mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-17 12:40:11 +00:00
remove legacy UniTask(occurs many compile error)
This commit is contained in:
@@ -25,15 +25,15 @@ namespace UniRx.Async
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/// <summary>
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/// Lightweight unity specified task-like object.
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/// </summary>
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[AsyncMethodBuilder(typeof(AsyncUniTask2MethodBuilder))]
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public readonly partial struct UniTask2
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[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder))]
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public readonly partial struct UniTask
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{
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readonly IUniTaskSource source;
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readonly short token;
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[DebuggerHidden]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public UniTask2(IUniTaskSource source, short token)
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public UniTask(IUniTaskSource source, short token)
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{
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this.source = source;
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this.token = token;
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@@ -60,12 +60,12 @@ namespace UniRx.Async
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/// <summary>
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/// returns (bool IsCanceled) instead of throws OperationCanceledException.
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/// </summary>
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public UniTask2<bool> SuppressCancellationThrow()
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public UniTask<bool> SuppressCancellationThrow()
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{
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var status = Status;
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if (status == AwaiterStatus.Succeeded) return CompletedTasks2.False;
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if (status == AwaiterStatus.Canceled) return CompletedTasks2.True;
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return new UniTask2<bool>(new IsCanceledSource(source), token);
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if (status == AwaiterStatus.Succeeded) return CompletedTasks.False;
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if (status == AwaiterStatus.Canceled) return CompletedTasks.True;
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return new UniTask<bool>(new IsCanceledSource(source), token);
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}
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public override string ToString()
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@@ -77,7 +77,7 @@ namespace UniRx.Async
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/// <summary>
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/// Memoizing inner IValueTaskSource. The result UniTask can await multiple.
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/// </summary>
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public UniTask2 Preserve()
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public UniTask Preserve()
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{
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if (source == null)
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{
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@@ -85,21 +85,21 @@ namespace UniRx.Async
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}
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else
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{
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return new UniTask2(new MemoizeSource(source), token);
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return new UniTask(new MemoizeSource(source), token);
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}
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}
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public static implicit operator UniTask2<AsyncUnit>(UniTask2 task)
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public static implicit operator UniTask<AsyncUnit>(UniTask task)
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{
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if (task.source == null) return CompletedTasks2.AsyncUnit;
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if (task.source == null) return CompletedTasks.AsyncUnit;
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var status = task.source.GetStatus(task.token);
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if (status.IsCompletedSuccessfully())
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{
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return CompletedTasks2.AsyncUnit;
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return CompletedTasks.AsyncUnit;
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}
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return new UniTask2<AsyncUnit>(new AsyncUnitSource(task.source), task.token);
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return new UniTask<AsyncUnit>(new AsyncUnitSource(task.source), task.token);
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}
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class AsyncUnitSource : IUniTaskSource<AsyncUnit>
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@@ -261,11 +261,11 @@ namespace UniRx.Async
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public readonly struct Awaiter : ICriticalNotifyCompletion
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{
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readonly UniTask2 task;
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readonly UniTask task;
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[DebuggerHidden]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Awaiter(in UniTask2 task)
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public Awaiter(in UniTask task)
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{
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this.task = task;
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}
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@@ -336,8 +336,8 @@ namespace UniRx.Async
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/// <summary>
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/// Lightweight unity specified task-like object.
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/// </summary>
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[AsyncMethodBuilder(typeof(AsyncUniTask2MethodBuilder<>))]
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public readonly struct UniTask2<T>
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[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder<>))]
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public readonly struct UniTask<T>
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{
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readonly IUniTaskSource<T> source;
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readonly T result;
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@@ -345,7 +345,7 @@ namespace UniRx.Async
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[DebuggerHidden]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public UniTask2(T result)
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public UniTask(T result)
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{
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this.source = default;
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this.token = default;
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@@ -354,7 +354,7 @@ namespace UniRx.Async
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[DebuggerHidden]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public UniTask2(IUniTaskSource<T> source, short token)
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public UniTask(IUniTaskSource<T> source, short token)
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{
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this.source = source;
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this.token = token;
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@@ -381,7 +381,7 @@ namespace UniRx.Async
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/// <summary>
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/// Memoizing inner IValueTaskSource. The result UniTask can await multiple.
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/// </summary>
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public UniTask2<T> Preserve()
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public UniTask<T> Preserve()
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{
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if (source == null)
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{
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@@ -389,34 +389,34 @@ namespace UniRx.Async
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}
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else
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{
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return new UniTask2<T>(new MemoizeSource(source), token);
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return new UniTask<T>(new MemoizeSource(source), token);
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}
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}
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public static implicit operator UniTask2(UniTask2<T> task)
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public static implicit operator UniTask(UniTask<T> task)
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{
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if (task.source == null) return UniTask2.CompletedTask;
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if (task.source == null) return UniTask.CompletedTask;
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var status = task.source.GetStatus(task.token);
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if (status.IsCompletedSuccessfully())
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{
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return UniTask2.CompletedTask;
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return UniTask.CompletedTask;
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}
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return new UniTask2(task.source, task.token);
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return new UniTask(task.source, task.token);
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}
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/// <summary>
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/// returns (bool IsCanceled, T Result) instead of throws OperationCanceledException.
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/// </summary>
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public UniTask2<(bool IsCanceled, T Result)> SuppressCancellationThrow()
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public UniTask<(bool IsCanceled, T Result)> SuppressCancellationThrow()
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{
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if (source == null)
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{
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return new UniTask2<(bool IsCanceled, T Result)>((false, result));
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return new UniTask<(bool IsCanceled, T Result)>((false, result));
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}
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return new UniTask2<(bool, T)>(new IsCanceledSource(source), token);
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return new UniTask<(bool, T)>(new IsCanceledSource(source), token);
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}
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public override string ToString()
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@@ -568,11 +568,11 @@ namespace UniRx.Async
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public readonly struct Awaiter : ICriticalNotifyCompletion
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{
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readonly UniTask2<T> task;
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readonly UniTask<T> task;
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[DebuggerHidden]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Awaiter(in UniTask2<T> task)
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public Awaiter(in UniTask<T> task)
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{
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this.task = task;
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}
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@@ -649,472 +649,6 @@ namespace UniRx.Async
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}
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}
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}
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/// <summary>
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/// Lightweight unity specified task-like object.
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/// </summary>
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[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder))]
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public partial struct UniTask : IEquatable<UniTask>
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{
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static readonly UniTask<AsyncUnit> DefaultAsyncUnitTask = new UniTask<AsyncUnit>(AsyncUnit.Default);
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readonly IAwaiter awaiter;
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[DebuggerHidden]
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public UniTask(IAwaiter awaiter)
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{
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this.awaiter = awaiter;
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}
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[DebuggerHidden]
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public UniTask(Func<UniTask> factory)
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{
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this.awaiter = new LazyPromise(factory);
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}
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[DebuggerHidden]
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public AwaiterStatus Status
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{
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get
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{
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return awaiter == null ? AwaiterStatus.Succeeded : awaiter.Status;
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}
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}
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[DebuggerHidden]
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public bool IsCompleted
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{
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get
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{
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return awaiter == null ? true : awaiter.IsCompleted;
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}
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}
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[DebuggerHidden]
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public void GetResult()
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{
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if (awaiter != null)
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{
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awaiter.GetResult();
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}
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}
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[DebuggerHidden]
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public Awaiter GetAwaiter()
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{
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return new Awaiter(this);
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}
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/// <summary>
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/// returns (bool IsCanceled) instead of throws OperationCanceledException.
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/// </summary>
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public UniTask<bool> SuppressCancellationThrow()
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{
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var status = Status;
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if (status == AwaiterStatus.Succeeded) return CompletedTasks.False;
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if (status == AwaiterStatus.Canceled) return CompletedTasks.True;
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return new UniTask<bool>(new IsCanceledAwaiter(awaiter));
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}
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public bool Equals(UniTask other)
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{
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if (this.awaiter == null && other.awaiter == null)
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{
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return true;
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}
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else if (this.awaiter != null && other.awaiter != null)
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{
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return this.awaiter == other.awaiter;
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}
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else
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{
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return false;
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}
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}
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public override int GetHashCode()
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{
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if (this.awaiter == null)
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{
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return 0;
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}
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else
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{
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return this.awaiter.GetHashCode();
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}
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}
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public override string ToString()
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{
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return (this.awaiter == null) ? "()"
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: (this.awaiter.Status == AwaiterStatus.Succeeded) ? "()"
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: "(" + this.awaiter.Status + ")";
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}
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public static implicit operator UniTask<AsyncUnit>(UniTask task)
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{
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if (task.awaiter != null)
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{
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if (task.awaiter.IsCompleted)
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{
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return DefaultAsyncUnitTask;
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}
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else
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{
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// UniTask<T> -> UniTask is free but UniTask -> UniTask<T> requires wrapping cost.
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return new UniTask<AsyncUnit>(new AsyncUnitAwaiter(task.awaiter));
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}
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}
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else
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{
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return DefaultAsyncUnitTask;
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}
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}
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class AsyncUnitAwaiter : IAwaiter<AsyncUnit>
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{
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readonly IAwaiter awaiter;
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public AsyncUnitAwaiter(IAwaiter awaiter)
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{
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this.awaiter = awaiter;
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}
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public bool IsCompleted => awaiter.IsCompleted;
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public AwaiterStatus Status => awaiter.Status;
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public AsyncUnit GetResult()
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{
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awaiter.GetResult();
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return AsyncUnit.Default;
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}
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public void OnCompleted(Action continuation)
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{
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awaiter.OnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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awaiter.UnsafeOnCompleted(continuation);
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}
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void IAwaiter.GetResult()
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{
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awaiter.GetResult();
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}
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}
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class IsCanceledAwaiter : IAwaiter<bool>
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{
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readonly IAwaiter awaiter;
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public IsCanceledAwaiter(IAwaiter awaiter)
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{
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this.awaiter = awaiter;
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}
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public bool IsCompleted => awaiter.IsCompleted;
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public AwaiterStatus Status => awaiter.Status;
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public bool GetResult()
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{
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if (awaiter.Status == AwaiterStatus.Canceled)
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{
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return true;
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}
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awaiter.GetResult();
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return false;
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}
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public void OnCompleted(Action continuation)
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{
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awaiter.OnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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awaiter.UnsafeOnCompleted(continuation);
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}
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void IAwaiter.GetResult()
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{
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awaiter.GetResult();
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}
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}
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public struct Awaiter : IAwaiter
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{
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readonly UniTask task;
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[DebuggerHidden]
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public Awaiter(UniTask task)
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{
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this.task = task;
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}
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[DebuggerHidden]
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public bool IsCompleted => task.IsCompleted;
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[DebuggerHidden]
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public AwaiterStatus Status => task.Status;
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[DebuggerHidden]
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public void GetResult() => task.GetResult();
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[DebuggerHidden]
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public void OnCompleted(Action continuation)
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{
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if (task.awaiter != null)
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{
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task.awaiter.OnCompleted(continuation);
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}
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else
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{
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continuation();
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}
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}
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[DebuggerHidden]
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public void UnsafeOnCompleted(Action continuation)
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{
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if (task.awaiter != null)
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{
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task.awaiter.UnsafeOnCompleted(continuation);
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}
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else
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{
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continuation();
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}
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}
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}
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}
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/// <summary>
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/// Lightweight unity specified task-like object.
|
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/// </summary>
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[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder<>))]
|
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public struct UniTask<T> : IEquatable<UniTask<T>>
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{
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readonly T result;
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readonly IAwaiter<T> awaiter;
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[DebuggerHidden]
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public UniTask(T result)
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{
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this.result = result;
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this.awaiter = null;
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}
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[DebuggerHidden]
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public UniTask(IAwaiter<T> awaiter)
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{
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this.result = default(T);
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this.awaiter = awaiter;
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}
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|
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[DebuggerHidden]
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public UniTask(Func<UniTask<T>> factory)
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{
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this.result = default(T);
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this.awaiter = new LazyPromise<T>(factory);
|
||||
}
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||||
|
||||
[DebuggerHidden]
|
||||
public AwaiterStatus Status
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{
|
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get
|
||||
{
|
||||
return awaiter == null ? AwaiterStatus.Succeeded : awaiter.Status;
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool IsCompleted
|
||||
{
|
||||
get
|
||||
{
|
||||
return awaiter == null ? true : awaiter.IsCompleted;
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public T Result
|
||||
{
|
||||
get
|
||||
{
|
||||
if (awaiter == null)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
return awaiter.GetResult();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public Awaiter GetAwaiter()
|
||||
{
|
||||
return new Awaiter(this);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// returns (bool IsCanceled, T Result) instead of throws OperationCanceledException.
|
||||
/// </summary>
|
||||
public UniTask<(bool IsCanceled, T Result)> SuppressCancellationThrow()
|
||||
{
|
||||
var status = Status;
|
||||
if (status == AwaiterStatus.Succeeded)
|
||||
{
|
||||
return new UniTask<(bool, T)>((false, Result));
|
||||
}
|
||||
else if (status == AwaiterStatus.Canceled)
|
||||
{
|
||||
return new UniTask<(bool, T)>((true, default(T)));
|
||||
}
|
||||
return new UniTask<(bool, T)>(new IsCanceledAwaiter(awaiter));
|
||||
}
|
||||
|
||||
public bool Equals(UniTask<T> other)
|
||||
{
|
||||
if (this.awaiter == null && other.awaiter == null)
|
||||
{
|
||||
return EqualityComparer<T>.Default.Equals(this.result, other.result);
|
||||
}
|
||||
else if (this.awaiter != null && other.awaiter != null)
|
||||
{
|
||||
return this.awaiter == other.awaiter;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
if (this.awaiter == null)
|
||||
{
|
||||
if (result == null) return 0;
|
||||
return result.GetHashCode();
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.awaiter.GetHashCode();
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return (this.awaiter == null) ? result.ToString()
|
||||
: (this.awaiter.Status == AwaiterStatus.Succeeded) ? this.awaiter.GetResult().ToString()
|
||||
: "(" + this.awaiter.Status + ")";
|
||||
}
|
||||
|
||||
public static implicit operator UniTask(UniTask<T> task)
|
||||
{
|
||||
if (task.awaiter != null)
|
||||
{
|
||||
return new UniTask(task.awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new UniTask();
|
||||
}
|
||||
}
|
||||
|
||||
class IsCanceledAwaiter : IAwaiter<(bool, T)>
|
||||
{
|
||||
readonly IAwaiter<T> awaiter;
|
||||
|
||||
public IsCanceledAwaiter(IAwaiter<T> awaiter)
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
}
|
||||
|
||||
public bool IsCompleted => awaiter.IsCompleted;
|
||||
|
||||
public AwaiterStatus Status => awaiter.Status;
|
||||
|
||||
public (bool, T) GetResult()
|
||||
{
|
||||
if (awaiter.Status == AwaiterStatus.Canceled)
|
||||
{
|
||||
return (true, default(T));
|
||||
}
|
||||
return (false, awaiter.GetResult());
|
||||
}
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
awaiter.OnCompleted(continuation);
|
||||
}
|
||||
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
awaiter.UnsafeOnCompleted(continuation);
|
||||
}
|
||||
|
||||
void IAwaiter.GetResult()
|
||||
{
|
||||
awaiter.GetResult();
|
||||
}
|
||||
}
|
||||
|
||||
public struct Awaiter : IAwaiter<T>
|
||||
{
|
||||
readonly UniTask<T> task;
|
||||
|
||||
[DebuggerHidden]
|
||||
public Awaiter(in UniTask<T> task)
|
||||
{
|
||||
this.task = task;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool IsCompleted => task.IsCompleted;
|
||||
|
||||
[DebuggerHidden]
|
||||
public AwaiterStatus Status => task.Status;
|
||||
|
||||
[DebuggerHidden]
|
||||
void IAwaiter.GetResult() => GetResult();
|
||||
|
||||
[DebuggerHidden]
|
||||
public T GetResult() => task.Result;
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
if (task.awaiter != null)
|
||||
{
|
||||
task.awaiter.OnCompleted(continuation);
|
||||
}
|
||||
else
|
||||
{
|
||||
continuation();
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
if (task.awaiter != null)
|
||||
{
|
||||
task.awaiter.UnsafeOnCompleted(continuation);
|
||||
}
|
||||
else
|
||||
{
|
||||
continuation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user