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@@ -1,6 +1,6 @@
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version: 2.1
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executors:
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unity_2018.3.12f1:
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unity_2018_3_12f1:
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docker:
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# https://hub.docker.com/r/gableroux/unity3d/tags
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- image: gableroux/unity3d:2018.3.12f1
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@@ -10,7 +10,7 @@ commands:
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# get activation file, if fail to activate unity, use this key and activate from https://license.unity3d.com/manual
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- run: apt update && apt install libunwind8 -y
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- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile || exit 0
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- run: cat << parameters.unity_version >>.alf # file name same as image's version
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- run: cat << parameters.unity_version >>.alf # file name same as image's version
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# get from UNITY_LICENSE envvar(base64 encoded(cat foo.ulf | base64 )), this file is generated from above manual activation
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- run: echo << parameters.unity_license >> | base64 -di >> .circleci/Unity.ulf
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- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .circleci/Unity.ulf || exit 0
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@@ -42,5 +42,5 @@ workflows:
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build-unity:
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jobs:
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- build-unity-2017:
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unity_version: 2018.3.12f1
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unity_license: ${UNITY_LICENSE_2018_3}
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unity_version: 2018.3.12f1
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unity_license: ${UNITY_LICENSE_2018_3}
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