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Remove ConfigureAwait method from all async object extensions(renamed to ToUniTask). Add WithCancellation method to all async object extensions. Improved performance when async object is done.
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@@ -124,7 +124,6 @@ namespace Cysharp.Threading.TasksTests
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public IEnumerator BothEnumeratorCheck() => UniTask.ToCoroutine(async () =>
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{
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await ToaruCoroutineEnumerator(); // wait 5 frame:)
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await ToaruCoroutineEnumerator().ConfigureAwait(PlayerLoopTiming.PostLateUpdate);
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});
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[UnityTest]
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