
size--;
|
||||
}
|
||||
|
||||
public List<KeyValuePair<TKey, TValue>> ToList()
|
||||
{
|
||||
var list = new List<KeyValuePair<TKey, TValue>>(size);
|
||||
ToList(ref list, false);
|
||||
return list;
|
||||
}
|
||||
|
||||
// avoid allocate everytime.
|
||||
public int ToList(ref List<KeyValuePair<TKey, TValue>> list, bool clear = true)
|
||||
{
|
||||
if (clear)
|
||||
{
|
||||
list.Clear();
|
||||
}
|
||||
|
||||
var listIndex = 0;
|
||||
|
||||
bool lockTaken = false;
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < buckets.Length; i++)
|
||||
{
|
||||
var entry = buckets[i];
|
||||
while (entry != null)
|
||||
{
|
||||
if (entry.Key.TryGetTarget(out var target))
|
||||
{
|
||||
var item = new KeyValuePair<TKey, TValue>(target, entry.Value);
|
||||
if (listIndex < list.Count)
|
||||
{
|
||||
list[listIndex++] = item;
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add(item);
|
||||
listIndex++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// sweap
|
||||
Remove(i, entry);
|
||||
}
|
||||
|
||||
entry = entry.Next;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (lockTaken) gate.Exit(false);
|
||||
}
|
||||
|
||||
return listIndex;
|
||||
}
|
||||
|
||||
static int CalculateCapacity(int collectionSize, float loadFactor)
|
||||
{
|
||||
var size = (int)(((float)collectionSize) / loadFactor);
|
||||
|
||||
size--;
|
||||
size |= size >> 1;
|
||||
size |= size >> 2;
|
||||
size |= size >> 4;
|
||||
size |= size >> 8;
|
||||
size |= size >> 16;
|
||||
size += 1;
|
||||
|
||||
if (size < 8)
|
||||
{
|
||||
size = 8;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
class Entry
|
||||
{
|
||||
public WeakReference<TKey> Key;
|
||||
public TValue Value;
|
||||
public int Hash;
|
||||
public Entry Prev;
|
||||
public Entry Next;
|
||||
|
||||
// debug only
|
||||
public override string ToString()
|
||||
{
|
||||
if (Key.TryGetTarget(out var target))
|
||||
{
|
||||
return target + "(" + Count() + ")";
|
||||
}
|
||||
else
|
||||
{
|
||||
return "(Dead)";
|
||||
}
|
||||
}
|
||||
|
||||
int Count()
|
||||
{
|
||||
var count = 1;
|
||||
var n = this;
|
||||
while (n.Next != null)
|
||||
{
|
||||
count++;
|
||||
n = n.Next;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Internal/WeakDictionary.cs.meta
Normal file
11
Assets/Plugins/UniTask/Internal/WeakDictionary.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6c78563864409714593226af59bcb6f3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
288
Assets/Plugins/UniTask/PlayerLoopHelper.cs
Normal file
288
Assets/Plugins/UniTask/PlayerLoopHelper.cs
Normal file
@@ -0,0 +1,288 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System.Threading;
|
||||
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
using UnityEngine.LowLevel;
|
||||
#else
|
||||
using UnityEngine.Experimental.LowLevel;
|
||||
#endif
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class UniTaskLoopRunners
|
||||
{
|
||||
public struct UniTaskLoopRunnerInitialization { };
|
||||
public struct UniTaskLoopRunnerEarlyUpdate { };
|
||||
public struct UniTaskLoopRunnerFixedUpdate { };
|
||||
public struct UniTaskLoopRunnerPreUpdate { };
|
||||
public struct UniTaskLoopRunnerUpdate { };
|
||||
public struct UniTaskLoopRunnerPreLateUpdate { };
|
||||
public struct UniTaskLoopRunnerPostLateUpdate { };
|
||||
|
||||
// Last
|
||||
|
||||
public struct UniTaskLoopRunnerLastInitialization { };
|
||||
public struct UniTaskLoopRunnerLastEarlyUpdate { };
|
||||
public struct UniTaskLoopRunnerLastFixedUpdate { };
|
||||
public struct UniTaskLoopRunnerLastPreUpdate { };
|
||||
public struct UniTaskLoopRunnerLastUpdate { };
|
||||
public struct UniTaskLoopRunnerLastPreLateUpdate { };
|
||||
public struct UniTaskLoopRunnerLastPostLateUpdate { };
|
||||
|
||||
// Yield
|
||||
|
||||
public struct UniTaskLoopRunnerYieldInitialization { };
|
||||
public struct UniTaskLoopRunnerYieldEarlyUpdate { };
|
||||
public struct UniTaskLoopRunnerYieldFixedUpdate { };
|
||||
public struct UniTaskLoopRunnerYieldPreUpdate { };
|
||||
public struct UniTaskLoopRunnerYieldUpdate { };
|
||||
public struct UniTaskLoopRunnerYieldPreLateUpdate { };
|
||||
public struct UniTaskLoopRunnerYieldPostLateUpdate { };
|
||||
|
||||
// Yield Last
|
||||
|
||||
public struct UniTaskLoopRunnerLastYieldInitialization { };
|
||||
public struct UniTaskLoopRunnerLastYieldEarlyUpdate { };
|
||||
public struct UniTaskLoopRunnerLastYieldFixedUpdate { };
|
||||
public struct UniTaskLoopRunnerLastYieldPreUpdate { };
|
||||
public struct UniTaskLoopRunnerLastYieldUpdate { };
|
||||
public struct UniTaskLoopRunnerLastYieldPreLateUpdate { };
|
||||
public struct UniTaskLoopRunnerLastYieldPostLateUpdate { };
|
||||
}
|
||||
|
||||
public enum PlayerLoopTiming
|
||||
{
|
||||
Initialization = 0,
|
||||
LastInitialization = 1,
|
||||
|
||||
EarlyUpdate = 2,
|
||||
LastEarlyUpdate = 3,
|
||||
|
||||
FixedUpdate = 4,
|
||||
LastFixedUpdate = 5,
|
||||
|
||||
PreUpdate = 6,
|
||||
LastPreUpdate = 7,
|
||||
|
||||
Update = 8,
|
||||
LastUpdate = 9,
|
||||
|
||||
PreLateUpdate = 10,
|
||||
LastPreLateUpdate = 11,
|
||||
|
||||
PostLateUpdate = 12,
|
||||
LastPostLateUpdate = 13
|
||||
}
|
||||
|
||||
public interface IPlayerLoopItem
|
||||
{
|
||||
bool MoveNext();
|
||||
}
|
||||
|
||||
public static class PlayerLoopHelper
|
||||
{
|
||||
public static SynchronizationContext UnitySynchronizationContext => unitySynchronizationContetext;
|
||||
public static int MainThreadId => mainThreadId;
|
||||
|
||||
static int mainThreadId;
|
||||
static SynchronizationContext unitySynchronizationContetext;
|
||||
static ContinuationQueue[] yielders;
|
||||
static PlayerLoopRunner[] runners;
|
||||
|
||||
static PlayerLoopSystem[] InsertRunner(PlayerLoopSystem loopSystem,
|
||||
Type loopRunnerYieldType, ContinuationQueue cq, Type lastLoopRunnerYieldType, ContinuationQueue lastCq,
|
||||
Type loopRunnerType, PlayerLoopRunner runner, Type lastLoopRunnerType, PlayerLoopRunner lastRunner)
|
||||
{
|
||||
|
||||
#if UNITY_EDITOR
|
||||
EditorApplication.playModeStateChanged += (state) =>
|
||||
{
|
||||
if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (runner != null)
|
||||
{
|
||||
runner.Clear();
|
||||
}
|
||||
if (lastRunner != null)
|
||||
{
|
||||
lastRunner.Clear();
|
||||
}
|
||||
|
||||
if (cq != null)
|
||||
{
|
||||
cq.Clear();
|
||||
}
|
||||
if (lastCq != null)
|
||||
{
|
||||
lastCq.Clear();
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
var yieldLoop = new PlayerLoopSystem
|
||||
{
|
||||
type = loopRunnerYieldType,
|
||||
updateDelegate = cq.Run
|
||||
};
|
||||
|
||||
var lastYieldLoop = new PlayerLoopSystem
|
||||
{
|
||||
type = lastLoopRunnerYieldType,
|
||||
updateDelegate = lastCq.Run
|
||||
};
|
||||
|
||||
var runnerLoop = new PlayerLoopSystem
|
||||
{
|
||||
type = loopRunnerType,
|
||||
updateDelegate = runner.Run
|
||||
};
|
||||
|
||||
var lastRunnerLoop = new PlayerLoopSystem
|
||||
{
|
||||
type = lastLoopRunnerType,
|
||||
updateDelegate = lastRunner.Run
|
||||
};
|
||||
|
||||
// Remove items from previous initializations.
|
||||
var source = loopSystem.subSystemList
|
||||
.Where(ls => ls.type != loopRunnerYieldType && ls.type != loopRunnerType && ls.type != lastLoopRunnerYieldType && ls.type != lastLoopRunnerType)
|
||||
.ToArray();
|
||||
|
||||
var dest = new PlayerLoopSystem[source.Length + 4];
|
||||
|
||||
Array.Copy(source, 0, dest, 2, source.Length);
|
||||
dest[0] = yieldLoop;
|
||||
dest[1] = runnerLoop;
|
||||
dest[dest.Length - 2] = lastYieldLoop;
|
||||
dest[dest.Length - 1] = lastRunnerLoop;
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||
static void Init()
|
||||
{
|
||||
// capture default(unity) sync-context.
|
||||
unitySynchronizationContetext = SynchronizationContext.Current;
|
||||
mainThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||
|
||||
#if UNITY_EDITOR && UNITY_2019_3_OR_NEWER
|
||||
// When domain reload is disabled, re-initialization is required when entering play mode;
|
||||
// otherwise, pending tasks will leak between play mode sessions.
|
||||
var domainReloadDisabled = UnityEditor.EditorSettings.enterPlayModeOptionsEnabled &&
|
||||
UnityEditor.EditorSettings.enterPlayModeOptions.HasFlag(UnityEditor.EnterPlayModeOptions.DisableDomainReload);
|
||||
if (!domainReloadDisabled && runners != null) return;
|
||||
#else
|
||||
if (runners != null) return; // already initialized
|
||||
#endif
|
||||
|
||||
var playerLoop =
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
PlayerLoop.GetCurrentPlayerLoop();
|
||||
#else
|
||||
PlayerLoop.GetDefaultPlayerLoop();
|
||||
#endif
|
||||
|
||||
Initialize(ref playerLoop);
|
||||
}
|
||||
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[InitializeOnLoadMethod]
|
||||
static void InitOnEditor()
|
||||
{
|
||||
//Execute the play mode init method
|
||||
Init();
|
||||
|
||||
//register an Editor update delegate, used to forcing playerLoop update
|
||||
EditorApplication.update += ForceEditorPlayerLoopUpdate;
|
||||
}
|
||||
|
||||
private static void ForceEditorPlayerLoopUpdate()
|
||||
{
|
||||
if (EditorApplication.isPlayingOrWillChangePlaymode || EditorApplication.isCompiling ||
|
||||
EditorApplication.isUpdating)
|
||||
{
|
||||
// Not in Edit mode, don't interfere
|
||||
return;
|
||||
}
|
||||
|
||||
//force unity to update PlayerLoop callbacks
|
||||
EditorApplication.QueuePlayerLoopUpdate();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
public static void Initialize(ref PlayerLoopSystem playerLoop)
|
||||
{
|
||||
yielders = new ContinuationQueue[14];
|
||||
runners = new PlayerLoopRunner[14];
|
||||
|
||||
var copyList = playerLoop.subSystemList.ToArray();
|
||||
|
||||
// Initialization
|
||||
copyList[0].subSystemList = InsertRunner(copyList[0], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization), yielders[0] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization), yielders[1] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[1] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization), runners[1] = new PlayerLoopRunner());
|
||||
// EarlyUpdate
|
||||
copyList[1].subSystemList = InsertRunner(copyList[1], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate), yielders[2] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldEarlyUpdate), yielders[3] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerEarlyUpdate), runners[2] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastEarlyUpdate), runners[3] = new PlayerLoopRunner());
|
||||
// FixedUpdate
|
||||
copyList[2].subSystemList = InsertRunner(copyList[2], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldFixedUpdate), yielders[4] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldFixedUpdate), yielders[5] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerFixedUpdate), runners[4] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastFixedUpdate), runners[5] = new PlayerLoopRunner());
|
||||
// PreUpdate
|
||||
copyList[3].subSystemList = InsertRunner(copyList[3], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldPreUpdate), yielders[6] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreUpdate), yielders[7] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerPreUpdate), runners[6] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastPreUpdate), runners[7] = new PlayerLoopRunner());
|
||||
// Update
|
||||
copyList[4].subSystemList = InsertRunner(copyList[4], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldUpdate), yielders[8] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldUpdate), yielders[9] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerUpdate), runners[8] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastUpdate), runners[9] = new PlayerLoopRunner());
|
||||
// PreLateUpdate
|
||||
copyList[5].subSystemList = InsertRunner(copyList[5], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldPreLateUpdate), yielders[10] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreLateUpdate), yielders[11] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerPreLateUpdate), runners[10] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastPreLateUpdate), runners[11] = new PlayerLoopRunner());
|
||||
// PostLateUpdate
|
||||
copyList[6].subSystemList = InsertRunner(copyList[6], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldPostLateUpdate), yielders[12] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPostLateUpdate), yielders[13] = new ContinuationQueue(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate), runners[12] = new PlayerLoopRunner(),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate), runners[13] = new PlayerLoopRunner());
|
||||
|
||||
playerLoop.subSystemList = copyList;
|
||||
PlayerLoop.SetPlayerLoop(playerLoop);
|
||||
}
|
||||
|
||||
public static void AddAction(PlayerLoopTiming timing, IPlayerLoopItem action)
|
||||
{
|
||||
runners[(int)timing].AddAction(action);
|
||||
}
|
||||
|
||||
public static void AddContinuation(PlayerLoopTiming timing, Action continuation)
|
||||
{
|
||||
yielders[(int)timing].Enqueue(continuation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/PlayerLoopHelper.cs.meta
Normal file
11
Assets/Plugins/UniTask/PlayerLoopHelper.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 15fb5b85042f19640b973ce651795aca
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
88
Assets/Plugins/UniTask/Progress.cs
Normal file
88
Assets/Plugins/UniTask/Progress.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
#if NET_4_6 || NET_STANDARD_2_0 || CSHARP_7_OR_LATER
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
/// <summary>
|
||||
/// Lightweight IProgress[T] factory.
|
||||
/// </summary>
|
||||
public static class Progress
|
||||
{
|
||||
public static IProgress<T> Create<T>(Action<T> handler)
|
||||
{
|
||||
if (handler == null) return NullProgress<T>.Instance;
|
||||
return new AnonymousProgress<T>(handler);
|
||||
}
|
||||
|
||||
public static IProgress<T> CreateOnlyValueChanged<T>(Action<T> handler, IEqualityComparer<T> comparer = null)
|
||||
{
|
||||
if (handler == null) return NullProgress<T>.Instance;
|
||||
return new OnlyValueChangedProgress<T>(handler, comparer ?? UnityEqualityComparer.GetDefault<T>());
|
||||
}
|
||||
|
||||
sealed class NullProgress<T> : IProgress<T>
|
||||
{
|
||||
public static readonly IProgress<T> Instance = new NullProgress<T>();
|
||||
|
||||
NullProgress()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Report(T value)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AnonymousProgress<T> : IProgress<T>
|
||||
{
|
||||
readonly Action<T> action;
|
||||
|
||||
public AnonymousProgress(Action<T> action)
|
||||
{
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public void Report(T value)
|
||||
{
|
||||
action(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class OnlyValueChangedProgress<T> : IProgress<T>
|
||||
{
|
||||
readonly Action<T> action;
|
||||
readonly IEqualityComparer<T> comparer;
|
||||
bool isFirstCall;
|
||||
T latestValue;
|
||||
|
||||
public OnlyValueChangedProgress(Action<T> action, IEqualityComparer<T> comparer)
|
||||
{
|
||||
this.action = action;
|
||||
this.comparer = comparer;
|
||||
this.isFirstCall = true;
|
||||
}
|
||||
|
||||
public void Report(T value)
|
||||
{
|
||||
if (isFirstCall)
|
||||
{
|
||||
isFirstCall = false;
|
||||
}
|
||||
else if (comparer.Equals(value, latestValue))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
latestValue = value;
|
||||
action(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Progress.cs.meta
Normal file
11
Assets/Plugins/UniTask/Progress.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3377e2ae934ed54fb8fd5388e2d9eb9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Plugins/UniTask/Triggers.meta
Normal file
8
Assets/Plugins/UniTask/Triggers.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 85c0c768ced512e42b24021b3258b669
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/Plugins/UniTask/Triggers/AsyncAwakeTrigger.cs
Normal file
77
Assets/Plugins/UniTask/Triggers/AsyncAwakeTrigger.cs
Normal file
@@ -0,0 +1,77 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
public static partial class AsyncTriggerExtensions
|
||||
{
|
||||
public static AsyncAwakeTrigger GetAsyncAwakeTrigger(this GameObject gameObject)
|
||||
{
|
||||
return GetOrAddComponent<AsyncAwakeTrigger>(gameObject);
|
||||
}
|
||||
|
||||
public static AsyncAwakeTrigger GetAsyncAwakeTrigger(this Component component)
|
||||
{
|
||||
return component.gameObject.GetAsyncAwakeTrigger();
|
||||
}
|
||||
}
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
public class AsyncAwakeTrigger : MonoBehaviour
|
||||
{
|
||||
bool called = false;
|
||||
TriggerEvent<AsyncUnit> triggerEvent;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
called = true;
|
||||
triggerEvent?.TrySetResult(AsyncUnit.Default);
|
||||
triggerEvent = null;
|
||||
}
|
||||
|
||||
public UniTask AwakeAsync()
|
||||
{
|
||||
if (called) return UniTask.CompletedTask;
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
||||
|
||||
if (triggerEvent == null)
|
||||
{
|
||||
triggerEvent = new TriggerEvent<AsyncUnit>();
|
||||
}
|
||||
|
||||
return ((IAsyncOneShotTrigger)new AsyncTriggerHandler<AsyncUnit>(triggerEvent, true)).OneShotAsync();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
triggerEvent?.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
class AwakeMonitor : IPlayerLoopItem
|
||||
{
|
||||
readonly AsyncAwakeTrigger trigger;
|
||||
|
||||
public AwakeMonitor(AsyncAwakeTrigger trigger)
|
||||
{
|
||||
this.trigger = trigger;
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (trigger.called) return false;
|
||||
if (trigger == null)
|
||||
{
|
||||
trigger.OnDestroy();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Triggers/AsyncAwakeTrigger.cs.meta
Normal file
11
Assets/Plugins/UniTask/Triggers/AsyncAwakeTrigger.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ef2840a2586894741a0ae211b8fd669b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
98
Assets/Plugins/UniTask/Triggers/AsyncDestroyTrigger.cs
Normal file
98
Assets/Plugins/UniTask/Triggers/AsyncDestroyTrigger.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
public static partial class AsyncTriggerExtensions
|
||||
{
|
||||
public static AsyncDestroyTrigger GetAsyncDestroyTrigger(this GameObject gameObject)
|
||||
{
|
||||
return GetOrAddComponent<AsyncDestroyTrigger>(gameObject);
|
||||
}
|
||||
|
||||
public static AsyncDestroyTrigger GetAsyncDestroyTrigger(this Component component)
|
||||
{
|
||||
return component.gameObject.GetAsyncDestroyTrigger();
|
||||
}
|
||||
}
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
public class AsyncDestroyTrigger : MonoBehaviour
|
||||
{
|
||||
bool awakeCalled = false;
|
||||
bool called = false;
|
||||
TriggerEvent<AsyncUnit> triggerEvent;
|
||||
CancellationTokenSource cancellationTokenSource;
|
||||
|
||||
public CancellationToken CancellationToken
|
||||
{
|
||||
get
|
||||
{
|
||||
if (cancellationTokenSource == null)
|
||||
{
|
||||
cancellationTokenSource = new CancellationTokenSource();
|
||||
}
|
||||
return cancellationTokenSource.Token;
|
||||
}
|
||||
}
|
||||
|
||||
void Awake()
|
||||
{
|
||||
awakeCalled = true;
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
called = true;
|
||||
|
||||
triggerEvent?.TrySetResult(AsyncUnit.Default);
|
||||
cancellationTokenSource?.Cancel();
|
||||
cancellationTokenSource?.Dispose();
|
||||
|
||||
triggerEvent = null;
|
||||
}
|
||||
|
||||
public UniTask OnDestroyAsync()
|
||||
{
|
||||
if (called) return UniTask.CompletedTask;
|
||||
|
||||
if (!awakeCalled)
|
||||
{
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
||||
}
|
||||
|
||||
if (triggerEvent == null)
|
||||
{
|
||||
triggerEvent = new TriggerEvent<AsyncUnit>();
|
||||
}
|
||||
|
||||
return ((IAsyncOneShotTrigger)new AsyncTriggerHandler<AsyncUnit>(triggerEvent, true)).OneShotAsync();
|
||||
}
|
||||
|
||||
class AwakeMonitor : IPlayerLoopItem
|
||||
{
|
||||
readonly AsyncDestroyTrigger trigger;
|
||||
|
||||
public AwakeMonitor(AsyncDestroyTrigger trigger)
|
||||
{
|
||||
this.trigger = trigger;
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (trigger.called) return false;
|
||||
if (trigger == null)
|
||||
{
|
||||
trigger.OnDestroy();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Triggers/AsyncDestroyTrigger.cs.meta
Normal file
11
Assets/Plugins/UniTask/Triggers/AsyncDestroyTrigger.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f4afdcb1cbadf954ba8b1cf465429e17
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
87
Assets/Plugins/UniTask/Triggers/AsyncStartTrigger.cs
Normal file
87
Assets/Plugins/UniTask/Triggers/AsyncStartTrigger.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
public static partial class AsyncTriggerExtensions
|
||||
{
|
||||
public static AsyncStartTrigger GetAsyncStartTrigger(this GameObject gameObject)
|
||||
{
|
||||
return GetOrAddComponent<AsyncStartTrigger>(gameObject);
|
||||
}
|
||||
|
||||
public static AsyncStartTrigger GetAsyncStartTrigger(this Component component)
|
||||
{
|
||||
return component.gameObject.GetAsyncStartTrigger();
|
||||
}
|
||||
}
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
public class AsyncStartTrigger : MonoBehaviour
|
||||
{
|
||||
bool awakeCalled = false;
|
||||
bool called = false;
|
||||
TriggerEvent<AsyncUnit> triggerEvent;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
awakeCalled = true;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
called = true;
|
||||
triggerEvent?.TrySetResult(AsyncUnit.Default);
|
||||
triggerEvent = null;
|
||||
}
|
||||
|
||||
public UniTask StartAsync()
|
||||
{
|
||||
if (called) return UniTask.CompletedTask;
|
||||
|
||||
if (!awakeCalled)
|
||||
{
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
||||
}
|
||||
|
||||
if (triggerEvent == null)
|
||||
{
|
||||
triggerEvent = new TriggerEvent<AsyncUnit>();
|
||||
}
|
||||
|
||||
return ((IAsyncOneShotTrigger)new AsyncTriggerHandler<AsyncUnit>(triggerEvent, true)).OneShotAsync();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
triggerEvent?.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
class AwakeMonitor : IPlayerLoopItem
|
||||
{
|
||||
readonly AsyncStartTrigger trigger;
|
||||
|
||||
public AwakeMonitor(AsyncStartTrigger trigger)
|
||||
{
|
||||
this.trigger = trigger;
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (trigger.called) return false;
|
||||
if (trigger == null)
|
||||
{
|
||||
trigger.OnDestroy();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Triggers/AsyncStartTrigger.cs.meta
Normal file
11
Assets/Plugins/UniTask/Triggers/AsyncStartTrigger.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b4fd0f75e54ec3d4fbcb7fc65b11646b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
385
Assets/Plugins/UniTask/Triggers/AsyncTriggerBase.cs
Normal file
385
Assets/Plugins/UniTask/Triggers/AsyncTriggerBase.cs
Normal file
@@ -0,0 +1,385 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
public abstract class AsyncTriggerBase : MonoBehaviour
|
||||
{
|
||||
bool calledAwake;
|
||||
bool calledDestroy;
|
||||
ICancelPromise triggerSlot;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
calledAwake = true;
|
||||
}
|
||||
|
||||
protected TriggerEvent<T> SetTriggerEvent<T>(ref TriggerEvent<T> field)
|
||||
{
|
||||
if (field == null)
|
||||
{
|
||||
field = new TriggerEvent<T>();
|
||||
if (triggerSlot == null)
|
||||
{
|
||||
triggerSlot = field;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException("triggerSlot is already filled.");
|
||||
}
|
||||
}
|
||||
|
||||
if (!calledAwake)
|
||||
{
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
||||
}
|
||||
|
||||
return field;
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
if (calledDestroy) return;
|
||||
calledDestroy = true;
|
||||
|
||||
triggerSlot?.TrySetCanceled();
|
||||
triggerSlot = null;
|
||||
}
|
||||
|
||||
class AwakeMonitor : IPlayerLoopItem
|
||||
{
|
||||
readonly AsyncTriggerBase trigger;
|
||||
|
||||
public AwakeMonitor(AsyncTriggerBase trigger)
|
||||
{
|
||||
this.trigger = trigger;
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (trigger.calledAwake) return false;
|
||||
if (trigger == null)
|
||||
{
|
||||
trigger.OnDestroy();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public interface IAsyncOneShotTrigger
|
||||
{
|
||||
UniTask OneShotAsync();
|
||||
}
|
||||
|
||||
public partial class AsyncTriggerHandler<T> : IAsyncOneShotTrigger
|
||||
{
|
||||
UniTask IAsyncOneShotTrigger.OneShotAsync()
|
||||
{
|
||||
core.Reset();
|
||||
return new UniTask((IUniTaskSource)this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed partial class AsyncTriggerHandler<T> : IUniTaskSource<T>, IResolvePromise<T>, ICancelPromise, IDisposable
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
readonly TriggerEvent<T> trigger;
|
||||
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration registration;
|
||||
bool isDisposed;
|
||||
bool callOnce;
|
||||
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
internal CancellationToken CancellationToken => cancellationToken;
|
||||
|
||||
public AsyncTriggerHandler(TriggerEvent<T> trigger, bool callOnce)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
isDisposed = true;
|
||||
return;
|
||||
}
|
||||
|
||||
this.trigger = trigger;
|
||||
this.cancellationToken = default;
|
||||
this.registration = default;
|
||||
this.callOnce = callOnce;
|
||||
|
||||
trigger.Add(this);
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public AsyncTriggerHandler(TriggerEvent<T> trigger, CancellationToken cancellationToken, bool callOnce)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
isDisposed = true;
|
||||
return;
|
||||
}
|
||||
|
||||
this.trigger = trigger;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.callOnce = callOnce;
|
||||
|
||||
trigger.Add(this);
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
|
||||
}
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (AsyncTriggerHandler<T>)state;
|
||||
self.Dispose();
|
||||
|
||||
self.core.TrySetCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!isDisposed)
|
||||
{
|
||||
isDisposed = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
registration.Dispose();
|
||||
trigger.Remove(this);
|
||||
}
|
||||
}
|
||||
|
||||
T IUniTaskSource<T>.GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (callOnce)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool IResolvePromise<T>.TrySetResult(T result)
|
||||
{
|
||||
return core.TrySetResult(result);
|
||||
}
|
||||
|
||||
bool ICancelPromise.TrySetCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
return core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
((IUniTaskSource<T>)this).GetResult(token);
|
||||
}
|
||||
|
||||
UniTaskStatus IUniTaskSource.GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
UniTaskStatus IUniTaskSource.UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
void IUniTaskSource.OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TriggerEvent<T> : IResolvePromise<T>, ICancelPromise
|
||||
{
|
||||
// optimize: many cases, handler is single.
|
||||
AsyncTriggerHandler<T> singleHandler;
|
||||
|
||||
List<AsyncTriggerHandler<T>> handlers;
|
||||
|
||||
public bool TrySetResult(T value)
|
||||
{
|
||||
List<Exception> exceptions = null;
|
||||
|
||||
if (singleHandler != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
((IResolvePromise<T>)singleHandler).TrySetResult(value);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (handlers == null)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
else
|
||||
{
|
||||
exceptions = new List<Exception>();
|
||||
exceptions.Add(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (handlers != null)
|
||||
{
|
||||
// make snapshot
|
||||
var rentArray = ArrayPoolUtil.CopyToRentArray(handlers);
|
||||
var clearArray = true;
|
||||
try
|
||||
{
|
||||
var array = rentArray.Array;
|
||||
var len = rentArray.Length;
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
((IResolvePromise<T>)array[i]).TrySetResult(value);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (exceptions == null)
|
||||
{
|
||||
exceptions = new List<Exception>();
|
||||
}
|
||||
exceptions.Add(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
array[i] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
rentArray.DisposeManually(clearArray);
|
||||
}
|
||||
}
|
||||
|
||||
if (exceptions != null)
|
||||
{
|
||||
throw new AggregateException(exceptions);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
List<Exception> exceptions = null;
|
||||
|
||||
if (singleHandler != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
((ICancelPromise)singleHandler).TrySetCanceled(cancellationToken);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (handlers == null)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
else
|
||||
{
|
||||
exceptions = new List<Exception>();
|
||||
exceptions.Add(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (handlers != null)
|
||||
{
|
||||
// make snapshot
|
||||
var rentArray = ArrayPoolUtil.CopyToRentArray(handlers);
|
||||
var clearArray = true;
|
||||
try
|
||||
{
|
||||
var array = rentArray.Array;
|
||||
var len = rentArray.Length;
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
((ICancelPromise)array[i]).TrySetCanceled(cancellationToken);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (exceptions == null)
|
||||
{
|
||||
exceptions = new List<Exception>();
|
||||
}
|
||||
exceptions.Add(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
array[i] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
rentArray.DisposeManually(clearArray);
|
||||
}
|
||||
}
|
||||
|
||||
if (exceptions != null)
|
||||
{
|
||||
throw new AggregateException(exceptions);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Add(AsyncTriggerHandler<T> handler)
|
||||
{
|
||||
if (singleHandler == null)
|
||||
{
|
||||
singleHandler = handler;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (handlers != null)
|
||||
{
|
||||
handlers = new List<AsyncTriggerHandler<T>>();
|
||||
handlers.Add(handler);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Remove(AsyncTriggerHandler<T> handler)
|
||||
{
|
||||
if (singleHandler == handler)
|
||||
{
|
||||
singleHandler = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (handlers != null)
|
||||
{
|
||||
handlers.Remove(handler);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/Triggers/AsyncTriggerBase.cs.meta
Normal file
11
Assets/Plugins/UniTask/Triggers/AsyncTriggerBase.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c0c2bcee832c6641b25949c412f020f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Assets/Plugins/UniTask/Triggers/AsyncTriggerExtensions.cs
Normal file
80
Assets/Plugins/UniTask/Triggers/AsyncTriggerExtensions.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using Cysharp.Threading.Tasks.Triggers;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class UniTaskCancellationExtensions
|
||||
{
|
||||
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
||||
public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
|
||||
{
|
||||
return gameObject.GetAsyncDestroyTrigger().CancellationToken;
|
||||
}
|
||||
|
||||
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
||||
public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
|
||||
{
|
||||
return component.GetAsyncDestroyTrigger().CancellationToken;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
public static partial class AsyncTriggerExtensions
|
||||
{
|
||||
// Util.
|
||||
|
||||
static T GetOrAddComponent<T>(GameObject gameObject)
|
||||
where T : Component
|
||||
{
|
||||
var component = gameObject.GetComponent<T>();
|
||||
if (component == null)
|
||||
{
|
||||
component = gameObject.AddComponent<T>();
|
||||
}
|
||||
|
||||
return component;
|
||||
}
|
||||
|
||||
// Special for single operation.
|
||||
|
||||
/// <summary>This function is called when the MonoBehaviour will be destroyed.</summary>
|
||||
public static UniTask OnDestroyAsync(this GameObject gameObject)
|
||||
{
|
||||
return gameObject.GetAsyncDestroyTrigger().OnDestroyAsync();
|
||||
}
|
||||
|
||||
/// <summary>This function is called when the MonoBehaviour will be destroyed.</summary>
|
||||
public static UniTask OnDestroyAsync(this Component component)
|
||||
{
|
||||
return component.GetAsyncDestroyTrigger().OnDestroyAsync();
|
||||
}
|
||||
|
||||
public static UniTask StartAsync(this GameObject gameObject)
|
||||
{
|
||||
return gameObject.GetAsyncStartTrigger().StartAsync();
|
||||
}
|
||||
|
||||
public static UniTask StartAsync(this Component component)
|
||||
{
|
||||
return component.GetAsyncStartTrigger().StartAsync();
|
||||
}
|
||||
|
||||
public static UniTask AwakeAsync(this GameObject gameObject)
|
||||
{
|
||||
return gameObject.GetAsyncAwakeTrigger().AwakeAsync();
|
||||
}
|
||||
|
||||
public static UniTask AwakeAsync(this Component component)
|
||||
{
|
||||
return component.GetAsyncAwakeTrigger().AwakeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 59b61dbea1562a84fb7a38ae0a0a0f88
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
4525
Assets/Plugins/UniTask/Triggers/MonoBehaviourMessagesTriggers.cs
Normal file
4525
Assets/Plugins/UniTask/Triggers/MonoBehaviourMessagesTriggers.cs
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c30655636c35c3d4da44064af3d2d9a7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
186
Assets/Plugins/UniTask/Triggers/MonoBehaviourMessagesTriggers.tt
Normal file
186
Assets/Plugins/UniTask/Triggers/MonoBehaviourMessagesTriggers.tt
Normal file
@@ -0,0 +1,186 @@
|
||||
<#@ template debug="false" hostspecific="false" language="C#" #>
|
||||
<#@ assembly name="System.Core" #>
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ import namespace="System.Text" #>
|
||||
<#@ import namespace="System.Collections.Generic" #>
|
||||
<#@ output extension=".cs" #>
|
||||
<#
|
||||
var empty = new (string, string)[0];
|
||||
|
||||
var triggers = new (string triggerName, string methodName, string returnType, string handlerInterface, (string argType, string argName)[] arguments)[]
|
||||
{
|
||||
("AnimatorIK", "OnAnimatorIK", "int", null, new []{ ("int", "layerIndex") }),
|
||||
("AnimatorMove", "OnAnimatorMove", "AsyncUnit", null, empty),
|
||||
("OnCanvasGroupChanged", "OnCanvasGroupChanged", "AsyncUnit", null, empty ),
|
||||
("CollisionEnter2D", "OnCollisionEnter2D", "Collision2D", null, new []{ ("Collision2D", "coll") }),
|
||||
("CollisionExit2D", "OnCollisionExit2D", "Collision2D", null, new []{ ("Collision2D", "coll") }),
|
||||
("CollisionStay2D", "OnCollisionStay2D", "Collision2D", null, new []{ ("Collision2D", "coll") }),
|
||||
("CollisionEnter", "OnCollisionEnter", "Collision", null, new []{ ("Collision", "coll") }),
|
||||
("CollisionExit", "OnCollisionExit", "Collision", null, new []{ ("Collision", "coll") }),
|
||||
("CollisionStay", "OnCollisionStay", "Collision", null, new []{ ("Collision", "coll") }),
|
||||
("Enable", "OnEnable", "AsyncUnit", null, empty),
|
||||
("Disable", "OnDisable", "AsyncUnit", null, empty),
|
||||
("JointBreak", "OnJointBreak", "float", null, new []{ ("float", "breakForce") }),
|
||||
("JointBreak2D", "OnJointBreak2D", "Joint2D", null, new []{ ("Joint2D", "brokenJoint") }),
|
||||
("Update", "Update", "AsyncUnit", null, empty),
|
||||
("FixedUpdate", "FixedUpdate", "AsyncUnit", null, empty),
|
||||
("LateUpdate", "LateUpdate", "AsyncUnit", null, empty),
|
||||
("MouseDown", "OnMouseDown", "AsyncUnit", null, empty),
|
||||
("MouseDrag", "OnMouseDrag", "AsyncUnit", null, empty),
|
||||
("MouseEnter", "OnMouseEnter", "AsyncUnit", null, empty),
|
||||
("MouseExit", "OnMouseExit", "AsyncUnit", null, empty),
|
||||
("MouseOver", "OnMouseOver", "AsyncUnit", null, empty),
|
||||
("MouseUp", "OnMouseUp", "AsyncUnit", null, empty),
|
||||
("MouseUpAsButton", "OnMouseUpAsButton", "AsyncUnit", null, empty),
|
||||
("ParticleCollision", "OnParticleCollision", "GameObject", null, new []{ ("GameObject", "other") }),
|
||||
("RectTransformDimensionsChange", "OnRectTransformDimensionsChange", "AsyncUnit", null, empty),
|
||||
("RectTransformRemoved", "OnRectTransformRemoved", "AsyncUnit", null, empty),
|
||||
("BeforeTransformParentChanged", "OnBeforeTransformParentChanged", "AsyncUnit", null, empty),
|
||||
("TransformParentChanged", "OnTransformParentChanged", "AsyncUnit", null, empty),
|
||||
("TransformChildrenChanged", "OnTransformChildrenChanged", "AsyncUnit", null, empty),
|
||||
("TriggerEnter2D", "OnTriggerEnter2D", "Collider2D", null, new []{ ("Collider2D", "other") }),
|
||||
("TriggerExit2D", "OnTriggerExit2D", "Collider2D", null, new []{ ("Collider2D", "other") }),
|
||||
("TriggerStay2D", "OnTriggerStay2D", "Collider2D", null, new []{ ("Collider2D", "other") }),
|
||||
("TriggerEnter", "OnTriggerEnter", "Collider", null, new []{ ("Collider", "other") }),
|
||||
("TriggerExit", "OnTriggerExit", "Collider", null, new []{ ("Collider", "other") }),
|
||||
("TriggerStay", "OnTriggerStay", "Collider", null, new []{ ("Collider", "other") }),
|
||||
("BecameInvisible", "OnBecameInvisible", "AsyncUnit", null, empty),
|
||||
("BecameVisible", "OnBecameVisible", "AsyncUnit", null, empty),
|
||||
|
||||
// new in v2
|
||||
("ApplicationFocus", "OnApplicationFocus", "bool", null, new []{("bool", "hasFocus") }),
|
||||
("ApplicationPause", "OnApplicationPause", "bool", null, new []{("bool", "pauseStatus") }),
|
||||
("ApplicationQuit", "OnApplicationQuit", "AsyncUnit", null, empty),
|
||||
("AudioFilterRead", "OnAudioFilterRead", "(float[] data, int channels)", null, new[]{("float[]", "data"), ("int", "channels")}),
|
||||
("ControllerColliderHit", "OnControllerColliderHit", "ControllerColliderHit", null, new[]{("ControllerColliderHit", "hit")}),
|
||||
("DrawGizmos", "OnDrawGizmos", "AsyncUnit", null, empty),
|
||||
("DrawGizmosSelected", "OnDrawGizmosSelected", "AsyncUnit", null, empty),
|
||||
("GUI", "OnGUI", "AsyncUnit", null, empty),
|
||||
("ParticleSystemStopped", "OnParticleSystemStopped", "AsyncUnit", null, empty),
|
||||
("ParticleTrigger", "OnParticleTrigger", "AsyncUnit", null, empty),
|
||||
("PostRender", "OnPostRender", "AsyncUnit", null, empty),
|
||||
("PreCull", "OnPreCull", "AsyncUnit", null, empty),
|
||||
("PreRender", "OnPreRender", "AsyncUnit", null, empty),
|
||||
("RenderImage", "OnRenderImage", "(RenderTexture source, RenderTexture destination)", null, new[]{("RenderTexture", "source"), ("RenderTexture", "destination")}),
|
||||
("RenderObject", "OnRenderObject", "AsyncUnit", null, empty),
|
||||
("ServerInitialized", "OnServerInitialized", "AsyncUnit", null, empty),
|
||||
("Validate", "OnValidate", "AsyncUnit", null, empty),
|
||||
("WillRenderObject", "OnWillRenderObject", "AsyncUnit", null, empty),
|
||||
("Reset", "Reset", "AsyncUnit", null, empty),
|
||||
|
||||
// uGUI
|
||||
("BeginDrag", "OnBeginDrag", "PointerEventData", "IBeginDragHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("Cancel", "OnCancel", "BaseEventData", "ICancelHandler", new []{ ("BaseEventData", "eventData") }),
|
||||
("Deselect", "OnDeselect", "BaseEventData", "IDeselectHandler", new []{ ("BaseEventData", "eventData") }),
|
||||
("Drag", "OnDrag", "PointerEventData", "IDragHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("Drop", "OnDrop", "PointerEventData", "IDropHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("EndDrag", "OnEndDrag", "PointerEventData", "IEndDragHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("InitializePotentialDrag", "OnInitializePotentialDrag", "PointerEventData", "IInitializePotentialDragHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("Move", "OnMove", "AxisEventData", "IMoveHandler", new []{ ("AxisEventData", "eventData") }),
|
||||
("PointerClick", "OnPointerClick", "PointerEventData", "IPointerClickHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("PointerDown", "OnPointerDown", "PointerEventData", "IPointerDownHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("PointerEnter", "OnPointerEnter", "PointerEventData", "IPointerEnterHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("PointerExit", "OnPointerExit", "PointerEventData", "IPointerExitHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("PointerUp", "OnPointerUp", "PointerEventData", "IPointerUpHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("Scroll", "OnScroll", "PointerEventData", "IScrollHandler", new []{ ("PointerEventData", "eventData") }),
|
||||
("Select", "OnSelect", "BaseEventData", "ISelectHandler", new []{ ("BaseEventData", "eventData") }),
|
||||
("Submit", "OnSubmit", "BaseEventData", "ISubmitHandler", new []{ ("BaseEventData", "eventData") }),
|
||||
("UpdateSelected", "OnUpdateSelected", "BaseEventData", "IUpdateSelectedHandler", new []{ ("BaseEventData", "eventData") }),
|
||||
|
||||
// 2019.3
|
||||
("ParticleUpdateJobScheduled", "OnParticleUpdateJobScheduled", "UnityEngine.ParticleSystemJobs.ParticleSystemJobData", null, new[]{("UnityEngine.ParticleSystemJobs.ParticleSystemJobData", "particles")}),
|
||||
|
||||
// Oneshot
|
||||
// Awake, Start, Destroy
|
||||
};
|
||||
|
||||
triggers = triggers.OrderBy(x => x.handlerInterface != null).ThenBy(x => x.handlerInterface != null ? x.handlerInterface : x.methodName).ToArray();
|
||||
|
||||
Func<string, string> ToInterfaceName = x => $"IAsync{x}Handler";
|
||||
Func<string, string> ToUniTaskName = x => x == "AsyncUnit" ? "UniTask" : $"UniTask<{x}>";
|
||||
Func<string, string> ToCastUniTasSourceType = x => x == "AsyncUnit" ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
|
||||
Func<string, string> TriggerFieldName = x => char.ToLowerInvariant(x[0]) + x.Substring(1, x.Length - 1) + "TriggerEvent";
|
||||
Func<string, string> OnInvokeSuffix = x => x == "AsyncUnit" ? ".AsUniTask()" : $"";
|
||||
Func<(string argType, string argName)[], string> BuildMethodArgument = x => string.Join(", ", x.Select(y => y.argType + " " + y.argName));
|
||||
Func<(string argType, string argName)[], string> BuildResultParameter = x => x.Length == 0 ? "AsyncUnit.Default" : "(" + string.Join(", ", x.Select(y => y.argName)) + ")";
|
||||
|
||||
Func<string, bool> Is2019_3 = x => x == "ParticleUpdateJobScheduled";
|
||||
#>
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
<# foreach(var t in triggers) { #>
|
||||
#region <#= t.triggerName #>
|
||||
<# if(Is2019_3(t.triggerName)) { #>
|
||||
#if UNITY_2019_3_OR_NEWER
|
||||
<# } #>
|
||||
|
||||
public interface <#= ToInterfaceName(t.methodName) #>
|
||||
{
|
||||
<#= ToUniTaskName(t.returnType) #> <#= t.methodName #>Async();
|
||||
}
|
||||
|
||||
public partial class AsyncTriggerHandler<T> : <#= ToInterfaceName(t.methodName) #>
|
||||
{
|
||||
<#= ToUniTaskName(t.returnType) #> <#= ToInterfaceName(t.methodName) #>.<#= t.methodName #>Async()
|
||||
{
|
||||
core.Reset();
|
||||
return new <#= ToUniTaskName(t.returnType) #>((<#= ToCastUniTasSourceType(t.returnType) #>)(object)this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
public static partial class AsyncTriggerExtensions
|
||||
{
|
||||
public static Async<#= t.triggerName #>Trigger GetAsync<#= t.triggerName #>Trigger(this GameObject gameObject)
|
||||
{
|
||||
return GetOrAddComponent<Async<#= t.triggerName #>Trigger>(gameObject);
|
||||
}
|
||||
|
||||
public static Async<#= t.triggerName #>Trigger GetAsync<#= t.triggerName #>Trigger(this Component component)
|
||||
{
|
||||
return component.gameObject.GetAsync<#= t.triggerName #>Trigger();
|
||||
}
|
||||
}
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
public sealed class Async<#= t.triggerName #>Trigger : AsyncTriggerBase<#= (t.handlerInterface == null) ? "" : $", {t.handlerInterface}" #>
|
||||
{
|
||||
TriggerEvent<<#= t.returnType #>> <#= TriggerFieldName(t.methodName) #>;
|
||||
|
||||
void <#= (t.handlerInterface == null) ? "" : $"{t.handlerInterface}." #><#= t.methodName #>(<#= BuildMethodArgument(t.arguments) #>)
|
||||
{
|
||||
<#= TriggerFieldName(t.methodName) #>?.TrySetResult(<#= BuildResultParameter(t.arguments) #>);
|
||||
}
|
||||
|
||||
public <#= ToInterfaceName(t.methodName) #> Get<#= t.methodName #>AsyncHandler()
|
||||
{
|
||||
return new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), false);
|
||||
}
|
||||
|
||||
public <#= ToInterfaceName(t.methodName) #> Get<#= t.methodName #>AsyncHandler(CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), cancellationToken, false);
|
||||
}
|
||||
|
||||
public <#= ToUniTaskName(t.returnType) #> <#= t.methodName #>Async()
|
||||
{
|
||||
return ((<#= ToInterfaceName(t.methodName) #>)new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), true)).<#= t.methodName #>Async();
|
||||
}
|
||||
|
||||
public <#= ToUniTaskName(t.returnType) #> <#= t.methodName #>Async(CancellationToken cancellationToken)
|
||||
{
|
||||
return ((<#= ToInterfaceName(t.methodName) #>)new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), cancellationToken, true)).<#= t.methodName #>Async();
|
||||
}
|
||||
}
|
||||
<# if(Is2019_3(t.triggerName)) { #>
|
||||
#endif
|
||||
<# } #>
|
||||
#endregion
|
||||
|
||||
<# } #>
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3ca26d0cd9373354c8cd147490f32c8e
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
12
Assets/Plugins/UniTask/UniRx.Async.asmdef
Normal file
12
Assets/Plugins/UniTask/UniRx.Async.asmdef
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"name": "UniRx.Async",
|
||||
"references": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": []
|
||||
}
|
||||
7
Assets/Plugins/UniTask/UniRx.Async.asmdef.meta
Normal file
7
Assets/Plugins/UniTask/UniRx.Async.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f51ebe6a0ceec4240a699833d6309b23
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
20
Assets/Plugins/UniTask/UniTask.Bridge.cs
Normal file
20
Assets/Plugins/UniTask/UniTask.Bridge.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
// UnityEngine Bridges.
|
||||
|
||||
public partial struct UniTask
|
||||
{
|
||||
public static IEnumerator ToCoroutine(Func<UniTask> taskFactory)
|
||||
{
|
||||
return taskFactory().ToCoroutine();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/UniTask.Bridge.cs.meta
Normal file
11
Assets/Plugins/UniTask/UniTask.Bridge.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bd6beac8e0ebd264e9ba246c39429c72
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
483
Assets/Plugins/UniTask/UniTask.Delay.cs
Normal file
483
Assets/Plugins/UniTask/UniTask.Delay.cs
Normal file
@@ -0,0 +1,483 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public partial struct UniTask
|
||||
{
|
||||
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
{
|
||||
// optimized for single continuation
|
||||
return new YieldAwaitable(timing);
|
||||
}
|
||||
|
||||
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UniTask(YieldPromise.Create(timing, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayFrameCount < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. delayFrameCount:" + delayFrameCount);
|
||||
}
|
||||
|
||||
return new UniTask(DelayFramePromise.Create(delayFrameCount, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
}
|
||||
|
||||
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<YieldPromise> pool = new PromisePool<YieldPromise>();
|
||||
|
||||
CancellationToken cancellationToken;
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
|
||||
YieldPromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new YieldPromise();
|
||||
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
core.Reset();
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~YieldPromise()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<DelayFramePromise> pool = new PromisePool<DelayFramePromise>();
|
||||
|
||||
int delayFrameCount;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
int currentFrameCount;
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
|
||||
DelayFramePromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(int delayFrameCount, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new DelayFramePromise();
|
||||
|
||||
result.delayFrameCount = delayFrameCount;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (currentFrameCount == delayFrameCount)
|
||||
{
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentFrameCount++;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
core.Reset();
|
||||
currentFrameCount = default;
|
||||
delayFrameCount = default;
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~DelayFramePromise()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayPromise : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<DelayPromise> pool = new PromisePool<DelayPromise>();
|
||||
|
||||
float delayFrameTimeSpan;
|
||||
float elapsed;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
|
||||
DelayPromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new DelayPromise();
|
||||
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
elapsed += Time.deltaTime;
|
||||
if (elapsed >= delayFrameTimeSpan)
|
||||
{
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
core.Reset();
|
||||
delayFrameTimeSpan = default;
|
||||
elapsed = default;
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~DelayPromise()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayIgnoreTimeScalePromise : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<DelayIgnoreTimeScalePromise> pool = new PromisePool<DelayIgnoreTimeScalePromise>();
|
||||
|
||||
float delayFrameTimeSpan;
|
||||
float elapsed;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
|
||||
DelayIgnoreTimeScalePromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new DelayIgnoreTimeScalePromise();
|
||||
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
elapsed += Time.unscaledDeltaTime;
|
||||
if (elapsed >= delayFrameTimeSpan)
|
||||
{
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
core.Reset();
|
||||
delayFrameTimeSpan = default;
|
||||
elapsed = default;
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~DelayIgnoreTimeScalePromise()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public readonly struct YieldAwaitable
|
||||
{
|
||||
readonly PlayerLoopTiming timing;
|
||||
|
||||
public YieldAwaitable(PlayerLoopTiming timing)
|
||||
{
|
||||
this.timing = timing;
|
||||
}
|
||||
|
||||
public Awaiter GetAwaiter()
|
||||
{
|
||||
return new Awaiter(timing);
|
||||
}
|
||||
|
||||
public UniTask ToUniTask()
|
||||
{
|
||||
return UniTask.Yield(timing, CancellationToken.None);
|
||||
}
|
||||
|
||||
public readonly struct Awaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
readonly PlayerLoopTiming timing;
|
||||
|
||||
public Awaiter(PlayerLoopTiming timing)
|
||||
{
|
||||
this.timing = timing;
|
||||
}
|
||||
|
||||
public bool IsCompleted => false;
|
||||
|
||||
public void GetResult() { }
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
PlayerLoopHelper.AddContinuation(timing, continuation);
|
||||
}
|
||||
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
PlayerLoopHelper.AddContinuation(timing, continuation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/UniTask.Delay.cs.meta
Normal file
11
Assets/Plugins/UniTask/UniTask.Delay.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ecff7972251de0848b2c0fa89bbd3489
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
145
Assets/Plugins/UniTask/UniTask.Factory.cs
Normal file
145
Assets/Plugins/UniTask/UniTask.Factory.cs
Normal file
@@ -0,0 +1,145 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public partial struct UniTask
|
||||
{
|
||||
static readonly UniTask CanceledUniTask = new Func<UniTask>(() =>
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetCanceled(CancellationToken.None);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
})();
|
||||
|
||||
static class CanceledUniTaskCache<T>
|
||||
{
|
||||
public static readonly UniTask<T> Task;
|
||||
|
||||
static CanceledUniTaskCache()
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetCanceled(CancellationToken.None);
|
||||
promise.MarkHandled();
|
||||
Task = promise.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly UniTask CompletedTask = new UniTask();
|
||||
|
||||
public static UniTask FromException(Exception ex)
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetException(ex);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
}
|
||||
|
||||
public static UniTask<T> FromException<T>(Exception ex)
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetException(ex);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
}
|
||||
|
||||
public static UniTask<T> FromResult<T>(T value)
|
||||
{
|
||||
return new UniTask<T>(value);
|
||||
}
|
||||
|
||||
public static UniTask FromCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (cancellationToken == CancellationToken.None)
|
||||
{
|
||||
return CanceledUniTask;
|
||||
}
|
||||
else
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetCanceled(cancellationToken);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<T> FromCanceled<T>(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (cancellationToken == CancellationToken.None)
|
||||
{
|
||||
return CanceledUniTaskCache<T>.Task;
|
||||
}
|
||||
else
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetCanceled(cancellationToken);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask Create(Func<UniTask> factory)
|
||||
{
|
||||
return factory();
|
||||
}
|
||||
|
||||
public static UniTask<T> Create<T>(Func<UniTask<T>> factory)
|
||||
{
|
||||
return factory();
|
||||
}
|
||||
|
||||
public static AsyncLazy Lazy(Func<UniTask> factory)
|
||||
{
|
||||
return new AsyncLazy(factory);
|
||||
}
|
||||
|
||||
public static AsyncLazy<T> Lazy<T>(Func<UniTask<T>> factory)
|
||||
{
|
||||
return new AsyncLazy<T>(factory);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// For example: FooEvent += () => UniTask.Void(async () => { /* */ })
|
||||
/// </summary>
|
||||
public static void Void(Func<UniTask> asyncAction)
|
||||
{
|
||||
asyncAction().Forget();
|
||||
}
|
||||
|
||||
public static Action VoidAction(Func<UniTask> asyncAction)
|
||||
{
|
||||
return () => Void(asyncAction);
|
||||
}
|
||||
|
||||
public static UnityAction VoidUnityAction(Func<UniTask> asyncAction)
|
||||
{
|
||||
return () => Void(asyncAction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// For example: FooEvent += (sender, e) => UniTask.Void(async arg => { /* */ }, (sender, e))
|
||||
/// </summary>
|
||||
public static void Void<T>(Func<T, UniTask> asyncAction, T state)
|
||||
{
|
||||
asyncAction(state).Forget();
|
||||
}
|
||||
}
|
||||
|
||||
internal static class CompletedTasks
|
||||
{
|
||||
public static readonly UniTask<AsyncUnit> AsyncUnit = UniTask.FromResult(Cysharp.Threading.Tasks.AsyncUnit.Default);
|
||||
public static readonly UniTask<bool> True = UniTask.FromResult(true);
|
||||
public static readonly UniTask<bool> False = UniTask.FromResult(false);
|
||||
public static readonly UniTask<int> Zero = UniTask.FromResult(0);
|
||||
public static readonly UniTask<int> MinusOne = UniTask.FromResult(-1);
|
||||
public static readonly UniTask<int> One = UniTask.FromResult(1);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/Plugins/UniTask/UniTask.Factory.cs.meta
Normal file
11
Assets/Plugins/UniTask/UniTask.Factory.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4e12b66d6b9bd7845b04a594cbe386b4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
99
Assets/Plugins/UniTask/UniTask.Run.cs
Normal file
99
Assets/Plugins/UniTask/UniTask.Run.cs
Normal file
@@ -0,0 +1,99 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public partial struct UniTask
|
||||
{
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask Run(Action action, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
action();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
action(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
action(state);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return func();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return func();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return func(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return func(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user