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Author SHA1 Message Date
neuecc
936b224b2b WIP reuse and cancellation 2024-10-25 11:51:55 +09:00
23 changed files with 506 additions and 443 deletions

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@@ -5,8 +5,3 @@ updates:
directory: "/" directory: "/"
schedule: schedule:
interval: "weekly" # Check for updates to GitHub Actions every week interval: "weekly" # Check for updates to GitHub Actions every week
ignore:
# I just want update action when major/minor version is updated. patch updates are too noisy.
- dependency-name: '*'
update-types:
- version-update:semver-patch

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@@ -13,7 +13,7 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 10 timeout-minutes: 10
steps: steps:
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v4
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main - uses: Cysharp/Actions/.github/actions/setup-dotnet@main
- run: dotnet build -c Debug - run: dotnet build -c Debug
- run: dotnet test -c Debug - run: dotnet test -c Debug
@@ -26,20 +26,20 @@ jobs:
matrix: matrix:
unity: ["2022.3.39f1", "6000.0.12f1"] # Test with LTS unity: ["2022.3.39f1", "6000.0.12f1"] # Test with LTS
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 30 # Unity build takes more than 20min. timeout-minutes: 20
steps: steps:
- name: Load secrets - name: Load secrets
id: op-load-secret id: op-load-secret
uses: 1password/load-secrets-action@581a835fb51b8e7ec56b71cf2ffddd7e68bb25e0 # v2.0.0 uses: 1password/load-secrets-action@v2
with: with:
export-env: false export-env: false
env: env:
OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }} OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }}
UNITY_EMAIL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/username" UNITY_EMAIL: "op://GitHubActionsPublic/UNITY_LICENSE/username"
UNITY_PASSWORD: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/credential" UNITY_PASSWORD: "op://GitHubActionsPublic/UNITY_LICENSE/credential"
UNITY_SERIAL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/serial" UNITY_SERIAL: "op://GitHubActionsPublic/UNITY_LICENSE/serial"
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v4
# Execute scripts: Export Package # Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export # /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
@@ -56,6 +56,10 @@ jobs:
targetPlatform: StandaloneLinux64 targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export buildMethod: PackageExporter.Export
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Execute UnitTest # Execute UnitTest
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend IL2CPP /BuildTarget StandaloneLinux64 # /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend IL2CPP /BuildTarget StandaloneLinux64
- name: Build UnitTest (IL2CPP) - name: Build UnitTest (IL2CPP)
@@ -75,10 +79,6 @@ jobs:
- name: Execute UnitTest - name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_IL2CPP/test run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_IL2CPP/test
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts. # Store artifacts.
- uses: Cysharp/Actions/.github/actions/upload-artifact@main - uses: Cysharp/Actions/.github/actions/upload-artifact@main
if: ${{ startsWith(matrix.unity, '2021') }} # only execute 2021 if: ${{ startsWith(matrix.unity, '2021') }} # only execute 2021

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@@ -11,21 +11,21 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 10 timeout-minutes: 10
steps: steps:
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v4
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v4
with: with:
repository: Cysharp/DocfxTemplate repository: Cysharp/DocfxTemplate
path: docs/_DocfxTemplate path: docs/_DocfxTemplate
- uses: Kirbyrawr/docfx-action@db9a22c8fe1e8693a2a21be54cb0b87dfaa72cc4 - uses: Kirbyrawr/docfx-action@master
name: Docfx metadata name: Docfx metadata
with: with:
args: metadata docs/docfx.json args: metadata docs/docfx.json
- uses: Kirbyrawr/docfx-action@db9a22c8fe1e8693a2a21be54cb0b87dfaa72cc4 - uses: Kirbyrawr/docfx-action@master
name: Docfx build name: Docfx build
with: with:
args: build docs/docfx.json args: build docs/docfx.json
- name: Publish to GitHub Pages - name: Publish to GitHub Pages
uses: peaceiris/actions-gh-pages@4f9cc6602d3f66b9c108549d475ec49e8ef4d45e # v4.0.0 uses: peaceiris/actions-gh-pages@v4
with: with:
github_token: ${{ secrets.GITHUB_TOKEN }} github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: docs/_site publish_dir: docs/_site

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@@ -26,7 +26,7 @@ jobs:
timeout-minutes: 10 timeout-minutes: 10
steps: steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }} - run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v4
with: with:
ref: ${{ needs.update-packagejson.outputs.sha }} ref: ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main - uses: Cysharp/Actions/.github/actions/setup-dotnet@main
@@ -51,17 +51,17 @@ jobs:
steps: steps:
- name: Load secrets - name: Load secrets
id: op-load-secret id: op-load-secret
uses: 1password/load-secrets-action@581a835fb51b8e7ec56b71cf2ffddd7e68bb25e0 # v2.0.0 uses: 1password/load-secrets-action@v2
with: with:
export-env: false export-env: false
env: env:
OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }} OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }}
UNITY_EMAIL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/username" UNITY_EMAIL: "op://GitHubActionsPublic/UNITY_LICENSE/username"
UNITY_PASSWORD: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/credential" UNITY_PASSWORD: "op://GitHubActionsPublic/UNITY_LICENSE/credential"
UNITY_SERIAL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/serial" UNITY_SERIAL: "op://GitHubActionsPublic/UNITY_LICENSE/serial"
- run: echo ${{ needs.update-packagejson.outputs.sha }} - run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v4
with: with:
ref: ${{ needs.update-packagejson.outputs.sha }} ref: ${{ needs.update-packagejson.outputs.sha }}
# Execute scripts: Export Package # Execute scripts: Export Package

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@@ -8,7 +8,8 @@ on:
jobs: jobs:
generateTOC: generateTOC:
name: TOC Generator name: TOC Generator
uses: Cysharp/Actions/.github/workflows/toc-generator.yaml@main runs-on: ubuntu-latest
with: steps:
TOC_TITLE: "## Table of Contents" - uses: technote-space/toc-generator@v4.3.1
secrets: inherit with:
TOC_TITLE: "## Table of Contents"

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@@ -33,7 +33,6 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
- [AsyncEnumerable and Async LINQ](#asyncenumerable-and-async-linq) - [AsyncEnumerable and Async LINQ](#asyncenumerable-and-async-linq)
- [Awaitable Events](#awaitable-events) - [Awaitable Events](#awaitable-events)
- [Channel](#channel) - [Channel](#channel)
- [vs Awaitable](#vs-awaitable)
- [For Unit Testing](#for-unit-testing) - [For Unit Testing](#for-unit-testing)
- [ThreadPool limitation](#threadpool-limitation) - [ThreadPool limitation](#threadpool-limitation)
- [IEnumerator.ToUniTask limitation](#ienumeratortounitask-limitation) - [IEnumerator.ToUniTask limitation](#ienumeratortounitask-limitation)
@@ -68,7 +67,6 @@ async UniTask<string> DemoAsync()
await SceneManager.LoadSceneAsync("scene2"); await SceneManager.LoadSceneAsync("scene2");
// .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject // .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject
// after Unity 2022.2, you can use `destroyCancellationToken` in MonoBehaviour
var asset2 = await Resources.LoadAsync<TextAsset>("bar").WithCancellation(this.GetCancellationTokenOnDestroy()); var asset2 = await Resources.LoadAsync<TextAsset>("bar").WithCancellation(this.GetCancellationTokenOnDestroy());
// .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T> // .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T>
@@ -295,8 +293,6 @@ public class MyBehaviour : MonoBehaviour
} }
``` ```
After Unity 2022.2, Unity adds CancellationToken in [MonoBehaviour.destroyCancellationToken](https://docs.unity3d.com/ScriptReference/MonoBehaviour-destroyCancellationToken.html) and [Application.exitCancellationToken](https://docs.unity3d.com/ScriptReference/Application-exitCancellationToken.html).
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.` When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
And also `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`. And also `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
@@ -957,14 +953,6 @@ public class AsyncMessageBroker<T> : IDisposable
} }
``` ```
vs Awaitable
---
Unity 6 introduces the awaitable type, [Awaitable](https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Awaitable.html). To put it simply, Awaitable can be considered a subset of UniTask, and in fact, Awaitable's design was influenced by UniTask. It should be able to handle PlayerLoop-based awaits, pooled Tasks, and support for cancellation with `CancellationToken` in a similar way. With its inclusion in the standard library, you may wonder whether to continue using UniTask or migrate to Awaitable. Here's a brief guide.
First, the functionality provided by Awaitable is equivalent to what coroutines offer. Instead of `yield return`, you use await; `await NextFrameAsync()` replaces `yield return null`; and there are equivalents for `WaitForSeconds` and `EndOfFrame`. However, that's the extent of it. Being coroutine-based in terms of functionality, it lacks Task-based features. In practical application development using async/await, operations like `WhenAll` are essential. Additionally, UniTask enables many frame-based operations (such as `DelayFrame`) and more flexible PlayerLoopTiming control, which are not available in Awaitable. Of course, there's no Tracker Window either.
Therefore, I recommend using UniTask for application development. UniTask is a superset of Awaitable and includes many essential features. For library development, where you want to avoid external dependencies, using Awaitable as a return type for methods would be appropriate. Awaitable can be converted to UniTask using `AsUniTask`, so there's no issue in handling Awaitable-based functionality within the UniTask library. Of course, if you don't need to worry about dependencies, using UniTask would be the best choice even for library development.
For Unit Testing For Unit Testing
--- ---
Unity's `[UnityTest]` attribute can test coroutine(IEnumerator) but can not test async. `UniTask.ToCoroutine` bridges async/await to coroutine so you can test async methods. Unity's `[UnityTest]` attribute can test coroutine(IEnumerator) but can not test async. `UniTask.ToCoroutine` bridges async/await to coroutine so you can test async methods.

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@@ -10,7 +10,7 @@ namespace Cysharp.Threading.Tasks
static Action<object> continuation = SetCompletionSource; static Action<object> continuation = SetCompletionSource;
Func<UniTask> taskFactory; Func<UniTask> taskFactory;
AutoResetUniTaskCompletionSource completionSource; UniTaskCompletionSource completionSource;
UniTask.Awaiter awaiter; UniTask.Awaiter awaiter;
object syncLock; object syncLock;
@@ -19,7 +19,7 @@ namespace Cysharp.Threading.Tasks
public AsyncLazy(Func<UniTask> taskFactory) public AsyncLazy(Func<UniTask> taskFactory)
{ {
this.taskFactory = taskFactory; this.taskFactory = taskFactory;
this.completionSource = AutoResetUniTaskCompletionSource.Create(); this.completionSource = new UniTaskCompletionSource();
this.syncLock = new object(); this.syncLock = new object();
this.initialized = false; this.initialized = false;
} }
@@ -27,7 +27,7 @@ namespace Cysharp.Threading.Tasks
internal AsyncLazy(UniTask task) internal AsyncLazy(UniTask task)
{ {
this.taskFactory = null; this.taskFactory = null;
this.completionSource = AutoResetUniTaskCompletionSource.Create(); this.completionSource = new UniTaskCompletionSource();
this.syncLock = null; this.syncLock = null;
this.initialized = true; this.initialized = true;
@@ -129,7 +129,7 @@ namespace Cysharp.Threading.Tasks
static Action<object> continuation = SetCompletionSource; static Action<object> continuation = SetCompletionSource;
Func<UniTask<T>> taskFactory; Func<UniTask<T>> taskFactory;
AutoResetUniTaskCompletionSource<T> completionSource; UniTaskCompletionSource<T> completionSource;
UniTask<T>.Awaiter awaiter; UniTask<T>.Awaiter awaiter;
object syncLock; object syncLock;
@@ -138,7 +138,7 @@ namespace Cysharp.Threading.Tasks
public AsyncLazy(Func<UniTask<T>> taskFactory) public AsyncLazy(Func<UniTask<T>> taskFactory)
{ {
this.taskFactory = taskFactory; this.taskFactory = taskFactory;
this.completionSource = AutoResetUniTaskCompletionSource<T>.Create(); this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = new object(); this.syncLock = new object();
this.initialized = false; this.initialized = false;
} }
@@ -146,7 +146,7 @@ namespace Cysharp.Threading.Tasks
internal AsyncLazy(UniTask<T> task) internal AsyncLazy(UniTask<T> task)
{ {
this.taskFactory = null; this.taskFactory = null;
this.completionSource = AutoResetUniTaskCompletionSource<T>.Create(); this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = null; this.syncLock = null;
this.initialized = true; this.initialized = true;

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@@ -135,8 +135,8 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose(); cancellationTokenRegistration.Dispose();
core.Reset();
cancellationTokenRegistration = default; cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this); parent.triggerEvent.Remove(this);
parent = null; parent = null;
@@ -453,8 +453,8 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose(); cancellationTokenRegistration.Dispose();
core.Reset();
cancellationTokenRegistration = default; cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this); parent.triggerEvent.Remove(this);
parent = null; parent = null;

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@@ -67,13 +67,13 @@ namespace Cysharp.Threading.Tasks
return (UniTask.FromCanceled(cancellationToken), default(CancellationTokenRegistration)); return (UniTask.FromCanceled(cancellationToken), default(CancellationTokenRegistration));
} }
var promise = AutoResetUniTaskCompletionSource.Create(); var promise = new UniTaskCompletionSource();
return (promise.Task, cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationTokenCallback, promise)); return (promise.Task, cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationTokenCallback, promise));
} }
static void Callback(object state) static void Callback(object state)
{ {
var promise = (AutoResetUniTaskCompletionSource)state; var promise = (UniTaskCompletionSource)state;
promise.TrySetResult(); promise.TrySetResult();
} }

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@@ -91,7 +91,7 @@ namespace Cysharp.Threading.Tasks
{ {
readonly Queue<T> items; readonly Queue<T> items;
readonly SingleConsumerUnboundedChannelReader readerSource; readonly SingleConsumerUnboundedChannelReader readerSource;
AutoResetUniTaskCompletionSource completedTaskSource; UniTaskCompletionSource completedTaskSource;
UniTask completedTask; UniTask completedTask;
Exception completionError; Exception completionError;
@@ -208,7 +208,7 @@ namespace Cysharp.Threading.Tasks
return parent.completedTask; return parent.completedTask;
} }
parent.completedTaskSource = AutoResetUniTaskCompletionSource.Create(); parent.completedTaskSource = new UniTaskCompletionSource();
return parent.completedTaskSource.Task; return parent.completedTaskSource.Task;
} }
} }

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@@ -353,8 +353,8 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
core.Reset();
cancellationRegistration.Dispose(); cancellationRegistration.Dispose();
core.Reset();
RestoreOriginalCallback(); RestoreOriginalCallback();

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@@ -36,11 +36,11 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {
var tcs = AutoResetUniTaskCompletionSource<bool>.Create(); var tcs = new UniTaskCompletionSource<bool>();
cancellationToken.Register(state => cancellationToken.Register(state =>
{ {
var task = (AutoResetUniTaskCompletionSource<bool>)state; var task = (UniTaskCompletionSource<bool>)state;
task.TrySetCanceled(cancellationToken); task.TrySetCanceled(cancellationToken);
}, tcs); }, tcs);

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@@ -18,13 +18,13 @@ namespace Cysharp.Threading.Tasks
#endif #endif
/// <summary>This CancellationToken is canceled when the GameObject will be destroyed.</summary> /// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject) public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
{ {
return gameObject.GetAsyncDestroyTrigger().CancellationToken; return gameObject.GetAsyncDestroyTrigger().CancellationToken;
} }
/// <summary>This CancellationToken is canceled when the Component will be destroyed.</summary> /// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this Component component) public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
{ {
#if UNITY_2022_2_OR_NEWER #if UNITY_2022_2_OR_NEWER

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@@ -255,7 +255,7 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); TryReturn();
} }
@@ -289,6 +289,7 @@ namespace Cysharp.Threading.Tasks
return false; return false;
} }
cancellationTokenRegistration.Dispose();
core.TrySetResult(null); core.TrySetResult(null);
return false; return false;
} }
@@ -296,9 +297,9 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset(); core.Reset();
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default; cancelImmediately = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
@@ -366,7 +367,7 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); TryReturn();
} }
@@ -412,9 +413,9 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset(); core.Reset();
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this); return pool.TryPush(this);
} }
} }

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@@ -16,11 +16,11 @@ namespace Cysharp.Threading.Tasks
/// </summary> /// </summary>
public static UniTask<T> AsUniTask<T>(this Task<T> task, bool useCurrentSynchronizationContext = true) public static UniTask<T> AsUniTask<T>(this Task<T> task, bool useCurrentSynchronizationContext = true)
{ {
var promise = AutoResetUniTaskCompletionSource<T>.Create(); var promise = new UniTaskCompletionSource<T>();
task.ContinueWith((x, state) => task.ContinueWith((x, state) =>
{ {
var p = (AutoResetUniTaskCompletionSource<T>)state; var p = (UniTaskCompletionSource<T>)state;
switch (x.Status) switch (x.Status)
{ {
@@ -46,11 +46,11 @@ namespace Cysharp.Threading.Tasks
/// </summary> /// </summary>
public static UniTask AsUniTask(this Task task, bool useCurrentSynchronizationContext = true) public static UniTask AsUniTask(this Task task, bool useCurrentSynchronizationContext = true)
{ {
var promise = AutoResetUniTaskCompletionSource.Create(); var promise = new UniTaskCompletionSource();
task.ContinueWith((x, state) => task.ContinueWith((x, state) =>
{ {
var p = (AutoResetUniTaskCompletionSource)state; var p = (UniTaskCompletionSource)state;
switch (x.Status) switch (x.Status)
{ {

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@@ -11,7 +11,7 @@ namespace Cysharp.Threading.Tasks
{ {
public static UniTask<T> ToUniTask<T>(this IObservable<T> source, bool useFirstValue = false, CancellationToken cancellationToken = default) public static UniTask<T> ToUniTask<T>(this IObservable<T> source, bool useFirstValue = false, CancellationToken cancellationToken = default)
{ {
var promise = AutoResetUniTaskCompletionSource<T>.Create(); var promise = new UniTaskCompletionSource<T>();
var disposable = new SingleAssignmentDisposable(); var disposable = new SingleAssignmentDisposable();
var observer = useFirstValue var observer = useFirstValue
@@ -109,7 +109,7 @@ namespace Cysharp.Threading.Tasks
{ {
static readonly Action<object> callback = OnCanceled; static readonly Action<object> callback = OnCanceled;
readonly IPromise<T> promise; readonly UniTaskCompletionSource<T> promise;
readonly SingleAssignmentDisposable disposable; readonly SingleAssignmentDisposable disposable;
readonly CancellationToken cancellationToken; readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration registration; readonly CancellationTokenRegistration registration;
@@ -117,7 +117,7 @@ namespace Cysharp.Threading.Tasks
bool hasValue; bool hasValue;
T latestValue; T latestValue;
public ToUniTaskObserver(IPromise<T> promise, SingleAssignmentDisposable disposable, CancellationToken cancellationToken) public ToUniTaskObserver(UniTaskCompletionSource<T> promise, SingleAssignmentDisposable disposable, CancellationToken cancellationToken)
{ {
this.promise = promise; this.promise = promise;
this.disposable = disposable; this.disposable = disposable;
@@ -180,14 +180,14 @@ namespace Cysharp.Threading.Tasks
{ {
static readonly Action<object> callback = OnCanceled; static readonly Action<object> callback = OnCanceled;
readonly IPromise<T> promise; readonly UniTaskCompletionSource<T> promise;
readonly SingleAssignmentDisposable disposable; readonly SingleAssignmentDisposable disposable;
readonly CancellationToken cancellationToken; readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration registration; readonly CancellationTokenRegistration registration;
bool hasValue; bool hasValue;
public FirstValueToUniTaskObserver(IPromise<T> promise, SingleAssignmentDisposable disposable, CancellationToken cancellationToken) public FirstValueToUniTaskObserver(UniTaskCompletionSource<T> promise, SingleAssignmentDisposable disposable, CancellationToken cancellationToken)
{ {
this.promise = promise; this.promise = promise;
this.disposable = disposable; this.disposable = disposable;

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@@ -42,6 +42,7 @@ namespace Cysharp.Threading.Tasks
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token); return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
} }
#if !UNITY_2023_1_OR_NEWER
public struct AsyncOperationAwaiter : ICriticalNotifyCompletion public struct AsyncOperationAwaiter : ICriticalNotifyCompletion
{ {
AsyncOperation asyncOperation; AsyncOperation asyncOperation;
@@ -81,6 +82,7 @@ namespace Cysharp.Threading.Tasks
asyncOperation.completed += continuationAction; asyncOperation.completed += continuationAction;
} }
} }
#endif
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource> sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
{ {
@@ -99,6 +101,7 @@ namespace Cysharp.Threading.Tasks
CancellationTokenRegistration cancellationTokenRegistration; CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately; bool cancelImmediately;
bool completed; bool completed;
bool allowReturn;
UniTaskCompletionSourceCore<AsyncUnit> core; UniTaskCompletionSourceCore<AsyncUnit> core;
@@ -126,7 +129,8 @@ namespace Cysharp.Threading.Tasks
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately; result.cancelImmediately = cancelImmediately;
result.completed = false; result.completed = false;
result.allowReturn = false;
asyncOperation.completed += result.continuationAction; asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled) if (cancelImmediately && cancellationToken.CanBeCanceled)
@@ -154,9 +158,16 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); if (allowReturn)
{
TryReturn();
}
else
{
allowReturn = true;
}
} }
else else
{ {
@@ -183,9 +194,15 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
// Already completed if (allowReturn)
if (completed || asyncOperation == null)
{ {
TryReturn();
return false;
}
if (completed)
{
allowReturn = true;
return false; return false;
} }
@@ -202,6 +219,8 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone) if (asyncOperation.isDone)
{ {
cancellationTokenRegistration.Dispose();
allowReturn = true;
core.TrySetResult(AsyncUnit.Default); core.TrySetResult(AsyncUnit.Default);
return false; return false;
} }
@@ -212,29 +231,31 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset(); core.Reset();
asyncOperation.completed -= continuationAction; asyncOperation.completed -= continuationAction;
asyncOperation = default; asyncOperation = default;
progress = default; progress = default;
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default; cancelImmediately = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
void Continuation(AsyncOperation _) void Continuation(AsyncOperation _)
{ {
if (completed)
{
return;
}
completed = true; completed = true;
cancellationTokenRegistration.Dispose();
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
} }
else else
{ {
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
core.TrySetResult(AsyncUnit.Default); core.TrySetResult(AsyncUnit.Default);
} }
} }
@@ -329,6 +350,7 @@ namespace Cysharp.Threading.Tasks
CancellationTokenRegistration cancellationTokenRegistration; CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately; bool cancelImmediately;
bool completed; bool completed;
bool allowReturn;
UniTaskCompletionSourceCore<UnityEngine.Object> core; UniTaskCompletionSourceCore<UnityEngine.Object> core;
@@ -356,7 +378,8 @@ namespace Cysharp.Threading.Tasks
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately; result.cancelImmediately = cancelImmediately;
result.completed = false; result.completed = false;
result.allowReturn = false;
asyncOperation.completed += result.continuationAction; asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled) if (cancelImmediately && cancellationToken.CanBeCanceled)
@@ -384,9 +407,16 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); if (allowReturn)
{
TryReturn();
}
else
{
allowReturn = true;
}
} }
else else
{ {
@@ -417,9 +447,15 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
// Already completed if (allowReturn)
if (completed || asyncOperation == null)
{ {
TryReturn();
return false;
}
if (completed)
{
allowReturn = true;
return false; return false;
} }
@@ -436,6 +472,8 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone) if (asyncOperation.isDone)
{ {
cancellationTokenRegistration.Dispose();
allowReturn = true;
core.TrySetResult(asyncOperation.asset); core.TrySetResult(asyncOperation.asset);
return false; return false;
} }
@@ -446,29 +484,31 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset(); core.Reset();
asyncOperation.completed -= continuationAction; asyncOperation.completed -= continuationAction;
asyncOperation = default; asyncOperation = default;
progress = default; progress = default;
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default; cancelImmediately = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
void Continuation(AsyncOperation _) void Continuation(AsyncOperation _)
{ {
if (completed)
{
return;
}
completed = true; completed = true;
cancellationTokenRegistration.Dispose();
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
} }
else else
{ {
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
core.TrySetResult(asyncOperation.asset); core.TrySetResult(asyncOperation.asset);
} }
} }
@@ -564,6 +604,7 @@ namespace Cysharp.Threading.Tasks
CancellationTokenRegistration cancellationTokenRegistration; CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately; bool cancelImmediately;
bool completed; bool completed;
bool allowReturn;
UniTaskCompletionSourceCore<UnityEngine.Object> core; UniTaskCompletionSourceCore<UnityEngine.Object> core;
@@ -591,7 +632,8 @@ namespace Cysharp.Threading.Tasks
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately; result.cancelImmediately = cancelImmediately;
result.completed = false; result.completed = false;
result.allowReturn = false;
asyncOperation.completed += result.continuationAction; asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled) if (cancelImmediately && cancellationToken.CanBeCanceled)
@@ -619,9 +661,16 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); if (allowReturn)
{
TryReturn();
}
else
{
allowReturn = true;
}
} }
else else
{ {
@@ -652,9 +701,15 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
// Already completed if (allowReturn)
if (completed || asyncOperation == null)
{ {
TryReturn();
return false;
}
if (completed)
{
allowReturn = true;
return false; return false;
} }
@@ -671,6 +726,8 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone) if (asyncOperation.isDone)
{ {
cancellationTokenRegistration.Dispose();
allowReturn = true;
core.TrySetResult(asyncOperation.asset); core.TrySetResult(asyncOperation.asset);
return false; return false;
} }
@@ -681,29 +738,31 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset(); core.Reset();
asyncOperation.completed -= continuationAction; asyncOperation.completed -= continuationAction;
asyncOperation = default; asyncOperation = default;
progress = default; progress = default;
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default; cancelImmediately = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
void Continuation(AsyncOperation _) void Continuation(AsyncOperation _)
{ {
if (completed)
{
return;
}
completed = true; completed = true;
cancellationTokenRegistration.Dispose();
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
} }
else else
{ {
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
core.TrySetResult(asyncOperation.asset); core.TrySetResult(asyncOperation.asset);
} }
} }
@@ -800,6 +859,7 @@ namespace Cysharp.Threading.Tasks
CancellationTokenRegistration cancellationTokenRegistration; CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately; bool cancelImmediately;
bool completed; bool completed;
bool allowReturn;
UniTaskCompletionSourceCore<AssetBundle> core; UniTaskCompletionSourceCore<AssetBundle> core;
@@ -827,7 +887,8 @@ namespace Cysharp.Threading.Tasks
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately; result.cancelImmediately = cancelImmediately;
result.completed = false; result.completed = false;
result.allowReturn = false;
asyncOperation.completed += result.continuationAction; asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled) if (cancelImmediately && cancellationToken.CanBeCanceled)
@@ -855,9 +916,16 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); if (allowReturn)
{
TryReturn();
}
else
{
allowReturn = true;
}
} }
else else
{ {
@@ -888,9 +956,15 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
// Already completed if (allowReturn)
if (completed || asyncOperation == null)
{ {
TryReturn();
return false;
}
if (completed)
{
allowReturn = true;
return false; return false;
} }
@@ -907,6 +981,8 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone) if (asyncOperation.isDone)
{ {
cancellationTokenRegistration.Dispose();
allowReturn = true;
core.TrySetResult(asyncOperation.assetBundle); core.TrySetResult(asyncOperation.assetBundle);
return false; return false;
} }
@@ -916,30 +992,32 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
cancellationTokenRegistration.Dispose();
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
core.Reset(); core.Reset();
asyncOperation.completed -= continuationAction; asyncOperation.completed -= continuationAction;
asyncOperation = default; asyncOperation = default;
progress = default; progress = default;
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default; cancelImmediately = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
void Continuation(AsyncOperation _) void Continuation(AsyncOperation _)
{ {
if (completed)
{
return;
}
completed = true; completed = true;
cancellationTokenRegistration.Dispose();
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
} }
else else
{ {
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
core.TrySetResult(asyncOperation.assetBundle); core.TrySetResult(asyncOperation.assetBundle);
} }
} }
@@ -1051,6 +1129,7 @@ namespace Cysharp.Threading.Tasks
CancellationTokenRegistration cancellationTokenRegistration; CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately; bool cancelImmediately;
bool completed; bool completed;
bool allowReturn;
UniTaskCompletionSourceCore<UnityWebRequest> core; UniTaskCompletionSourceCore<UnityWebRequest> core;
@@ -1078,7 +1157,8 @@ namespace Cysharp.Threading.Tasks
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately; result.cancelImmediately = cancelImmediately;
result.completed = false; result.completed = false;
result.allowReturn = false;
asyncOperation.completed += result.continuationAction; asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled) if (cancelImmediately && cancellationToken.CanBeCanceled)
@@ -1107,9 +1187,16 @@ namespace Cysharp.Threading.Tasks
} }
finally finally
{ {
if (!(cancelImmediately && cancellationToken.IsCancellationRequested)) if (!cancellationToken.IsCancellationRequested)
{ {
TryReturn(); if (allowReturn)
{
TryReturn();
}
else
{
allowReturn = true;
}
} }
else else
{ {
@@ -1140,15 +1227,20 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
// Already completed if (allowReturn)
if (completed || asyncOperation == null)
{ {
TryReturn();
return false;
}
if (completed)
{
allowReturn = true;
return false; return false;
} }
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
asyncOperation.webRequest.Abort();
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
return false; return false;
} }
@@ -1160,14 +1252,9 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone) if (asyncOperation.isDone)
{ {
if (asyncOperation.webRequest.IsError()) cancellationTokenRegistration.Dispose();
{ allowReturn = true;
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest)); core.TrySetResult(asyncOperation.webRequest);
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
return false; return false;
} }
@@ -1176,24 +1263,22 @@ namespace Cysharp.Threading.Tasks
bool TryReturn() bool TryReturn()
{ {
cancellationTokenRegistration.Dispose();
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
core.Reset(); core.Reset();
asyncOperation.completed -= continuationAction; asyncOperation.completed -= continuationAction;
asyncOperation = default; asyncOperation = default;
progress = default; progress = default;
cancellationToken = default; cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default; cancelImmediately = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
void Continuation(AsyncOperation _) void Continuation(AsyncOperation _)
{ {
if (completed)
{
return;
}
completed = true; completed = true;
cancellationTokenRegistration.Dispose();
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
@@ -1204,6 +1289,11 @@ namespace Cysharp.Threading.Tasks
} }
else else
{ {
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
core.TrySetResult(asyncOperation.webRequest); core.TrySetResult(asyncOperation.webRequest);
} }
} }

View File

@@ -2,7 +2,7 @@
"name": "com.cysharp.unitask", "name": "com.cysharp.unitask",
"displayName": "UniTask", "displayName": "UniTask",
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" }, "author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
"version": "2.5.10", "version": "2.5.9",
"unity": "2018.4", "unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.", "description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ], "keywords": [ "async/await", "async", "Task", "UniTask" ],

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b055f3837a55b4a44abf9bf4bcb3594f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1 @@
MyTEST

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 49ccc900467d35543bb602a3de4d786a
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -21,7 +21,6 @@ using System.Linq.Expressions;
using UnityEngine.Events; using UnityEngine.Events;
// using DG.Tweening; // using DG.Tweening;
@@ -180,7 +179,7 @@ public class SandboxMain : MonoBehaviour
//UnityAction action; //UnityAction action;
return 10; return 10;
} }
@@ -592,69 +591,78 @@ public class SandboxMain : MonoBehaviour
async UniTaskVoid Start() async UniTaskVoid Start()
{ {
await new WhenEachTest().Each(); var p = Progress.Create<float>(x =>
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
var currentLoop = PlayerLoop.GetDefaultPlayerLoop();
PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
// TestAsync(cts.Token).Forget();
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
{ {
await UniTask.WaitForEndOfFrame(this); Debug.Log(x);
var texture = new Texture2D(Screen.width, Screen.height); });
texture.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0); var foo = await Resources.LoadAsync("test2").ToUniTask(progress: p) as TextAsset;
texture.Apply(); Debug.Log(foo.text);
//var foo2 = await Resources.LoadAsync("test2").ToUniTask() as TextAsset;
//Debug.Log(foo2.text); // onemore?
var jpg = texture.EncodeToJPG();
File.WriteAllBytes("testscreencapture.jpg", jpg);
Debug.Log("ok?");
//var texture = ScreenCapture.CaptureScreenshotAsTexture();
//if (texture == null)
//{
// Debug.Log("fail");
//}
//else
//{
// var jpg = texture.EncodeToJPG();
// File.WriteAllBytes("testscreencapture.jpg", jpg);
// Debug.Log("ok?");
//}
}));
cancelButton.onClick.AddListener(UniTask.UnityAction(async () => //await new WhenEachTest().Each();
{
//clickCancelSource.Cancel();
//RunCheck(PlayerLoopTiming.Initialization).Forget();
//RunCheck(PlayerLoopTiming.LastInitialization).Forget();
//RunCheck(PlayerLoopTiming.EarlyUpdate).Forget();
//RunCheck(PlayerLoopTiming.LastEarlyUpdate).Forget();
//RunCheck(PlayerLoopTiming.FixedUpdate).Forget();
//RunCheck(PlayerLoopTiming.LastFixedUpdate).Forget();
//RunCheck(PlayerLoopTiming.PreUpdate).Forget();
//RunCheck(PlayerLoopTiming.LastPreUpdate).Forget();
//RunCheck(PlayerLoopTiming.Update).Forget();
//RunCheck(PlayerLoopTiming.LastUpdate).Forget();
//RunCheck(PlayerLoopTiming.PreLateUpdate).Forget();
//RunCheck(PlayerLoopTiming.LastPreLateUpdate).Forget();
//RunCheck(PlayerLoopTiming.PostLateUpdate).Forget();
//RunCheck(PlayerLoopTiming.LastPostLateUpdate).Forget();
await UniTask.Yield(); //// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
}));
await UniTask.Yield();
//var currentLoop = PlayerLoop.GetDefaultPlayerLoop();
//PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
//// TestAsync(cts.Token).Forget();
//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
//{
// await UniTask.WaitForEndOfFrame(this);
// var texture = new Texture2D(Screen.width, Screen.height);
// texture.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
// texture.Apply();
// var jpg = texture.EncodeToJPG();
// File.WriteAllBytes("testscreencapture.jpg", jpg);
// Debug.Log("ok?");
// //var texture = ScreenCapture.CaptureScreenshotAsTexture();
// //if (texture == null)
// //{
// // Debug.Log("fail");
// //}
// //else
// //{
// // var jpg = texture.EncodeToJPG();
// // File.WriteAllBytes("testscreencapture.jpg", jpg);
// // Debug.Log("ok?");
// //}
//}));
//cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
//{
// //clickCancelSource.Cancel();
// //RunCheck(PlayerLoopTiming.Initialization).Forget();
// //RunCheck(PlayerLoopTiming.LastInitialization).Forget();
// //RunCheck(PlayerLoopTiming.EarlyUpdate).Forget();
// //RunCheck(PlayerLoopTiming.LastEarlyUpdate).Forget();
// //RunCheck(PlayerLoopTiming.FixedUpdate).Forget();
// //RunCheck(PlayerLoopTiming.LastFixedUpdate).Forget();
// //RunCheck(PlayerLoopTiming.PreUpdate).Forget();
// //RunCheck(PlayerLoopTiming.LastPreUpdate).Forget();
// //RunCheck(PlayerLoopTiming.Update).Forget();
// //RunCheck(PlayerLoopTiming.LastUpdate).Forget();
// //RunCheck(PlayerLoopTiming.PreLateUpdate).Forget();
// //RunCheck(PlayerLoopTiming.LastPreLateUpdate).Forget();
// //RunCheck(PlayerLoopTiming.PostLateUpdate).Forget();
// //RunCheck(PlayerLoopTiming.LastPostLateUpdate).Forget();
// await UniTask.Yield();
//}));
} }
async UniTaskVoid RunCheck(PlayerLoopTiming timing) async UniTaskVoid RunCheck(PlayerLoopTiming timing)